var gulp = require('gulp'), uglify = require('gulp-uglify'), rename = require('gulp-rename'), concat = require('gulp-concat'), clean = require('gulp-clean'), shaders = require('./gulp-shaders'); gulp.task('shaders', function() { return gulp.src(['../../Babylon/Shaders/*.fx']) .pipe(shaders()) .pipe(gulp.dest('build/')) }); gulp.task('scripts', ['shaders'] ,function() { return gulp.src([ '../../Babylon/Math/babylon.math.js', '../../Babylon/Math/babylon.axis.js', '../../Babylon/Tools/babylon.database.js', '../../Babylon/Tools/babylon.tools.js', '../../Babylon/Collisions/babylon.pickingInfo.js', '../../Babylon/babylon.engine.js', '../../Babylon/babylon.node.js', '../../Babylon/Culling/babylon.boundingSphere.js', '../../Babylon/Culling/babylon.boundingBox.js', '../../Babylon/Culling/babylon.boundingInfo.js', '../../Babylon/Lights/babylon.light.js', '../../Babylon/Lights/babylon.pointLight.js', '../../Babylon/Lights/babylon.spotLight.js', '../../Babylon/Lights/babylon.hemisphericLight.js', '../../Babylon/Lights/babylon.directionalLight.js', '../../Babylon/Lights/Shadows/babylon.shadowGenerator.js', '../../Babylon/Collisions/babylon.collider.js', '../../Babylon/Cameras/babylon.camera.js', '../../Babylon/Cameras/babylon.freeCamera.js', '../../Babylon/Cameras/babylon.touchCamera.js', '../../Babylon/Cameras/babylon.arcRotateCamera.js', '../../Babylon/Cameras/babylon.deviceOrientationCamera.js', '../../Babylon/Rendering/babylon.renderingManager.js', '../../Babylon/Rendering/babylon.renderingGroup.js', '../../Babylon/babylon.scene.js', '../../Babylon/Mesh/babylon.vertexBuffer.js', '../../Babylon/Mesh/babylon.mesh.js', '../../Babylon/Mesh/babylon.subMesh.js', '../../Babylon/Materials/textures/babylon.baseTexture.js', '../../Babylon/Materials/textures/babylon.texture.js', '../../Babylon/Materials/textures/babylon.cubeTexture.js', '../../Babylon/Materials/textures/babylon.renderTargetTexture.js', '../../Babylon/Materials/textures/babylon.mirrorTexture.js', '../../Babylon/Materials/textures/babylon.dynamicTexture.js', '../../Babylon/Materials/textures/babylon.videoTexture.js', '../../Babylon/Materials/babylon.effect.js', 'build/shaders.js', '../../Babylon/Materials/babylon.material.js', '../../Babylon/Materials/babylon.standardMaterial.js', '../../Babylon/Materials/babylon.multiMaterial.js', '../../Babylon/Tools/babylon.sceneLoader.js', '../../Babylon/Tools/babylon.database.js', '../../Babylon/Sprites/babylon.spriteManager.js', '../../Babylon/Sprites/babylon.sprite.js', '../../Babylon/Layer/babylon.layer.js', '../../Babylon/Particles/babylon.particle.js', '../../Babylon/Particles/babylon.particleSystem.js', '../../Babylon/Animations/babylon.animation.js', '../../Babylon/Animations/babylon.animatable.js', '../../Babylon/Culling/Octrees/babylon.octree.js', '../../Babylon/Culling/Octrees/babylon.octreeBlock.js', '../../Babylon/Bones/babylon.bone.js', '../../Babylon/Bones/babylon.skeleton.js', '../../Babylon/Bones/babylon.skeleton.js', '../../Babylon/PostProcess/babylon.postProcess.js', '../../Babylon/PostProcess/babylon.postProcessManager.js', '../../Babylon/PostProcess/babylon.passPostProcess.js', '../../Babylon/PostProcess/babylon.blurPostProcess.js', '../../Babylon/PostProcess/babylon.refractionPostProcess.js', '../../Babylon/PostProcess/babylon.blackAndWhitePostProcess.js', '../../Babylon/PostProcess/babylon.convolutionPostProcess.js', '../../Babylon/PostProcess/babylon.fxaaPostProcess.js', '../../Babylon/LensFlare/babylon.lensFlare.js', '../../Babylon/LensFlare/babylon.lensFlareSystem.js', '../../Babylon/Tools/babylon.filesInput.js', '../../Babylon/Physics/babylon.physicsEngine.js', '../../Babylon/Physics/babylon.sceneSerializer.js', ]) .pipe(concat('babylon.js')) .pipe(gulp.dest('build/')) .pipe(rename({suffix: '.min'})) //.pipe(uglify({ outSourceMap: true })) //waiting for https://github.com/gulpjs/gulp/issues/356 .pipe(uglify()) .pipe(gulp.dest('build/')) }); gulp.task('clean', ['scripts'], function() { return gulp.src(['build/shaders.js'], {read: false}) .pipe(clean()); }); gulp.task('default', function() { gulp.start('shaders','scripts', 'clean'); }); gulp.task('watch', function() { gulp.watch('src/**/*.js', ['default']); });