using System.Runtime.Serialization; namespace GLTFExport.Entities { [DataContract] public class GLTFCameraOrthographic : GLTFProperty { [DataMember(IsRequired = true)] public float xmag { get; set; } [DataMember(IsRequired = true)] public float ymag { get; set; } [DataMember(IsRequired = true)] public float zfar { get; set; } [DataMember(IsRequired = true)] public float znear { get; set; } } }