var __extends = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; var BABYLON; (function (BABYLON) { var InterpolateValueAction = (function (_super) { __extends(InterpolateValueAction, _super); function InterpolateValueAction(triggerOptions, target, propertyPath, value, duration, condition, stopOtherAnimations, onInterpolationDone) { if (duration === void 0) { duration = 1000; } _super.call(this, triggerOptions, condition); this.propertyPath = propertyPath; this.value = value; this.duration = duration; this.stopOtherAnimations = stopOtherAnimations; this.onInterpolationDone = onInterpolationDone; this._target = this._effectiveTarget = target; } InterpolateValueAction.prototype._prepare = function () { this._effectiveTarget = this._getEffectiveTarget(this._effectiveTarget, this.propertyPath); this._property = this._getProperty(this.propertyPath); }; InterpolateValueAction.prototype.execute = function () { var scene = this._actionManager.getScene(); var keys = [ { frame: 0, value: this._effectiveTarget[this._property] }, { frame: 100, value: this.value } ]; var dataType; if (typeof this.value === "number") { dataType = BABYLON.Animation.ANIMATIONTYPE_FLOAT; } else if (this.value instanceof BABYLON.Color3) { dataType = BABYLON.Animation.ANIMATIONTYPE_COLOR3; } else if (this.value instanceof BABYLON.Vector3) { dataType = BABYLON.Animation.ANIMATIONTYPE_VECTOR3; } else if (this.value instanceof BABYLON.Matrix) { dataType = BABYLON.Animation.ANIMATIONTYPE_MATRIX; } else if (this.value instanceof BABYLON.Quaternion) { dataType = BABYLON.Animation.ANIMATIONTYPE_QUATERNION; } else { BABYLON.Tools.Warn("InterpolateValueAction: Unsupported type (" + typeof this.value + ")"); return; } var animation = new BABYLON.Animation("InterpolateValueAction", this._property, 100 * (1000.0 / this.duration), dataType, BABYLON.Animation.ANIMATIONLOOPMODE_CONSTANT); animation.setKeys(keys); if (this.stopOtherAnimations) { scene.stopAnimation(this._effectiveTarget); } scene.beginDirectAnimation(this._effectiveTarget, [animation], 0, 100, false, 1, this.onInterpolationDone); }; InterpolateValueAction.prototype.serialize = function (parent) { return _super.prototype._serialize.call(this, { name: "InterpolateValueAction", properties: [ BABYLON.Action._GetTargetProperty(this._target), { name: "propertyPath", value: this.propertyPath }, { name: "value", value: BABYLON.Action._SerializeValueAsString(this.value) }, { name: "duration", value: BABYLON.Action._SerializeValueAsString(this.duration) }, { name: "stopOtherAnimations", value: BABYLON.Action._SerializeValueAsString(this.stopOtherAnimations) || false } ] }, parent); }; return InterpolateValueAction; }(BABYLON.Action)); BABYLON.InterpolateValueAction = InterpolateValueAction; })(BABYLON || (BABYLON = {}));