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this.copyFromFloats(e,t)},e.prototype.multiplyByFloats=function(t,i){return new e(this.width*t,this.height*i)},e.prototype.clone=function(){return new e(this.width,this.height)},e.prototype.equals=function(e){return!!e&&(this.width===e.width&&this.height===e.height)},Object.defineProperty(e.prototype,"surface",{get:function(){return this.width*this.height},enumerable:!0,configurable:!0}),e.Zero=function(){return new e(0,0)},e.prototype.add=function(t){return new e(this.width+t.width,this.height+t.height)},e.prototype.subtract=function(t){return new e(this.width-t.width,this.height-t.height)},e.Lerp=function(t,i,r){return new e(t.width+(i.width-t.width)*r,t.height+(i.height-t.height)*r)},e})();e.Size=h;var u=(function(){function t(e,t,i,r){void 0===e&&(e=0),void 0===t&&(t=0),void 0===i&&(i=0),void 0===r&&(r=1),this.x=e,this.y=t,this.z=i,this.w=r}return t.prototype.toString=function(){return"{X: "+this.x+" Y:"+this.y+" Z:"+this.z+" W:"+this.w+"}"},t.prototype.getClassName=function(){return"Quaternion"},t.prototype.getHashCode=function(){var e=this.x||0;return e=397*e^(this.y||0),e=397*e^(this.z||0),e=397*e^(this.w||0)},t.prototype.asArray=function(){return[this.x,this.y,this.z,this.w]},t.prototype.equals=function(e){return e&&this.x===e.x&&this.y===e.y&&this.z===e.z&&this.w===e.w},t.prototype.clone=function(){return new t(this.x,this.y,this.z,this.w)},t.prototype.copyFrom=function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w,this},t.prototype.copyFromFloats=function(e,t,i,r){return this.x=e,this.y=t,this.z=i,this.w=r,this},t.prototype.set=function(e,t,i,r){return this.copyFromFloats(e,t,i,r)},t.prototype.add=function(e){return new t(this.x+e.x,this.y+e.y,this.z+e.z,this.w+e.w)},t.prototype.subtract=function(e){return new t(this.x-e.x,this.y-e.y,this.z-e.z,this.w-e.w)},t.prototype.scale=function(e){return new t(this.x*e,this.y*e,this.z*e,this.w*e)},t.prototype.multiply=function(e){var i=new 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this.toEulerAnglesToRef(t,e),t},t.prototype.toEulerAnglesToRef=function(e,t){void 0===t&&(t="YZX");var i=this.z,r=this.x,n=this.y,s=this.w,o=s*s,a=i*i,h=r*r,u=n*n,c=n*i-r*s;return c<-.4999999?(e.y=2*Math.atan2(n,s),e.x=Math.PI/2,e.z=0):c>.4999999?(e.y=2*Math.atan2(n,s),e.x=-Math.PI/2,e.z=0):(e.z=Math.atan2(2*(r*n+i*s),-a-h+u+o),e.x=Math.asin(-2*(i*n-r*s)),e.y=Math.atan2(2*(i*r+n*s),a-h-u+o)),this},t.prototype.toRotationMatrix=function(e){var t=this.x*this.x,i=this.y*this.y,r=this.z*this.z,n=this.x*this.y,s=this.z*this.w,o=this.z*this.x,a=this.y*this.w,h=this.y*this.z,u=this.x*this.w;return e.m[0]=1-2*(i+r),e.m[1]=2*(n+s),e.m[2]=2*(o-a),e.m[3]=0,e.m[4]=2*(n-s),e.m[5]=1-2*(r+t),e.m[6]=2*(h+u),e.m[7]=0,e.m[8]=2*(o+a),e.m[9]=2*(h-u),e.m[10]=1-2*(i+t),e.m[11]=0,e.m[12]=0,e.m[13]=0,e.m[14]=0,e.m[15]=1,e._markAsUpdated(),this},t.prototype.fromRotationMatrix=function(e){return t.FromRotationMatrixToRef(e,this),this},t.FromRotationMatrix=function(e){var i=new t;return t.FromRotationMatrixToRef(e,i),i},t.FromRotationMatrixToRef=function(e,t){var i,r=e.m,n=r[0],s=r[4],o=r[8],a=r[1],h=r[5],u=r[9],c=r[2],l=r[6],f=r[10],d=n+h+f;d>0?(i=.5/Math.sqrt(d+1),t.w=.25/i,t.x=(l-u)*i,t.y=(o-c)*i,t.z=(a-s)*i):n>h&&n>f?(i=2*Math.sqrt(1+n-h-f),t.w=(l-u)/i,t.x=.25*i,t.y=(s+a)/i,t.z=(o+c)/i):h>f?(i=2*Math.sqrt(1+h-n-f),t.w=(o-c)/i,t.x=(s+a)/i,t.y=.25*i,t.z=(u+l)/i):(i=2*Math.sqrt(1+f-n-h),t.w=(a-s)/i,t.x=(o+c)/i,t.y=(u+l)/i,t.z=.25*i)},t.Zero=function(){return new t(0,0,0,0)},t.Inverse=function(e){return new t(-e.x,-e.y,-e.z,e.w)},t.Identity=function(){return new t(0,0,0,1)},t.IsIdentity=function(e){return e&&0===e.x&&0===e.y&&0===e.z&&1===e.w},t.RotationAxis=function(e,i){return t.RotationAxisToRef(e,i,new t)},t.RotationAxisToRef=function(e,t,i){var r=Math.sin(t/2);return e.normalize(),i.w=Math.cos(t/2),i.x=e.x*r,i.y=e.y*r,i.z=e.z*r,i},t.FromArray=function(e,i){return i||(i=0),new t(e[i],e[i+1],e[i+2],e[i+3])},t.RotationYawPitchRoll=function(e,i,r){var n=new t;return t.RotationYawPitchRollToRef(e,i,r,n),n},t.RotationYawPitchRollToRef=function(e,t,i,r){var n=.5*i,s=.5*t,o=.5*e,a=Math.sin(n),h=Math.cos(n),u=Math.sin(s),c=Math.cos(s),l=Math.sin(o),f=Math.cos(o);r.x=f*u*h+l*c*a,r.y=l*c*h-f*u*a,r.z=f*c*a-l*u*h,r.w=f*c*h+l*u*a},t.RotationAlphaBetaGamma=function(e,i,r){var n=new t;return t.RotationAlphaBetaGammaToRef(e,i,r,n),n},t.RotationAlphaBetaGammaToRef=function(e,t,i,r){var n=.5*(i+e),s=.5*(i-e),o=.5*t;r.x=Math.cos(s)*Math.sin(o),r.y=Math.sin(s)*Math.sin(o),r.z=Math.sin(n)*Math.cos(o),r.w=Math.cos(n)*Math.cos(o)},t.RotationQuaternionFromAxis=function(e,i,r,n){var s=new t(0,0,0,0);return t.RotationQuaternionFromAxisToRef(e,i,r,s),s},t.RotationQuaternionFromAxisToRef=function(t,i,r,n){var s=O.Matrix[0];e.Matrix.FromXYZAxesToRef(t.normalize(),i.normalize(),r.normalize(),s),e.Quaternion.FromRotationMatrixToRef(s,n)},t.Slerp=function(e,i,r){var n=t.Identity();return t.SlerpToRef(e,i,r,n),n},t.SlerpToRef=function(e,t,i,r){var n,s,o=i,a=e.x*t.x+e.y*t.y+e.z*t.z+e.w*t.w,h=!1;if(a<0&&(h=!0,a=-a),a>.999999)s=1-o,n=h?-o:o;else{var u=Math.acos(a),c=1/Math.sin(u);s=Math.sin((1-o)*u)*c,n=h?-Math.sin(o*u)*c:Math.sin(o*u)*c}r.x=s*e.x+n*t.x,r.y=s*e.y+n*t.y,r.z=s*e.z+n*t.z,r.w=s*e.w+n*t.w},t.Hermite=function(e,i,r,n,s){var o=s*s,a=s*o,h=2*a-3*o+1,u=-2*a+3*o,c=a-2*o+s,l=a-o;return new t(e.x*h+r.x*u+i.x*c+n.x*l,e.y*h+r.y*u+i.y*c+n.y*l,e.z*h+r.z*u+i.z*c+n.z*l,e.w*h+r.w*u+i.w*c+n.w*l)},t})();e.Quaternion=u;var c=(function(){function i(){this.m=new Float32Array(16),this._markAsUpdated()}return i.prototype._markAsUpdated=function(){this.updateFlag=i._updateFlagSeed++},i.prototype.isIdentity=function(){return 1===this.m[0]&&1===this.m[5]&&1===this.m[10]&&1===this.m[15]&&(0===this.m[1]&&0===this.m[2]&&0===this.m[3]&&0===this.m[4]&&0===this.m[6]&&0===this.m[7]&&0===this.m[8]&&0===this.m[9]&&0===this.m[11]&&0===this.m[12]&&0===this.m[13]&&0===this.m[14])},i.prototype.determinant=function(){var e=this.m[10]*this.m[15]-this.m[11]*this.m[14],t=this.m[9]*this.m[15]-this.m[11]*this.m[13],i=this.m[9]*this.m[14]-this.m[10]*this.m[13],r=this.m[8]*this.m[15]-this.m[11]*this.m[12],n=this.m[8]*this.m[14]-this.m[10]*this.m[12],s=this.m[8]*this.m[13]-this.m[9]*this.m[12] ;return this.m[0]*(this.m[5]*e-this.m[6]*t+this.m[7]*i)-this.m[1]*(this.m[4]*e-this.m[6]*r+this.m[7]*n)+this.m[2]*(this.m[4]*t-this.m[5]*r+this.m[7]*s)-this.m[3]*(this.m[4]*i-this.m[5]*n+this.m[6]*s)},i.prototype.toArray=function(){return this.m},i.prototype.asArray=function(){return this.toArray()},i.prototype.invert=function(){return this.invertToRef(this),this},i.prototype.reset=function(){for(var e=0;e<16;e++)this.m[e]=0;return this._markAsUpdated(),this},i.prototype.add=function(e){var t=new i;return this.addToRef(e,t),t},i.prototype.addToRef=function(e,t){for(var i=0;i<16;i++)t.m[i]=this.m[i]+e.m[i];return t._markAsUpdated(),this},i.prototype.addToSelf=function(e){for(var t=0;t<16;t++)this.m[t]+=e.m[t];return this._markAsUpdated(),this},i.prototype.invertToRef=function(e){var t=this.m[0],i=this.m[1],r=this.m[2],n=this.m[3],s=this.m[4],o=this.m[5],a=this.m[6],h=this.m[7],u=this.m[8],c=this.m[9],l=this.m[10],f=this.m[11],d=this.m[12],p=this.m[13],_=this.m[14],m=this.m[15],g=l*m-f*_,y=c*m-f*p,v=c*_-l*p,b=u*m-f*d,x=u*_-l*d,T=u*p-c*d,E=o*g-a*y+h*v,A=-(s*g-a*b+h*x),M=s*y-o*b+h*T,P=-(s*v-o*x+a*T),O=1/(t*E+i*A+r*M+n*P),R=a*m-h*_,C=o*m-h*p,S=o*_-a*p,I=s*m-h*d,D=s*_-a*d,L=s*p-o*d,F=a*f-h*l,B=o*f-h*c,w=o*l-a*c,N=s*f-h*u,V=s*l-a*u,U=s*c-o*u;return e.m[0]=E*O,e.m[4]=A*O,e.m[8]=M*O,e.m[12]=P*O,e.m[1]=-(i*g-r*y+n*v)*O,e.m[5]=(t*g-r*b+n*x)*O,e.m[9]=-(t*y-i*b+n*T)*O,e.m[13]=(t*v-i*x+r*T)*O,e.m[2]=(i*R-r*C+n*S)*O,e.m[6]=-(t*R-r*I+n*D)*O,e.m[10]=(t*C-i*I+n*L)*O,e.m[14]=-(t*S-i*D+r*L)*O,e.m[3]=-(i*F-r*B+n*w)*O,e.m[7]=(t*F-r*N+n*V)*O,e.m[11]=-(t*B-i*N+n*U)*O,e.m[15]=(t*w-i*V+r*U)*O,e._markAsUpdated(),this},i.prototype.setTranslationFromFloats=function(e,t,i){return this.m[12]=e,this.m[13]=t,this.m[14]=i,this._markAsUpdated(),this},i.prototype.setTranslation=function(e){return this.m[12]=e.x,this.m[13]=e.y,this.m[14]=e.z,this._markAsUpdated(),this},i.prototype.getTranslation=function(){return new o(this.m[12],this.m[13],this.m[14])},i.prototype.getTranslationToRef=function(e){return e.x=this.m[12],e.y=this.m[13],e.z=this.m[14],this},i.prototype.removeRotationAndScaling=function(){return this.setRowFromFloats(0,1,0,0,0),this.setRowFromFloats(1,0,1,0,0),this.setRowFromFloats(2,0,0,1,0),this},i.prototype.multiply=function(e){var t=new i;return this.multiplyToRef(e,t),t},i.prototype.copyFrom=function(e){for(var t=0;t<16;t++)this.m[t]=e.m[t];return this._markAsUpdated(),this},i.prototype.copyToArray=function(e,t){void 0===t&&(t=0);for(var i=0;i<16;i++)e[t+i]=this.m[i];return this},i.prototype.multiplyToRef=function(e,t){return this.multiplyToArray(e,t.m,0),t._markAsUpdated(),this},i.prototype.multiplyToArray=function(e,t,i){var r=this.m[0],n=this.m[1],s=this.m[2],o=this.m[3],a=this.m[4],h=this.m[5],u=this.m[6],c=this.m[7],l=this.m[8],f=this.m[9],d=this.m[10],p=this.m[11],_=this.m[12],m=this.m[13],g=this.m[14],y=this.m[15],v=e.m[0],b=e.m[1],x=e.m[2],T=e.m[3],E=e.m[4],A=e.m[5],M=e.m[6],P=e.m[7],O=e.m[8],R=e.m[9],C=e.m[10],S=e.m[11],I=e.m[12],D=e.m[13],L=e.m[14],F=e.m[15];return t[i]=r*v+n*E+s*O+o*I,t[i+1]=r*b+n*A+s*R+o*D,t[i+2]=r*x+n*M+s*C+o*L,t[i+3]=r*T+n*P+s*S+o*F,t[i+4]=a*v+h*E+u*O+c*I,t[i+5]=a*b+h*A+u*R+c*D,t[i+6]=a*x+h*M+u*C+c*L,t[i+7]=a*T+h*P+u*S+c*F,t[i+8]=l*v+f*E+d*O+p*I,t[i+9]=l*b+f*A+d*R+p*D,t[i+10]=l*x+f*M+d*C+p*L,t[i+11]=l*T+f*P+d*S+p*F,t[i+12]=_*v+m*E+g*O+y*I,t[i+13]=_*b+m*A+g*R+y*D,t[i+14]=_*x+m*M+g*C+y*L,t[i+15]=_*T+m*P+g*S+y*F,this},i.prototype.equals=function(e){return e&&this.m[0]===e.m[0]&&this.m[1]===e.m[1]&&this.m[2]===e.m[2]&&this.m[3]===e.m[3]&&this.m[4]===e.m[4]&&this.m[5]===e.m[5]&&this.m[6]===e.m[6]&&this.m[7]===e.m[7]&&this.m[8]===e.m[8]&&this.m[9]===e.m[9]&&this.m[10]===e.m[10]&&this.m[11]===e.m[11]&&this.m[12]===e.m[12]&&this.m[13]===e.m[13]&&this.m[14]===e.m[14]&&this.m[15]===e.m[15]},i.prototype.clone=function(){return i.FromValues(this.m[0],this.m[1],this.m[2],this.m[3],this.m[4],this.m[5],this.m[6],this.m[7],this.m[8],this.m[9],this.m[10],this.m[11],this.m[12],this.m[13],this.m[14],this.m[15])},i.prototype.getClassName=function(){return"Matrix"},i.prototype.getHashCode=function(){for(var e=this.m[0]||0,t=1;t<16;t++)e=397*e^(this.m[t]||0);return e},i.prototype.decompose=function(e,r,n){n.x=this.m[12],n.y=this.m[13],n.z=this.m[14];var s=t.Sign(this.m[0]*this.m[1]*this.m[2]*this.m[3])<0?-1:1,o=t.Sign(this.m[4]*this.m[5]*this.m[6]*this.m[7])<0?-1:1,a=t.Sign(this.m[8]*this.m[9]*this.m[10]*this.m[11])<0?-1:1;return e.x=s*Math.sqrt(this.m[0]*this.m[0]+this.m[1]*this.m[1]+this.m[2]*this.m[2]),e.y=o*Math.sqrt(this.m[4]*this.m[4]+this.m[5]*this.m[5]+this.m[6]*this.m[6]),e.z=a*Math.sqrt(this.m[8]*this.m[8]+this.m[9]*this.m[9]+this.m[10]*this.m[10]),0===e.x||0===e.y||0===e.z?(r.x=0,r.y=0,r.z=0,r.w=1,!1):(i.FromValuesToRef(this.m[0]/e.x,this.m[1]/e.x,this.m[2]/e.x,0,this.m[4]/e.y,this.m[5]/e.y,this.m[6]/e.y,0,this.m[8]/e.z,this.m[9]/e.z,this.m[10]/e.z,0,0,0,0,1,O.Matrix[0]),u.FromRotationMatrixToRef(O.Matrix[0],r),!0)},i.prototype.getRotationMatrix=function(){var e=i.Identity();return this.getRotationMatrixToRef(e),e},i.prototype.getRotationMatrixToRef=function(e){var t=this.m,r=t[0]*t[1]*t[2]*t[3]<0?-1:1,n=t[4]*t[5]*t[6]*t[7]<0?-1:1,s=t[8]*t[9]*t[10]*t[11]<0?-1:1,o=r*Math.sqrt(t[0]*t[0]+t[1]*t[1]+t[2]*t[2]),a=n*Math.sqrt(t[4]*t[4]+t[5]*t[5]+t[6]*t[6]),h=s*Math.sqrt(t[8]*t[8]+t[9]*t[9]+t[10]*t[10]);return i.FromValuesToRef(t[0]/o,t[1]/o,t[2]/o,0,t[4]/a,t[5]/a,t[6]/a,0,t[8]/h,t[9]/h,t[10]/h,0,0,0,0,1,e),this},i.FromArray=function(e,t){var r=new i;return t||(t=0),i.FromArrayToRef(e,t,r),r},i.FromArrayToRef=function(e,t,i){for(var r=0;r<16;r++)i.m[r]=e[r+t];i._markAsUpdated()},i.FromFloat32ArrayToRefScaled=function(e,t,i,r){for(var n=0;n<16;n++)r.m[n]=e[n+t]*i;r._markAsUpdated()},i.FromValuesToRef=function(e,t,i,r,n,s,o,a,h,u,c,l,f,d,p,_,m){m.m[0]=e,m.m[1]=t,m.m[2]=i,m.m[3]=r,m.m[4]=n,m.m[5]=s,m.m[6]=o,m.m[7]=a,m.m[8]=h,m.m[9]=u,m.m[10]=c,m.m[11]=l,m.m[12]=f,m.m[13]=d,m.m[14]=p,m.m[15]=_,m._markAsUpdated()},i.prototype.getRow=function(e){if(e<0||e>3)return null;var t=4*e;return new a(this.m[t+0],this.m[t+1],this.m[t+2],this.m[t+3])},i.prototype.setRow=function(e,t){if(e<0||e>3)return this;var i=4*e;return this.m[i+0]=t.x,this.m[i+1]=t.y,this.m[i+2]=t.z,this.m[i+3]=t.w,this._markAsUpdated(),this},i.prototype.setRowFromFloats=function(e,t,i,r,n){if(e<0||e>3)return this;var s=4*e;return this.m[s+0]=t,this.m[s+1]=i,this.m[s+2]=r,this.m[s+3]=n,this._markAsUpdated(),this},i.FromValues=function(e,t,r,n,s,o,a,h,u,c,l,f,d,p,_,m){var g=new i;return g.m[0]=e,g.m[1]=t,g.m[2]=r,g.m[3]=n,g.m[4]=s,g.m[5]=o,g.m[6]=a,g.m[7]=h,g.m[8]=u,g.m[9]=c,g.m[10]=l,g.m[11]=f,g.m[12]=d,g.m[13]=p,g.m[14]=_,g.m[15]=m,g},i.Compose=function(e,t,r){var n=i.Identity();return i.ComposeToRef(e,t,r,n),n},i.ComposeToRef=function(e,t,r,n){i.FromValuesToRef(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1,O.Matrix[1]),t.toRotationMatrix(O.Matrix[0]),O.Matrix[1].multiplyToRef(O.Matrix[0],n),n.setTranslation(r)},i.Identity=function(){return i.FromValues(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1)},i.IdentityToRef=function(e){i.FromValuesToRef(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,e)},i.Zero=function(){return i.FromValues(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)},i.RotationX=function(e){var t=new i;return i.RotationXToRef(e,t),t},i.Invert=function(e){var t=new i;return e.invertToRef(t),t},i.RotationXToRef=function(e,t){var i=Math.sin(e),r=Math.cos(e);t.m[0]=1,t.m[15]=1,t.m[5]=r,t.m[10]=r,t.m[9]=-i,t.m[6]=i,t.m[1]=0,t.m[2]=0,t.m[3]=0,t.m[4]=0,t.m[7]=0,t.m[8]=0,t.m[11]=0,t.m[12]=0,t.m[13]=0,t.m[14]=0,t._markAsUpdated()},i.RotationY=function(e){var t=new i;return i.RotationYToRef(e,t),t},i.RotationYToRef=function(e,t){var i=Math.sin(e),r=Math.cos(e);t.m[5]=1,t.m[15]=1,t.m[0]=r,t.m[2]=-i,t.m[8]=i,t.m[10]=r,t.m[1]=0,t.m[3]=0,t.m[4]=0,t.m[6]=0,t.m[7]=0,t.m[9]=0,t.m[11]=0,t.m[12]=0,t.m[13]=0,t.m[14]=0,t._markAsUpdated()},i.RotationZ=function(e){var t=new i;return i.RotationZToRef(e,t),t},i.RotationZToRef=function(e,t){var i=Math.sin(e),r=Math.cos(e);t.m[10]=1,t.m[15]=1,t.m[0]=r,t.m[1]=i,t.m[4]=-i,t.m[5]=r,t.m[2]=0,t.m[3]=0,t.m[6]=0,t.m[7]=0,t.m[8]=0,t.m[9]=0,t.m[11]=0,t.m[12]=0,t.m[13]=0,t.m[14]=0,t._markAsUpdated()},i.RotationAxis=function(e,t){var r=i.Zero();return i.RotationAxisToRef(e,t,r),r},i.RotationAxisToRef=function(e,t,i){var r=Math.sin(-t),n=Math.cos(-t),s=1-n;e.normalize(),i.m[0]=e.x*e.x*s+n,i.m[1]=e.x*e.y*s-e.z*r,i.m[2]=e.x*e.z*s+e.y*r,i.m[3]=0,i.m[4]=e.y*e.x*s+e.z*r,i.m[5]=e.y*e.y*s+n,i.m[6]=e.y*e.z*s-e.x*r,i.m[7]=0,i.m[8]=e.z*e.x*s-e.y*r,i.m[9]=e.z*e.y*s+e.x*r,i.m[10]=e.z*e.z*s+n,i.m[11]=0,i.m[15]=1,i._markAsUpdated()},i.RotationYawPitchRoll=function(e,t,r){var n=new i;return i.RotationYawPitchRollToRef(e,t,r,n),n},i.RotationYawPitchRollToRef=function(e,t,i,r){u.RotationYawPitchRollToRef(e,t,i,this._tempQuaternion),this._tempQuaternion.toRotationMatrix(r)},i.Scaling=function(e,t,r){var n=i.Zero();return i.ScalingToRef(e,t,r,n),n},i.ScalingToRef=function(e,t,i,r){r.m[0]=e,r.m[1]=0,r.m[2]=0,r.m[3]=0,r.m[4]=0,r.m[5]=t,r.m[6]=0,r.m[7]=0,r.m[8]=0,r.m[9]=0,r.m[10]=i,r.m[11]=0,r.m[12]=0,r.m[13]=0,r.m[14]=0,r.m[15]=1,r._markAsUpdated()},i.Translation=function(e,t,r){var n=i.Identity();return i.TranslationToRef(e,t,r,n),n},i.TranslationToRef=function(e,t,r,n){i.FromValuesToRef(1,0,0,0,0,1,0,0,0,0,1,0,e,t,r,1,n)},i.Lerp=function(e,t,r){for(var n=i.Zero(),s=0;s<16;s++)n.m[s]=e.m[s]*(1-r)+t.m[s]*r;return n._markAsUpdated(),n},i.DecomposeLerp=function(e,t,r){var n=new o(0,0,0),s=new u,a=new o(0,0,0);e.decompose(n,s,a);var h=new o(0,0,0),c=new u,l=new o(0,0,0);t.decompose(h,c,l);var f=o.Lerp(n,h,r),d=u.Slerp(s,c,r),p=o.Lerp(a,l,r);return i.Compose(f,d,p)},i.LookAtLH=function(e,t,r){var n=i.Zero();return i.LookAtLHToRef(e,t,r,n),n},i.LookAtLHToRef=function(e,t,r,n){t.subtractToRef(e,this._zAxis),this._zAxis.normalize(),o.CrossToRef(r,this._zAxis,this._xAxis),0===this._xAxis.lengthSquared()?this._xAxis.x=1:this._xAxis.normalize(),o.CrossToRef(this._zAxis,this._xAxis,this._yAxis),this._yAxis.normalize();var s=-o.Dot(this._xAxis,e),a=-o.Dot(this._yAxis,e),h=-o.Dot(this._zAxis,e);return i.FromValuesToRef(this._xAxis.x,this._yAxis.x,this._zAxis.x,0,this._xAxis.y,this._yAxis.y,this._zAxis.y,0,this._xAxis.z,this._yAxis.z,this._zAxis.z,0,s,a,h,1,n)},i.LookAtRH=function(e,t,r){var n=i.Zero();return i.LookAtRHToRef(e,t,r,n),n},i.LookAtRHToRef=function(e,t,r,n){e.subtractToRef(t,this._zAxis),this._zAxis.normalize(),o.CrossToRef(r,this._zAxis,this._xAxis),0===this._xAxis.lengthSquared()?this._xAxis.x=1:this._xAxis.normalize(),o.CrossToRef(this._zAxis,this._xAxis,this._yAxis),this._yAxis.normalize();var s=-o.Dot(this._xAxis,e),a=-o.Dot(this._yAxis,e),h=-o.Dot(this._zAxis,e);return i.FromValuesToRef(this._xAxis.x,this._yAxis.x,this._zAxis.x,0,this._xAxis.y,this._yAxis.y,this._zAxis.y,0,this._xAxis.z,this._yAxis.z,this._zAxis.z,0,s,a,h,1,n)},i.OrthoLH=function(e,t,r,n){var s=i.Zero();return i.OrthoLHToRef(e,t,r,n,s),s},i.OrthoLHToRef=function(t,i,r,n,s){var o=r,a=n,h=2/t,u=2/i,c=2/(a-o),l=-(a+o)/(a-o);e.Matrix.FromValuesToRef(h,0,0,0,0,u,0,0,0,0,c,0,0,0,l,1,s)},i.OrthoOffCenterLH=function(e,t,r,n,s,o){var a=i.Zero();return i.OrthoOffCenterLHToRef(e,t,r,n,s,o,a),a},i.OrthoOffCenterLHToRef=function(t,i,r,n,s,o,a){var h=s,u=o,c=2/(i-t),l=2/(n-r),f=2/(u-h),d=-(u+h)/(u-h),p=(t+i)/(t-i),_=(n+r)/(r-n);e.Matrix.FromValuesToRef(c,0,0,0,0,l,0,0,0,0,f,0,p,_,d,1,a)},i.OrthoOffCenterRH=function(e,t,r,n,s,o){var a=i.Zero();return i.OrthoOffCenterRHToRef(e,t,r,n,s,o,a),a},i.OrthoOffCenterRHToRef=function(e,t,r,n,s,o,a){i.OrthoOffCenterLHToRef(e,t,r,n,s,o,a),a.m[10]*=-1},i.PerspectiveLH=function(t,r,n,s){var o=i.Zero(),a=n,h=s,u=2*a/t,c=2*a/r,l=(h+a)/(h-a),f=-2*h*a/(h-a);return e.Matrix.FromValuesToRef(u,0,0,0,0,c,0,0,0,0,l,1,0,0,f,0,o),o},i.PerspectiveFovLH=function(e,t,r,n){var s=i.Zero();return i.PerspectiveFovLHToRef(e,t,r,n,s),s},i.PerspectiveFovLHToRef=function(t,i,r,n,s,o){void 0===o&&(o=!0);var a=r,h=n,u=1/Math.tan(.5*t),c=o?u/i:u,l=o?u:u*i,f=(h+a)/(h-a),d=-2*h*a/(h-a);e.Matrix.FromValuesToRef(c,0,0,0,0,l,0,0,0,0,f,1,0,0,d,0,s)},i.PerspectiveFovRH=function(e,t,r,n){var s=i.Zero();return i.PerspectiveFovRHToRef(e,t,r,n,s),s},i.PerspectiveFovRHToRef=function(t,i,r,n,s,o){void 0===o&&(o=!0);var a=r,h=n,u=1/Math.tan(.5*t),c=o?u/i:u,l=o?u:u*i,f=-(h+a)/(h-a),d=-2*h*a/(h-a);e.Matrix.FromValuesToRef(c,0,0,0,0,l,0,0,0,0,f,-1,0,0,d,0,s)},i.PerspectiveFovWebVRToRef=function(e,t,i,r,n){void 0===n&&(n=!1);var s=n?-1:1,o=Math.tan(e.upDegrees*Math.PI/180),a=Math.tan(e.downDegrees*Math.PI/180),h=Math.tan(e.leftDegrees*Math.PI/180),u=Math.tan(e.rightDegrees*Math.PI/180),c=2/(h+u),l=2/(o+a);r.m[0]=c,r.m[1]=r.m[2]=r.m[3]=r.m[4]=0,r.m[5]=l,r.m[6]=r.m[7]=0,r.m[8]=(h-u)*c*.5,r.m[9]=-(o-a)*l*.5,r.m[10]=-i/(t-i),r.m[11]=1*s,r.m[12]=r.m[13]=r.m[15]=0,r.m[14]=-2*i*t/(i-t),r._markAsUpdated()},i.GetFinalMatrix=function(e,t,r,n,s,o){var a=e.width,h=e.height,u=e.x,c=e.y,l=i.FromValues(a/2,0,0,0,0,-h/2,0,0,0,0,o-s,0,u+a/2,h/2+c,s,1);return t.multiply(r).multiply(n).multiply(l)},i.GetAsMatrix2x2=function(e){return new Float32Array([e.m[0],e.m[1],e.m[4],e.m[5]])},i.GetAsMatrix3x3=function(e){return new Float32Array([e.m[0],e.m[1],e.m[2],e.m[4],e.m[5],e.m[6],e.m[8],e.m[9],e.m[10]])},i.Transpose=function(e){var t=new i;return t.m[0]=e.m[0],t.m[1]=e.m[4],t.m[2]=e.m[8],t.m[3]=e.m[12],t.m[4]=e.m[1],t.m[5]=e.m[5],t.m[6]=e.m[9],t.m[7]=e.m[13],t.m[8]=e.m[2],t.m[9]=e.m[6],t.m[10]=e.m[10],t.m[11]=e.m[14],t.m[12]=e.m[3],t.m[13]=e.m[7],t.m[14]=e.m[11],t.m[15]=e.m[15],t},i.Reflection=function(e){var t=new i;return i.ReflectionToRef(e,t),t},i.ReflectionToRef=function(e,t){e.normalize();var i=e.normal.x,r=e.normal.y,n=e.normal.z,s=-2*i,o=-2*r,a=-2*n;t.m[0]=s*i+1,t.m[1]=o*i,t.m[2]=a*i,t.m[3]=0,t.m[4]=s*r,t.m[5]=o*r+1,t.m[6]=a*r,t.m[7]=0,t.m[8]=s*n,t.m[9]=o*n,t.m[10]=a*n+1,t.m[11]=0,t.m[12]=s*e.d,t.m[13]=o*e.d,t.m[14]=a*e.d,t.m[15]=1,t._markAsUpdated()},i.FromXYZAxesToRef=function(e,t,i,r){r.m[0]=e.x,r.m[1]=e.y,r.m[2]=e.z,r.m[3]=0,r.m[4]=t.x,r.m[5]=t.y,r.m[6]=t.z,r.m[7]=0,r.m[8]=i.x,r.m[9]=i.y,r.m[10]=i.z,r.m[11]=0,r.m[12]=0,r.m[13]=0,r.m[14]=0,r.m[15]=1,r._markAsUpdated()},i.FromQuaternionToRef=function(e,t){var i=e.x*e.x,r=e.y*e.y,n=e.z*e.z,s=e.x*e.y,o=e.z*e.w,a=e.z*e.x,h=e.y*e.w,u=e.y*e.z,c=e.x*e.w;t.m[0]=1-2*(r+n),t.m[1]=2*(s+o),t.m[2]=2*(a-h),t.m[3]=0,t.m[4]=2*(s-o),t.m[5]=1-2*(n+i),t.m[6]=2*(u+c),t.m[7]=0,t.m[8]=2*(a+h),t.m[9]=2*(u-c),t.m[10]=1-2*(r+i),t.m[11]=0,t.m[12]=0,t.m[13]=0,t.m[14]=0,t.m[15]=1,t._markAsUpdated()},i})();c._tempQuaternion=new u,c._xAxis=o.Zero(),c._yAxis=o.Zero(),c._zAxis=o.Zero(),c._updateFlagSeed=0,e.Matrix=c;var l=(function(){function e(e,t,i,r){this.normal=new o(e,t,i),this.d=r}return e.prototype.asArray=function(){return[this.normal.x,this.normal.y,this.normal.z,this.d]},e.prototype.clone=function(){return new e(this.normal.x,this.normal.y,this.normal.z,this.d)},e.prototype.getClassName=function(){return"Plane"},e.prototype.getHashCode=function(){var e=this.normal.getHashCode();return e=397*e^(this.d||0)},e.prototype.normalize=function(){var e=Math.sqrt(this.normal.x*this.normal.x+this.normal.y*this.normal.y+this.normal.z*this.normal.z),t=0;return 0!