import { ArcRotateCamera, ArcRotateCameraPointersInput, ArcRotateCameraKeyboardMoveInput, ArcRotateCameraMouseWheelInput, CameraInputsManager, ArcRotateCameraVRDeviceOrientationInput } from "Cameras"; /** * Default Inputs manager for the ArcRotateCamera. * It groups all the default supported inputs for ease of use. * @see http://doc.babylonjs.com/how_to/customizing_camera_inputs */ export class ArcRotateCameraInputsManager extends CameraInputsManager { /** * Instantiates a new ArcRotateCameraInputsManager. * @param camera Defines the camera the inputs belong to */ constructor(camera: ArcRotateCamera) { super(camera); } /** * Add mouse wheel input support to the input manager. * @returns the current input manager */ public addMouseWheel(): ArcRotateCameraInputsManager { this.add(new ArcRotateCameraMouseWheelInput()); return this; } /** * Add pointers input support to the input manager. * @returns the current input manager */ public addPointers(): ArcRotateCameraInputsManager { this.add(new ArcRotateCameraPointersInput()); return this; } /** * Add keyboard input support to the input manager. * @returns the current input manager */ public addKeyboard(): ArcRotateCameraInputsManager { this.add(new ArcRotateCameraKeyboardMoveInput()); return this; } /** * Add orientation input support to the input manager. * @returns the current input manager */ public addVRDeviceOrientation(): ArcRotateCameraInputsManager { this.add(new ArcRotateCameraVRDeviceOrientationInput()); return this; } }