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Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ***************************************************************************** */ /* global Reflect, Promise */ var extendStatics = function(d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; function __extends(d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? 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}); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; }); /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js"); /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect"); /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__); var CustomShaderStructure = /** @class */ (function () { function CustomShaderStructure() { } return CustomShaderStructure; }()); var ShaderSpecialParts = /** @class */ (function () { function ShaderSpecialParts() { } return ShaderSpecialParts; }()); var CustomMaterial = /** @class */ (function (_super) { Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(CustomMaterial, _super); function CustomMaterial(name, scene) { var _this = _super.call(this, name, scene) || this; _this.CustomParts = new ShaderSpecialParts(); _this.customShaderNameResolve = _this.Builder; _this.FragmentShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["defaultPixelShader"]; _this.VertexShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["defaultVertexShader"]; return _this; } CustomMaterial.prototype.AttachAfterBind = function (mesh, effect) { if (this._newUniformInstances) { for (var el in this._newUniformInstances) { var ea = el.toString().split('-'); if (ea[0] == 'vec2') { effect.setVector2(ea[1], this._newUniformInstances[el]); } else if (ea[0] == 'vec3') { effect.setVector3(ea[1], this._newUniformInstances[el]); } else if (ea[0] == 'vec4') { effect.setVector4(ea[1], this._newUniformInstances[el]); } else if (ea[0] == 'mat4') { effect.setMatrix(ea[1], this._newUniformInstances[el]); } else if (ea[0] == 'float') { effect.setFloat(ea[1], this._newUniformInstances[el]); } } } if (this._newSamplerInstances) { for (var el in this._newSamplerInstances) { var ea = el.toString().split('-'); if (ea[0] == 'sampler2D' && this._newSamplerInstances[el].isReady && this._newSamplerInstances[el].isReady()) { effect.setTexture(ea[1], this._newSamplerInstances[el]); } } } }; CustomMaterial.prototype.ReviewUniform = function (name, arr) { if (name == "uniform" && this._newUniforms) { for (var ind = 0; ind < this._newUniforms.length; ind++) { if (this._customUniform[ind].indexOf('sampler') == -1) { arr.push(this._newUniforms[ind]); } } } if (name == "sampler" && this._newUniforms) { for (var ind = 0; ind < this._newUniforms.length; ind++) { if (this._customUniform[ind].indexOf('sampler') != -1) { arr.push(this._newUniforms[ind]); } } } return arr; }; CustomMaterial.prototype.Builder = function (shaderName, uniforms, uniformBuffers, samplers, defines, attributes) { var _this = this; if (attributes && this._customAttributes && this._customAttributes.length > 0) { attributes.push.apply(attributes, this._customAttributes); } this.ReviewUniform("uniform", uniforms); this.ReviewUniform("sampler", samplers); if (this._isCreatedShader) { return this._createdShaderName; } this._isCreatedShader = false; CustomMaterial.ShaderIndexer++; var name = "custom_" + CustomMaterial.ShaderIndexer; var fn_afterBind = this._afterBind.bind(this); this._afterBind = function (m, e) { if (!e) { return; } _this.AttachAfterBind(m, e); try { fn_afterBind(m, e); } catch (e) { } }; babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = this.VertexShader .replace('#define CUSTOM_VERTEX_BEGIN', (this.CustomParts.Vertex_Begin ? this.CustomParts.Vertex_Begin : "")) .replace('#define CUSTOM_VERTEX_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Vertex_Definitions ? this.CustomParts.Vertex_Definitions : "")) .replace('#define CUSTOM_VERTEX_MAIN_BEGIN', (this.CustomParts.Vertex_MainBegin ? this.CustomParts.Vertex_MainBegin : "")) .replace('#define CUSTOM_VERTEX_UPDATE_POSITION', (this.CustomParts.Vertex_Before_PositionUpdated ? this.CustomParts.Vertex_Before_PositionUpdated : "")) .replace('#define CUSTOM_VERTEX_UPDATE_NORMAL', (this.CustomParts.Vertex_Before_NormalUpdated ? this.CustomParts.Vertex_Before_NormalUpdated : "")) .replace('#define CUSTOM_VERTEX_MAIN_END', (this.CustomParts.Vertex_MainEnd ? this.CustomParts.Vertex_MainEnd : "")); if (this.CustomParts.Vertex_After_WorldPosComputed) { babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"].replace('#define CUSTOM_VERTEX_UPDATE_WORLDPOS', this.CustomParts.Vertex_After_WorldPosComputed); } babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = this.FragmentShader .replace('#define CUSTOM_FRAGMENT_BEGIN', (this.CustomParts.Fragment_Begin ? this.CustomParts.Fragment_Begin : "")) .replace('#define CUSTOM_FRAGMENT_MAIN_BEGIN', (this.CustomParts.Fragment_MainBegin ? this.CustomParts.Fragment_MainBegin : "")) .replace('#define CUSTOM_FRAGMENT_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Fragment_Definitions ? this.CustomParts.Fragment_Definitions : "")) .replace('#define CUSTOM_FRAGMENT_UPDATE_DIFFUSE', (this.CustomParts.Fragment_Custom_Diffuse ? this.CustomParts.Fragment_Custom_Diffuse : "")) .replace('#define CUSTOM_FRAGMENT_UPDATE_ALPHA', (this.CustomParts.Fragment_Custom_Alpha ? this.CustomParts.Fragment_Custom_Alpha : "")) .replace('#define CUSTOM_FRAGMENT_BEFORE_LIGHTS', (this.CustomParts.Fragment_Before_Lights ? this.CustomParts.Fragment_Before_Lights : "")) .replace('#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR', (this.CustomParts.Fragment_Before_FragColor ? this.CustomParts.Fragment_Before_FragColor : "")); if (this.CustomParts.Fragment_Before_Fog) { babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"].replace('#define CUSTOM_FRAGMENT_BEFORE_FOG', this.CustomParts.Fragment_Before_Fog); } this._isCreatedShader = true; this._createdShaderName = name; return name; }; CustomMaterial.prototype.AddUniform = function (name, kind, param) { if (!this._customUniform) { this._customUniform = new Array(); this._newUniforms = new Array(); this._newSamplerInstances = {}; this._newUniformInstances = {}; } if (param) { if (kind.indexOf("sampler") != -1) { this._newSamplerInstances[kind + "-" + name] = param; } else { this._newUniformInstances[kind + "-" + name] = param; } } this._customUniform.push("uniform " + kind + " " + name + ";"); this._newUniforms.push(name); return this; }; CustomMaterial.prototype.AddAttribute = function (name) { if (!this._customAttributes) { this._customAttributes = []; } this._customAttributes.push(name); return this; }; CustomMaterial.prototype.Fragment_Begin = function (shaderPart) { this.CustomParts.Fragment_Begin = shaderPart; return this; }; CustomMaterial.prototype.Fragment_Definitions = function (shaderPart) { this.CustomParts.Fragment_Definitions = shaderPart; return this; }; CustomMaterial.prototype.Fragment_MainBegin = function (shaderPart) { this.CustomParts.Fragment_MainBegin = shaderPart; return this; }; CustomMaterial.prototype.Fragment_Custom_Diffuse = function (shaderPart) { this.CustomParts.Fragment_Custom_Diffuse = shaderPart.replace("result", "diffuseColor"); return this; }; CustomMaterial.prototype.Fragment_Custom_Alpha = function (shaderPart) { this.CustomParts.Fragment_Custom_Alpha = shaderPart.replace("result", "alpha"); return this; }; CustomMaterial.prototype.Fragment_Before_Lights = function (shaderPart) { this.CustomParts.Fragment_Before_Lights = shaderPart; return this; }; CustomMaterial.prototype.Fragment_Before_Fog = function (shaderPart) { this.CustomParts.Fragment_Before_Fog = shaderPart; return this; }; CustomMaterial.prototype.Fragment_Before_FragColor = function (shaderPart) { this.CustomParts.Fragment_Before_FragColor = shaderPart.replace("result", "color"); return this; }; CustomMaterial.prototype.Vertex_Begin = function (shaderPart) { this.CustomParts.Vertex_Begin = shaderPart; return this; }; CustomMaterial.prototype.Vertex_Definitions = function (shaderPart) { this.CustomParts.Vertex_Definitions = shaderPart; return this; }; CustomMaterial.prototype.Vertex_MainBegin = function (shaderPart) { this.CustomParts.Vertex_MainBegin = shaderPart; return this; }; CustomMaterial.prototype.Vertex_Before_PositionUpdated = function (shaderPart) { this.CustomParts.Vertex_Before_PositionUpdated = shaderPart.replace("result", "positionUpdated"); return this; }; CustomMaterial.prototype.Vertex_Before_NormalUpdated = function (shaderPart) { this.CustomParts.Vertex_Before_NormalUpdated = shaderPart.replace("result", "normalUpdated"); return this; }; CustomMaterial.prototype.Vertex_After_WorldPosComputed = function (shaderPart) { this.CustomParts.Vertex_After_WorldPosComputed = shaderPart; return this; }; CustomMaterial.prototype.Vertex_MainEnd = function (shaderPart) { this.CustomParts.Vertex_MainEnd = shaderPart; return this; }; CustomMaterial.ShaderIndexer = 1; return CustomMaterial; }(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["StandardMaterial"])); babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.CustomMaterial"] = CustomMaterial; /***/ }), /***/ "./custom/index.ts": /*!