/** * Enum used to define well known values e.g. values automatically provided by the system */ export enum NodeMaterialWellKnownValues { /** World */ World = 1, /** View */ View = 2, /** Projection */ Projection = 3, /** ViewProjection */ ViewProjection = 4, /** WorldView */ WorldView = 5, /** WorldViewProjection */ WorldViewProjection = 6, /** Will be filled by the block itself */ BlockBased = 7 }