==e&&(t=1/e),this.normal.x*=t,this.normal.y*=t,this.normal.z*=t,this.d*=t,this},e.prototype.transform=function(t){var i=c.Transpose(t),r=this.normal.x,n=this.normal.y,s=this.normal.z,o=this.d;return new e(r*i.m[0]+n*i.m[1]+s*i.m[2]+o*i.m[3],r*i.m[4]+n*i.m[5]+s*i.m[6]+o*i.m[7],r*i.m[8]+n*i.m[9]+s*i.m[10]+o*i.m[11],r*i.m[12]+n*i.m[13]+s*i.m[14]+o*i.m[15])},e.prototype.dotCoordinate=function(e){return 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this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._isDepthTestDirty=!0)},enumerable:!0,configurable:!0}),e.prototype.reset=function(){this._depthMask=!0,this._depthTest=!0,this._depthFunc=null,this._cullFace=null,this._cull=null,this._zOffset=0,this._isDepthTestDirty=!0,this._isDepthMaskDirty=!0,this._isDepthFuncDirty=!1,this._isCullFaceDirty=!1,this._isCullDirty=!1,this._isZOffsetDirty=!1},e.prototype.apply=function(e){this.isDirty&&(this._isCullDirty&&(this.cull?e.enable(e.CULL_FACE):e.disable(e.CULL_FACE),this._isCullDirty=!1),this._isCullFaceDirty&&(e.cullFace(this.cullFace),this._isCullFaceDirty=!1),this._isDepthMaskDirty&&(e.depthMask(this.depthMask),this._isDepthMaskDirty=!1),this._isDepthTestDirty&&(this.depthTest?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST),this._isDepthTestDirty=!1),this._isDepthFuncDirty&&(e.depthFunc(this.depthFunc),this._isDepthFuncDirty=!1),this._isZOffsetDirty&&(this.zOffset?(e.enable(e.POLYGON_OFFSET_FILL),e.polygonOffset(this.zOffset,0)):e.disable(e.POLYGON_OFFSET_FILL),this._isZOffsetDirty=!1))},e})();e._DepthCullingState=t})(e.Internals||(e.Internals={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){!(function(t){var i=(function(){function t(){this._isStencilTestDirty=!1,this._isStencilMaskDirty=!1,this._isStencilFuncDirty=!1,this._isStencilOpDirty=!1,this.reset()}return Object.defineProperty(t.prototype,"isDirty",{get:function(){return this._isStencilTestDirty||this._isStencilMaskDirty||this._isStencilFuncDirty||this._isStencilOpDirty},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilFunc",{get:function(){return this._stencilFunc},set:function(e){this._stencilFunc!==e&&(this._stencilFunc=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilFuncRef",{get:function(){return this._stencilFuncRef},set:function(e){this._stencilFuncRef!==e&&(this._stencilFuncRef=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilFuncMask",{get:function(){return this._stencilFuncMask},set:function(e){this._stencilFuncMask!==e&&(this._stencilFuncMask=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilOpStencilFail",{get:function(){return this._stencilOpStencilFail},set:function(e){this._stencilOpStencilFail!==e&&(this._stencilOpStencilFail=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilOpDepthFail",{get:function(){return this._stencilOpDepthFail},set:function(e){this._stencilOpDepthFail!==e&&(this._stencilOpDepthFail=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilOpStencilDepthPass",{get:function(){return this._stencilOpStencilDepthPass},set:function(e){this._stencilOpStencilDepthPass!==e&&(this._stencilOpStencilDepthPass=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilMask",{get:function(){return this._stencilMask},set:function(e){this._stencilMask!==e&&(this._stencilMask=e,this._isStencilMaskDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilTest",{get:function(){return this._stencilTest},set:function(e){this._stencilTest!==e&&(this._stencilTest=e,this._isStencilTestDirty=!0)},enumerable:!0,configurable:!0}),t.prototype.reset=function(){this._stencilTest=!1,this._stencilMask=255,this._stencilFunc=e.Engine.ALWAYS,this._stencilFuncRef=1,this._stencilFuncMask=255,this._stencilOpStencilFail=e.Engine.KEEP,this._stencilOpDepthFail=e.Engine.KEEP,this._stencilOpStencilDepthPass=e.Engine.REPLACE,this._isStencilTestDirty=!0,this._isStencilMaskDirty=!0,this._isStencilFuncDirty=!0,this._isStencilOpDirty=!0},t.prototype.apply=function(e){this.isDirty&&(this._isStencilTestDirty&&(this.stencilTest?e.enable(e.STENCIL_TEST):e.disable(e.STENCIL_TEST),this._isStencilTestDirty=!1),this._isStencilMaskDirty&&(e.stencilMask(this.stencilMask),this._isStencilMaskDirty=!1),this._isStencilFuncDirty&&(e.stencilFunc(this.stencilFunc,this.stencilFuncRef,this.stencilFuncMask),this._isStencilFuncDirty=!1),this._isStencilOpDirty&&(e.stencilOp(this.stencilOpStencilFail,this.stencilOpDepthFail,this.stencilOpStencilDepthPass),this._isStencilOpDirty=!1))},t})();t._StencilState=i})(e.Internals||(e.Internals={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=function(e,t,i,r,n){var s=e.createShader("vertex"===i?e.VERTEX_SHADER:e.FRAGMENT_SHADER);if(e.shaderSource(s,n+(r?r+"\n":"")+t),e.compileShader(s),!e.getShaderParameter(s,e.COMPILE_STATUS))throw new Error(e.getShaderInfoLog(s));return s},i=function(t,i,r){var n=r.NEAREST,s=r.NEAREST;return t===e.Texture.BILINEAR_SAMPLINGMODE?(n=r.LINEAR,s=i?r.LINEAR_MIPMAP_NEAREST:r.LINEAR):t===e.Texture.TRILINEAR_SAMPLINGMODE?(n=r.LINEAR,s=i?r.LINEAR_MIPMAP_LINEAR:r.LINEAR):t===e.Texture.NEAREST_SAMPLINGMODE&&(n=r.NEAREST,s=i?r.NEAREST_MIPMAP_LINEAR:r.NEAREST),{min:s,mag:n}},r=function(t,r,n,s,o,a,h,u,c,l){void 0===l&&(l=e.Texture.TRILINEAR_SAMPLINGMODE);var f=n.getEngine();if(f){var d=e.Tools.GetExponentOfTwo(s,f.getCaps().maxTextureSize),p=e.Tools.GetExponentOfTwo(o,f.getCaps().maxTextureSize);f._bindTextureDirectly(r.TEXTURE_2D,t),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,void 0===a?1:a?1:0),t._baseWidth=s,t._baseHeight=o,t._width=d,t._height=p,t.isReady=!0,c(d,p);var _=i(l,!h,r);r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MAG_FILTER,_.mag),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MIN_FILTER,_.min),h||u||r.generateMipmap(r.TEXTURE_2D),f._bindTextureDirectly(r.TEXTURE_2D,null),f.resetTextureCache(),n._removePendingData(t),t.onLoadedCallbacks.forEach((function(e){e()})),t.onLoadedCallbacks=[]}},n=function(t,i,r,n,s,o){void 0===o&&(o=null);var a,h=function(){r[i]=a,r._internalCount++,n._removePendingData(a),6===r._internalCount&&s(r)},u=function(){n._removePendingData(a),o&&o()};a=e.Tools.LoadImage(t,h,u,n.database),n._addPendingData(a)},s=function(e,t,i,r,s){ void 0===s&&(s=null);var o=[];o._internalCount=0;for(var a=0;a<6;a++)n(r[a],a,o,t,i,s)},o=(function(){function e(){}return e})();e.InstancingAttributeInfo=o;var a=(function(){function e(){}return e})();e.EngineCapabilities=a;var h=(function(){function n(t,i,r,s){void 0===s&&(s=!1);var o=this;if(this.isFullscreen=!1,this.isPointerLock=!1,this.cullBackFaces=!0,this.renderEvenInBackground=!0,this.preventCacheWipeBetweenFrames=!1,this.enableOfflineSupport=e.Database,this.scenes=new Array,this.onResizeObservable=new e.Observable,this._windowIsBackground=!1,this._webGLVersion=1,this._badOS=!1,this._drawCalls=new e.PerfCounter,this._renderingQueueLaunched=!1,this._activeRenderLoops=[],this.fpsRange=60,this.previousFramesDuration=[],this.fps=60,this.deltaTime=0,this._depthCullingState=new e.Internals._DepthCullingState,this._stencilState=new e.Internals._StencilState,this._alphaState=new e.Internals._AlphaState,this._alphaMode=n.ALPHA_DISABLE,this._loadedTexturesCache=new Array,this._maxTextureChannels=16,this._activeTexturesCache=new Array(this._maxTextureChannels),this._compiledEffects={},this._vertexAttribArraysEnabled=[],this._uintIndicesCurrentlySet=!1,this._currentBoundBuffer=new Array,this._currentBufferPointers=[],this._currentInstanceLocations=new Array,this._currentInstanceBuffers=new Array,this._vaoRecordInProgress=!1,this._mustWipeVertexAttributes=!1,this._texturesSupported=new Array,this._onVRFullScreenTriggered=function(){if(o._vrDisplayEnabled&&o._vrDisplayEnabled.isPresenting){o._oldSize=new e.Size(o.getRenderWidth(),o.getRenderHeight()),o._oldHardwareScaleFactor=o.getHardwareScalingLevel();var t=o._vrDisplayEnabled.getEyeParameters("left");o.setHardwareScalingLevel(1),o.setSize(2*t.renderWidth,t.renderHeight)}else o.setHardwareScalingLevel(o._oldHardwareScaleFactor),o.setSize(o._oldSize.width,o._oldSize.height),o._vrDisplayEnabled=void 0},this._renderingCanvas=t,n.Instances.push(this),r=r||{},null!=i&&(r.antialias=i),void 0===r.preserveDrawingBuffer&&(r.preserveDrawingBuffer=!1),void 0===r.audioEngine&&(r.audioEngine=!0),void 0===r.stencil&&(r.stencil=!0),!r.disableWebGL2Support)try{this._gl=t.getContext("webgl2",r)||t.getContext("experimental-webgl2",r),this._gl&&(this._webGLVersion=2)}catch(e){}if(!this._gl){if(!t)throw new Error("The provided canvas is null or undefined.");try{this._gl=t.getContext("webgl",r)||t.getContext("experimental-webgl",r)}catch(e){throw new Error("WebGL not supported")}}if(!this._gl)throw new Error("WebGL not supported");this._onBlur=function(){o._windowIsBackground=!0},this._onFocus=function(){o._windowIsBackground=!1},window.addEventListener("blur",this._onBlur),window.addEventListener("focus",this._onFocus);var h=r.limitDeviceRatio||window.devicePixelRatio||1;this._hardwareScalingLevel=s?1/Math.min(h,window.devicePixelRatio||1):1,this.resize(),this._isStencilEnable=r.stencil,this._caps=new a,this._caps.maxTexturesImageUnits=this._gl.getParameter(this._gl.MAX_TEXTURE_IMAGE_UNITS),this._caps.maxVertexTextureImageUnits=this._gl.getParameter(this._gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS),this._caps.maxTextureSize=this._gl.getParameter(this._gl.MAX_TEXTURE_SIZE),this._caps.maxCubemapTextureSize=this._gl.getParameter(this._gl.MAX_CUBE_MAP_TEXTURE_SIZE),this._caps.maxRenderTextureSize=this._gl.getParameter(this._gl.MAX_RENDERBUFFER_SIZE),this._caps.maxVertexAttribs=this._gl.getParameter(this._gl.MAX_VERTEX_ATTRIBS),this._caps.maxVaryingVectors=this._gl.getParameter(this._gl.MAX_VARYING_VECTORS),this._caps.maxFragmentUniformVectors=this._gl.getParameter(this._gl.MAX_FRAGMENT_UNIFORM_VECTORS),this._caps.maxVertexUniformVectors=this._gl.getParameter(this._gl.MAX_VERTEX_UNIFORM_VECTORS),this._glVersion=this._gl.getParameter(this._gl.VERSION);var u=this._gl.getExtension("WEBGL_debug_renderer_info");if(null!=u&&(this._glRenderer=this._gl.getParameter(u.UNMASKED_RENDERER_WEBGL),this._glVendor=this._gl.getParameter(u.UNMASKED_VENDOR_WEBGL)),this._glVendor||(this._glVendor="Unknown vendor"),this._glRenderer||(this._glRenderer="Unknown renderer"),this._caps.standardDerivatives=this._webGLVersion>1||null!==this._gl.getExtension("OES_standard_derivatives"),this._caps.astc=this._gl.getExtension("WEBGL_compressed_texture_astc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_astc"),this._caps.s3tc=this._gl.getExtension("WEBGL_compressed_texture_s3tc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc"),this._caps.pvrtc=this._gl.getExtension("WEBGL_compressed_texture_pvrtc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),this._caps.etc1=this._gl.getExtension("WEBGL_compressed_texture_etc1")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_etc1"),this._caps.etc2=this._gl.getExtension("WEBGL_compressed_texture_etc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_etc")||this._gl.getExtension("WEBGL_compressed_texture_es3_0"),this._caps.textureAnisotropicFilterExtension=this._gl.getExtension("EXT_texture_filter_anisotropic")||this._gl.getExtension("WEBKIT_EXT_texture_filter_anisotropic")||this._gl.getExtension("MOZ_EXT_texture_filter_anisotropic"),this._caps.maxAnisotropy=this._caps.textureAnisotropicFilterExtension?this._gl.getParameter(this._caps.textureAnisotropicFilterExtension.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0,this._caps.uintIndices=this._webGLVersion>1||null!==this._gl.getExtension("OES_element_index_uint"),this._caps.fragmentDepthSupported=this._webGLVersion>1||null!==this._gl.getExtension("EXT_frag_depth"),this._caps.highPrecisionShaderSupported=!0,this._caps.drawBuffersExtension=this._webGLVersion>1||this._gl.getExtension("WEBGL_draw_buffers"),this._caps.colorBufferFloat=this._webGLVersion>1&&this._gl.getExtension("EXT_color_buffer_float"),this._caps.textureFloat=this._webGLVersion>1||this._gl.getExtension("OES_texture_float"),this._caps.textureFloatLinearFiltering=this._caps.textureFloat&&this._gl.getExtension("OES_texture_float_linear"),this._caps.textureFloatRender=this._caps.textureFloat&&this._canRenderToFloatFramebuffer(),this._caps.textureHalfFloat=this._webGLVersion>1||this._gl.getExtension("OES_texture_half_float"),this._caps.textureHalfFloatLinearFiltering=this._webGLVersion>1||this._caps.textureHalfFloat&&this._gl.getExtension("OES_texture_half_float_linear"),this._caps.textureHalfFloatRender=this._caps.textureHalfFloat&&this._canRenderToHalfFloatFramebuffer(),this._caps.textureLOD=this._webGLVersion>1||this._gl.getExtension("EXT_shader_texture_lod"),this._webGLVersion>1)this._caps.vertexArrayObject=!0;else{var c=this._gl.getExtension("OES_vertex_array_object");null!=c?(this._caps.vertexArrayObject=!0,this._gl.createVertexArray=c.createVertexArrayOES.bind(c),this._gl.bindVertexArray=c.bindVertexArrayOES.bind(c),this._gl.deleteVertexArray=c.deleteVertexArrayOES.bind(c)):this._caps.vertexArrayObject=!1}if(this._webGLVersion>1)this._caps.instancedArrays=!0;else{var l=this._gl.getExtension("ANGLE_instanced_arrays");null!=l?(this._caps.instancedArrays=!0,this._gl.drawArraysInstanced=l.drawArraysInstancedANGLE.bind(l),this._gl.drawElementsInstanced=l.drawElementsInstancedANGLE.bind(l),this._gl.vertexAttribDivisor=l.vertexAttribDivisorANGLE.bind(l)):this._caps.instancedArrays=!1}if(this._caps.astc&&this.texturesSupported.push("-astc.ktx"),this._caps.s3tc&&this.texturesSupported.push("-dxt.ktx"),this._caps.pvrtc&&this.texturesSupported.push("-pvrtc.ktx"),this._caps.etc2&&this.texturesSupported.push("-etc2.ktx"),this._caps.etc1&&this.texturesSupported.push("-etc1.ktx"),this._gl.getShaderPrecisionFormat){var f=this._gl.getShaderPrecisionFormat(this._gl.FRAGMENT_SHADER,this._gl.HIGH_FLOAT);this._caps.highPrecisionShaderSupported=0!==f.precision}this.setDepthBuffer(!0),this.setDepthFunctionToLessOrEqual(),this.setDepthWrite(!0),this._onFullscreenChange=function(){void 0!==document.fullscreen?o.isFullscreen=document.fullscreen:void 0!==document.mozFullScreen?o.isFullscreen=document.mozFullScreen:void 0!==document.webkitIsFullScreen?o.isFullscreen=document.webkitIsFullScreen:void 0!==document.msIsFullScreen&&(o.isFullscreen=document.msIsFullScreen),o.isFullscreen&&o._pointerLockRequested&&(t.requestPointerLock=t.requestPointerLock||t.msRequestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock&&t.requestPointerLock())},document.addEventListener("fullscreenchange",this._onFullscreenChange,!1),document.addEventListener("mozfullscreenchange",this._onFullscreenChange,!1),document.addEventListener("webkitfullscreenchange",this._onFullscreenChange,!1),document.addEventListener("msfullscreenchange",this._onFullscreenChange,!1),this._onPointerLockChange=function(){o.isPointerLock=document.mozPointerLockElement===t||document.webkitPointerLockElement===t||document.msPointerLockElement===t||document.pointerLockElement===t},document.addEventListener("pointerlockchange",this._onPointerLockChange,!1),document.addEventListener("mspointerlockchange",this._onPointerLockChange,!1),document.addEventListener("mozpointerlockchange",this._onPointerLockChange,!1),document.addEventListener("webkitpointerlockchange",this._onPointerLockChange,!1),r.audioEngine&&e.AudioEngine&&!n.audioEngine&&(n.audioEngine=new e.AudioEngine),r.autoEnableWebVR&&this.initWebVR();var d=/AppleWebKit.*10.[\d] Mobile/;this._badOS=d.test(navigator.userAgent),e.Tools.Log("Babylon.js engine (v"+n.Version+") launched")}return Object.defineProperty(n,"LastCreatedEngine",{get:function(){return 0===n.Instances.length?null:n.Instances[n.Instances.length-1]},enumerable:!0,configurable:!0}),Object.defineProperty(n,"LastCreatedScene",{get:function(){var e=n.LastCreatedEngine;return e?0===e.scenes.length?null:e.scenes[e.scenes.length-1]:null},enumerable:!0,configurable:!0}),n.MarkAllMaterialsAsDirty=function(e,t){for(var i=0;i=0&&this._activeRenderLoops.splice(t,1)},n.prototype._renderLoop=function(){var t=!0;if(!this.renderEvenInBackground&&this._windowIsBackground&&(t=!1),t){this.beginFrame();for(var i=0;i0?e.Tools.QueueNewFrame(this._bindedRenderFunction,this._vrDisplayEnabled):this._renderingQueueLaunched=!1},n.prototype.runRenderLoop=function(t){-1===this._activeRenderLoops.indexOf(t)&&(this._activeRenderLoops.push(t),this._renderingQueueLaunched||(this._renderingQueueLaunched=!0,this._bindedRenderFunction=this._renderLoop.bind(this),e.Tools.QueueNewFrame(this._bindedRenderFunction)))},n.prototype.switchFullscreen=function(t){this.isFullscreen?e.Tools.ExitFullscreen():(this._pointerLockRequested=t,e.Tools.RequestFullscreen(this._renderingCanvas))},n.prototype.clear=function(e,t,i,r){void 0===r&&(r=!1),this.applyStates();var n=0;t&&e&&(this._gl.clearColor(e.r,e.g,e.b,void 0!==e.a?e.a:1),n|=this._gl.COLOR_BUFFER_BIT),i&&(this._gl.clearDepth(1),n|=this._gl.DEPTH_BUFFER_BIT),r&&(this._gl.clearStencil(0),n|=this._gl.STENCIL_BUFFER_BIT),this._gl.clear(n)},n.prototype.scissorClear=function(e,t,i,r,n){var s=this._gl,o=s.getParameter(s.SCISSOR_TEST),a=s.getParameter(s.SCISSOR_BOX);s.enable(s.SCISSOR_TEST),s.scissor(e,t,i,r),this.clear(n,!0,!0,!0),s.scissor(a[0],a[1],a[2],a[3]),!0===o?s.enable(s.SCISSOR_TEST):s.disable(s.SCISSOR_TEST)},n.prototype.setViewport=function(e,t,i){var r=t||(navigator.isCocoonJS?window.innerWidth:this.getRenderWidth()),n=i||(navigator.isCocoonJS?window.innerHeight:this.getRenderHeight()),s=e.x||0,o=e.y||0;this._cachedViewport=e,this._gl.viewport(s*r,o*n,r*e.width,n*e.height)},n.prototype.setDirectViewport=function(e,t,i,r){var n=this._cachedViewport;return this._cachedViewport=null,this._gl.viewport(e,t,i,r),n},n.prototype.beginFrame=function(){this._measureFps()},n.prototype.endFrame=function(){this._badOS&&this.flushFramebuffer(),this._vrDisplayEnabled&&this._vrDisplayEnabled.isPresenting&&this._vrDisplayEnabled.submitFrame()},n.prototype.resize=function(){if(!this._vrDisplayEnabled||!this._vrDisplayEnabled.isPresenting){var e=navigator.isCocoonJS?window.innerWidth:this._renderingCanvas.clientWidth,t=navigator.isCocoonJS?window.innerHeight:this._renderingCanvas.clientHeight;this.setSize(e/this._hardwareScalingLevel,t/this._hardwareScalingLevel)}},n.prototype.setSize=function(e,t){if(this._renderingCanvas.width!==e||this._renderingCanvas.height!==t){this._renderingCanvas.width=e,this._renderingCanvas.height=t;for(var i=0;i0)if(t){var n=r.some((function(e){return e.displayName===t&&(i(e),!0)}));n||(e.Tools.Warn("Display "+t+" was not found. Using "+r[0].displayName),i(r[0]))}else i(r[0]);else e.Tools.Error("No WebVR devices found!"),i(null)}))},n.prototype.initWebVR=function(){this.vrDisplaysPromise||this._getVRDisplays()},n.prototype.enableVR=function(e){this._vrDisplayEnabled=e,this._vrDisplayEnabled.requestPresent([{source:this.getRenderingCanvas()}]).then(this._onVRFullScreenTriggered)},n.prototype.disableVR=function(){this._vrDisplayEnabled&&this._vrDisplayEnabled.exitPresent().then(this._onVRFullScreenTriggered)},n.prototype._getVRDisplays=function(){var e=this,t=function(t){t.length;return e._vrDisplays=t.filter((function(e){return t[0]instanceof VRDisplay})),e._vrDisplays};navigator.getVRDisplays&&(this.vrDisplaysPromise=navigator.getVRDisplays().then(t))},n.prototype.bindFramebuffer=function(e,t,i,r){this._currentRenderTarget=e,this.bindUnboundFramebuffer(e._MSAAFramebuffer?e._MSAAFramebuffer:e._framebuffer);var n=this._gl;e.isCube&&n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_CUBE_MAP_POSITIVE_X+t,e,0),n.viewport(0,0,i||e._width,r||e._height),this.wipeCaches()},n.prototype.bindUnboundFramebuffer=function(e){this._currentFramebuffer!