*************************!*\ !*** ./custom/index.ts ***! \*************************/ /*! exports provided: CustomShaderStructure, ShaderSpecialParts, CustomMaterial, ShaderAlebdoParts, PBRCustomMaterial */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony import */ var _customMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./customMaterial */ "./custom/customMaterial.ts"); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["CustomShaderStructure"]; }); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["ShaderSpecialParts"]; }); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["CustomMaterial"]; }); /* harmony import */ var _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./pbrCustomMaterial */ "./custom/pbrCustomMaterial.ts"); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__["ShaderAlebdoParts"]; }); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__["PBRCustomMaterial"]; }); /***/ }), /***/ "./custom/pbrCustomMaterial.ts": /*!*************************************!*\ !*** ./custom/pbrCustomMaterial.ts ***! \*************************************/ /*! exports provided: ShaderAlebdoParts, PBRCustomMaterial */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return ShaderAlebdoParts; }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return PBRCustomMaterial; }); /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js"); /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect"); /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__); var ShaderAlebdoParts = /** @class */ (function () { function ShaderAlebdoParts() { } return ShaderAlebdoParts; }()); var PBRCustomMaterial = /** @class */ (function (_super) { Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(PBRCustomMaterial, _super); function PBRCustomMaterial(name, scene) { var _this = _super.call(this, name, scene) || this; _this.CustomParts = new ShaderAlebdoParts(); _this.customShaderNameResolve = _this.Builder; _this.FragmentShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["pbrPixelShader"]; _this.VertexShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["pbrVertexShader"]; _this.FragmentShader = _this.FragmentShader.replace(/#include/g, babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].IncludesShadersStore["pbrBlockAlbedoOpacity"]); _this.FragmentShader = _this.FragmentShader.replace(/#include/g, babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].IncludesShadersStore["pbrBlockReflectivity"]); _this.FragmentShader = _this.FragmentShader.replace(/#include/g, babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].IncludesShadersStore["pbrBlockFinalColorComposition"]); return _this; } PBRCustomMaterial.prototype.AttachAfterBind = function (mesh, effect) { if (this._newUniformInstances) { for (var el in this._newUniformInstances) { var ea = el.toString().split('-'); if (ea[0] == 'vec2') { effect.setVector2(ea[1], this._newUniformInstances[el]); } else if (ea[0] == 'vec3') { effect.setVector3(ea[1], this._newUniformInstances[el]); } else if (ea[0] == 'vec4') { effect.setVector4(ea[1], this._newUniformInstances[el]); } else if (ea[0] == 'mat4') { effect.setMatrix(ea[1], this._newUniformInstances[el]); } else if (ea[0] == 'float') { effect.setFloat(ea[1], this._newUniformInstances[el]); } } } if (this._newSamplerInstances) { for (var el in this._newSamplerInstances) { var ea = el.toString().split('-'); if (ea[0] == 'sampler2D' && this._newSamplerInstances[el].isReady && this._newSamplerInstances[el].isReady()) { effect.setTexture(ea[1], this._newSamplerInstances[el]); } } } }; PBRCustomMaterial.prototype.ReviewUniform = function (name, arr) { if (name == "uniform" && this._newUniforms) { for (var ind = 0; ind < this._newUniforms.length; ind++) { if (this._customUniform[ind].indexOf('sampler') == -1) { arr.push(this._newUniforms[ind]); } } } if (name == "sampler" && this._newUniforms) { for (var ind = 0; ind < this._newUniforms.length; ind++) { if (this._customUniform[ind].indexOf('sampler') != -1) { arr.push(this._newUniforms[ind]); } } } return arr; }; PBRCustomMaterial.prototype.Builder = function (shaderName, uniforms, uniformBuffers, samplers, defines, attributes) { var _this = this; if (attributes && this._customAttributes && this._customAttributes.length > 0) { attributes.push.apply(attributes, this._customAttributes); } this.ReviewUniform("uniform", uniforms); this.ReviewUniform("sampler", samplers); if (this._isCreatedShader) { return this._createdShaderName; } this._isCreatedShader = false; PBRCustomMaterial.ShaderIndexer++; var name = "custom_" + PBRCustomMaterial.ShaderIndexer; var fn_afterBind = this._afterBind.bind(this); this._afterBind = function (m, e) { if (!e) { return; } _this.AttachAfterBind(m, e); try { fn_afterBind(m, e); } catch (e) { } }; babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = this.VertexShader .replace('#define CUSTOM_VERTEX_BEGIN', (this.CustomParts.Vertex_Begin ? this.CustomParts.Vertex_Begin : "")) .replace('#define CUSTOM_VERTEX_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Vertex_Definitions ? this.CustomParts.Vertex_Definitions : "")) .replace('#define CUSTOM_VERTEX_MAIN_BEGIN', (this.CustomParts.Vertex_MainBegin ? this.CustomParts.Vertex_MainBegin : "")) .replace('#define CUSTOM_VERTEX_UPDATE_POSITION', (this.CustomParts.Vertex_Before_PositionUpdated ? this.CustomParts.Vertex_Before_PositionUpdated : "")) .replace('#define CUSTOM_VERTEX_UPDATE_NORMAL', (this.CustomParts.Vertex_Before_NormalUpdated ? this.CustomParts.Vertex_Before_NormalUpdated : "")) .replace('#define CUSTOM_VERTEX_MAIN_END', (this.CustomParts.Vertex_MainEnd ? this.CustomParts.Vertex_MainEnd : "")); if (this.CustomParts.Vertex_After_WorldPosComputed) { babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"].replace('#define CUSTOM_VERTEX_UPDATE_WORLDPOS', this.CustomParts.Vertex_After_WorldPosComputed); } babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = this.FragmentShader .replace('#define CUSTOM_FRAGMENT_BEGIN', (this.CustomParts.Fragment_Begin ? this.CustomParts.Fragment_Begin : "")) .replace('#define CUSTOM_FRAGMENT_MAIN_BEGIN', (this.CustomParts.Fragment_MainBegin ? this.CustomParts.Fragment_MainBegin : "")) .replace('#define CUSTOM_FRAGMENT_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Fragment_Definitions ? this.CustomParts.Fragment_Definitions : "")) .replace('#define CUSTOM_FRAGMENT_UPDATE_ALBEDO', (this.CustomParts.Fragment_Custom_Albedo ? this.CustomParts.Fragment_Custom_Albedo : "")) .replace('#define CUSTOM_FRAGMENT_UPDATE_ALPHA', (this.CustomParts.Fragment_Custom_Alpha ? this.CustomParts.Fragment_Custom_Alpha : "")) .replace('#define CUSTOM_FRAGMENT_BEFORE_LIGHTS', (this.CustomParts.Fragment_Before_Lights ? this.CustomParts.Fragment_Before_Lights : "")) .replace('#define CUSTOM_FRAGMENT_UPDATE_METALLICROUGHNESS', (this.CustomParts.Fragment_Custom_MetallicRoughness ? this.CustomParts.Fragment_Custom_MetallicRoughness : "")) .replace('#define CUSTOM_FRAGMENT_UPDATE_MICROSURFACE', (this.CustomParts.Fragment_Custom_MicroSurface ? this.CustomParts.Fragment_Custom_MicroSurface : "")) .replace('#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR', (this.CustomParts.Fragment_Before_FragColor ? this.CustomParts.Fragment_Before_FragColor : "")); if (this.CustomParts.Fragment_Before_Fog) { babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"].replace('#define CUSTOM_FRAGMENT_BEFORE_FOG', this.CustomParts.Fragment_Before_Fog); } this._isCreatedShader = true; this._createdShaderName = name; return name; }; PBRCustomMaterial.prototype.AddUniform = function (name, kind, param) { if (!this._customUniform) { this._customUniform = new Array(); this._newUniforms = new Array(); this._newSamplerInstances = {}; this._newUniformInstances = {}; } if (param) { if (kind.indexOf("sampler") != -1) { this._newSamplerInstances[kind + "-" + name] = param; } else { this._newUniformInstances[kind + "-" + name] = param; } } this._customUniform.push("uniform " + kind + " " + name + ";"); this._newUniforms.push(name); return this; }; PBRCustomMaterial.prototype.AddAttribute = function (name) { if (!this._customAttributes) { this._customAttributes = []; } this._customAttributes.push(name); return this; }; PBRCustomMaterial.prototype.Fragment_Begin = function (shaderPart) { this.CustomParts.Fragment_Begin = shaderPart; return this; }; PBRCustomMaterial.prototype.Fragment_Definitions = function (shaderPart) { this.CustomParts.Fragment_Definitions = shaderPart; return this; }; PBRCustomMaterial.prototype.Fragment_MainBegin = function (shaderPart) { this.CustomParts.Fragment_MainBegin = shaderPart; return this; }; PBRCustomMaterial.prototype.Fragment_Custom_Albedo = function (shaderPart) { this.CustomParts.Fragment_Custom_Albedo = shaderPart.replace("result", "surfaceAlbedo"); return this; }; PBRCustomMaterial.prototype.Fragment_Custom_Alpha = function (shaderPart) { this.CustomParts.Fragment_Custom_Alpha = shaderPart.replace("result", "alpha"); return this; }; PBRCustomMaterial.prototype.Fragment_Before_Lights = function (shaderPart) { this.CustomParts.Fragment_Before_Lights = shaderPart; return this; }; PBRCustomMaterial.prototype.Fragment_Custom_MetallicRoughness = function (shaderPart) { this.CustomParts.Fragment_Custom_MetallicRoughness = shaderPart; return this; }; PBRCustomMaterial.prototype.Fragment_Custom_MicroSurface = function (shaderPart) { this.CustomParts.Fragment_Custom_MicroSurface = shaderPart; return this; }; PBRCustomMaterial.prototype.Fragment_Before_Fog = function (shaderPart) { this.CustomParts.Fragment_Before_Fog = shaderPart; return this; }; PBRCustomMaterial.prototype.Fragment_Before_FragColor = function (shaderPart) { this.CustomParts.Fragment_Before_FragColor = shaderPart.replace("result", "color"); return this; }; PBRCustomMaterial.prototype.Vertex_Begin = function (shaderPart) { this.CustomParts.Vertex_Begin = shaderPart; return this; }; PBRCustomMaterial.prototype.Vertex_Definitions = function (shaderPart) { this.CustomParts.Vertex_Definitions = shaderPart; return this; }; PBRCustomMaterial.prototype.Vertex_MainBegin = function (shaderPart) { this.CustomParts.Vertex_MainBegin = shaderPart; return this; }; PBRCustomMaterial.prototype.Vertex_Before_PositionUpdated = function (shaderPart) { this.CustomParts.Vertex_Before_PositionUpdated = shaderPart.replace("result", "positionUpdated"); return this; }; PBRCustomMaterial.prototype.Vertex_Before_NormalUpdated = function (shaderPart) { this.CustomParts.Vertex_Before_NormalUpdated = shaderPart.replace("result", "normalUpdated"); return this; }; PBRCustomMaterial.prototype.Vertex_After_WorldPosComputed = function (shaderPart) { this.CustomParts.Vertex_After_WorldPosComputed = shaderPart; return this; }; PBRCustomMaterial.prototype.Vertex_MainEnd = function (shaderPart) { this.CustomParts.Vertex_MainEnd = shaderPart; return this; }; PBRCustomMaterial.ShaderIndexer = 1; return PBRCustomMaterial; }(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["PBRMaterial"])); babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.PBRCustomMaterial"] = PBRCustomMaterial; /***/ }), /***/ "./legacy/legacy-custom.ts": /*!*********************************!*\ !*** ./legacy/legacy-custom.ts ***! \*********************************/ /*! exports provided: CustomShaderStructure, ShaderSpecialParts, CustomMaterial, ShaderAlebdoParts, PBRCustomMaterial */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; __webpack_require__.r(__webpack_exports__); /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _custom_index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../custom/index */ "./custom/index.ts"); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["CustomShaderStructure"]; }); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["ShaderSpecialParts"]; }); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["CustomMaterial"]; }); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["ShaderAlebdoParts"]; }); /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return _custom_index__WEBPACK_IMPORTED_MODULE_0__["PBRCustomMaterial"]; }); /** * This is the entry point for the UMD module. * The entry point for a future ESM package should be index.ts */ var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined); if (typeof globalObject !== "undefined") { for (var key in _custom_index__WEBPACK_IMPORTED_MODULE_0__) { globalObject.BABYLON[key] = _custom_index__WEBPACK_IMPORTED_MODULE_0__[key]; } } /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js"))) /***/ }), /***/ "babylonjs/Materials/effect": /*!****************************************************************************************************!*\ !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***! \****************************************************************************************************/ /*! no static exports found */ /***/ (function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__; /***/ }) /******/ }); }); //# sourceMappingURL=babylon.customMaterial.js.map