var __extends = this.__extends || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } __.prototype = b.prototype; d.prototype = new __(); }; var BABYLON; (function (BABYLON) { var MultiMaterial = (function (_super) { __extends(MultiMaterial, _super); function MultiMaterial(name, scene) { _super.call(this, name, scene, true); this.subMaterials = new Array(); scene.multiMaterials.push(this); } // Properties MultiMaterial.prototype.getSubMaterial = function (index) { if (index < 0 || index >= this.subMaterials.length) { return this.getScene().defaultMaterial; } return this.subMaterials[index]; }; // Methods MultiMaterial.prototype.isReady = function (mesh) { for (var index = 0; index < this.subMaterials.length; index++) { var subMaterial = this.subMaterials[index]; if (subMaterial) { if (!this.subMaterials[index].isReady(mesh)) { return false; } } } return true; }; return MultiMaterial; })(BABYLON.Material); BABYLON.MultiMaterial = MultiMaterial; })(BABYLON || (BABYLON = {})); //# sourceMappingURL=babylon.multiMaterial.js.map