var __extends = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; var BABYLON; (function (BABYLON) { var AnaglyphPostProcess = (function (_super) { __extends(AnaglyphPostProcess, _super); function AnaglyphPostProcess(name, options, rigCameras, samplingMode, engine, reusable) { var _this = this; _super.call(this, name, "anaglyph", null, ["leftSampler"], options, rigCameras[1], samplingMode, engine, reusable); this._passedProcess = rigCameras[0]._rigPostProcess; this.onApplyObservable.add(function (effect) { effect.setTextureFromPostProcess("leftSampler", _this._passedProcess); }); } return AnaglyphPostProcess; })(BABYLON.PostProcess); BABYLON.AnaglyphPostProcess = AnaglyphPostProcess; })(BABYLON || (BABYLON = {}));