var __extends = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } __.prototype = b.prototype; d.prototype = new __(); }; var BABYLON; (function (BABYLON) { // We're mainly based on the logic defined into the FreeCamera code var TouchCamera = (function (_super) { __extends(TouchCamera, _super); function TouchCamera(name, position, scene) { _super.call(this, name, position, scene); this._offsetX = null; this._offsetY = null; this._pointerCount = 0; this._pointerPressed = []; this.angularSensibility = 200000.0; this.moveSensibility = 500.0; } TouchCamera.prototype.attachControl = function (canvas, noPreventDefault) { var _this = this; var previousPosition; if (this._attachedCanvas) { return; } this._attachedCanvas = canvas; if (this._onPointerDown === undefined) { this._onPointerDown = function (evt) { if (!noPreventDefault) { evt.preventDefault(); } _this._pointerPressed.push(evt.pointerId); if (_this._pointerPressed.length !== 1) { return; } previousPosition = { x: evt.clientX, y: evt.clientY }; }; this._onPointerUp = function (evt) { if (!noPreventDefault) { evt.preventDefault(); } var index = _this._pointerPressed.indexOf(evt.pointerId); if (index === -1) { return; } _this._pointerPressed.splice(index, 1); if (index != 0) { return; } previousPosition = null; _this._offsetX = null; _this._offsetY = null; }; this._onPointerMove = function (evt) { if (!noPreventDefault) { evt.preventDefault(); } if (!previousPosition) { return; } var index = _this._pointerPressed.indexOf(evt.pointerId); if (index != 0) { return; } _this._offsetX = evt.clientX - previousPosition.x; _this._offsetY = -(evt.clientY - previousPosition.y); }; this._onLostFocus = function () { _this._offsetX = null; _this._offsetY = null; }; } canvas.addEventListener("pointerdown", this._onPointerDown); canvas.addEventListener("pointerup", this._onPointerUp); canvas.addEventListener("pointerout", this._onPointerUp); canvas.addEventListener("pointermove", this._onPointerMove); BABYLON.Tools.RegisterTopRootEvents([ { name: "blur", handler: this._onLostFocus } ]); }; TouchCamera.prototype.detachControl = function (canvas) { if (this._attachedCanvas != canvas) { return; } canvas.removeEventListener("pointerdown", this._onPointerDown); canvas.removeEventListener("pointerup", this._onPointerUp); canvas.removeEventListener("pointerout", this._onPointerUp); canvas.removeEventListener("pointermove", this._onPointerMove); BABYLON.Tools.UnregisterTopRootEvents([ { name: "blur", handler: this._onLostFocus } ]); this._attachedCanvas = null; }; TouchCamera.prototype._checkInputs = function () { if (!this._offsetX) { return; } this.cameraRotation.y += this._offsetX / this.angularSensibility; if (this._pointerPressed.length > 1) { this.cameraRotation.x += -this._offsetY / this.angularSensibility; } else { var speed = this._computeLocalCameraSpeed(); var direction = new BABYLON.Vector3(0, 0, speed * this._offsetY / this.moveSensibility); BABYLON.Matrix.RotationYawPitchRollToRef(this.rotation.y, this.rotation.x, 0, this._cameraRotationMatrix); this.cameraDirection.addInPlace(BABYLON.Vector3.TransformCoordinates(direction, this._cameraRotationMatrix)); } _super.prototype._checkInputs.call(this); }; return TouchCamera; })(BABYLON.FreeCamera); BABYLON.TouchCamera = TouchCamera; })(BABYLON || (BABYLON = {})); //# sourceMappingURL=babylon.touchCamera.js.map