using System.Runtime.Serialization;
namespace GLTFExport.Entities
{
[DataContract]
public class GLTFChannelTarget : GLTFProperty
{
///
/// The index of the node to target.
///
[DataMember(EmitDefaultValue = false)]
public int? node { get; set; }
///
/// The name of the node's TRS property to modify, or the "weights" of the Morph Targets it instantiates.
///
[DataMember(IsRequired = true)]
public string path { get; set; }
}
}