==e&&(this._gl.bindFramebuffer(this._gl.FRAMEBUFFER,e),this._currentFramebuffer=e)},n.prototype.unBindFramebuffer=function(e,t,i){void 0===t&&(t=!1),this._currentRenderTarget=null;var r=this._gl;e._MSAAFramebuffer&&(r.bindFramebuffer(r.READ_FRAMEBUFFER,e._MSAAFramebuffer),r.bindFramebuffer(r.DRAW_FRAMEBUFFER,e._framebuffer),r.blitFramebuffer(0,0,e._width,e._height,0,0,e._width,e._height,r.COLOR_BUFFER_BIT,r.NEAREST)),e.generateMipMaps&&!t&&(this._bindTextureDirectly(r.TEXTURE_2D,e),r.generateMipmap(r.TEXTURE_2D),this._bindTextureDirectly(r.TEXTURE_2D,null)),i&&(e._MSAAFramebuffer&&this.bindUnboundFramebuffer(e._framebuffer),i()),this.bindUnboundFramebuffer(null)},n.prototype.generateMipMapsForCubemap=function(e){if(e.generateMipMaps){var t=this._gl;this._bindTextureDirectly(t.TEXTURE_CUBE_MAP,e),t.generateMipmap(t.TEXTURE_CUBE_MAP),this._bindTextureDirectly(t.TEXTURE_CUBE_MAP,null)}},n.prototype.flushFramebuffer=function(){this._gl.flush()},n.prototype.restoreDefaultFramebuffer=function(){this._currentRenderTarget=null,this.bindUnboundFramebuffer(null),this.setViewport(this._cachedViewport),this.wipeCaches()},n.prototype.createUniformBuffer=function(e){var t=this._gl.createBuffer();return this.bindUniformBuffer(t),e instanceof Float32Array?this._gl.bufferData(this._gl.UNIFORM_BUFFER,e,this._gl.STATIC_DRAW):this._gl.bufferData(this._gl.UNIFORM_BUFFER,new Float32Array(e),this._gl.STATIC_DRAW),this.bindUniformBuffer(null),t.references=1,t},n.prototype.createDynamicUniformBuffer=function(e){var t=this._gl.createBuffer();return this.bindUniformBuffer(t),e instanceof Float32Array?this._gl.bufferData(this._gl.UNIFORM_BUFFER,e,this._gl.DYNAMIC_DRAW):this._gl.bufferData(this._gl.UNIFORM_BUFFER,new Float32Array(e),this._gl.DYNAMIC_DRAW),this.bindUniformBuffer(null),t.references=1,t},n.prototype.updateUniformBuffer=function(e,t,i,r){this.bindUniformBuffer(e),void 0===i&&(i=0),void 0===r?t instanceof Float32Array?this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,i,t):this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,i,new Float32Array(t)):t instanceof Float32Array?this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,0,t.subarray(i,i+r)):this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,0,new Float32Array(t).subarray(i,i+r)),this.bindUniformBuffer(null)},n.prototype._resetVertexBufferBinding=function(){this.bindArrayBuffer(null),this._cachedVertexBuffers=null},n.prototype.createVertexBuffer=function(e){var t=this._gl.createBuffer();return this.bindArrayBuffer(t),e instanceof Float32Array?this._gl.bufferData(this._gl.ARRAY_BUFFER,e,this._gl.STATIC_DRAW):this._gl.bufferData(this._gl.ARRAY_BUFFER,new Float32Array(e),this._gl.STATIC_DRAW),this._resetVertexBufferBinding(),t.references=1,t},n.prototype.createDynamicVertexBuffer=function(e){var t=this._gl.createBuffer();return this.bindArrayBuffer(t),e instanceof Float32Array?this._gl.bufferData(this._gl.ARRAY_BUFFER,e,this._gl.DYNAMIC_DRAW):this._gl.bufferData(this._gl.ARRAY_BUFFER,new Float32Array(e),this._gl.DYNAMIC_DRAW),this._resetVertexBufferBinding(),t.references=1,t},n.prototype.updateDynamicVertexBuffer=function(e,t,i,r){this.bindArrayBuffer(e),void 0===i&&(i=0),void 0===r?t instanceof Float32Array?this._gl.bufferSubData(this._gl.ARRAY_BUFFER,i,t):this._gl.bufferSubData(this._gl.ARRAY_BUFFER,i,new Float32Array(t)):t instanceof Float32Array?this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,t.subarray(i,i+r)):this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,new Float32Array(t).subarray(i,i+r)),this._resetVertexBufferBinding()},n.prototype._resetIndexBufferBinding=function(){this.bindIndexBuffer(null),this._cachedIndexBuffer=null},n.prototype.createIndexBuffer=function(e){var t=this._gl.createBuffer();this.bindIndexBuffer(t);var i,r=!1;if(e instanceof Uint16Array)i=e;else if(this._caps.uintIndices)if(e instanceof Uint32Array)i=e,r=!0;else{for(var n=0;n65535){r=!0;break}i=r?new Uint32Array(e):new Uint16Array(e)}else i=new Uint16Array(e);return this._gl.bufferData(this._gl.ELEMENT_ARRAY_BUFFER,i,this._gl.STATIC_DRAW),this._resetIndexBufferBinding(),t.references=1,t.is32Bits=r,t},n.prototype.bindArrayBuffer=function(e){this._vaoRecordInProgress||this._unBindVertexArrayObject(),this.bindBuffer(e,this._gl.ARRAY_BUFFER)},n.prototype.bindUniformBuffer=function(e){this._gl.bindBuffer(this._gl.UNIFORM_BUFFER,e)},n.prototype.bindUniformBufferBase=function(e,t){this._gl.bindBufferBase(this._gl.UNIFORM_BUFFER,t,e)},n.prototype.bindUniformBlock=function(e,t,i){var r=this._gl.getUniformBlockIndex(e,t);this._gl.uniformBlockBinding(e,r,i)},n.prototype.bindIndexBuffer=function(e){this._vaoRecordInProgress||this._unBindVertexArrayObject(),this.bindBuffer(e,this._gl.ELEMENT_ARRAY_BUFFER)},n.prototype.bindBuffer=function(e,t){(this._vaoRecordInProgress||this._currentBoundBuffer[t]!==e)&&(this._gl.bindBuffer(t,e),this._currentBoundBuffer[t]=e)},n.prototype.updateArrayBuffer=function(e){this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,e)},n.prototype.vertexAttribPointer=function(e,t,i,r,n,s,o){var a=this._currentBufferPointers[t],h=!1;a?(a.buffer!==e&&(a.buffer=e,h=!0),a.size!==i&&(a.size=i,h=!0),a.type!==r&&(a.type=r,h=!0),a.normalized!==n&&(a.normalized=n,h=!0),a.stride!==s&&(a.stride=s,h=!0),a.offset!==o&&(a.offset=o,h=!0)):(h=!0,this._currentBufferPointers[t]={indx:t,size:i,type:r,normalized:n,stride:s,offset:o,buffer:e}),(h||this._vaoRecordInProgress)&&(this.bindArrayBuffer(e),this._gl.vertexAttribPointer(t,i,r,n,s,o))},n.prototype._bindIndexBufferWithCache=function(e){null!=e&&this._cachedIndexBuffer!==e&&(this._cachedIndexBuffer=e,this.bindIndexBuffer(e),this._uintIndicesCurrentlySet=e.is32Bits)},n.prototype._bindVertexBuffersAttributes=function(e,t){var i=t.getAttributesNames();this._vaoRecordInProgress||this._unBindVertexArrayObject(),this.unbindAllAttributes();for(var r=0;r=0){var s=e[i[r]];if(!s)continue;this._gl.enableVertexAttribArray(n),this._vaoRecordInProgress||(this._vertexAttribArraysEnabled[n]=!0);var o=s.getBuffer();this.vertexAttribPointer(o,n,s.getSize(),this._gl.FLOAT,!1,4*s.getStrideSize(),4*s.getOffset()),s.getIsInstanced()&&(this._gl.vertexAttribDivisor(n,1),this._vaoRecordInProgress||(this._currentInstanceLocations.push(n),this._currentInstanceBuffers.push(o)))}}},n.prototype.recordVertexArrayObject=function(e,t,i){var r=this._gl.createVertexArray();return this._vaoRecordInProgress=!0,this._gl.bindVertexArray(r),this._mustWipeVertexAttributes=!0,this._bindVertexBuffersAttributes(e,i),this.bindIndexBuffer(t),this._vaoRecordInProgress=!1,this._gl.bindVertexArray(null),r},n.prototype.bindVertexArrayObject=function(e,t){this._cachedVertexArrayObject!==e&&(this._cachedVertexArrayObject=e,this._gl.bindVertexArray(e),this._cachedVertexBuffers=null,this._cachedIndexBuffer=null,this._uintIndicesCurrentlySet=null!=t&&t.is32Bits,this._mustWipeVertexAttributes=!0)},n.prototype.bindBuffersDirectly=function(e,t,i,r,n){if(this._cachedVertexBuffers!==e||this._cachedEffectForVertexBuffers!==n){this._cachedVertexBuffers=e,this._cachedEffectForVertexBuffers=n;var s=n.getAttributesCount();this._unBindVertexArrayObject(),this.unbindAllAttributes();for(var o=0,a=0;a=0&&(this._gl.enableVertexAttribArray(h),this._vertexAttribArraysEnabled[h]=!0,this.vertexAttribPointer(e,h,i[a],this._gl.FLOAT,!1,r,o)),o+=4*i[a]}}this._bindIndexBufferWithCache(t)},n.prototype._unBindVertexArrayObject=function(){this._cachedVertexArrayObject&&(this._cachedVertexArrayObject=null,this._gl.bindVertexArray(null))},n.prototype.bindBuffers=function(e,t,i){this._cachedVertexBuffers===e&&this._cachedEffectForVertexBuffers===i||(this._cachedVertexBuffers=e,this._cachedEffectForVertexBuffers=i,this._bindVertexBuffersAttributes(e,i)),this._bindIndexBufferWithCache(t)},n.prototype.unbindInstanceAttributes=function(){for(var e,t=0,i=this._currentInstanceLocations.length;t1?"#version 300 es\n":"",o=t(n,e,"vertex",r,s),a=t(n,i,"fragment",r,s),h=n.createProgram();if(n.attachShader(h,o),n.attachShader(h,a),n.linkProgram(h),!n.getProgramParameter(h,n.LINK_STATUS)){var u=n.getProgramInfoLog(h);if(u)throw new Error(u)}return n.deleteShader(o),n.deleteShader(a),h},n.prototype.getUniforms=function(e,t){for(var i=[],r=0;r0?p.substring(g).toLowerCase():"",v=this.getCaps().s3tc&&".dds"===y;v&&e.Tools.Warn("DDS files deprecated since 3.0, use KTX files");var b=".tga"===y,x=!1;!this._textureFormatInUse||m||c||(p=p.substring(0,g)+this._textureFormatInUse,x=!0),s._addPendingData(d),d.url=p,d.noMipmap=i,d.references=1,d.samplingMode=o,d.onLoadedCallbacks=[],a&&d.onLoadedCallbacks.push(a),c||this._loadedTexturesCache.push(d);var T,E=function(){s._removePendingData(d),x?f.createTexture(t,i,n,s,o,null,h,u,d):h&&h()};if(x||b||v)x?T=function(t){var a=new e.Internals.KhronosTextureContainer(t,1);r(d,f._gl,s,a.pixelWidth,a.pixelHeight,n,!1,!0,(function(){a.uploadLevels(f._gl,!i)}),o)}:b?T=function(t){var a=new Uint8Array(t),h=e.Internals.TGATools.GetTGAHeader(a);r(d,f._gl,s,h.width,h.height,n,i,!1,(function(){e.Internals.TGATools.UploadContent(f._gl,a)}),o)}:v&&(T=function(t){var a=e.Internals.DDSTools.GetDDSInfo(t),h=(a.isRGB||a.isLuminance||a.mipmapCount>1)&&!i&&a.width>>a.mipmapCount-1==1;r(d,f._gl,s,a.width,a.height,n,!h,a.isFourCC,(function(){e.Internals.DDSTools.UploadDDSLevels(f._gl,f.getCaps().s3tc,t,a,h,1)}),o)}),u?T(u):e.Tools.LoadFile(p,(function(e){T(e)}),null,s.database,!0,E);else{var A=function(t){r(d,f._gl,s,t.width,t.height,n,i,!1,(function(i,r){var n=t.width===i&&t.height===r;n||(f._prepareWorkingCanvas(),f._workingCanvas.width=i,f._workingCanvas.height=r,o===e.Texture.NEAREST_SAMPLINGMODE&&(f._workingContext.imageSmoothingEnabled=!1,f._workingContext.mozImageSmoothingEnabled=!1,f._workingContext.oImageSmoothingEnabled=!1,f._workingContext.webkitImageSmoothingEnabled=!1,f._workingContext.msImageSmoothingEnabled=!1),f._workingContext.drawImage(t,0,0,t.width,t.height,0,0,i,r),o===e.Texture.NEAREST_SAMPLINGMODE&&(f._workingContext.imageSmoothingEnabled=!0,f._workingContext.mozImageSmoothingEnabled=!0,f._workingContext.oImageSmoothingEnabled=!0,f._workingContext.webkitImageSmoothingEnabled=!0,f._workingContext.msImageSmoothingEnabled=!0));var s=l?f._getInternalFormat(l):".jpg"===y?f._gl.RGB:f._gl.RGBA;f._gl.texImage2D(f._gl.TEXTURE_2D,0,s,s,f._gl.UNSIGNED_BYTE,n?t:f._workingCanvas)}),o)};!_||m?e.Tools.LoadImage(p,A,E,s.database):u instanceof Array||"string"==typeof u?e.Tools.LoadImage(u,A,E,s.database):A(u)}return d},n.prototype._getInternalFormat=function(e){var t=this._gl.RGBA;switch(e){case n.TEXTUREFORMAT_ALPHA:t=this._gl.ALPHA;break;case n.TEXTUREFORMAT_LUMINANCE:t=this._gl.LUMINANCE;break;case n.TEXTUREFORMAT_LUMINANCE_ALPHA:t=this._gl.LUMINANCE_ALPHA;break;case n.TEXTUREFORMAT_RGB:t=this._gl.RGB;break;case n.TEXTUREFORMAT_RGBA:t=this._gl.RGBA}return t},n.prototype.updateRawTexture=function(e,t,i,r,n){void 0===n&&(n=null);var s=this._getInternalFormat(i);this._bindTextureDirectly(this._gl.TEXTURE_2D,e),this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL,void 0===r?1:r?1:0),e._width%4!=0&&this._gl.pixelStorei(this._gl.UNPACK_ALIGNMENT,1),n?this._gl.compressedTexImage2D(this._gl.TEXTURE_2D,0,this.getCaps().s3tc[n],e._width,e._height,0,t):this._gl.texImage2D(this._gl.TEXTURE_2D,0,s,e._width,e._height,0,s,this._gl.UNSIGNED_BYTE,t),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this.resetTextureCache(),e.isReady=!0},n.prototype.createRawTexture=function(e,t,r,n,s,o,a,h){void 0===h&&(h=null);var u=this._gl.createTexture();u._baseWidth=t,u._baseHeight=r,u._width=t,u._height=r,u.references=1,this.updateRawTexture(u,e,n,o,h),this._bindTextureDirectly(this._gl.TEXTURE_2D,u);var c=i(a,s,this._gl);return this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MAG_FILTER,c.mag),this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MIN_FILTER,c.min),s&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),u.samplingMode=a,this._loadedTexturesCache.push(u),u},n.prototype.createDynamicTexture=function(t,i,r,n){var s=this._gl.createTexture();return s._baseWidth=t,s._baseHeight=i,r&&(t=e.Tools.GetExponentOfTwo(t,this._caps.maxTextureSize),i=e.Tools.GetExponentOfTwo(i,this._caps.maxTextureSize)),this.resetTextureCache(),s._width=t,s._height=i,s.isReady=!1,s.generateMipMaps=r,s.references=1,s.samplingMode=n,this.updateTextureSamplingMode(n,s),this._loadedTexturesCache.push(s),s},n.prototype.updateTextureSamplingMode=function(e,t){var r=i(e,t.generateMipMaps,this._gl);t.isCube?(this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,t),this._gl.texParameteri(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_MAG_FILTER,r.mag),this._gl.texParameteri(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_MIN_FILTER,r.min),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null)):(this._bindTextureDirectly(this._gl.TEXTURE_2D,t),this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MAG_FILTER,r.mag),this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MIN_FILTER,r.min),this._bindTextureDirectly(this._gl.TEXTURE_2D,null)),t.samplingMode=e},n.prototype.updateDynamicTexture=function(e,t,i,r,n){void 0===r&&(r=!1),this._bindTextureDirectly(this._gl.TEXTURE_2D,e),this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL,i?1:0),r&&this._gl.pixelStorei(this._gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,1);var s=n?this._getInternalFormat(n):this._gl.RGBA;this._gl.texImage2D(this._gl.TEXTURE_2D,0,s,s,this._gl.UNSIGNED_BYTE,t),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),r&&this._gl.pixelStorei(this._gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),this.resetTextureCache(),e.isReady=!0},n.prototype.updateVideoTexture=function(e,t,i){if(!e._isDisabled){this._bindTextureDirectly(this._gl.TEXTURE_2D,e),this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL,i?0:1);try{void 0===this._videoTextureSupported&&(this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,t),0!==this._gl.getError()?this._videoTextureSupported=!1:this._videoTextureSupported=!0),this._videoTextureSupported?this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,t):(e._workingCanvas||(e._workingCanvas=document.createElement("canvas"),e._workingContext=e._workingCanvas.getContext("2d"),e._workingCanvas.width=e._width,e._workingCanvas.height=e._height),e._workingContext.drawImage(t,0,0,t.videoWidth,t.videoHeight,0,0,e._width,e._height),this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,e._workingCanvas)),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this.resetTextureCache(),e.isReady=!0}catch(t){e._isDisabled=!0}}},n.prototype.createRenderTargetTexture=function(t,r){var s=!1,o=!0,a=!1,h=n.TEXTURETYPE_UNSIGNED_INT,u=e.Texture.TRILINEAR_SAMPLINGMODE;void 0!==r&&(s=void 0===r.generateMipMaps?r:r.generateMipMaps,o=void 0===r.generateDepthBuffer||r.generateDepthBuffer,a=o&&r.generateStencilBuffer,h=void 0===r.type?h:r.type,void 0!==r.samplingMode&&(u=r.samplingMode),h!==n.TEXTURETYPE_FLOAT||this._caps.textureFloatLinearFiltering?h!==n.TEXTURETYPE_HALF_FLOAT||this._caps.textureHalfFloatLinearFiltering||(u=e.Texture.NEAREST_SAMPLINGMODE):u=e.Texture.NEAREST_SAMPLINGMODE);var c=this._gl,l=c.createTexture();this._bindTextureDirectly(c.TEXTURE_2D,l);var f=t.width||t,d=t.height||t,p=i(u,s,c);h!==n.TEXTURETYPE_FLOAT||this._caps.textureFloat||(h=n.TEXTURETYPE_UNSIGNED_INT,e.Tools.Warn("Float textures are not supported. Render target forced to TEXTURETYPE_UNSIGNED_BYTE type")),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,p.mag),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,p.min),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE),c.texImage2D(c.TEXTURE_2D,0,this._getRGBABufferInternalSizedFormat(h),f,d,0,c.RGBA,this._getWebGLTextureType(h),null);var _=c.createFramebuffer();return this.bindUnboundFramebuffer(_),c.framebufferTexture2D(c.FRAMEBUFFER,c.COLOR_ATTACHMENT0,c.TEXTURE_2D,l,0),l._depthStencilBuffer=this._setupFramebufferDepthAttachments(a,o,f,d),s&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(c.TEXTURE_2D,null),c.bindRenderbuffer(c.RENDERBUFFER,null),this.bindUnboundFramebuffer(null),l._framebuffer=_,l._baseWidth=f,l._baseHeight=d,l._width=f,l._height=d,l.isReady=!0,l.samples=1,l.generateMipMaps=s,l.references=1,l.samplingMode=u,l.type=h,l._generateDepthBuffer=o,l._generateStencilBuffer=a,this.resetTextureCache(),this._loadedTexturesCache.push(l),l},n.prototype._setupFramebufferDepthAttachments=function(e,t,i,r,n){void 0===n&&(n=1);var s=null,o=this._gl;return e?(s=o.createRenderbuffer(),o.bindRenderbuffer(o.RENDERBUFFER,s),n>1?o.renderbufferStorageMultisample(o.RENDERBUFFER,n,o.DEPTH_STENCIL,i,r):o.renderbufferStorage(o.RENDERBUFFER,o.DEPTH_STENCIL,i,r),o.framebufferRenderbuffer(o.FRAMEBUFFER,o.DEPTH_STENCIL_ATTACHMENT,o.RENDERBUFFER,s)):t&&(s=o.createRenderbuffer(),o.bindRenderbuffer(o.RENDERBUFFER,s),n>1?o.renderbufferStorageMultisample(o.RENDERBUFFER,n,o.DEPTH_COMPONENT16,i,r):o.renderbufferStorage(o.RENDERBUFFER,o.DEPTH_COMPONENT16,i,r),o.framebufferRenderbuffer(o.FRAMEBUFFER,o.DEPTH_ATTACHMENT,o.RENDERBUFFER,s)),s},n.prototype.updateRenderTargetTextureSampleCount=function(e,t){if(this.webGLVersion<2)return 1;if(e.samples===t)return t;var i=this._gl;if(t=Math.min(t,i.getParameter(i.MAX_SAMPLES)),e._depthStencilBuffer&&i.deleteRenderbuffer(e._depthStencilBuffer),e._MSAAFramebuffer&&i.deleteFramebuffer(e._MSAAFramebuffer),e._MSAARenderBuffer&&i.deleteRenderbuffer(e._MSAARenderBuffer),t>1){e._MSAAFramebuffer=i.createFramebuffer(),this.bindUnboundFramebuffer(e._MSAAFramebuffer);var r=i.createRenderbuffer();i.bindRenderbuffer(i.RENDERBUFFER,r),i.renderbufferStorageMultisample(i.RENDERBUFFER,t,i.RGBA8,e._width,e._height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.RENDERBUFFER,r),e._MSAARenderBuffer=r}else this.bindUnboundFramebuffer(e._framebuffer);return e.samples=t,e._depthStencilBuffer=this._setupFramebufferDepthAttachments(e._generateStencilBuffer,e._generateDepthBuffer,e._width,e._height,t),i.bindRenderbuffer(i.RENDERBUFFER,null),this.bindUnboundFramebuffer(null),t},n.prototype.createRenderTargetCubeTexture=function(t,r){var n=this._gl,s=n.createTexture(),o=!0,a=!0,h=!1,u=e.Texture.TRILINEAR_SAMPLINGMODE;void 0!==r&&(o=void 0===r.generateMipMaps?r:r.generateMipMaps,a=void 0===r.generateDepthBuffer||r.generateDepthBuffer,h=a&&r.generateStencilBuffer,void 0!==r.samplingMode&&(u=r.samplingMode)),s.isCube=!0,s.references=1,s.generateMipMaps=o,s.references=1,s.samples=1,s.samplingMode=u;var c=i(u,o,n);this._bindTextureDirectly(n.TEXTURE_CUBE_MAP,s);for(var l=0;l<6;l++)n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n.RGBA,t,t,0,n.RGBA,n.UNSIGNED_BYTE,null);n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_MAG_FILTER,c.mag),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_MIN_FILTER,c.min),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);var f=n.createFramebuffer();return this.bindUnboundFramebuffer(f),s._depthStencilBuffer=this._setupFramebufferDepthAttachments(h,a,t,t),s.generateMipMaps&&(this._bindTextureDirectly(n.TEXTURE_CUBE_MAP,s),n.generateMipmap(n.TEXTURE_CUBE_MAP)),this._bindTextureDirectly(n.TEXTURE_CUBE_MAP,null),n.bindRenderbuffer(n.RENDERBUFFER,null),this.bindUnboundFramebuffer(null),s._framebuffer=f,s._width=t,s._height=t,s.isReady=!0,this.resetTextureCache(),this._loadedTexturesCache.push(s),s},n.prototype.createCubeTexture=function(t,i,r,n,o,a,h){var u=this;void 0===o&&(o=null),void 0===a&&(a=null);var c=this._gl,l=c.createTexture();l.isCube=!0,l.url=t,l.references=1,l.onLoadedCallbacks=[];var f=!1,d=t.lastIndexOf("."),p=t.substring(d).toLowerCase();this._textureFormatInUse&&(p=this._textureFormatInUse,t=t.substring(0,d)+this._textureFormatInUse,f=!0);var _=this.getCaps().s3tc&&".dds"===p;return _&&e.Tools.Warn("DDS files deprecated since 3.0, use KTX files"),f?e.Tools.LoadFile(t,(function(t){var i=new e.Internals.KhronosTextureContainer(t,6),r=i.numberOfMipmapLevels>1&&!n;u._bindTextureDirectly(c.TEXTURE_CUBE_MAP,l),c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL,1),i.uploadLevels(u._gl,!n),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MAG_FILTER,c.LINEAR),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MIN_FILTER,r?c.LINEAR_MIPMAP_LINEAR:c.LINEAR),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE),u._bindTextureDirectly(c.TEXTURE_CUBE_MAP,null),u.resetTextureCache(),l._width=i.pixelWidth,l._height=i.pixelHeight,l.isReady=!0}),null,null,!0,a):_?e.Tools.LoadFile(t,(function(t){var i=e.Internals.DDSTools.GetDDSInfo(t),r=(i.isRGB||i.isLuminance||i.mipmapCount>1)&&!n;u._bindTextureDirectly(c.TEXTURE_CUBE_MAP,l),c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL,1),e.Internals.DDSTools.UploadDDSLevels(u._gl,u.getCaps().s3tc,t,i,r,6),n||i.isFourCC||1!