- 2.2.0: - **Major updates** - **Updates** - Depth-of-field improvements [PR](https://github.com/BabylonJS/Babylon.js/pull/567) [jahow](https://github.com/jahow) - Engine now initialize WebGL with preserveDrawingBuffer = false by default [deltakosh](https://github.com/deltakosh) - withEpsilon with a user defined epsilon [PR](https://github.com/BabylonJS/Babylon.js/pull/573) [RaananW](https://github.com/RaananW) - Adding onAfterRender function in BABYLON.PostProcess [PR](https://github.com/BabylonJS/Babylon.js/pull/572) [julien-moreau](https://github.com/julien-moreau) - **Bug fixes** - **Breaking changes**