using System.Runtime.Serialization; namespace GLTFExport.Entities { [DataContract] public class GLTFCameraPerspective : GLTFProperty { [DataMember(EmitDefaultValue = false)] public float? aspectRatio { get; set; } [DataMember(IsRequired = true)] public float yfov { get; set; } [DataMember(EmitDefaultValue = false)] public float? zfar { get; set; } [DataMember(IsRequired = true)] public float znear { get; set; } } }