==i.mipmapCount||c.generateMipmap(c.TEXTURE_CUBE_MAP),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MAG_FILTER,c.LINEAR),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MIN_FILTER,r?c.LINEAR_MIPMAP_LINEAR:c.LINEAR),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE),u._bindTextureDirectly(c.TEXTURE_CUBE_MAP,null),u.resetTextureCache(),l._width=i.width,l._height=i.height,l.isReady=!0}),null,null,!0,a):s(0,i,(function(t){var i=e.Tools.GetExponentOfTwo(t[0].width,u._caps.maxCubemapTextureSize),r=i;u._prepareWorkingCanvas(),u._workingCanvas.width=i,u._workingCanvas.height=r;var s=[c.TEXTURE_CUBE_MAP_POSITIVE_X,c.TEXTURE_CUBE_MAP_POSITIVE_Y,c.TEXTURE_CUBE_MAP_POSITIVE_Z,c.TEXTURE_CUBE_MAP_NEGATIVE_X,c.TEXTURE_CUBE_MAP_NEGATIVE_Y,c.TEXTURE_CUBE_MAP_NEGATIVE_Z];u._bindTextureDirectly(c.TEXTURE_CUBE_MAP,l),c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL,0);for(var a=h?u._getInternalFormat(h):u._gl.RGBA,f=0;f>A;for(var P in E){var O=T[A][E[P]];g&&(O=f._convertRGBtoRGBATextureData(O,M,M,o)),d.texImage2D(s[P],A,y,M,M,0,m,_,O)}}}else{for(var R=0;R-1&&t.splice(i,1),this._releaseTexture(e)}},n.prototype.unbindAllAttributes=function(){if(this._mustWipeVertexAttributes){this._mustWipeVertexAttributes=!1;for(var e=0;e=this._caps.maxVertexAttribs||!this._vertexAttribArraysEnabled[e]||(this._gl.disableVertexAttribArray(e),this._vertexAttribArraysEnabled[e]=!1,this._currentBufferPointers[e]=null)},n.prototype.releaseEffects=function(){for(var e in this._compiledEffects)this._gl.deleteProgram(this._compiledEffects[e]._program);this._compiledEffects={}},n.prototype.dispose=function(){for(this.hideLoadingUI(),this.stopRenderLoop();this.scenes.length;)this.scenes[0].dispose();n.audioEngine&&n.audioEngine.dispose(),this.releaseEffects(),this.unbindAllAttributes(),this._gl=null,this.disableVR(),window.removeEventListener("blur",this._onBlur),window.removeEventListener("focus",this._onFocus),document.removeEventListener("fullscreenchange",this._onFullscreenChange),document.removeEventListener("mozfullscreenchange",this._onFullscreenChange),document.removeEventListener("webkitfullscreenchange",this._onFullscreenChange),document.removeEventListener("msfullscreenchange",this._onFullscreenChange),document.removeEventListener("pointerlockchange",this._onPointerLockChange),document.removeEventListener("mspointerlockchange",this._onPointerLockChange),document.removeEventListener("mozpointerlockchange",this._onPointerLockChange),document.removeEventListener("webkitpointerlockchange",this._onPointerLockChange);var e=n.Instances.indexOf(this);e>=0&&n.Instances.splice(e,1)}, n.prototype.displayLoadingUI=function(){var e=this.loadingScreen;e&&e.displayLoadingUI()},n.prototype.hideLoadingUI=function(){var e=this.loadingScreen;e&&e.hideLoadingUI()},Object.defineProperty(n.prototype,"loadingScreen",{get:function(){return!this._loadingScreen&&e.DefaultLoadingScreen&&(this._loadingScreen=new e.DefaultLoadingScreen(this._renderingCanvas)),this._loadingScreen},set:function(e){this._loadingScreen=e},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"loadingUIText",{set:function(e){this.loadingScreen.loadingUIText=e},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"loadingUIBackgroundColor",{set:function(e){this.loadingScreen.loadingUIBackgroundColor=e},enumerable:!0,configurable:!0}),n.prototype.attachContextLostEvent=function(e){this._renderingCanvas.addEventListener("webglcontextlost",e,!1)},n.prototype.attachContextRestoredEvent=function(e){this._renderingCanvas.addEventListener("webglcontextrestored",e,!1)},n.prototype.getVertexShaderSource=function(e){var t=this._gl.getAttachedShaders(e);return this._gl.getShaderSource(t[0])},n.prototype.getFragmentShaderSource=function(e){var t=this._gl.getAttachedShaders(e);return this._gl.getShaderSource(t[1])},n.prototype.getFps=function(){return this.fps},n.prototype.getDeltaTime=function(){return this.deltaTime},n.prototype._measureFps=function(){this.previousFramesDuration.push(e.Tools.Now);var t=this.previousFramesDuration.length;if(t>=2&&(this.deltaTime=this.previousFramesDuration[t-1]-this.previousFramesDuration[t-2]),t>=this.fpsRange){t>this.fpsRange&&(this.previousFramesDuration.splice(0,1),t=this.previousFramesDuration.length);for(var i=0,r=0;r1?this._caps.colorBufferFloat:this._canRenderToFramebuffer(e.Engine.TEXTURETYPE_FLOAT)},n.prototype._canRenderToHalfFloatFramebuffer=function(){return this._webGLVersion>1?this._caps.colorBufferFloat:this._canRenderToFramebuffer(e.Engine.TEXTURETYPE_HALF_FLOAT)},n.prototype._canRenderToFramebuffer=function(e){for(var t=this._gl;t.getError()!==t.NO_ERROR;);var i=!0,r=t.createTexture();t.bindTexture(t.TEXTURE_2D,r),t.texImage2D(t.TEXTURE_2D,0,this._getRGBABufferInternalSizedFormat(e),1,1,0,t.RGBA,this._getWebGLTextureType(e),null),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,t.NEAREST);var n=t.createFramebuffer();t.bindFramebuffer(t.FRAMEBUFFER,n),t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,r,0);var s=t.checkFramebufferStatus(t.FRAMEBUFFER);if(i=i&&s===t.FRAMEBUFFER_COMPLETE,i=i&&t.getError()===t.NO_ERROR,i&&(t.clear(t.COLOR_BUFFER_BIT),i=i&&t.getError()===t.NO_ERROR),i){t.bindFramebuffer(t.FRAMEBUFFER,null);var o=t.RGBA,a=t.UNSIGNED_BYTE,h=new Uint8Array(4);t.readPixels(0,0,1,1,o,a,h),i=i&&t.getError()===t.NO_ERROR}for(t.deleteTexture(r),t.deleteFramebuffer(n),t.bindFramebuffer(t.FRAMEBUFFER,null);!i&&t.getError()!==t.NO_ERROR;);return i},n.prototype._getWebGLTextureType=function(e){return e===n.TEXTURETYPE_FLOAT?this._gl.FLOAT:e===n.TEXTURETYPE_HALF_FLOAT?n.HALF_FLOAT_OES:this._gl.UNSIGNED_BYTE},n.prototype._getRGBABufferInternalSizedFormat=function(e){return 1===this._webGLVersion?this._gl.RGBA:e===n.TEXTURETYPE_FLOAT?n.RGBA32F:e===n.TEXTURETYPE_HALF_FLOAT?n.RGBA16F:this._gl.RGBA},n.isSupported=function(){try{if(navigator.isCocoonJS)return!0;var e=document.createElement("canvas");return null!=(e.getContext("webgl")||e.getContext("experimental-webgl"))&&!!window.WebGLRenderingContext}catch(e){return!1}},n})();h.Instances=new Array,h._ALPHA_DISABLE=0,h._ALPHA_ADD=1,h._ALPHA_COMBINE=2,h._ALPHA_SUBTRACT=3,h._ALPHA_MULTIPLY=4,h._ALPHA_MAXIMIZED=5,h._ALPHA_ONEONE=6,h._ALPHA_PREMULTIPLIED=7,h._ALPHA_PREMULTIPLIED_PORTERDUFF=8,h._DELAYLOADSTATE_NONE=0,h._DELAYLOADSTATE_LOADED=1,h._DELAYLOADSTATE_LOADING=2,h._DELAYLOADSTATE_NOTLOADED=4,h._TEXTUREFORMAT_ALPHA=0,h._TEXTUREFORMAT_LUMINANCE=1,h._TEXTUREFORMAT_LUMINANCE_ALPHA=2,h._TEXTUREFORMAT_RGB=4,h._TEXTUREFORMAT_RGBA=5,h._TEXTURETYPE_UNSIGNED_INT=0,h._TEXTURETYPE_FLOAT=1,h._TEXTURETYPE_HALF_FLOAT=2,h._NEVER=512,h._ALWAYS=519,h._LESS=513,h._EQUAL=514,h._LEQUAL=515,h._GREATER=516,h._GEQUAL=518,h._NOTEQUAL=517,h.HALF_FLOAT_OES=36193,h.RGBA16F=34842,h.RGBA32F=34836,h._KEEP=7680,h._REPLACE=7681,h._INCR=7682,h._DECR=7683,h._INVERT=5386,h._INCR_WRAP=34055,h._DECR_WRAP=34056,h.CollisionsEpsilon=.001,h.CodeRepository="src/",h.ShadersRepository="src/Shaders/",e.Engine=h})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i){this.state="",this.metadata=null,this.doNotSerialize=!1,this.animations=new Array,this._ranges={},this._childrenFlag=-1,this._isEnabled=!0,this._isReady=!0,this._currentRenderId=-1,this._parentRenderId=-1,this.onDisposeObservable=new e.Observable,this.name=t,this.id=t,this._scene=i||e.Engine.LastCreatedScene,this._initCache()}return Object.defineProperty(t.prototype,"parent",{get:function(){return this._parentNode},set:function(e){if(this._parentNode!==e){if(this._parentNode){var t=this._parentNode._children.indexOf(this);-1!==t&&this._parentNode._children.splice(t,1)}this._parentNode=e,this._parentNode&&(this._parentNode._children||(this._parentNode._children=new Array),this._parentNode._children.push(this))}},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"Node"},Object.defineProperty(t.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),t.prototype.getScene=function(){return this._scene},t.prototype.getEngine=function(){return this._scene.getEngine()},t.prototype.getWorldMatrix=function(){return e.Matrix.Identity()},t.prototype._initCache=function(){this._cache={},this._cache.parent=void 0},t.prototype.updateCache=function(e){!e&&this.isSynchronized()||(this._cache.parent=this.parent,this._updateCache())},t.prototype._updateCache=function(e){},t.prototype._isSynchronized=function(){return!0},t.prototype._markSyncedWithParent=function(){this._parentRenderId=this.parent._currentRenderId},t.prototype.isSynchronizedWithParent=function(){return!this.parent||this._parentRenderId===this.parent._currentRenderId&&this.parent.isSynchronized()},t.prototype.isSynchronized=function(e){var t=this.hasNewParent();return t=t||!this.isSynchronizedWithParent(),t=t||!this._isSynchronized(),e&&this.updateCache(!0),!t},t.prototype.hasNewParent=function(e){return this._cache.parent!==this.parent&&(e&&(this._cache.parent=this.parent),!0)},t.prototype.isReady=function(){return this._isReady},t.prototype.isEnabled=function(){return!!this._isEnabled&&(!this.parent||this.parent.isEnabled())},t.prototype.setEnabled=function(e){this._isEnabled=e},t.prototype.isDescendantOf=function(e){return!!this.parent&&(this.parent===e||this.parent.isDescendantOf(e))},t.prototype._getDescendants=function(e,t,i){if(void 0===t&&(t=!1),this._children)for(var r=0;rthis.maximumWorld.x&&(this.maximumWorld.x=r.x),r.y>this.maximumWorld.y&&(this.maximumWorld.y=r.y),r.z>this.maximumWorld.z&&(this.maximumWorld.z=r.z)}this.maximumWorld.subtractToRef(this.minimumWorld,this.extendSizeWorld),this.extendSizeWorld.scaleInPlace(.5),this.maximumWorld.addToRef(this.minimumWorld,this.centerWorld),this.centerWorld.scaleInPlace(.5),e.Vector3.FromFloatArrayToRef(t.m,0,this.directions[0]),e.Vector3.FromFloatArrayToRef(t.m,4,this.directions[1]),e.Vector3.FromFloatArrayToRef(t.m,8,this.directions[2]),this._worldMatrix=t},t.prototype.isInFrustum=function(e){return t.IsInFrustum(this.vectorsWorld,e)},t.prototype.isCompletelyInFrustum=function(e){return t.IsCompletelyInFrustum(this.vectorsWorld,e)},t.prototype.intersectsPoint=function(t){var i=-e.Epsilon;return!(this.maximumWorld.x-t.xt.x-this.minimumWorld.x)&&(!(this.maximumWorld.y-t.yt.y-this.minimumWorld.y)&&!(this.maximumWorld.z-t.zt.z-this.minimumWorld.z))},t.prototype.intersectsSphere=function(e){return t.IntersectsSphere(this.minimumWorld,this.maximumWorld,e.centerWorld,e.radiusWorld)},t.prototype.intersectsMinMax=function(e,t){return!(this.maximumWorld.xt.x)&&(!(this.maximumWorld.yt.y)&&!(this.maximumWorld.zt.z))},t.Intersects=function(e,t){return!(e.maximumWorld.xt.maximumWorld.x)&&(!(e.maximumWorld.yt.maximumWorld.y)&&!(e.maximumWorld.zt.maximumWorld.z))},t.IntersectsSphere=function(t,i,r,n){var s=e.Vector3.Clamp(r,t,i);return e.Vector3.DistanceSquared(r,s)<=n*n},t.IsCompletelyInFrustum=function(e,t){for(var i=0;i<6;i++)for(var r=0;r<8;r++)if(t[i].dotCoordinate(e[r])<0)return!1;return!0},t.IsInFrustum=function(e,t){for(var i=0;i<6;i++){for(var r=8,n=0;n<8&&t[i].dotCoordinate(e[n])<0;n++)--r;if(0===r)return!1}return!0},t})();e.BoundingBox=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=function(t,i){var r=e.Vector3.Dot(i.centerWorld,t),n=Math.abs(e.Vector3.Dot(i.directions[0],t))*i.extendSize.x,s=Math.abs(e.Vector3.Dot(i.directions[1],t))*i.extendSize.y,o=Math.abs(e.Vector3.Dot(i.directions[2],t))*i.extendSize.z,a=n+s+o;return{min:r-a,max:r+a}},i=function(e,t,i,r){return!(e>r||i>t)},r=function(e,r,n){var s=t(e,r),o=t(e,n);return i(s.min,s.max,o.min,o.max)},n=(function(){function t(t,i){this.minimum=t,this.maximum=i,this._isLocked=!1,this.boundingBox=new e.BoundingBox(t,i),this.boundingSphere=new e.BoundingSphere(t,i)}return Object.defineProperty(t.prototype,"isLocked",{get:function(){return this._isLocked},set:function(e){this._isLocked=e},enumerable:!0,configurable:!0}),t.prototype.update=function(e){this._isLocked||(this.boundingBox._update(e),this.boundingSphere._update(e))},t.prototype.isInFrustum=function(e){return!!this.boundingSphere.isInFrustum(e)&&this.boundingBox.isInFrustum(e)},t.prototype.isCompletelyInFrustum=function(e){return this.boundingBox.isCompletelyInFrustum(e)},t.prototype._checkCollision=function(e){return e._canDoCollision(this.boundingSphere.centerWorld,this.boundingSphere.radiusWorld,this.boundingBox.minimumWorld,this.boundingBox.maximumWorld)},t.prototype.intersectsPoint=function(e){return!!this.boundingSphere.centerWorld&&(!!this.boundingSphere.intersectsPoint(e)&&!!this.boundingBox.intersectsPoint(e))},t.prototype.intersects=function(t,i){if(!this.boundingSphere.centerWorld||!t.boundingSphere.centerWorld)return!1;if(!e.BoundingSphere.Intersects(this.boundingSphere,t.boundingSphere))return!1;if(!e.BoundingBox.Intersects(this.boundingBox,t.boundingBox))return!1;if(!i)return!0;var n=this.boundingBox,s=t.boundingBox;return!!r(n.directions[0],n,s)&&(!!r(n.directions[1],n,s)&&(!!r(n.directions[2],n,s)&&(!!r(s.directions[0],n,s)&&(!!r(s.directions[1],n,s)&&(!!r(s.directions[2],n,s)&&(!!r(e.Vector3.Cross(n.directions[0],s.directions[0]),n,s)&&(!!r(e.Vector3.Cross(n.directions[0],s.directions[1]),n,s)&&(!!r(e.Vector3.Cross(n.directions[0],s.directions[2]),n,s)&&(!!r(e.Vector3.Cross(n.directions[1],s.directions[0]),n,s)&&(!!r(e.Vector3.Cross(n.directions[1],s.directions[1]),n,s)&&(!!r(e.Vector3.Cross(n.directions[1],s.directions[2]),n,s)&&(!!r(e.Vector3.Cross(n.directions[2],s.directions[0]),n,s)&&(!!r(e.Vector3.Cross(n.directions[2],s.directions[1]),n,s)&&!!r(e.Vector3.Cross(n.directions[2],s.directions[2]),n,s))))))))))))))},t})();e.BoundingInfo=n})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(r,n){var s=t.call(this,r,n)||this;return s._facetNb=0,s._partitioningSubdivisions=10,s._partitioningBBoxRatio=1.01,s._facetDataEnabled=!1,s._facetParameters={},s._bbSize=e.Vector3.Zero(),s._subDiv={max:1,X:1,Y:1,Z:1},s.onCollideObservable=new e.Observable,s.onCollisionPositionChangeObservable=new e.Observable,s.onAfterWorldMatrixUpdateObservable=new e.Observable,s.definedFacingForward=!0,s.position=new e.Vector3(0,0,0),s._rotation=new e.Vector3(0,0,0),s._scaling=new e.Vector3(1,1,1),s.billboardMode=i.BILLBOARDMODE_NONE,s.visibility=1,s.alphaIndex=Number.MAX_VALUE,s.infiniteDistance=!1,s.isVisible=!0,s.isPickable=!0,s.showBoundingBox=!1,s.showSubMeshesBoundingBox=!1,s.isBlocker=!1,s.renderingGroupId=0,s._receiveShadows=!1,s.renderOutline=!1,s.outlineColor=e.Color3.Red(),s.outlineWidth=.02,s.renderOverlay=!1,s.overlayColor=e.Color3.Red(),s.overlayAlpha=.5,s._hasVertexAlpha=!1,s._useVertexColors=!0,s._computeBonesUsingShaders=!0,s._numBoneInfluencers=4,s._applyFog=!0,s.scalingDeterminant=1,s.useOctreeForRenderingSelection=!0,s.useOctreeForPicking=!0,s.useOctreeForCollisions=!0,s.layerMask=268435455,s.alwaysSelectAsActiveMesh=!1,s._checkCollisions=!1,s._collisionMask=-1,s._collisionGroup=-1,s.ellipsoid=new e.Vector3(.5,1,.5),s.ellipsoidOffset=new e.Vector3(0,0,0),s._oldPositionForCollisions=new e.Vector3(0,0,0),s._diffPositionForCollisions=new e.Vector3(0,0,0),s._newPositionForCollisions=new e.Vector3(0,0,0),s.edgesWidth=1,s.edgesColor=new e.Color4(1,0,0,1),s._localWorld=e.Matrix.Zero(),s._worldMatrix=e.Matrix.Zero(),s._absolutePosition=e.Vector3.Zero(),s._collisionsTransformMatrix=e.Matrix.Zero(),s._collisionsScalingMatrix=e.Matrix.Zero(),s._isDirty=!1,s._pivotMatrix=e.Matrix.Identity(),s._isDisposed=!1,s._renderId=0,s._intersectionsInProgress=new Array,s._isWorldMatrixFrozen=!1,s._unIndexed=!1,s._lightSources=new Array,s._onCollisionPositionChange=function(t,i,r){void 0===r&&(r=null),s.getScene().workerCollisions&&i.multiplyInPlace(s._collider.radius),i.subtractToRef(s._oldPositionForCollisions,s._diffPositionForCollisions),s._diffPositionForCollisions.length()>e.Engine.CollisionsEpsilon&&s.position.addInPlace(s._diffPositionForCollisions),r&&s.onCollideObservable.notifyObservers(r),s.onCollisionPositionChangeObservable.notifyObservers(s.position)},s.getScene().addMesh(s),s._resyncLightSources(),s}return __extends(i,t),Object.defineProperty(i,"BILLBOARDMODE_NONE",{get:function(){return i._BILLBOARDMODE_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(i,"BILLBOARDMODE_X",{get:function(){return i._BILLBOARDMODE_X},enumerable:!0,configurable:!0}),Object.defineProperty(i,"BILLBOARDMODE_Y",{get:function(){return i._BILLBOARDMODE_Y},enumerable:!0,configurable:!0}),Object.defineProperty(i,"BILLBOARDMODE_Z",{get:function(){return i._BILLBOARDMODE_Z},enumerable:!0,configurable:!0}),Object.defineProperty(i,"BILLBOARDMODE_ALL",{get:function(){return i._BILLBOARDMODE_ALL},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"facetNb",{get:function(){return this._facetNb},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"partitioningSubdivisions",{get:function(){return this._partitioningSubdivisions},set:function(e){this._partitioningSubdivisions=e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"partitioningBBoxRatio",{get:function(){return this._partitioningBBoxRatio},set:function(e){this._partitioningBBoxRatio=e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"isFacetDataEnabled",{get:function(){return this._facetDataEnabled},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"onCollide",{set:function(e){this._onCollideObserver&&this.onCollideObservable.remove(this._onCollideObserver),this._onCollideObserver=this.onCollideObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"onCollisionPositionChange",{set:function(e){this._onCollisionPositionChangeObserver&&this.onCollisionPositionChangeObservable.remove(this._onCollisionPositionChangeObserver),this._onCollisionPositionChangeObserver=this.onCollisionPositionChangeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"material",{get:function(){return this._material},set:function(e){if(this._material!==e&&(this._material=e,this.subMeshes))for(var t=0,i=this.subMeshes;t1&&!a._checkCollision(e)||this._collideForSubMesh(a,t,e)}return this},i.prototype._checkCollision=function(t){return this._boundingInfo._checkCollision(t)?(e.Matrix.ScalingToRef(1/t.radius.x,1/t.radius.y,1/t.radius.z,this._collisionsScalingMatrix),this.worldMatrixFromCache.multiplyToRef(this._collisionsScalingMatrix,this._collisionsTransformMatrix),this._processCollisionsForSubMeshes(t,this._collisionsTransformMatrix),this):this},i.prototype._generatePointsArray=function(){return!1},i.prototype.intersects=function(t,i){var r=new e.PickingInfo;if(!