var __extends = this.__extends || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } __.prototype = b.prototype; d.prototype = new __(); }; var BABYLON; (function (BABYLON) { var VRDeviceOrientationCamera = (function (_super) { __extends(VRDeviceOrientationCamera, _super); function VRDeviceOrientationCamera(name, position, scene) { _super.call(this, name, position, scene); this._alpha = 0; this._beta = 0; this._gamma = 0; } VRDeviceOrientationCamera.prototype._onOrientationEvent = function (evt) { this._alpha = +evt.alpha | 0; this._beta = +evt.beta | 0; this._gamma = +evt.gamma | 0; if (this._gamma < 0) { this._gamma = 90 + this._gamma; } else { // Incline it in the correct angle. this._gamma = 270 - this._gamma; } this.rotation.x = this._gamma / 180.0 * Math.PI; this.rotation.y = -this._alpha / 180.0 * Math.PI; this.rotation.z = this._beta / 180.0 * Math.PI; }; return VRDeviceOrientationCamera; })(BABYLON.OculusCamera); BABYLON.VRDeviceOrientationCamera = VRDeviceOrientationCamera; })(BABYLON || (BABYLON = {})); //# sourceMappingURL=babylon.vrDeviceOrientationCamera.js.map