using System.Runtime.Serialization; namespace BabylonExport.Entities { [DataContract] public class BabylonSkeleton { [DataMember] public int id { get; set; } [DataMember] public string name { get; set; } [DataMember] public BabylonBone[] bones { get; set; } [DataMember] public bool needInitialSkinMatrix { get; set; } } }