(this.subMeshes&&this._boundingInfo&&t.intersectsSphere(this._boundingInfo.boundingSphere)&&t.intersectsBox(this._boundingInfo.boundingBox)))return r;if(!this._generatePointsArray())return r;var n,s,o=null;if(this._submeshesOctree&&this.useOctreeForPicking){var a=e.Ray.Transform(t,this.getWorldMatrix()),h=this._submeshesOctree.intersectsRay(a);s=h.length,n=h.data}else n=this.subMeshes,s=n.length;for(var u=0;u1)||c.canIntersects(t)){var l=c.intersects(t,this._positions,this.getIndices(),i);if(l&&(i||!o||l.distancee.Epsilon?n.maximum.x-n.minimum.x:e.Epsilon,this._bbSize.y=n.maximum.y-n.minimum.y>e.Epsilon?n.maximum.y-n.minimum.y:e.Epsilon,this._bbSize.z=n.maximum.z-n.minimum.z>e.Epsilon?n.maximum.z-n.minimum.z:e.Epsilon;var s=this._bbSize.x>this._bbSize.y?this._bbSize.x:this._bbSize.y;return s=s>this._bbSize.z?s:this._bbSize.z,this._subDiv.max=this._partitioningSubdivisions,this._subDiv.X=Math.floor(this._subDiv.max*this._bbSize.x/s),this._subDiv.Y=Math.floor(this._subDiv.max*this._bbSize.y/s),this._subDiv.Z=Math.floor(this._subDiv.max*this._bbSize.z/s),this._subDiv.X=this._subDiv.X<1?1:this._subDiv.X,this._subDiv.Y=this._subDiv.Y<1?1:this._subDiv.Y,this._subDiv.Z=this._subDiv.Z<1?1:this._subDiv.Z,this._facetParameters.facetNormals=this.getFacetLocalNormals(),this._facetParameters.facetPositions=this.getFacetLocalPositions(),this._facetParameters.facetPartitioning=this.getFacetLocalPartitioning(),this._facetParameters.bInfo=n,this._facetParameters.bbSize=this._bbSize,this._facetParameters.subDiv=this._subDiv,this._facetParameters.ratio=this.partitioningBBoxRatio,e.VertexData.ComputeNormals(t,i,r,this._facetParameters),this},i.prototype.getFacetLocalNormals=function(){return this._facetNormals||this.updateFacetData(),this._facetNormals},i.prototype.getFacetLocalPositions=function(){return this._facetPositions||this.updateFacetData(),this._facetPositions},i.prototype.getFacetLocalPartitioning=function(){return this._facetPartitioning||this.updateFacetData(),this._facetPartitioning},i.prototype.getFacetPosition=function(t){var i=e.Vector3.Zero();return this.getFacetPositionToRef(t,i),i},i.prototype.getFacetPositionToRef=function(t,i){var r=this.getFacetLocalPositions()[t],n=this.getWorldMatrix();return e.Vector3.TransformCoordinatesToRef(r,n,i),this},i.prototype.getFacetNormal=function(t){var i=e.Vector3.Zero();return this.getFacetNormalToRef(t,i),i},i.prototype.getFacetNormalToRef=function(t,i){var r=this.getFacetLocalNormals()[t];return e.Vector3.TransformNormalToRef(r,this.getWorldMatrix(),i),this},i.prototype.getFacetsAtLocalCoordinates=function(e,t,i){var r=this.getBoundingInfo(),n=Math.floor((e-r.minimum.x*this._partitioningBBoxRatio)*this._subDiv.X*this._partitioningBBoxRatio/this._bbSize.x),s=Math.floor((t-r.minimum.y*this._partitioningBBoxRatio)*this._subDiv.Y*this._partitioningBBoxRatio/this._bbSize.y),o=Math.floor((i-r.minimum.z*this._partitioningBBoxRatio)*this._subDiv.Z*this._partitioningBBoxRatio/this._bbSize.z);return n<0||n>this._subDiv.max||s<0||s>this._subDiv.max||o<0||o>this._subDiv.max?null:this._facetPartitioning[n+this._subDiv.max*s+this._subDiv.max*this._subDiv.max*o]},i.prototype.getClosestFacetAtCoordinates=function(t,i,r,n,s,o){void 0===s&&(s=!1),void 0===o&&(o=!0);var a=this.getWorldMatrix(),h=e.Tmp.Matrix[5];a.invertToRef(h);var u=e.Tmp.Vector3[8],c=null;return e.Vector3.TransformCoordinatesFromFloatsToRef(t,i,r,h,u),c=this.getClosestFacetAtLocalCoordinates(u.x,u.y,u.z,n,s,o),n&&e.Vector3.TransformCoordinatesFromFloatsToRef(n.x,n.y,n.z,a,n),c},i.prototype.getClosestFacetAtLocalCoordinates=function(e,t,i,r,n,s){void 0===n&&(n=!1),void 0===s&&(s=!0);var o=null,a=0,h=0,u=0,c=0,l=0,f=0,d=0,p=0,_=this.getFacetLocalPositions(),m=this.getFacetLocalNormals(),g=this.getFacetsAtLocalCoordinates(e,t,i);if(!g)return null;for(var y,v,b,x=Number.MAX_VALUE,T=x,E=0;E=0||n&&!s&&c<=0)&&(c=v.x*b.x+v.y*b.y+v.z*b.z,l=-(v.x*e+v.y*t+v.z*i-c)/(v.x*v.x+v.y*v.y+v.z*v.z),f=e+v.x*l,d=t+v.y*l,p=i+v.z*l,a=f-e,h=d-t,u=p-i,(T=a*a+h*h+u*u)0&&-1===this.includedOnlyMeshes.indexOf(e))&&(!(this.excludedMeshes&&this.excludedMeshes.length>0&&-1!==this.excludedMeshes.indexOf(e))&&((0===this.includeOnlyWithLayerMask||0!=(this.includeOnlyWithLayerMask&e.layerMask))&&!(0!==this.excludeWithLayerMask&&this.excludeWithLayerMask&e.layerMask)))},i.prototype.getWorldMatrix=function(){this._currentRenderId=this.getScene().getRenderId();var t=this._getWorldMatrix();return this.parent&&this.parent.getWorldMatrix?(this._parentedWorldMatrix||(this._parentedWorldMatrix=e.Matrix.Identity()),t.multiplyToRef(this.parent.getWorldMatrix(),this._parentedWorldMatrix),this._markSyncedWithParent(),this._parentedWorldMatrix):t},i.prototype.dispose=function(){this._shadowGenerator&&(this._shadowGenerator.dispose(),this._shadowGenerator=null),this.getScene().stopAnimation(this);for(var e=0,i=this.getScene().meshes;e0&&(t.excludedMeshesIds=[],this.excludedMeshes.forEach((function(e){t.excludedMeshesIds.push(e.id)}))),this.includedOnlyMeshes.length>0&&(t.includedOnlyMeshesIds=[],this.includedOnlyMeshes.forEach((function(e){t.includedOnlyMeshesIds.push(e.id)}))),e.Animation.AppendSerializedAnimations(this,t),t.ranges=this.serializeAnimationRanges(),t},i.GetConstructorFromName=function(t,i,r){switch(t){case 0:return function(){return new e.PointLight(i,e.Vector3.Zero(),r)};case 1:return function(){return new e.DirectionalLight(i,e.Vector3.Zero(),r)};case 2:return function(){return new e.SpotLight(i,e.Vector3.Zero(),e.Vector3.Zero(),0,0,r)};case 3:return function(){return new e.HemisphericLight(i,e.Vector3.Zero(),r)}}},i.Parse=function(t,r){var n=e.SerializationHelper.Parse(i.GetConstructorFromName(t.type,t.name,r),t,r);if(t.excludedMeshesIds&&(n._excludedMeshesIds=t.excludedMeshesIds),t.includedOnlyMeshesIds&&(n._includedOnlyMeshesIds=t.includedOnlyMeshesIds),t.parentId&&(n._waitingParentId=t.parentId),t.animations){for(var s=0;s0&&this._postProcesses[0].markTextureDirty();for(var t=0,i=this._rigCameras.length;t-1?(e.Tools.Error("You're trying to reuse a post process not defined as reusable."),0):(null==i||i<0?this._postProcesses.push(t):this._postProcesses.splice(i,0,t),this._cascadePostProcessesToRigCams(),this._postProcesses.indexOf(t))},i.prototype.detachPostProcess=function(e,t){void 0===t&&(t=null);var i,r,n=[];if(t)for(t=t instanceof Array?t:[t],i=t.length-1;i>=0;i--)this._postProcesses[t[i]]===e?(r=t[i],this._postProcesses.splice(r,1)):n.push(i);else{var s=this._postProcesses.indexOf(e);-1!==s&&this._postProcesses.splice(s,1)}return this._cascadePostProcessesToRigCams(),n},i.prototype.getWorldMatrix=function(){return this._worldMatrix||(this._worldMatrix=e.Matrix.Identity()),this.getViewMatrix().invertToRef(this._worldMatrix),this._worldMatrix},i.prototype._getViewMatrix=function(){return e.Matrix.Identity()},i.prototype.getViewMatrix=function(t){return this._computedViewMatrix=this._computeViewMatrix(t),!t&&this._isSynchronizedViewMatrix()?this._computedViewMatrix:(this._refreshFrustumPlanes=!0,this.parent&&this.parent.getWorldMatrix?(this._worldMatrix||(this._worldMatrix=e.Matrix.Identity()),this._computedViewMatrix.invertToRef(this._worldMatrix),this._worldMatrix.multiplyToRef(this.parent.getWorldMatrix(),this._computedViewMatrix),this._globalPosition.copyFromFloats(this._computedViewMatrix.m[12],this._computedViewMatrix.m[13],this._computedViewMatrix.m[14]),this._computedViewMatrix.invert(),this._markSyncedWithParent()):this._globalPosition.copyFrom(this.position),this._cameraRigParams&&this._cameraRigParams.vrPreViewMatrix&&this._computedViewMatrix.multiplyToRef(this._cameraRigParams.vrPreViewMatrix,this._computedViewMatrix),this._currentRenderId=this.getScene().getRenderId(),this._computedViewMatrix)},i.prototype._computeViewMatrix=function(e){return!e&&this._isSynchronizedViewMatrix()?this._computedViewMatrix:(this._computedViewMatrix=this._getViewMatrix(),this._currentRenderId=this.getScene().getRenderId(),this._computedViewMatrix)},i.prototype.freezeProjectionMatrix=function(e){this._doNotComputeProjectionMatrix=!0,void 0!==e&&(this._projectionMatrix=e)},i.prototype.unfreezeProjectionMatrix=function(){this._doNotComputeProjectionMatrix=!1},i.prototype.getProjectionMatrix=function(t){if(this._doNotComputeProjectionMatrix||!t&&this._isSynchronizedProjectionMatrix())return this._projectionMatrix;this._refreshFrustumPlanes=!0;var r=this.getEngine(),n=this.getScene();if(this.mode===i.PERSPECTIVE_CAMERA)return this.minZ<=0&&(this.minZ=.1),n.useRightHandedSystem?e.Matrix.PerspectiveFovRHToRef(this.fov,r.getAspectRatio(this),this.minZ,this.maxZ,this._projectionMatrix,this.fovMode===i.FOVMODE_VERTICAL_FIXED):e.Matrix.PerspectiveFovLHToRef(this.fov,r.getAspectRatio(this),this.minZ,this.maxZ,this._projectionMatrix,this.fovMode===i.FOVMODE_VERTICAL_FIXED),this._projectionMatrix;var s=r.getRenderWidth()/2,o=r.getRenderHeight()/2;return n.useRightHandedSystem?e.Matrix.OrthoOffCenterRHToRef(this.orthoLeft||-s,this.orthoRight||s,this.orthoBottom||-o,this.orthoTop||o,this.minZ,this.maxZ,this._projectionMatrix):e.Matrix.OrthoOffCenterLHToRef(this.orthoLeft||-s,this.orthoRight||s,this.orthoBottom||-o,this.orthoTop||o,this.minZ,this.maxZ,this._projectionMatrix),this._projectionMatrix},i.prototype.getTranformationMatrix=function(){return this._computedViewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix),this._transformMatrix},i.prototype.updateFrustumPlanes=function(){this._refreshFrustumPlanes&&(this.getTranformationMatrix(),this._frustumPlanes?e.Frustum.GetPlanesToRef(this._transformMatrix,this._frustumPlanes):this._frustumPlanes=e.Frustum.GetPlanes(this._transformMatrix),this._refreshFrustumPlanes=!1)},i.prototype.isInFrustum=function(e){return this.updateFrustumPlanes(),e.isInFrustum(this._frustumPlanes)},i.prototype.isCompletelyInFrustum=function(e){return this.updateFrustumPlanes(),e.isCompletelyInFrustum(this._frustumPlanes)},i.prototype.getForwardRay=function(t,i,r){void 0===t&&(t=100),i||(i=this.getWorldMatrix()),r||(r=this.position);var n=new e.Vector3(0,0,1),s=e.Vector3.TransformNormal(n,i),o=e.Vector3.Normalize(s);return new e.Ray(r,o,t)},i.prototype.dispose=function(){for(this.getScene().stopAnimation(this),this.getScene().removeCamera(this);this._rigCameras.length>0;)this._rigCameras.pop().dispose();for(var e=this._postProcesses.length;--e>=0;)this._postProcesses[e].dispose(this);t.prototype.dispose.call(this)},Object.defineProperty(i.prototype,"leftCamera",{get:function(){if(!(this._rigCameras.length<1))return this._rigCameras[0]},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"rightCamera",{get:function(){if(!(this._rigCameras.length<2))return this._rigCameras[1]},enumerable:!0,configurable:!0}),i.prototype.getLeftTarget=function(){if(!(this._rigCameras.length<1))return this._rigCameras[0].getTarget()},i.prototype.getRightTarget=function(){if(!(this._rigCameras.length<2))return this._rigCameras[1].getTarget()},i.prototype.setCameraRigMode=function(t,r){for(;this._rigCameras.length>0;)this._rigCameras.pop().dispose();switch(this.cameraRigMode=t,this._cameraRigParams={},this._cameraRigParams.interaxialDistance=r.interaxialDistance||.0637,this._cameraRigParams.stereoHalfAngle=e.Tools.ToRadians(this._cameraRigParams.interaxialDistance/.0637),this.cameraRigMode!==i.RIG_MODE_NONE&&(this._rigCameras.push(this.createRigCamera(this.name+"_L",0)),this._rigCameras.push(this.createRigCamera(this.name+"_R",1))),this.cameraRigMode){case i.RIG_MODE_STEREOSCOPIC_ANAGLYPH:this._rigCameras[0]._rigPostProcess=new e.PassPostProcess(this.name+"_passthru",1,this._rigCameras[0]),this._rigCameras[1]._rigPostProcess=new e.AnaglyphPostProcess(this.name+"_anaglyph",1,this._rigCameras);break;case i.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case i.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:case i.RIG_MODE_STEREOSCOPIC_OVERUNDER:var n=this.cameraRigMode===i.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL||this.cameraRigMode===i.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED;this._rigCameras[0]._rigPostProcess=new e.PassPostProcess(this.name+"_passthru",1,this._rigCameras[0]),this._rigCameras[1]._rigPostProcess=new e.StereoscopicInterlacePostProcess(this.name+"_stereoInterlace",this._rigCameras,n);break;case i.RIG_MODE_VR:var s=r.vrCameraMetrics||e.VRCameraMetrics.GetDefault();this._rigCameras[0]._cameraRigParams.vrMetrics=s,this._rigCameras[0].viewport=new e.Viewport(0,0,.5,1),this._rigCameras[0]._cameraRigParams.vrWorkMatrix=new e.Matrix,this._rigCameras[0]._cameraRigParams.vrHMatrix=s.leftHMatrix,this._rigCameras[0]._cameraRigParams.vrPreViewMatrix=s.leftPreViewMatrix,this._rigCameras[0].getProjectionMatrix=this._rigCameras[0]._getVRProjectionMatrix,this._rigCameras[1]._cameraRigParams.vrMetrics=s,this._rigCameras[1].viewport=new e.Viewport(.5,0,.5,1),this._rigCameras[1]._cameraRigParams.vrWorkMatrix=new e.Matrix,this._rigCameras[1]._cameraRigParams.vrHMatrix=s.rightHMatrix,this._rigCameras[1]._cameraRigParams.vrPreViewMatrix=s.rightPreViewMatrix,this._rigCameras[1].getProjectionMatrix=this._rigCameras[1]._getVRProjectionMatrix,s.compensateDistortion&&(this._rigCameras[0]._rigPostProcess=new e.VRDistortionCorrectionPostProcess("VR_Distort_Compensation_Left",this._rigCameras[0],!1,s),this._rigCameras[1]._rigPostProcess=new e.VRDistortionCorrectionPostProcess("VR_Distort_Compensation_Right",this._rigCameras[1],!0,s));break;case i.RIG_MODE_WEBVR:if(r.vrDisplay){var o=r.vrDisplay.getEyeParameters("left"),a=r.vrDisplay.getEyeParameters("right");this._rigCameras[0].viewport=new e.Viewport(0,0,.5,1),this._rigCameras[0].setCameraRigParameter("left",!0),this._rigCameras[0].setCameraRigParameter("specs",r.specs),this._rigCameras[0].setCameraRigParameter("eyeParameters",o),this._rigCameras[0].setCameraRigParameter("frameData",r.frameData),this._rigCameras[0].setCameraRigParameter("parentCamera",r.parentCamera),this._rigCameras[0]._cameraRigParams.vrWorkMatrix=new e.Matrix,this._rigCameras[0].getProjectionMatrix=this._getWebVRProjectionMatrix,this._rigCameras[0].parent=this,this._rigCameras[0]._getViewMatrix=this._getWebVRViewMatrix,this._rigCameras[1].viewport=new e.Viewport(.5,0,.5,1),this._rigCameras[1].setCameraRigParameter("eyeParameters",a),this._rigCameras[1].setCameraRigParameter("specs",r.specs),this._rigCameras[1].setCameraRigParameter("frameData",r.frameData),this._rigCameras[1].setCameraRigParameter("parentCamera",r.parentCamera),this._rigCameras[1]._cameraRigParams.vrWorkMatrix=new e.Matrix,this._rigCameras[1].getProjectionMatrix=this._getWebVRProjectionMatrix,this._rigCameras[1].parent=this,this._rigCameras[1]._getViewMatrix=this._getWebVRViewMatrix}}this._cascadePostProcessesToRigCams(),this.update()},i.prototype._getVRProjectionMatrix=function(){return e.Matrix.PerspectiveFovLHToRef(this._cameraRigParams.vrMetrics.aspectRatioFov,this._cameraRigParams.vrMetrics.aspectRatio,this.minZ,this.maxZ,this._cameraRigParams.vrWorkMatrix),this._cameraRigParams.vrWorkMatrix.multiplyToRef(this._cameraRigParams.vrHMatrix,this._projectionMatrix),this._projectionMatrix},i.prototype._updateCameraRotationMatrix=function(){},i.prototype._updateWebVRCameraRotationMatrix=function(){},i.prototype._getWebVRProjectionMatrix=function(){return e.Matrix.Identity()},i.prototype._getWebVRViewMatrix=function(){return e.Matrix.Identity()},i.prototype.setCameraRigParameter=function(t,i){this._cameraRigParams||(this._cameraRigParams={}),this._cameraRigParams[t]=i,"interaxialDistance"===t&&(this._cameraRigParams.stereoHalfAngle=e.Tools.ToRadians(i/.0637))},i.prototype.createRigCamera=function(e,t){return null},i.prototype._updateRigCameras=function(){for(var e=0;ei._alphaIndex?1:e._alphaIndext._distanceToCamera?-1:0},t.frontToBackSortCompare=function(e,t){return e._distanceToCamerat._distanceToCamera?1:0},t.prototype.prepare=function(){this._opaqueSubMeshes.reset(),this._transparentSubMeshes.reset(),this._alphaTestSubMeshes.reset(),this._particleSystems.reset(),this._spriteManagers.reset()},t.prototype.dispose=function(){this._opaqueSubMeshes.dispose(),this._transparentSubMeshes.dispose(),this._alphaTestSubMeshes.dispose(),this._particleSystems.dispose(),this._spriteManagers.dispose()},t.prototype.dispatch=function(e){var t=e.getMaterial(),i=e.getMesh();t.needAlphaBlending()||i.visibility<1||i.hasVertexAlpha?this._transparentSubMeshes.push(e):t.needAlphaTesting()?this._alphaTestSubMeshes.push(e):this._opaqueSubMeshes.push(e)},t.prototype.dispatchSprites=function(e){this._spriteManagers.push(e)},t.prototype.dispatchParticles=function(e){this._particleSystems.push(e)},t.prototype._renderParticles=function(e){if(0!==this._particleSystems.length){var t=this._scene.activeCamera;this._scene._particlesDuration.beginMonitoring();for(var i=0;ir.DoubleClickDelay&&!u._doubleClickOccured||e!==u._previousButtonPressed)&&(u._doubleClickOccured=!1,t.singleClick=!0,t.ignore=!1,i(t,u._currentPickResult))},this._initClickEvent=function(n,s,o,a){var h=new t;u._currentPickResult=null;var c,l=n.hasSpecificMask(i.POINTERPICK)||s.hasSpecificMask(i.POINTERPICK)||n.hasSpecificMask(i.POINTERTAP)||s.hasSpecificMask(i.POINTERTAP)||n.hasSpecificMask(i.POINTERDOUBLETAP)||s.hasSpecificMask(i.POINTERDOUBLETAP);if(!l&&e.ActionManager&&e.ActionManager.HasPickTriggers&&(c=u._initActionManager(c,h))&&(l=c.hasPickTriggers),l){var f=o.button;if(h.hasSwiped=Math.abs(u._startingPointerPosition.x-u._pointerX)>r.DragMovementThreshold||Math.abs(u._startingPointerPosition.y-u._pointerY)>r.DragMovementThreshold,!h.hasSwiped){var d=!r.ExclusiveDoubleClickMode;d||(d=!n.hasSpecificMask(i.POINTERDOUBLETAP)&&!s.hasSpecificMask(i.POINTERDOUBLETAP))&&!e.ActionManager.HasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)&&(c=u._initActionManager(c,h))&&(d=!c.hasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)),d?((new Date).getTime()-u._previousStartingPointerTime>r.DoubleClickDelay||f!==u._previousButtonPressed)&&(h.singleClick=!0,a(h,u._currentPickResult)):(u._previousDelayedSimpleClickTimeout=u._delayedSimpleClickTimeout,u._delayedSimpleClickTimeout=window.setTimeout(u._delayedSimpleClick.bind(u,f,h,a),r.DoubleClickDelay));var p=n.hasSpecificMask(i.POINTERDOUBLETAP)||s.hasSpecificMask(i.POINTERDOUBLETAP);!p&&e.ActionManager.HasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)&&(c=u._initActionManager(c,h))&&(p=c.hasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)),p&&(f===u._previousButtonPressed&&(new Date).getTime()-u._previousStartingPointerTimer.LongPressDelay&&Math.abs(this._startingPointerPosition.x-this._pointerX)0&&(h=u.pickSprite(u._unTranslatedPointerX,u._unTranslatedPointerY,c,!1,u.cameraToUseForPointers))&&h.hit&&h.pickedSprite&&h.pickedSprite.actionManager){switch(u._pickedDownSprite=h.pickedSprite,t.button){case 0:h.pickedSprite.actionManager.processTrigger(e.ActionManager.OnLeftPickTrigger,e.ActionEvent.CreateNewFromSprite(h.pickedSprite,u,t));break;case 1:h.pickedSprite.actionManager.processTrigger(e.ActionManager.OnCenterPickTrigger,e.ActionEvent.CreateNewFromSprite(h.pickedSprite,u,t));break;case 2:h.pickedSprite.actionManager.processTrigger(e.ActionManager.OnRightPickTrigger,e.ActionEvent.CreateNewFromSprite(h.pickedSprite,u,t))}h.pickedSprite.actionManager&&h.pickedSprite.actionManager.processTrigger(e.ActionManager.OnPickDownTrigger,e.ActionEvent.CreateNewFromSprite(h.pickedSprite,u,t))}}},this._onPointerUp=function(t){u._isButtonPressed=!1,u._pickedUpMesh=null,u._meshPickProceed=!1,u._updatePointerPosition(t),u._initClickEvent(u.onPrePointerObservable,u.onPointerObservable,t,function(o,a){if(this.onPrePointerObservable.hasObservers())if(o.ignore){var h=i.POINTERUP,u=new n(h,t,this._unTranslatedPointerX,this._unTranslatedPointerY);if(this.onPrePointerObservable.notifyObservers(u,h),u.skipOnPointerObservable)return}else if(!o.hasSwiped){if(o.singleClick&&this.onPrePointerObservable.hasSpecificMask(i.POINTERTAP)){var h=i.POINTERTAP,u=new n(h,t,this._unTranslatedPointerX,this._unTranslatedPointerY);if(this.onPrePointerObservable.notifyObservers(u,h),u.skipOnPointerObservable)return}if(o.doubleClick&&this.onPrePointerObservable.hasSpecificMask(i.POINTERDOUBLETAP)){var h=i.POINTERDOUBLETAP,u=new n(h,t,this._unTranslatedPointerX,this._unTranslatedPointerY);if(this.onPrePointerObservable.notifyObservers(u,h),u.skipOnPointerObservable)return}}if(this.cameraToUseForPointers||this.activeCamera){if(this.pointerUpPredicate||(this.pointerUpPredicate=function(e){return e.isPickable&&e.isVisible&&e.isReady()&&e.isEnabled()}),!this._meshPickProceed&&(e.ActionManager&&e.ActionManager.HasTriggers||this.onPointerObservable.hasObservers())&&this._initActionManager(null,o),a||(a=this._currentPickResult),a&&a&&a.pickedMesh){if(this._pickedUpMesh=a.pickedMesh,this._pickedDownMesh===this._pickedUpMesh&&(this.onPointerPick&&this.onPointerPick(t,a),o.singleClick&&!o.ignore&&this.onPointerObservable.hasObservers())){var h=i.POINTERPICK,u=new s(h,t,a);this.onPointerObservable.notifyObservers(u,h)}a.pickedMesh.actionManager&&(o.ignore&&a.pickedMesh.actionManager.processTrigger(e.ActionManager.OnPickUpTrigger,e.ActionEvent.CreateNew(a.pickedMesh,t)),o.hasSwiped||o.ignore||!o.singleClick||a.pickedMesh.actionManager.processTrigger(e.ActionManager.OnPickTrigger,e.ActionEvent.CreateNew(a.pickedMesh,t)),o.doubleClick&&!o.ignore&&a.pickedMesh.actionManager.hasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)&&a.pickedMesh.actionManager.processTrigger(e.ActionManager.OnDoublePickTrigger,e.ActionEvent.CreateNew(a.pickedMesh,t)))}if(this._pickedDownMesh&&this._pickedDownMesh.actionManager&&this._pickedDownMesh.actionManager.hasSpecificTrigger(e.ActionManager.OnPickOutTrigger)&&this._pickedDownMesh!