using System.Runtime.Serialization; namespace GLTFExport.Entities { [DataContract] public class GLTFChannelTarget : GLTFProperty { /// /// The index of the node to target. /// [DataMember(EmitDefaultValue = false)] public int? node { get; set; } /// /// The name of the node's TRS property to modify, or the "weights" of the Morph Targets it instantiates. /// [DataMember(IsRequired = true)] public string path { get; set; } } }