"use strict"; var BABYLON = BABYLON || {}; (function () { BABYLON.RenderPipeline = function RenderPipeline(engine, name) { this._engine = engine; this._name = name; this._renderEffects = []; this._renderEffectsPasses = []; this._cameras = []; }; BABYLON.RenderPipeline.prototype.addEffect = function (renderEffect) { this._renderEffects[renderEffect._name] = renderEffect; }; BABYLON.RenderPipeline.prototype.enableEffect = function (renderEffectName, cameras) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); var renderEffects = this._renderEffects[renderEffectName]; if (!renderEffects) { return; } renderEffects.enable(cameras); }; BABYLON.RenderPipeline.prototype.disableEffect = function (renderEffectName, cameras) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); var renderEffects = this._renderEffects[renderEffectName]; if (!renderEffects) { return; } renderEffects.disable(cameras); }; BABYLON.RenderPipeline.prototype.attachCameras = function (cameras, unique) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); var indicesToDelete = []; for (var i = 0; i < cameras.length; i++) { if (this._cameras.indexOf(cameras[i]) == -1) { this._cameras.push(cameras[i]); } else if(unique) { indicesToDelete.push(i); } } for (var i = 0; i < indicesToDelete.length; i++) { cameras.splice(indicesToDelete[i], 1); } for(var renderEffectName in this._renderEffects) { this._renderEffects[renderEffectName].attachCameras(cameras); } }; BABYLON.RenderPipeline.prototype.detachCameras = function (cameras) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); for (var renderEffectName in this._renderEffects) { this._renderEffects[renderEffectName].detachCameras(cameras); } for (var i = 0; i < cameras.length; i++) { this._cameras.splice(this._cameras.indexOf(cameras[i]), 1); } }; BABYLON.RenderPipeline.prototype.enableDisplayOnlyPass = function (passName, cameras) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); var pass = null; for (var renderEffectName in this._renderEffects) { pass = this._renderEffects[renderEffectName].getPass(passName); if (pass != null) { break; } } if (pass == null) { return; } for (var renderEffectName in this._renderEffects) { this._renderEffects[renderEffectName].disable(cameras); } pass._name = BABYLON.RenderPipeline.PASS_SAMPLER_NAME; for (var i = 0; i < cameras.length; i++) { this._renderEffectsPasses[cameras[i].name] = this._renderEffectsPasses[cameras[i].name] || new BABYLON.RenderEffect(this._engine, BABYLON.RenderPipeline.PASS_EFFECT_NAME, "BABYLON.DisplayPassPostProcess", 1.0); this._renderEffectsPasses[cameras[i].name].emptyPasses(); this._renderEffectsPasses[cameras[i].name].addPass(pass); this._renderEffectsPasses[cameras[i].name].attachCameras(cameras[i]); } }; BABYLON.RenderPipeline.prototype.disableDisplayOnlyPass = function (cameras) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); for (var i = 0; i < cameras.length; i++) { this._renderEffectsPasses[cameras[i].name] = this._renderEffectsPasses[cameras[i].name] || new BABYLON.RenderEffect(this._engine, BABYLON.RenderPipeline.PASS_EFFECT_NAME, "BABYLON.DisplayPassPostProcess", 1.0); this._renderEffectsPasses[cameras[i].name].disable(cameras[i]); } for (var renderEffectName in this._renderEffects) { this._renderEffects[renderEffectName].enable(cameras); } }; BABYLON.RenderPipeline.prototype._update = function () { for (var renderEffectName in this._renderEffects) { this._renderEffects[renderEffectName]._update(); } for(var i = 0; i < this._cameras.length; i++) { if (this._renderEffectsPasses[this._cameras[i]]) { this._renderEffectsPasses[this._cameras[i]]._update(); } } }; BABYLON.RenderPipeline.PASS_EFFECT_NAME = "passEffect"; BABYLON.RenderPipeline.PASS_SAMPLER_NAME = "passSampler"; })();