Cheetah2Babylon =============== [Cheetah 3D](http://www.cheetah3d.com/) exporter for [Babylon.JS](http://babylonjs.com) .babylon scene files. Currently supports the following : * mesh export with functional transform, naming and parenting * multicamera export (only perspective, no support for orthogonal right now) * light export with all babylon type managed : * Cheetah3D spot light is a babylon spot (duh) * Cheetah3D distant light is a babylon directional light * Cheetah3D ambiant light is a babylon hemispheric light * every other type is a babylon point light * supports diffuse and specular color * rotations must be on the -Y axis * materials export: * supports diffuse, emissive and specular color (plus specular power as "shininess") * supports only diffuse textures, Cheetah3D api is realy sparse on that More info on [my blog](http://cubeslam.net). Install ------- Put js script in this folder : /Users/YOUR_USER/Library/Application Support/Cheetah3D/Scripts/Macro/ Usage ----- Just load your scene and go to Tools/Scripts/Macro/Babylon file export. Choose a destination, and load your scene inside Babylon.JS! License ------- DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. You just DO WHAT THE FUCK YOU WANT TO.