==this._pickedUpMesh&&this._pickedDownMesh.actionManager.processTrigger(e.ActionManager.OnPickOutTrigger,e.ActionEvent.CreateNew(this._pickedDownMesh,t)),this.onPointerUp&&this.onPointerUp(t,a),this.onPointerObservable.hasObservers())if(o.ignore){var h=i.POINTERUP,u=new s(h,t,a);this.onPointerObservable.notifyObservers(u,h)}else if(!o.hasSwiped){if(o.singleClick&&this.onPointerObservable.hasSpecificMask(i.POINTERTAP)){var h=i.POINTERTAP,u=new s(h,t,a);this.onPointerObservable.notifyObservers(u,h)}if(o.doubleClick&&this.onPointerObservable.hasSpecificMask(i.POINTERDOUBLETAP)){var h=i.POINTERDOUBLETAP,u=new s(h,t,a);this.onPointerObservable.notifyObservers(u,h)}}this.spriteManagers.length>0&&(a=this.pickSprite(this._unTranslatedPointerX,this._unTranslatedPointerY,c,!1,this.cameraToUseForPointers),a.hit&&a.pickedSprite&&a.pickedSprite.actionManager&&(a.pickedSprite.actionManager.processTrigger(e.ActionManager.OnPickUpTrigger,e.ActionEvent.CreateNewFromSprite(a.pickedSprite,this,t)),a.pickedSprite.actionManager&&Math.abs(this._startingPointerPosition.x-this._pointerX)0)return!1;var t;for(t=0;t0)return;this._animationTimeLast=t}var i=(t-this._animationTimeLast)*this.animationTimeScale;this._animationTime+=i,this._animationTimeLast=t;for(var r=0;r0?this.activeCamera=this.cameras[0]:this.activeCamera=null),this.onCameraRemovedObservable.notifyObservers(e),t},r.prototype.addLight=function(e){e.uniqueId=this.getUniqueId();this.lights.push(e);this.onNewLightAddedObservable.notifyObservers(e)},r.prototype.addCamera=function(e){e.uniqueId=this.getUniqueId();this.cameras.push(e);this.onNewCameraAddedObservable.notifyObservers(e)},r.prototype.switchActiveCamera=function(e,t){void 0===t&&(t=!0);var i=this._engine.getRenderingCanvas();this.activeCamera.detachControl(i),this.activeCamera=e,t&&e.attachControl(i)},r.prototype.setActiveCameraByID=function(e){var t=this.getCameraByID(e);return t?(this.activeCamera=t,t):null},r.prototype.setActiveCameraByName=function(e){var t=this.getCameraByName(e);return t?(this.activeCamera=t,t):null},r.prototype.getMaterialByID=function(e){for(var t=0;t-1&&(this._geometries.splice(t,1),this.collisionCoordinator&&this.collisionCoordinator.onGeometryDeleted(e),this.onGeometryRemovedObservable.notifyObservers(e),!0)},r.prototype.getGeometries=function(){return this._geometries},r.prototype.getMeshByID=function(e){for(var t=0;t=0;t--)if(this.meshes[t].id===e)return this.meshes[t];return null},r.prototype.getLastEntryByID=function(e){var t;for(t=this.meshes.length-1;t>=0;t--)if(this.meshes[t].id===e)return this.meshes[t];for(t=this.cameras.length-1;t>=0;t--)if(this.cameras[t].id===e)return this.cameras[t];for(t=this.lights.length-1;t>=0;t--)if(this.lights[t].id===e)return this.lights[t];return null},r.prototype.getNodeByID=function(e){var t=this.getMeshByID(e);if(t)return t;var i=this.getLightByID(e);if(i)return i;var r=this.getCameraByID(e);return r||this.getBoneByID(e)},r.prototype.getNodeByName=function(e){var t=this.getMeshByName(e);if(t)return t;var i=this.getLightByName(e);if(i)return i;var r=this.getCameraByName(e);return r||this.getBoneByName(e)},r.prototype.getMeshByName=function(e){for(var t=0;t=0;t--)if(this.skeletons[t].id===e)return this.skeletons[t];return null},r.prototype.getSkeletonById=function(e){for(var t=0;t0&&0!=(s.layerMask&this.activeCamera.layerMask)&&s.isInFrustum(this._frustumPlanes))&&(this._activeMeshes.push(s),this.activeCamera._activeMeshes.push(s),s._activate(this._renderId),this._activeMesh(s,o)))}}this._particlesDuration.beginMonitoring();e.Tools.Now;if(this.particlesEnabled){e.Tools.StartPerformanceCounter("Particles",this.particleSystems.length>0);for(var a=0;a0)}this._particlesDuration.endMonitoring(!1)},r.prototype._activeMesh=function(e,t){if(t.skeleton&&this.skeletonsEnabled&&(this._activeSkeletons.pushNoDuplicate(t.skeleton)&&t.skeleton.prepare(),t.computeBonesUsingShaders||this._softwareSkinnedMeshes.pushNoDuplicate(t)),(e.showBoundingBox||this.forceShowBoundingBoxes)&&this.getBoundingBoxRenderer().renderList.push(e.getBoundingInfo().boundingBox),e._edgesRenderer&&this._edgesRenderers.push(e._edgesRenderer),t&&t.subMeshes){var i,r;if(t._submeshesOctree&&t.useOctreeForRenderingSelection){var n=t._submeshesOctree.select(this._frustumPlanes);i=n.length,r=n.data}else r=t.subMeshes,i=r.length;for(var s=0;s0){this._intermediateRendering=!0,e.Tools.StartPerformanceCounter("Render targets",this._renderTargets.length>0);for(var o=0;o0),this._intermediateRendering=!1,this._renderId++,s=!0}var u=this._engine.getStencilBuffer(),c=!1;if(this.renderTargetsEnabled&&this.highlightLayers&&this.highlightLayers.length>0){this._intermediateRendering=!0;for(var l=0;l-1)){c=!0;var a=f._mainTexture;a._shouldRender()&&(this._renderId++,a.render(!1,!1),s=!0)}}this._intermediateRendering=!1,this._renderId++}s&&(this.offscreenRenderTarget?i.bindFramebuffer(this.offscreenRenderTarget._texture):i.restoreDefaultFramebuffer()),this._renderTargetsDuration.endMonitoring(!1),this.postProcessManager._prepareFrame(),this._renderDuration.beginMonitoring();var d,p;if(this.layers.length){for(i.setDepthBuffer(!1),d=0;d0);for(var m=0;m0)}if(this.layers.length){for(i.setDepthBuffer(!1),d=0;d-1&&(n.trigger===e.ActionManager.OnIntersectionExitTrigger&&n._executeCurrent(e.ActionEvent.CreateNew(i,null,o)),i.actionManager.hasSpecificTrigger(e.ActionManager.OnIntersectionExitTrigger)&&n.trigger!==e.ActionManager.OnIntersectionExitTrigger||i._intersectionsInProgress.splice(h,1))}}},r.prototype.render=function(){if(!this.isDisposed){this._lastFrameDuration.beginMonitoring(),this._particlesDuration.fetchNewFrame(),this._spritesDuration.fetchNewFrame(),this._activeParticles.fetchNewFrame(),this._renderDuration.fetchNewFrame(),this._renderTargetsDuration.fetchNewFrame(),this._evaluateActiveMeshesDuration.fetchNewFrame(),this._totalVertices.fetchNewFrame(),this._activeIndices.fetchNewFrame(),this._activeBones.fetchNewFrame(),this.getEngine().drawCallsPerfCounter.fetchNewFrame(),this._meshesForIntersections.reset(),this.resetCachedMaterial(),e.Tools.StartPerformanceCounter("Scene rendering"),this.actionManager&&this.actionManager.processTrigger(e.ActionManager.OnEveryFrameTrigger,null),this.simplificationQueue&&!this.simplificationQueue.running&&this.simplificationQueue.executeNext();var t=Math.max(r.MinDeltaTime,Math.min(this._engine.getDeltaTime(),r.MaxDeltaTime));this._animationRatio=.06*t,this._animate(),this._physicsEngine&&(e.Tools.StartPerformanceCounter("Physics"),this._physicsEngine._step(t/1e3),e.Tools.EndPerformanceCounter("Physics")),this.onBeforeRenderObservable.notifyObservers(this),this._renderTargetsDuration.beginMonitoring();var i=(e.Tools.Now,this.getEngine()),n=this.activeCamera;if(this.renderTargetsEnabled){e.Tools.StartPerformanceCounter("Custom render targets",this.customRenderTargets.length>0);for(var s=0;s0),this._renderId++}if(this.offscreenRenderTarget?i.bindFramebuffer(this.offscreenRenderTarget._texture):this.customRenderTargets.length>0&&i.restoreDefaultFramebuffer(),this._renderTargetsDuration.endMonitoring(),this.activeCamera=n,this.proceduralTexturesEnabled){e.Tools.StartPerformanceCounter("Procedural textures",this._proceduralTextures.length>0);for(var a=0;a0)}if(this._engine.clear(this.clearColor,this.autoClear||this.forceWireframe||this.forcePointsCloud,!0,!0),this.shadowsEnabled)for(var u=0;u0)for(var f=0;f0&&this._engine.clear(null,!1,!0,!0),this._processSubCameras(this.activeCameras[f]);else{if(!this.activeCamera)throw new Error("No camera defined");this._processSubCameras(this.activeCamera)}this._checkIntersections(),e.AudioEngine&&this._updateAudioParameters(),this.afterRender&&this.afterRender(),this.onAfterRenderObservable.notifyObservers(this);for(var d=0;d0?this.activeCameras[0]:this.activeCamera)&&i.canUseWebAudio){i.audioContext.listener.setPosition(t.position.x,t.position.y,t.position.z);var r=e.Matrix.Invert(t.getViewMatrix()),n=e.Vector3.TransformNormal(new e.Vector3(0,0,-1),r);n.normalize(),i.audioContext.listener.setOrientation(n.x,n.y,n.z,0,1,0);var s;for(s=0;s-1&&this._engine.scenes.splice(t,1),this._engine.wipeCaches(),this._engine=null},Object.defineProperty(r.prototype,"isDisposed",{get:function(){return!this._engine},enumerable:!0,configurable:!0}),r.prototype.disposeSounds=function(){this.mainSoundTrack.dispose();for(var e=0;e=n.distance))&&(n=u,r)))break}return n||new e.PickingInfo},r.prototype._internalMultiPick=function(t,i){if(!e.PickingInfo)return null;for(var r=new Array,n=0;n0)for(var o=0;o=s.distance))&&(s=h,r))break}}return s||new e.PickingInfo},r.prototype.pick=function(e,t,i,r,n){var s=this;return this._internalPick((function(i){return s.createPickingRay(e,t,i,n)}),i,r)},r.prototype.pickSprite=function(e,t,i,r,n){return this._internalPickSprites(this.createPickingRayInCameraSpace(e,t,n),i,r,n)},r.prototype.pickWithRay=function(t,i,r){var n=this;return this._internalPick((function(i){return n._pickWithRayInverseMatrix||(n._pickWithRayInverseMatrix=e.Matrix.Identity()),i.invertToRef(n._pickWithRayInverseMatrix),e.Ray.Transform(t,n._pickWithRayInverseMatrix)}),i,r)},r.prototype.multiPick=function(e,t,i,r){var n=this;return this._internalMultiPick((function(i){return n.createPickingRay(e,t,i,r)}),i)},r.prototype.multiPickWithRay=function(t,i){var r=this;return this._internalMultiPick((function(i){return r._pickWithRayInverseMatrix||(r._pickWithRayInverseMatrix=e.Matrix.Identity()),i.invertToRef(r._pickWithRayInverseMatrix),e.Ray.Transform(t,r._pickWithRayInverseMatrix)}),i)},r.prototype.setPointerOverMesh=function(t){this._pointerOverMesh!==t&&(this._pointerOverMesh&&this._pointerOverMesh.actionManager&&this._pointerOverMesh.actionManager.processTrigger(e.ActionManager.OnPointerOutTrigger,e.ActionEvent.CreateNew(this._pointerOverMesh)),this._pointerOverMesh=t,this._pointerOverMesh&&this._pointerOverMesh.actionManager&&this._pointerOverMesh.actionManager.processTrigger(e.ActionManager.OnPointerOverTrigger,e.ActionEvent.CreateNew(this._pointerOverMesh)))},r.prototype.getPointerOverMesh=function(){return this._pointerOverMesh},r.prototype.setPointerOverSprite=function(t){this._pointerOverSprite!==t&&(this._pointerOverSprite&&this._pointerOverSprite.actionManager&&this._pointerOverSprite.actionManager.processTrigger(e.ActionManager.OnPointerOutTrigger,e.ActionEvent.CreateNewFromSprite(this._pointerOverSprite,this)),this._pointerOverSprite=t,this._pointerOverSprite&&this._pointerOverSprite.actionManager&&this._pointerOverSprite.actionManager.processTrigger(e.ActionManager.OnPointerOverTrigger,e.ActionEvent.CreateNewFromSprite(this._pointerOverSprite,this)))},r.prototype.getPointerOverSprite=function(){return this._pointerOverSprite},r.prototype.getPhysicsEngine=function(){return this._physicsEngine},r.prototype.enablePhysics=function(t,i){if(this._physicsEngine)return!0;try{return this._physicsEngine=new e.PhysicsEngine(t,i),!0}catch(t){return e.Tools.Error(t.message),!1}},r.prototype.disablePhysicsEngine=function(){this._physicsEngine&&(this._physicsEngine.dispose(),this._physicsEngine=void 0)},r.prototype.isPhysicsEnabled=function(){return void 0!==this._physicsEngine},r.prototype.deleteCompoundImpostor=function(e){var t=e.parts[0].mesh;t.physicsImpostor.dispose(),t.physicsImpostor=null},r.prototype.createDefaultCameraOrLight=function(t){if(void 0===t&&(t=!1),0===this.lights.length&&new e.HemisphericLight("default light",e.Vector3.Up(),this),!this.activeCamera){var i,r=this.getWorldExtends(),n=r.max.subtract(r.min),s=r.min.add(n.scale(.5)),o=1.5*n.length();if(t){var a=new e.ArcRotateCamera("default camera",4.712,1.571,o,s,this);a.lowerRadiusLimit=.01*o,a.wheelPrecision=100/o,i=a}else{var h=new e.FreeCamera("default camera",new e.Vector3(s.x,s.y,this.useRightHandedSystem?-o:o),this);h.setTarget(s),i=h}i.minZ=.01*o,i.maxZ=100*o,i.speed=.2*o,this.activeCamera=i}},r.prototype._getByTags=function(t,i,r){if(void 0===i)return t;var n=[];r=r||function(e){};for(var s in t){var o=t[s];e.Tags.MatchesQuery(o,i)&&(n.push(o),r(o))}return n},r.prototype.getMeshesByTags=function(e,t){return this._getByTags(this.meshes,e,t)},r.prototype.getCamerasByTags=function(e,t){return this._getByTags(this.cameras,e,t)},r.prototype.getLightsByTags=function(e,t){return this._getByTags(this.lights,e,t)},r.prototype.getMaterialByTags=function(e,t){return this._getByTags(this.materials,e,t).concat(this._getByTags(this.multiMaterials,e,t))},r.prototype.setRenderingOrder=function(e,t,i,r){void 0===t&&(t=null),void 0===i&&(i=null),void 0===r&&(r=null),this._renderingManager.setRenderingOrder(e,t,i,r)},r.prototype.setRenderingAutoClearDepthStencil=function(e,t,i,r){void 0===i&&(i=!0),void 0===r&&(r=!0),this._renderingManager.setRenderingAutoClearDepthStencil(e,t,i,r)},r.prototype.markAllMaterialsAsDirty=function(e,t){for(var i=0,r=this.materials;i=0&&this._scene.textures.splice(e,1),void 0!==this._texture&&(this.releaseInternalTexture(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear())},t.prototype.serialize=function(){if(!this.name)return null;var t=e.SerializationHelper.Serialize(this);return e.Animation.AppendSerializedAnimations(this,t),t},t})();t.DEFAULT_ANISOTROPIC_FILTERING_LEVEL=4,__decorate([e.serialize()],t.prototype,"name",void 0),__decorate([e.serialize("hasAlpha")],t.prototype,"_hasAlpha",void 0),__decorate([e.serialize()],t.prototype,"getAlphaFromRGB",void 0),__decorate([e.serialize()],t.prototype,"level",void 0),__decorate([e.serialize()],t.prototype,"coordinatesIndex",void 0),__decorate([e.serialize("coordinatesMode")],t.prototype,"_coordinatesMode",void 0),__decorate([e.serialize()],t.prototype,"wrapU",void 0),__decorate([e.serialize()],t.prototype,"wrapV",void 0),__decorate([e.serialize()],t.prototype,"anisotropicFilteringLevel",void 0),__decorate([e.serialize()],t.prototype,"isCube",void 0),__decorate([e.serialize()],t.prototype,"isRenderTarget",void 0),e.BaseTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(r,n,s,o,a,h,u,c,l,f){void 0===s&&(s=!1),void 0===o&&(o=!0),void 0===a&&(a=i.TRILINEAR_SAMPLINGMODE),void 0===h&&(h=null),void 0===u&&(u=null),void 0===c&&(c=null),void 0===l&&(l=!1);var d=t.call(this,n)||this;if(d.uOffset=0,d.vOffset=0,d.uScale=1,d.vScale=1,d.uAng=0,d.vAng=0,d.wAng=0,d.name=r,d.url=r,d._noMipmap=s,d._invertY=o,d._samplingMode=a,d._buffer=c,d._deleteBuffer=l,d._format=f,n=d.getScene(),!r)return d;d._texture=d._getFromCache(r,s,a);var p=function(){d._onLoadObservarble&&d._onLoadObservarble.hasObservers()&&d.onLoadObservable.notifyObservers(!0),h&&h()};return d._texture?d._texture.isReady?e.Tools.SetImmediate((function(){return p()})):d._texture.onLoadedCallbacks.push(p):n.useDelayedTextureLoading?(d.delayLoadState=e.Engine.DELAYLOADSTATE_NOTLOADED,d._delayedOnLoad=p,d._delayedOnError=u):(d._texture=n.getEngine().createTexture(r,s,o,n,d._samplingMode,p,u,d._buffer,null,d._format),l&&delete d._buffer),d}return __extends(i,t),Object.defineProperty(i.prototype,"noMipmap",{get:function(){return this._noMipmap},enumerable:!0,configurable:!0}),i.prototype.delayLoad=function(){this.delayLoadState===e.Engine.DELAYLOADSTATE_NOTLOADED&&(this.delayLoadState=e.Engine.DELAYLOADSTATE_LOADED,this._texture=this._getFromCache(this.url,this._noMipmap,this._samplingMode),this._texture||(this._texture=this.getScene().getEngine().createTexture(this.url,this._noMipmap,this._invertY,this.getScene(),this._samplingMode,this._delayedOnLoad,this._delayedOnError,this._buffer,null,this._format),this._deleteBuffer&&delete this._buffer))},i.prototype.updateSamplingMode=function(e){this._texture&&(this._samplingMode=e,this.getScene().getEngine().updateTextureSamplingMode(e,this._texture))},i.prototype._prepareRowForTextureGeneration=function(t,i,r,n){t*=this.uScale,i*=this.vScale,t-=.5*this.uScale,i-=.5*this.vScale,r-=.5,e.Vector3.TransformCoordinatesFromFloatsToRef(t,i,r,this._rowGenerationMatrix,n),n.x+=.5*this.uScale+this.uOffset,n.y+=.5*this.vScale+this.vOffset,n.z+=.5},i.prototype.getTextureMatrix=function(){return this.uOffset===this._cachedUOffset&&this.vOffset===this._cachedVOffset&&this.uScale===this._cachedUScale&&this.vScale===this._cachedVScale&&this.uAng===this._cachedUAng&&this.vAng===this._cachedVAng&&this.wAng===this._cachedWAng?this._cachedTextureMatrix:(this._cachedUOffset=this.uOffset,this._cachedVOffset=this.vOffset,this._cachedUScale=this.uScale,this._cachedVScale=this.vScale,this._cachedUAng=this.uAng,this._cachedVAng=this.vAng,this._cachedWAng=this.wAng,this._cachedTextureMatrix||(this._cachedTextureMatrix=e.Matrix.Zero(),this._rowGenerationMatrix=new e.Matrix,this._t0=e.Vector3.Zero(),this._t1=e.Vector3.Zero(),this._t2=e.Vector3.Zero()),e.Matrix.RotationYawPitchRollToRef(this.vAng,this.uAng,this.wAng,this._rowGenerationMatrix),this._prepareRowForTextureGeneration(0,0,0,this._t0),this._prepareRowForTextureGeneration(1,0,0,this._t1),this._prepareRowForTextureGeneration(0,1,0,this._t2),this._t1.subtractInPlace(this._t0),this._t2.subtractInPlace(this._t0),e.Matrix.IdentityToRef(this._cachedTextureMatrix),this._cachedTextureMatrix.m[0]=this._t1.x,this._cachedTextureMatrix.m[1]=this._t1.y,this._cachedTextureMatrix.m[2]=this._t1.z,this._cachedTextureMatrix.m[4]=this._t2.x,this._cachedTextureMatrix.m[5]=this._t2.y,this._cachedTextureMatrix.m[6]=this._t2.z,this._cachedTextureMatrix.m[8]=this._t0.x,this._cachedTextureMatrix.m[9]=this._t0.y,this._cachedTextureMatrix.m[10]=this._t0.z,this._cachedTextureMatrix)},i.prototype.getReflectionTextureMatrix=function(){if(this.uOffset===this._cachedUOffset&&this.vOffset===this._cachedVOffset&&this.uScale===this._cachedUScale&&this.vScale===this._cachedVScale&&this.coordinatesMode===this._cachedCoordinatesMode)return this._cachedTextureMatrix;switch(this._cachedTextureMatrix||(this._cachedTextureMatrix=e.Matrix.Zero(),this._projectionModeMatrix=e.Matrix.Zero()),this._cachedCoordinatesMode=this.coordinatesMode,this.coordinatesMode){case i.PLANAR_MODE:e.Matrix.IdentityToRef(this._cachedTextureMatrix),this._cachedTextureMatrix[0]=this.uScale,this._cachedTextureMatrix[5]=this.vScale,this._cachedTextureMatrix[12]=this.uOffset,this._cachedTextureMatrix[13]=this.vOffset;break;case i.PROJECTION_MODE:e.Matrix.IdentityToRef(this._projectionModeMatrix),this._projectionModeMatrix.m[0]=.5,this._projectionModeMatrix.m[5]=-.5,this._projectionModeMatrix.m[10]=0,this._projectionModeMatrix.m[12]=.5,this._projectionModeMatrix.m[13]=.5,this._projectionModeMatrix.m[14]=1,this._projectionModeMatrix.m[15]=1,this.getScene().getProjectionMatrix().multiplyToRef(this._projectionModeMatrix,this._cachedTextureMatrix);break;default:e.Matrix.IdentityToRef(this._cachedTextureMatrix)}return this._cachedTextureMatrix},i.prototype.clone=function(){var t=this;return e.SerializationHelper.Clone((function(){return new i(t._texture.url,t.getScene(),t._noMipmap,t._invertY,t._samplingMode)}),this)},Object.defineProperty(i.prototype,"onLoadObservable",{get:function(){return this._onLoadObservarble||(this._onLoadObservarble=new e.Observable),this._onLoadObservarble},enumerable:!0,configurable:!0}),i.CreateFromBase64String=function(t,r,n,s,o,a,h,u,c){return void 0===a&&(a=i.TRILINEAR_SAMPLINGMODE),void 0===h&&(h=null),void 0===u&&(u=null),void 0===c&&(c=e.Engine.TEXTUREFORMAT_RGBA),new i("data:"+r,n,s,o,a,h,u,t,!1,c)},i.Parse=function(t,r,n){if(t.customType){var s=e.Tools.Instantiate(t.customType),o=s.Parse(t,r,n);return t.samplingMode&&o.updateSamplingMode&&o._samplingMode&&o._samplingMode!==t.samplingMode&&o.updateSamplingMode(t.samplingMode),o}if(t.isCube)return e.CubeTexture.Parse(t,r,n);if(!t.name&&!t.isRenderTarget)return null;var a=e.SerializationHelper.Parse((function(){if(t.mirrorPlane){var s=new e.MirrorTexture(t.name,t.renderTargetSize,r);return s._waitingRenderList=t.renderList,s.mirrorPlane=e.Plane.FromArray(t.mirrorPlane),s}if(t.isRenderTarget){var o=new e.RenderTargetTexture(t.name,t.renderTargetSize,r);return o._waitingRenderList=t.renderList,o}return t.base64String?i.CreateFromBase64String(t.base64String,t.name,r):new i(n+t.name,r)}),t,r);if(t.samplingMode){var h=t.samplingMode;a._samplingMode!