var __extends = this.__extends || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } __.prototype = b.prototype; d.prototype = new __(); }; var BABYLON; (function (BABYLON) { var RefractionPostProcess = (function (_super) { __extends(RefractionPostProcess, _super); function RefractionPostProcess(name, refractionTextureUrl, color, depth, colorLevel, ratio, camera, samplingMode, engine, reusable) { var _this = this; _super.call(this, name, "refraction", ["baseColor", "depth", "colorLevel"], ["refractionSampler"], ratio, camera, samplingMode, engine, reusable); this.color = color; this.depth = depth; this.colorLevel = colorLevel; this.onActivate = function (cam) { _this._refRexture = _this._refRexture || new BABYLON.Texture(refractionTextureUrl, cam.getScene()); }; this.onApply = function (effect) { effect.setColor3("baseColor", _this.color); effect.setFloat("depth", _this.depth); effect.setFloat("colorLevel", _this.colorLevel); effect.setTexture("refractionSampler", _this._refRexture); }; } // Methods RefractionPostProcess.prototype.dispose = function (camera) { if (this._refRexture) { this._refRexture.dispose(); } _super.prototype.dispose.call(this, camera); }; return RefractionPostProcess; })(BABYLON.PostProcess); BABYLON.RefractionPostProcess = RefractionPostProcess; })(BABYLON || (BABYLON = {})); //# sourceMappingURL=babylon.refractionPostProcess.js.map