using System.Runtime.Serialization; namespace GLTFExport.Entities { [DataContract] public class GLTFBufferView : GLTFIndexedChildRootProperty { [DataMember(IsRequired = true)] public int buffer { get; set; } [DataMember(EmitDefaultValue = false)] public int byteOffset { get; set; } [DataMember(IsRequired = true)] public int byteLength { get; set; } [DataMember(EmitDefaultValue = false)] public int? byteStride { get; set; } public GLTFBuffer Buffer; } }