import { NodeMaterialBlock } from '../nodeMaterialBlock'; import { NodeMaterialBlockConnectionPointTypes } from '../nodeMaterialBlockConnectionPointTypes'; import { NodeMaterialBuildState } from '../nodeMaterialBuildState'; import { NodeMaterialBlockTargets } from '../nodeMaterialBlockTargets'; import { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint'; /** * Block used to multiply two matrices */ export class MatrixMultiplicationBlock extends NodeMaterialBlock { /** * Creates a new MatrixMultiplicationBlock * @param name defines the block name */ public constructor(name: string) { super(name, NodeMaterialBlockTargets.Vertex); this.registerInput("left", NodeMaterialBlockConnectionPointTypes.Matrix); this.registerInput("right", NodeMaterialBlockConnectionPointTypes.Matrix); this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.Matrix); } /** * Gets the left operand */ public get left(): NodeMaterialConnectionPoint { return this._inputs[0]; } /** * Gets the right operand */ public get right(): NodeMaterialConnectionPoint { return this._inputs[1]; } /** * Gets the output component */ public get output(): NodeMaterialConnectionPoint { return this._outputs[0]; } /** * Gets the current class name * @returns the class name */ public getClassName() { return "MatrixMultiplicationBlock"; } protected _buildBlock(state: NodeMaterialBuildState) { super._buildBlock(state); let output = this._outputs[0]; state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} * ${this.right.associatedVariableName};\r\n`; return this; } }