==h&&a.updateSamplingMode(h)}if(t.animations)for(var u=0;u0},enumerable:!0,configurable:!0}),r.prototype._sortLODLevels=function(){this._LODLevels.sort((function(e,t){return e.distancet.distance?-1:0}))},r.prototype.addLODLevel=function(t,i){if(i&&i._masterMesh)return e.Tools.Warn("You cannot use a mesh as LOD level twice"),this;var r=new e.Internals.MeshLODLevel(t,i);return this._LODLevels.push(r),i&&(i._masterMesh=this),this._sortLODLevels(),this},r.prototype.getLODLevelAtDistance=function(e){for(var t=0;ti)return this.onLODLevelSelection&&this.onLODLevelSelection(i,this,this._LODLevels[this._LODLevels.length-1].mesh),this;for(var r=0;r=i);s++)e.SubMesh.CreateFromIndices(0,n,Math.min(r,i-n),this),n+=r;this.synchronizeInstances()}},r.prototype.setVerticesData=function(t,i,r,n){if(this._geometry)this._geometry.setVerticesData(t,i,r,n);else{var s=new e.VertexData;s.set(i,t);var o=this.getScene();new e.Geometry(e.Geometry.RandomId(),o,s,r,this)}return this},r.prototype.markVerticesDataAsUpdatable=function(e,t){void 0===t&&(t=!0),this.getVertexBuffer(e).isUpdatable()!==t&&this.setVerticesData(e,this.getVerticesData(e),t)},r.prototype.setVerticesBuffer=function(t){if(!this._geometry){var i=this.getScene();new e.Geometry(e.Geometry.RandomId(),i).applyToMesh(this)}return this._geometry.setVerticesBuffer(t),this},r.prototype.updateVerticesData=function(e,t,i,r){if(this._geometry)return r?(this.makeGeometryUnique(),this.updateVerticesData(e,t,i,!1)):this._geometry.updateVerticesData(e,t,i),this},r.prototype.updateMeshPositions=function(t,i){void 0===i&&(i=!0);var r=this.getVerticesData(e.VertexBuffer.PositionKind);if(t(r),this.updateVerticesData(e.VertexBuffer.PositionKind,r,!1,!1),i){var n=this.getIndices(),s=this.getVerticesData(e.VertexBuffer.NormalKind);e.VertexData.ComputeNormals(r,n,s),this.updateVerticesData(e.VertexBuffer.NormalKind,s,!1,!1)}return this},r.prototype.makeGeometryUnique=function(){if(this._geometry){var t=this._geometry,i=this._geometry.copy(e.Geometry.RandomId());return t.releaseForMesh(this,!0),i.applyToMesh(this),this}},r.prototype.setIndices=function(t,i){if(this._geometry)this._geometry.setIndices(t,i);else{var r=new e.VertexData;r.indices=t;var n=this.getScene();new e.Geometry(e.Geometry.RandomId(),n,r,!1,this)}return this},r.prototype.toLeftHanded=function(){if(this._geometry)return this._geometry.toLeftHanded(),this},r.prototype._bind=function(t,i,r){var n,s=this.getScene().getEngine();if(this._unIndexed)n=null;else switch(r){case e.Material.PointFillMode:n=null;break;case e.Material.WireFrameFillMode:n=t.getLinesIndexBuffer(this.getIndices(),s);break;default:case e.Material.TriangleFillMode:n=this._unIndexed?null:this._geometry.getIndexBuffer()}return this._geometry._bind(i,n),this},r.prototype._draw=function(t,i,r){if(!this._geometry||!this._geometry.getVertexBuffers()||!this._geometry.getIndexBuffer())return this;this.onBeforeDrawObservable.notifyObservers(this);var n=this.getScene().getEngine();switch(i){case e.Material.PointFillMode:n.drawPointClouds(t.verticesStart,t.verticesCount,r);break;case e.Material.WireFrameFillMode:this._unIndexed?n.drawUnIndexed(!1,t.verticesStart,t.verticesCount,r):n.draw(!1,0,r>0?t.linesIndexCount/2:t.linesIndexCount,r);break;default:this._unIndexed?n.drawUnIndexed(!0,t.verticesStart,t.verticesCount,r):n.draw(!0,t.indexStart,t.indexCount,r)}return this},r.prototype.registerBeforeRender=function(e){return this.onBeforeRenderObservable.add(e),this},r.prototype.unregisterBeforeRender=function(e){return this.onBeforeRenderObservable.removeCallback(e),this},r.prototype.registerAfterRender=function(e){return this.onAfterRenderObservable.add(e),this},r.prototype.unregisterAfterRender=function(e){return this.onAfterRenderObservable.removeCallback(e),this},r.prototype._getInstancesRenderList=function(e){var t=this.getScene();if(this._batchCache.mustReturn=!1,this._batchCache.renderSelf[e]=this.isEnabled()&&this.isVisible,this._batchCache.visibleInstances[e]=null,this._visibleInstances){var i=t.getRenderId(),r=t._isInIntermediateRendering()?this._visibleInstances.intermediateDefaultRenderId:this._visibleInstances.defaultRenderId;this._batchCache.visibleInstances[e]=this._visibleInstances[i];var n=this._renderId;if(!this._batchCache.visibleInstances[e]&&r&&(this._batchCache.visibleInstances[e]=this._visibleInstances[r],i=Math.max(r,i),n=Math.max(this._visibleInstances.selfDefaultRenderId,i)),this._batchCache.visibleInstances[e]&&this._batchCache.visibleInstances[e].length){if(this._renderIdForInstances[e]===i)return this._batchCache.mustReturn=!0,this._batchCache;i!==n&&(this._batchCache.renderSelf[e]=!1)}this._renderIdForInstances[e]=i}return this._batchCache},r.prototype._renderWithInstances=function(t,i,r,n,s){for(var o=r.visibleInstances[t._id],a=o.length+1,h=16*a*4,u=this._instancesBufferSize,c=this._instancesBuffer;this._instancesBufferSize-1;t--)if(i[t].id===e)return this.material=i[t],this;var r=this.getScene().multiMaterials;for(t=r.length-1;t>-1;t--)if(r[t].id===e)return this.material=r[t],this;return this},r.prototype.getAnimatables=function(){var e=[];return this.material&&e.push(this.material),this.skeleton&&e.push(this.skeleton),e},r.prototype.bakeTransformIntoVertices=function(t){if(!this.isVerticesDataPresent(e.VertexBuffer.PositionKind))return this;var i=this.subMeshes.splice(0);this._resetPointsArrayCache();var r,n=this.getVerticesData(e.VertexBuffer.PositionKind),s=[];for(r=0;r-1&&(s.morphTargetManager=i.getMorphTargetManagerById(t.morphTargetManagerId)),t.skeletonId>-1&&(s.skeleton=i.getLastSkeletonByID(t.skeletonId),t.numBoneInfluencers&&(s.numBoneInfluencers=t.numBoneInfluencers)),t.animations){for(var o=0;o4,u=h?this.getVerticesData(e.VertexBuffer.MatricesIndicesExtraKind):null,c=h?this.getVerticesData(e.VertexBuffer.MatricesWeightsExtraKind):null,l=t.getTransformMatrices(this),f=e.Vector3.Zero(),d=new e.Matrix,p=new e.Matrix,_=0,m=0;m0;s++)e.Matrix.FromFloat32ArrayToRefScaled(l,16*o[_+s],g,p),d.addToSelf(p);if(h)for(s=0;s<4&&(g=c[_+s])>0;s++)e.Matrix.FromFloat32ArrayToRefScaled(l,16*u[_+s],g,p),d.addToSelf(p);e.Vector3.TransformCoordinatesFromFloatsToRef(this._sourcePositions[m],this._sourcePositions[m+1],this._sourcePositions[m+2],d,f),f.toArray(r,m),e.Vector3.TransformNormalFromFloatsToRef(this._sourceNormals[m],this._sourceNormals[m+1],this._sourceNormals[m+2],d,f),f.toArray(n,m),d.reset()}return this.updateVerticesData(e.VertexBuffer.PositionKind,r),this.updateVerticesData(e.VertexBuffer.NormalKind,n),this},r.MinMax=function(e){var t=null,i=null;return e.forEach((function(e,r,n){var s=e.getBoundingInfo().boundingBox;t?(t.MinimizeInPlace(s.minimumWorld),i.MaximizeInPlace(s.maximumWorld)):(t=s.minimumWorld,i=s.maximumWorld)})),{min:t,max:i}},r.Center=function(t){var i=t instanceof Array?e.Mesh.MinMax(t):t;return e.Vector3.Center(i.min,i.max)},r.MergeMeshes=function(t,i,n,s,o){void 0===i&&(i=!0);var a;if(!n){var h=0;for(a=0;a65536)return e.Tools.Warn("Cannot merge meshes because resulting mesh will have more than 65536 vertices. Please use allow32BitsIndices = true to use 32 bits indices"),null}var u,c,l,f=new Array;for(a=0;aa&&(a=c)}return new t(e,o,a-o+1,i,r,n,s)},t})();e.SubMesh=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(BABYLON){var EffectFallbacks=(function(){function e(){this._defines={},this._currentRank=32,this._maxRank=-1}return e.prototype.addFallback=function(e,t){this._defines[e]||(ethis._maxRank&&(this._maxRank=e),this._defines[e]=new Array),this._defines[e].push(t)},e.prototype.addCPUSkinningFallback=function(e,t){this._meshRank=e,this._mesh=t,ethis._maxRank&&(this._maxRank=e)},Object.defineProperty(e.prototype,"isMoreFallbacks",{get:function(){return this._currentRank<=this._maxRank},enumerable:!0,configurable:!0}),e.prototype.reduce=function(e){if(this._mesh&&this._mesh.computeBonesUsingShaders&&this._mesh.numBoneInfluencers>0){this._mesh.computeBonesUsingShaders=!1,e=e.replace("#define NUM_BONE_INFLUENCERS "+this._mesh.numBoneInfluencers,"#define NUM_BONE_INFLUENCERS 0"),BABYLON.Tools.Log("Falling back to CPU skinning for "+this._mesh.name);for(var t=this._mesh.getScene(),i=0;i0&&(r.computeBonesUsingShaders=!1)}}else{var n=this._defines[this._currentRank];if(n)for(var i=0;i-1?e:BABYLON.Engine.ShadersRepository+e,BABYLON.Tools.LoadFile(i+".vertex.fx",t)},Effect.prototype._loadFragmentShader=function(e,t){if(e instanceof HTMLElement){return void t(BABYLON.Tools.GetDOMTextContent(e))}if("base64:"===e.substr(0,7)){return void t(window.atob(e.substr(7)))}if(Effect.ShadersStore[e+"PixelShader"])return void t(Effect.ShadersStore[e+"PixelShader"]);if(Effect.ShadersStore[e+"FragmentShader"])return void t(Effect.ShadersStore[e+"FragmentShader"]);var i;i="."===e[0]||"/"===e[0]||e.indexOf("http")>-1?e:BABYLON.Engine.ShadersRepository+e,BABYLON.Tools.LoadFile(i+".fragment.fx",t)},Effect.prototype._dumpShadersSource=function(e,t,i){var r=this._engine.webGLVersion>1?"#version 300 es\n":"",n=r+(i?i+"\n":"");e=n+e,t=n+t;var s=2,o=/\n/gm,a="\n1\t"+e.replace(o,(function(){return"\n"+s+++"\t"}));s=2;var h="\n1\t"+t.replace(o,(function(){return"\n"+s+++"\t"}));this.name.vertexElement?(BABYLON.Tools.Error("Vertex shader: "+this.name.vertexElement+a),BABYLON.Tools.Error("Fragment shader: "+this.name.fragmentElement+h)):this.name.vertex?(BABYLON.Tools.Error("Vertex shader: "+this.name.vertex+a),BABYLON.Tools.Error("Fragment shader: "+this.name.fragment+h)):(BABYLON.Tools.Error("Vertex shader: "+this.name+a),BABYLON.Tools.Error("Fragment shader: "+this.name+h))},Effect.prototype._processShaderConversion=function(e,t,i){var r=this._processPrecision(e);if(1==this._engine.webGLVersion)return void i(r);if(-1!==r.indexOf("#version 3"))return void i(r);var n=/#extension.+(GL_OES_standard_derivatives|GL_EXT_shader_texture_lod|GL_EXT_frag_depth).+enable/g,s=r.replace(n,"");s=s.replace(/varying(?![\n\r])\s/g,t?"in ":"out "),s=s.replace(/attribute[ \t]/g,"in "),s=s.replace(/[ \t]attribute/g," in"),t&&(s=s.replace(/texture2DLodEXT\(/g,"textureLod("),s=s.replace(/textureCubeLodEXT\(/g,"textureLod("),s=s.replace(/texture2D\(/g,"texture("),s=s.replace(/textureCube\(/g,"texture("),s=s.replace(/gl_FragDepthEXT/g,"gl_FragDepth"),s=s.replace(/gl_FragColor/g,"glFragColor"),s=s.replace(/void\s+?main\(/g,"out vec4 glFragColor;\nvoid main(")),i(s)},Effect.prototype._processIncludes=function(e,t){for(var i=this,r=/#include<(.+)>(\((.*)\))*(\[(.*)\])*/g,n=r.exec(e),s=new String(e);null!=n;){var o=n[1];if(-1!==o.indexOf("__decl__")&&(o=o.replace(/__decl__/,""),1!=this._engine.webGLVersion&&(o=o.replace(/Vertex/,"Ubo"),o=o.replace(/Fragment/,"Ubo")),o+="Declaration"),!Effect.IncludesShadersStore[o]){var a=BABYLON.Engine.ShadersRepository+"ShadersInclude/"+o+".fx";return void BABYLON.Tools.LoadFile(a,(function(e){Effect.IncludesShadersStore[o]=e,i._processIncludes(s,t)}))}var h=Effect.IncludesShadersStore[o];if(n[2])for(var u=n[3].split(","),c=0;c1)for(var o in this._uniformBuffersNames)this.bindUniformBlock(o,this._uniformBuffersNames[o]);this._uniforms=s.getUniforms(this._program,this._uniformsNames),this._attributes=s.getAttributes(this._program,i);var a;for(a=0;a0&&(result+=line+"\r\n")}return result},Effect.prototype._evaluateDefinesOnString=function(e){for(var t={children:[]},i=t,r=e.split("\n"),n=0;n0,i.NUM_MORPH_INFLUENCERS=o.numInfluencers}else i.MORPHTARGETS_TANGENT=!1,i.MORPHTARGETS_NORMAL=!1,i.MORPHTARGETS=!1,i.NUM_MORPH_INFLUENCERS=0},t.PrepareDefinesForLights=function(t,i,r,n,s,o){if(void 0===s&&(s=4),void 0===o&&(o=!1),!r._areLightsDirty)return r._needNormals;var a=0,h=!1,u=!1,c=!1,l=!1,f=!1;if(t.lightsEnabled&&!o)for(var d=0,p=i._lightSources;d0&&t.addFallback(r,"LIGHT"+r),e["SHADOW"+r]&&t.addFallback(0,"SHADOW"+r),e["SHADOWPCF"+r]&&t.addFallback(0,"SHADOWPCF"+r),e["SHADOWESM"+r]&&t.addFallback(0,"SHADOWESM"+r)},t.PrepareAttributesForMorphTargets=function(t,i,r){var n=r.NUM_MORPH_INFLUENCERS;if(n>0)for(var s=e.Engine.LastCreatedEngine.getCaps().maxVertexAttribs,o=i.morphTargetManager,a=o.supportsNormals&&r.NORMAL,h=o.supportsTangents&&r.TANGENT,u=0;us&&e.Tools.Error("Cannot add more vertex attributes for mesh "+i.name)},t.PrepareAttributesForBones=function(t,i,r,n){r.NUM_BONE_INFLUENCERS>0&&(n.addCPUSkinningFallback(0,i),t.push(e.VertexBuffer.MatricesIndicesKind),t.push(e.VertexBuffer.MatricesWeightsKind),r.NUM_BONE_INFLUENCERS>4&&(t.push(e.VertexBuffer.MatricesIndicesExtraKind),t.push(e.VertexBuffer.MatricesWeightsExtraKind)))},t.PrepareAttributesForInstances=function(e,t){t.INSTANCES&&(e.push("world0"),e.push("world1"),e.push("world2"),e.push("world3"))},t.BindLightShadow=function(e,t,i,r,n,s){var o=e.getShadowGenerator();return i.receiveShadows&&o&&(e.needCube()?s||(s=!0,n.setFloat2("depthValues",t.activeCamera.minZ,t.activeCamera.maxZ)):n.setMatrix("lightMatrix"+r,o.getTransformMatrix()),n.setTexture("shadowSampler"+r,o.getShadowMapForRendering()),e._uniformBuffer.updateFloat3("shadowsInfo",o.getDarkness(),o.blurScale/o.getShadowMap().getSize().width,o.depthScale,r)),s},t.BindLightProperties=function(e,t,i){e.transferToEffect(t,i+"")},t.BindLights=function(i,r,n,s,o){void 0===o&&(o=4);for(var a=0,h=!1,u=0,c=r._lightSources;u1,n||this._scene.materials.push(this)}return Object.defineProperty(t,"TriangleFillMode",{get:function(){return t._TriangleFillMode},enumerable:!0,configurable:!0}),Object.defineProperty(t,"WireFrameFillMode",{get:function(){return t._WireFrameFillMode},enumerable:!0,configurable:!0}),Object.defineProperty(t,"PointFillMode",{get:function(){return t._PointFillMode},enumerable:!0,configurable:!0}),Object.defineProperty(t,"ClockWiseSideOrientation",{get:function(){return t._ClockWiseSideOrientation},enumerable:!0,configurable:!0}),Object.defineProperty(t,"CounterClockWiseSideOrientation",{get:function(){return t._CounterClockWiseSideOrientation},enumerable:!0,configurable:!0}),Object.defineProperty(t,"TextureDirtyFlag",{get:function(){return t._TextureDirtyFlag},enumerable:!0,configurable:!0}),Object.defineProperty(t,"LightDirtyFlag",{get:function(){return t._LightDirtyFlag},enumerable:!0,configurable:!0}),Object.defineProperty(t,"FresnelDirtyFlag",{get:function(){return t._FresnelDirtyFlag},enumerable:!0,configurable:!0}),Object.defineProperty(t,"AttributesDirtyFlag",{get:function(){return t._AttributesDirtyFlag},enumerable:!0,configurable:!0}),Object.defineProperty(t,"MiscDirtyFlag",{get:function(){return t._MiscDirtyFlag},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"backFaceCulling",{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,this.markAsDirty(t.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onBind",{set:function(e){this._onBindObserver&&this.onBindObservable.remove(this._onBindObserver),this._onBindObserver=this.onBindObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fogEnabled",{get:function(){return this._fogEnabled},set:function(e){this._fogEnabled!==e&&(this._fogEnabled=e,this.markAsDirty(t.MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"wireframe",{get:function(){return this._fillMode===t.WireFrameFillMode},set:function(e){this._fillMode=e?t.WireFrameFillMode:t.TriangleFillMode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pointsCloud",{get:function(){return this._fillMode===t.PointFillMode},set:function(e){this._fillMode=e?t.PointFillMode:t.TriangleFillMode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fillMode",{get:function(){return this._fillMode},set:function(e){this._fillMode!==e&&(this._fillMode=e,this.markAsDirty(t.MiscDirtyFlag))},enumerable:!0,configurable:!0}),t.prototype.toString=function(e){return"Name: "+this.name},t.prototype.markAsDirty=function(e){},t.prototype.getClassName=function(){return"Material"},Object.defineProperty(t.prototype,"isFrozen",{get:function(){return this.checkReadyOnlyOnce},enumerable:!0,configurable:!0}),t.prototype.freeze=function(){this.checkReadyOnlyOnce=!0},t.prototype.unfreeze=function(){this.checkReadyOnlyOnce=!1},t.prototype.isReady=function(e,t){return!0},t.prototype.isReadyForSubMesh=function(e,t,i){return!1},t.prototype.getEffect=function(){return this._effect},t.prototype.getScene=function(){return this._scene},t.prototype.needAlphaBlending=function(){return this.alpha<1},t.prototype.needAlphaTesting=function(){return!1},t.prototype.getAlphaTestTexture=function(){return null},t.prototype.markDirty=function(){this._wasPreviouslyReady=!1},t.prototype._preBind=function(e){var i=this._scene.getEngine(),r=this.sideOrientation===t.ClockWiseSideOrientation;i.enableEffect(e||this._effect),i.setState(this.backFaceCulling,this.zOffset,!1,r)},t.prototype.bind=function(e,t){},t.prototype.bindForSubMesh=function(e,t,i){},t.prototype.bindOnlyWorldMatrix=function(e){},t.prototype.bindSceneUniformBuffer=function(e,t){t.bindToEffect(e,"Scene")},t.prototype.bindView=function(e){this._useUBO?this.bindSceneUniformBuffer(e,this.getScene().getSceneUniformBuffer()):e.setMatrix("view",this.getScene().getViewMatrix())},t.prototype.bindViewProjection=function(e){this._useUBO?this.bindSceneUniformBuffer(e,this.getScene().getSceneUniformBuffer()):e.setMatrix("viewProjection",this.getScene().getTransformMatrix())},t.prototype._afterBind=function(e){if(this._scene._cachedMaterial=this,this.onBindObservable.notifyObservers(e),this.disableDepthWrite){var t=this._scene.getEngine();this._cachedDepthWriteState=t.getDepthWrite(),t.setDepthWrite(!1)}},t.prototype.unbind=function(){if(this.onUnBindObservable.notifyObservers(this),this.disableDepthWrite){this._scene.getEngine().setDepthWrite(this._cachedDepthWriteState)}},t.prototype.clone=function(e){return null},t.prototype.getBindedMeshes=function(){for(var e=new Array,t=0;t=0&&this._scene.materials.splice(i,1),i=0;ia?a:Math.floor(h);var u,c,l,f,d=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,p=i.uvs,_=i.colors,m=[],g=[],y=[],v=[],b=[],x=[],T=[],E=[],A=[],M=[];if(r.length<2){var P=[],O=[];for(l=0;l0&&(D=R[f].subtract(R[f-1]).length(),L=D+T[c],b[c].push(L),T[c]=L),f++;s&&(f--,m.push(R[0].x,R[0].y,R[0].z),D=R[f].subtract(R[0]).length(),L=D+T[c],b[c].push(L),T[c]=L),A[c]=C+I,M[c]=S,S+=C+I}var F,B,w,N;for(l=0;l1?1:i.arc||1,h=i.slice<=0?1:i.slice||1,u=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,c=new e.Vector3(n/2,s/2,o/2),l=2+r,f=2*l,d=[],p=[],_=[],m=[],g=0;g<=l;g++){for(var y=g/l,v=y*Math.PI*h,b=0;b<=f;b++){var x=b/f,T=x*Math.PI*2*a,E=e.Matrix.RotationZ(-v),A=e.Matrix.RotationY(T),M=e.Vector3.TransformCoordinates(e.Vector3.Up(),E),P=e.Vector3.TransformCoordinates(M,A),O=P.multiply(c),R=P.divide(c).normalize();p.push(O.x,O.y,O.z),_.push(R.x,R.y,R.z),m.push(x,y)}if(g>0)for(var C=p.length/3,S=C-2*(f+1);S+f+21?1:i.arc||1,f=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,d=i.faceUV||new Array(3),p=i.faceColors,_=1!==l&&c?2:0,m=u?h:1,g=2+(1+_)*m;for(r=0;r0&&(i.push(s-1),i.push(s)),s++;var u=new t;return u.indices=i,u.positions=r,u},t.CreateDashedLines=function(i){var r=i.dashSize||3,n=i.gapSize||1,s=i.dashNb||200,o=i.points,a=new Array,h=new Array,u=e.Vector3.Zero(),c=0,l=0,f=0,d=0,p=0,_=0,m=0;for(m=0;m1?1:i.arc||1,c=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE;r.push(0,0,0),o.push(.5,.5);for(var l=2*Math.PI*u,f=l/h,d=0;d=r.length?0:i.type||0,l=i.size,f=i.sizeX||l||1,d=i.sizeY||l||1,p=i.sizeZ||l||1,_=i.custom||r[c],m=_.face.length,g=i.faceUV||new Array(m),y=i.faceColors,v=void 0===i.flat||i.flat,b=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,x=[],T=[],E=[],A=[],M=[],P=0,O=0,R=[],C=0,S=0;if(v)for(S=0;Sr.bbSize.y?r.bbSize.x:r.bbSize.y;K=K>r.bbSize.z?K:r.bbSize.z;var X=r.subDiv.X*r.ratio/r.bbSize.x,Y=r.subDiv.Y*r.ratio/r.bbSize.y,H=r.subDiv.Z*r.ratio/r.bbSize.z,j=r.subDiv.max*r.subDiv.max;r.facetPartitioning.length=0}for(n=0;n0&&(this._indexBuffer=this._engine.createIndexBuffer(this._indices)),this._indexBuffer&&(this._indexBuffer.references=i)},t.prototype.notifyUpdate=function(e){this.onGeometryUpdated&&this.onGeometryUpdated(this,e);for(var t=0,i=this._meshes;t0){for(var i=0;i0){for(var i=0;i0){for(var i=0;i0){var a=new Float32Array(t,o.positionsAttrDesc.offset,o.positionsAttrDesc.count);i.setVerticesData(e.VertexBuffer.PositionKind,a,!1)}if(o.normalsAttrDesc&&o.normalsAttrDesc.count>0){var h=new Float32Array(t,o.normalsAttrDesc.offset,o.normalsAttrDesc.count);i.setVerticesData(e.VertexBuffer.NormalKind,h,!1)}if(o.uvsAttrDesc&&o.uvsAttrDesc.count>0){var u=new Float32Array(t,o.uvsAttrDesc.offset,o.uvsAttrDesc.count);i.setVerticesData(e.VertexBuffer.UVKind,u,!1)}if(o.uvs2AttrDesc&&o.uvs2AttrDesc.count>0){var c=new Float32Array(t,o.uvs2AttrDesc.offset,o.uvs2AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV2Kind,c,!1)}if(o.uvs3AttrDesc&&o.uvs3AttrDesc.count>0){var l=new Float32Array(t,o.uvs3AttrDesc.offset,o.uvs3AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV3Kind,l,!1)}if(o.uvs4AttrDesc&&o.uvs4AttrDesc.count>0){var f=new Float32Array(t,o.uvs4AttrDesc.offset,o.uvs4AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV4Kind,f,!1)}if(o.uvs5AttrDesc&&o.uvs5AttrDesc.count>0){var d=new Float32Array(t,o.uvs5AttrDesc.offset,o.uvs5AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV5Kind,d,!1)}if(o.uvs6AttrDesc&&o.uvs6AttrDesc.count>0){var p=new Float32Array(t,o.uvs6AttrDesc.offset,o.uvs6AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV6Kind,p,!1)}if(o.colorsAttrDesc&&o.colorsAttrDesc.count>0){var _=new Float32Array(t,o.colorsAttrDesc.offset,o.colorsAttrDesc.count);i.setVerticesData(e.VertexBuffer.ColorKind,_,!1,o.colorsAttrDesc.stride)}if(o.matricesIndicesAttrDesc&&o.matricesIndicesAttrDesc.count>0){var m=new Int32Array(t,o.matricesIndicesAttrDesc.offset,o.matricesIndicesAttrDesc.count);i.setVerticesData(e.VertexBuffer.MatricesIndicesKind,m,!1)}if(o.matricesWeightsAttrDesc&&o.matricesWeightsAttrDesc.count>0){var g=new Float32Array(t,o.matricesWeightsAttrDesc.offset,o.matricesWeightsAttrDesc.count);i.setVerticesData(e.VertexBuffer.MatricesWeightsKind,g,!1)}if(o.indicesAttrDesc&&o.indicesAttrDesc.count>0){var y=new Int32Array(t,o.indicesAttrDesc.offset,o.indicesAttrDesc.count);i.setIndices(y)}if(o.subMeshesAttrDesc&&o.subMeshesAttrDesc.count>0){var v=new Int32Array(t,o.subMeshesAttrDesc.offset,5*o.subMeshesAttrDesc.count);i.subMeshes=[];for(var b=0;b>8),P.push((16711680&O)>>16),P.push(O>>24)}i.setVerticesData(e.VertexBuffer.MatricesIndicesKind,P,t.matricesIndices._updatable)}if(t.matricesIndicesExtra)if(t.matricesIndicesExtra._isExpanded)delete t.matricesIndices._isExpanded,i.setVerticesData(e.VertexBuffer.MatricesIndicesExtraKind,t.matricesIndicesExtra,t.matricesIndicesExtra._updatable);else{for(var P=[],b=0;b>8),P.push((16711680&O)>>16),P.push(O>>24)}i.setVerticesData(e.VertexBuffer.MatricesIndicesExtraKind,P,t.matricesIndicesExtra._updatable)}t.matricesWeights&&i.setVerticesData(e.VertexBuffer.MatricesWeightsKind,t.matricesWeights,t.matricesWeights._updatable),t.matricesWeightsExtra&&i.setVerticesData(e.VertexBuffer.MatricesWeightsExtraKind,t.matricesWeightsExtra,t.matricesWeights._updatable),i.setIndices(t.indices)}if(t.subMeshes){i.subMeshes=[];for(var R=0;R4&&(o.push(e.VertexBuffer.MatricesIndicesExtraKind),o.push(e.VertexBuffer.MatricesWeightsExtraKind)),s.push("#define NUM_BONE_INFLUENCERS "+t.numBoneInfluencers),s.push("#define BonesPerMesh "+(t.skeleton.bones.length+1)),a.addCPUSkinningFallback(0,t)):s.push("#define NUM_BONE_INFLUENCERS 0");for(var u in this._textures)if(!this._textures[u].isReady())return!1;n.getAlphaTesting()&&s.push("#define ALPHATEST");var c=this._effect,l=s.join("\n");return this._effect=n.createEffect(this._shaderPath,{attributes:o,uniformsNames:this._options.uniforms,uniformBuffersNames:this._options.uniformBuffers,samplers:this._options.samplers,defines:l,fallbacks:a,onCompiled:this.onCompiled,onError:this.onError},n),!!this._effect.isReady()&&(c!==this._effect&&r.resetCachedMaterial(),this._renderId=r.getRenderId(),!0)},i.prototype.bindOnlyWorldMatrix=function(e){var t=this.getScene();-1!==this._options.uniforms.indexOf("world")&&this._effect.setMatrix("world",e),-1!==this._options.uniforms.indexOf("worldView")&&(e.multiplyToRef(t.getViewMatrix(),this._cachedWorldViewMatrix),this._effect.setMatrix("worldView",this._cachedWorldViewMatrix)),-1!==this._options.uniforms.indexOf("worldViewProjection")&&this._effect.setMatrix("worldViewProjection",e.multiply(t.getTransformMatrix()))},i.prototype.bind=function(t,i){if(this.bindOnlyWorldMatrix(t),this.getScene().getCachedMaterial()!==this){-1!==this._options.uniforms.indexOf("view")&&this._effect.setMatrix("view",this.getScene().getViewMatrix()),-1!==this._options.uniforms.indexOf("projection")&&this._effect.setMatrix("projection",this.getScene().getProjectionMatrix()),-1!==this._options.uniforms.indexOf("viewProjection")&&this._effect.setMatrix("viewProjection",this.getScene().getTransformMatrix()),e.MaterialHelper.BindBonesParameters(i,this._effect);var r;for(r in this._textures)this._effect.setTexture(r,this._textures[r]);for(r in this._textureArrays)this._effect.setTextureArray(r,this._textureArrays[r]);for(r in this._floats)this._effect.setFloat(r,this._floats[r]);for(r in this._floatsArrays)this._effect.setArray(r,this._floatsArrays[r]);for(r in this._colors3)this._effect.setColor3(r,this._colors3[r]);for(r in this._colors4){var n=this._colors4[r];this._effect.setFloat4(r,n.r,n.g,n.b,n.a)}for(r in this._vectors2)this._effect.setVector2(r,this._vectors2[r]);for(r in this._vectors3)this._effect.setVector3(r,this._vectors3[r]);for(r in this._vectors4)this._effect.setVector4(r,this._vectors4[r]);for(r in this._matrices)this._effect.setMatrix(r,this._matrices[r]);for(r in this._matrices3x3)this._effect.setMatrix3x3(r,this._matrices3x3[r]);for(r in this._matrices2x2)this._effect.setMatrix2x2(r,this._matrices2x2[r]);for(r in this._vectors3Arrays)this._effect.setArray3(r,this._vectors3Arrays[r])}this._afterBind(i)},i.prototype.clone=function(e){return new i(e,this.getScene(),this._shaderPath,this._options)},i.prototype.dispose=function(e,i){if(i){var r;for(r in this._textures)this._textures[r].dispose();for(r in this._textureArrays)for(var n=this._textureArrays[r],s=0;se.Tmp.Vector3[1].x&&(e.Tmp.Vector3[1].x=h[l].x),h[l].ye.Tmp.Vector3[1].y&&(e.Tmp.Vector3[1].y=h[l].y),h[l].ze.Tmp.Vector3[1].z&&(e.Tmp.Vector3[1].z=h[l].z),l++,r+=3;u._closePath&&(t[r]=h[0].x,t[r+1]=h[0].y,t[r+2]=h[0].z,r+=3)}}(l),u._boundingInfo=new e.BoundingInfo(e.Tmp.Vector3[0],e.Tmp.Vector3[1]),u._boundingInfo.update(u._worldMatrix),u.updateVerticesData(e.VertexBuffer.PositionKind,l,!1,!1),r.colors){for(var f=u.getVerticesData(e.VertexBuffer.ColorKind),d=0;d1?1:r.arc:1,a=void 0===r.closed||r.closed,h=r.shape,u=r.radius||1,c=r.tessellation||64,l=r.updatable,f=t.updateSideOrientation(r.sideOrientation,n),d=r.cap||e.Mesh.NO_CAP,p=2*Math.PI,_=new Array,m=r.invertUV||!1,g=0,y=0,v=p/c*o,b=new Array;for(g=0;g<=c;g++){var b=[];for(d!=e.Mesh.CAP_START&&d!=e.Mesh.CAP_ALL||(b.push(new e.Vector3(0,h[0].y,0)),b.push(new e.Vector3(Math.cos(g*v)*h[0].x*u,h[0].y,Math.sin(g*v)*h[0].x*u))),y=0;y1?1:r.arc||1;var p,_,m=function(t,i,r,n,s,o,a,h){for(var u,c,l,f,d=i.getTangents(),p=i.getNormals(),_=i.getDistances(),m=2*Math.PI,g=m/s*h,y=function(){return n},v=o||y,b=e.Tmp.Matrix[0],x=a===e.Mesh._NO_CAP||a===e.Mesh.CAP_END?0:2,T=0;T3?0:u,_=m(s,p,y,o,a,h,u,r.arc);var v=t.CreateRibbon(i,{pathArray:_,closePath:!0,closeArray:!1,updatable:l,sideOrientation:f,invertUV:c},n);return v.pathArray=_,v.path3D=p,v.tessellation=a,v.cap=u,v.arc=r.arc,v},t.CreatePolyhedron=function(i,r,n){var s=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),s.sideOrientation=r.sideOrientation,e.VertexData.CreatePolyhedron(r).applyToMesh(s,r.updatable),s},t.CreateDecal=function(t,i,r){var n=i.getIndices(),s=i.getVerticesData(e.VertexBuffer.PositionKind),o=i.getVerticesData(e.VertexBuffer.NormalKind),a=r.position||e.Vector3.Zero(),h=r.normal||e.Vector3.Up(),u=r.size||new e.Vector3(1,1,1),c=r.angle||0;if(!h){var l=new e.Vector3(0,0,1),f=i.getScene().activeCamera,d=e.Vector3.TransformCoordinates(l,f.getWorldMatrix());h=f.globalPosition.subtract(d)}var p=-Math.atan2(h.z,h.x)-Math.PI/2,_=Math.sqrt(h.x*h.x+h.z*h.z),m=Math.atan2(h.y,_),g=e.Matrix.RotationYawPitchRoll(p,m,c).multiply(e.Matrix.Translation(a.x,a.y,a.z)),y=e.Matrix.Invert(g),v=i.getWorldMatrix(),b=v.multiply(y),x=new e.VertexData;x.indices=[],x.positions=[],x.normals=[],x.uvs=[];for(var T=0,E=function(t){var i=n[t],r=new e.PositionNormalVertex;return r.position=new e.Vector3(s[3*i],s[3*i+1],s[3*i+2]),r.position=e.Vector3.TransformCoordinates(r.position,b),r.normal=new e.Vector3(o[3*i],o[3*i+1],o[3*i+2]),r.normal=e.Vector3.TransformNormal(r.normal,b),r},A=function(t,i){if(0===t.length)return t;for(var r=.5*Math.abs(e.Vector3.Dot(u,i)),n=function(t,n){var s=e.Vector3.GetClipFactor(t.position,n.position,i,r);return new e.PositionNormalVertex(e.Vector3.Lerp(t.position,n.position,s),e.Vector3.Lerp(t.normal,n.normal,s))},s=new Array,o=0;o0,h=m>0,c=g>0,(a?1:0)+(h?1:0)+(c?1:0)){case 0:s.push(t[o]),s.push(t[o+1]),s.push(t[o+2]);break;case 1:if(a&&(l=t[o+1],f=t[o+2],d=n(t[o],l),p=n(t[o],f)),h){l=t[o],f=t[o+2],d=n(t[o+1],l),p=n(t[o+1],f),s.push(d),s.push(f.clone()),s.push(l.clone()),s.push(f.clone()),s.push(d.clone()),s.push(p);break}c&&(l=t[o],f=t[o+1],d=n(t[o+2],l),p=n(t[o+2],f)),s.push(l.clone()),s.push(f.clone()),s.push(d),s.push(p),s.push(d.clone()),s.push(f.clone());break;case 2:a||(l=t[o].clone(),f=n(l,t[o+1]),d=n(l,t[o+2]),s.push(l),s.push(f),s.push(d)),h||(l=t[o+1].clone(),f=n(l,t[o+2]),d=n(l,t[o]),s.push(l),s.push(f),s.push(d)),c||(l=t[o+2].clone(),f=n(l,t[o]),d=n(l,t[o+1]),s.push(l),s.push(f),s.push(d))}}return s},M=0;M3?0:l,v=b(r,n,y,x,s,o,a,h,l,f);var T=t.CreateRibbon(i,{pathArray:v,closeArray:u,closePath:c,updatable:p,sideOrientation:_,invertUV:g},d);return T.pathArray=v,T.path3D=y,T.cap=l,T},t})();e.MeshBuilder=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e,t,i){this.name=e,this.from=t,this.to=i}return e.prototype.clone=function(){return new e(this.name,this.from,this.to)},e})();e.AnimationRange=t;var i=(function(){function e(e,t,i){this.frame=e,this.action=t,this.onlyOnce=i,this.isDone=!1}return e})();e.AnimationEvent=i;var r=(function(){function t(e){this.path=e,this._onchange=new Array,this.value=0,this.animations=new Array}return t.prototype.getPoint=function(){var t=this.path.getPointAtLengthPosition(this.value);return new e.Vector3(t.x,0,t.y)},t.prototype.moveAhead=function(e){return void 0===e&&(e=.002),this.move(e),this},t.prototype.moveBack=function(e){return void 0===e&&(e=.002),this.move(-e),this},t.prototype.move=function(e){if(Math.abs(e)>1)throw"step size should be less than 1.";return this.value+=e,this.ensureLimits(),this.raiseOnChange(),this},t.prototype.ensureLimits=function(){for(;this.value>1;)this.value-=1;for(;this.value<0;)this.value+=1;return this},t.prototype.markAsDirty=function(e){return this.ensureLimits(),this.raiseOnChange(),this},t.prototype.raiseOnChange=function(){var e=this;return this._onchange.forEach((function(t){return t(e)})),this},t.prototype.onchange=function(e){return this._onchange.push(e),this},t})();e.PathCursor=r;var n=(function(){function i(e,t,r,n,s,o){this.name=e,this.targetProperty=t,this.framePerSecond=r,this.dataType=n,this.loopMode=s,this.enableBlending=o,this._offsetsCache={},this._highLimitsCache={},this._stopped=!1,this._blendingFactor=0,this._events=new Array,this.allowMatricesInterpolation=!1,this.blendingSpeed=.01,this._ranges={},this.targetPropertyPath=t.split("."),this.dataType=n,this.loopMode=void 0===s?i.ANIMATIONLOOPMODE_CYCLE:s}return i._PrepareAnimation=function(t,r,n,s,o,a,h,u){var c=void 0;if(!isNaN(parseFloat(o))&&isFinite(o)?c=i.ANIMATIONTYPE_FLOAT:o instanceof e.Quaternion?c=i.ANIMATIONTYPE_QUATERNION:o instanceof e.Vector3?c=i.ANIMATIONTYPE_VECTOR3:o instanceof e.Vector2?c=i.ANIMATIONTYPE_VECTOR2:o instanceof e.Color3?c=i.ANIMATIONTYPE_COLOR3:o instanceof e.Size&&(c=i.ANIMATIONTYPE_SIZE),void 0==c)return null;var l=new i(t,r,n,c,h),f=[{frame:0,value:o},{frame:s,value:a}];return l.setKeys(f),void 0!==u&&l.setEasingFunction(u),l},i.CreateAndStartAnimation=function(e,t,r,n,s,o,a,h,u,c){var l=i._PrepareAnimation(e,r,n,s,o,a,h,u);return t.getScene().beginDirectAnimation(t,[l],0,s,1===l.loopMode,1,c)},i.CreateMergeAndStartAnimation=function(e,t,r,n,s,o,a,h,u,c){var l=i._PrepareAnimation(e,r,n,s,o,a,h,u);return t.animations.push(l),t.getScene().beginAnimation(t,0,s,1===l.loopMode,1,c)},i.prototype.toString=function(e){var t="Name: "+this.name+", property: "+this.targetProperty;if(t+=", datatype: "+["Float","Vector3","Quaternion","Matrix","Color3","Vector2"][this.dataType],t+=", nKeys: "+(this._keys?this._keys.length:"none"),t+=", nRanges: "+(this._ranges?Object.keys(this._ranges).length:"none"),e){t+=", Ranges: {";var i=!0;for(var r in this._ranges)i&&(t+=", ",i=!1),t+=r;t+="}"}return t},i.prototype.addEvent=function(e){this._events.push(e)},i.prototype.removeEvents=function(e){for(var t=0;t=0;n--)this._keys[n].frame>=i&&this._keys[n].frame<=r&&this._keys.splice(n,1);this._ranges[e]=void 0}},i.prototype.getRange=function(e){return this._ranges[e]},i.prototype.reset=function(){this._offsetsCache={},this._highLimitsCache={},this.currentFrame=0,this._blendingFactor=0,this._originalBlendValue=null},i.prototype.isStopped=function(){return this._stopped},i.prototype.getKeys=function(){return this._keys},i.prototype.getHighestFrame=function(){for(var e=0,t=0,i=this._keys.length;t0)return s.clone?s.clone():s;this.currentFrame=e;var o=Math.max(0,Math.min(this._keys.length-1,Math.floor(this._keys.length*(e-this._keys[0].frame)/(this._keys[this._keys.length-1].frame-this._keys[0].frame))-1));if(this._keys[o].frame>=e)for(;o-1>=0&&this._keys[o].frame>=e;)o--;for(var a=o;a=e){var u=this._keys[a],c=this._getKeyValue(u.value),l=this._getKeyValue(h.value),f=void 0!==u.outTangent&&void 0!==h.inTangent,d=h.frame-u.frame,p=(e-u.frame)/d;switch(null!=this._easingFunction&&(p=this._easingFunction.ease(p)),this.dataType){case i.ANIMATIONTYPE_FLOAT:var _=f?this.floatInterpolateFunctionWithTangents(c,u.outTangent*d,l,h.inTangent*d,p):this.floatInterpolateFunction(c,l,p);switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return _;case i.ANIMATIONLOOPMODE_RELATIVE:return n*t+_}break;case i.ANIMATIONTYPE_QUATERNION:var m=f?this.quaternionInterpolateFunctionWithTangents(c,u.outTangent.scale(d),l,h.inTangent.scale(d),p):this.quaternionInterpolateFunction(c,l,p);switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return m;case i.ANIMATIONLOOPMODE_RELATIVE:return m.add(n.scale(t))}return m;case i.ANIMATIONTYPE_VECTOR3:var g=f?this.vector3InterpolateFunctionWithTangents(c,u.outTangent.scale(d),l,h.inTangent.scale(d),p):this.vector3InterpolateFunction(c,l,p);switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return g;case i.ANIMATIONLOOPMODE_RELATIVE:return g.add(n.scale(t))}case i.ANIMATIONTYPE_VECTOR2:var y=f?this.vector2InterpolateFunctionWithTangents(c,u.outTangent.scale(d),l,h.inTangent.scale(d),p):this.vector2InterpolateFunction(c,l,p);switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return y;case i.ANIMATIONLOOPMODE_RELATIVE:return y.add(n.scale(t))}case i.ANIMATIONTYPE_SIZE:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return this.sizeInterpolateFunction(c,l,p);case i.ANIMATIONLOOPMODE_RELATIVE:return this.sizeInterpolateFunction(c,l,p).add(n.scale(t))}case i.ANIMATIONTYPE_COLOR3:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return this.color3InterpolateFunction(c,l,p);case i.ANIMATIONLOOPMODE_RELATIVE:return this.color3InterpolateFunction(c,l,p).add(n.scale(t))}case i.ANIMATIONTYPE_MATRIX:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:if(this.allowMatricesInterpolation)return this.matrixInterpolateFunction(c,l,p);case i.ANIMATIONLOOPMODE_RELATIVE:return c}}break}}return this._getKeyValue(this._keys[this._keys.length-1].value)},i.prototype.setValue=function(t,i){void 0===i&&(i=!1);var r,n;if(this.targetPropertyPath.length>1){for(var s=this._target[this.targetPropertyPath[0]],o=1;othis._keys[this._keys.length-1].frame&&(e=this._keys[this._keys.length-1].frame);var t=this._interpolate(e,0,this.loopMode);this.setValue(t)},i.prototype.animate=function(t,r,n,s,o,a){if(void 0===a&&(a=!1),!this.targetPropertyPath||this.targetPropertyPath.length<1)return this._stopped=!0,!1;var h=!0;if(0!==this._keys[0].frame){var u={frame:0,value:this._keys[0].value};this._keys.splice(0,0,u)}(rthis._keys[this._keys.length-1].frame)&&(r=this._keys[0].frame),(nthis._keys[this._keys.length-1].frame)&&(n=this._keys[this._keys.length-1].frame),r===n&&r++;var c,l=n-r,f=t*(this.framePerSecond*o)/1e3,d=0;if(f>l&&!s)h=!1,d=this._getKeyValue(this._keys[this._keys.length-1].value);else if(this.loopMode!==i.ANIMATIONLOOPMODE_CYCLE){var p=n.toString()+r.toString();if(!this._offsetsCache[p]){ var _=this._interpolate(r,0,i.ANIMATIONLOOPMODE_CYCLE),m=this._interpolate(n,0,i.ANIMATIONLOOPMODE_CYCLE);switch(this.dataType){case i.ANIMATIONTYPE_FLOAT:this._offsetsCache[p]=m-_;break;case i.ANIMATIONTYPE_QUATERNION:this._offsetsCache[p]=m.subtract(_);break;case i.ANIMATIONTYPE_VECTOR3:this._offsetsCache[p]=m.subtract(_);case i.ANIMATIONTYPE_VECTOR2:this._offsetsCache[p]=m.subtract(_);case i.ANIMATIONTYPE_SIZE:this._offsetsCache[p]=m.subtract(_);case i.ANIMATIONTYPE_COLOR3:this._offsetsCache[p]=m.subtract(_)}this._highLimitsCache[p]=m}d=this._highLimitsCache[p],c=this._offsetsCache[p]}if(void 0===c)switch(this.dataType){case i.ANIMATIONTYPE_FLOAT:c=0;break;case i.ANIMATIONTYPE_QUATERNION:c=new e.Quaternion(0,0,0,0);break;case i.ANIMATIONTYPE_VECTOR3:c=e.Vector3.Zero();break;case i.ANIMATIONTYPE_VECTOR2:c=e.Vector2.Zero();break;case i.ANIMATIONTYPE_SIZE:c=e.Size.Zero();break;case i.ANIMATIONTYPE_COLOR3:c=e.Color3.Black()}var g=f/l>>0,y=h?r+f%l:n,v=this._interpolate(y,g,this.loopMode,c,d);this.setValue(v);for(var b=0;b=this._events[b].frame){var x=this._events[b];x.isDone||(x.onlyOnce&&(this._events.splice(b,1),b--),x.isDone=!0,x.action())}else this._events[b].isDone&&!this._events[b].onlyOnce&&(this._events[b].isDone=!1);return h||(this._stopped=!0),h},i.prototype.serialize=function(){var e={};e.name=this.name,e.property=this.targetProperty,e.framePerSecond=this.framePerSecond,e.dataType=this.dataType,e.loopBehavior=this.loopMode,e.enableBlending=this.enableBlending,e.blendingSpeed=this.blendingSpeed;var t=this.dataType;e.keys=[];for(var r=this.getKeys(),n=0;n-1){for(var i=this._animations,r=i.length-1;r>=0;r--)"string"==typeof e&&i[r].name!=e||(i[r].reset(),i.splice(r,1));0==i.length&&(this._scene._activeAnimatables.splice(t,1),this.onAnimationEnd&&this.onAnimationEnd())}}else{var r=this._scene._activeAnimatables.indexOf(this);if(r>-1){this._scene._activeAnimatables.splice(r,1);for(var i=this._animations,r=0;r=.5?.5*(1-this.easeInCore(2*(1-t)))+.5:.5*this.easeInCore(2*t)},e})();t._EASINGMODE_EASEIN=0,t._EASINGMODE_EASEOUT=1,t._EASINGMODE_EASEINOUT=2,e.EasingFunction=t;var i=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e=Math.max(0,Math.min(1,e)),1-Math.sqrt(1-e*e)},t})(t);e.CircleEase=i;var r=(function(e){function t(t){void 0===t&&(t=1);var i=e.call(this)||this;return i.amplitude=t,i}return __extends(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.amplitude);return Math.pow(e,3)-e*t*Math.sin(3.141592653589793*e)},t})(t);e.BackEase=r;var n=(function(e){function t(t,i){void 0===t&&(t=3),void 0===i&&(i=2);var r=e.call(this)||this;return r.bounces=t,r.bounciness=i,r}return __extends(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.bounces),i=this.bounciness;i<=1&&(i=1.001);var r=Math.pow(i,t),n=1-i,s=(1-r)/n+.5*r,o=e*s,a=Math.log(-o*(1-i)+1)/Math.log(i),h=Math.floor(a),u=h+1,c=(1-Math.pow(i,h))/(n*s),l=(1-Math.pow(i,u))/(n*s),f=.5*(c+l),d=e-f,p=f-c;return-Math.pow(1/i,t-h)/(p*p)*(d-p)*(d+p)},t})(t);e.BounceEase=n;var s=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e*e*e},t})(t);e.CubicEase=s;var o=(function(e){function t(t,i){void 0===t&&(t=3),void 0===i&&(i=3);var r=e.call(this)||this;return r.oscillations=t,r.springiness=i,r}return __extends(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.oscillations),i=Math.max(0,this.springiness);return(0==i?e:(Math.exp(i*e)-1)/(Math.exp(i)-1))*Math.sin((6.283185307179586*t+1.5707963267948966)*e)},t})(t);e.ElasticEase=o;var a=(function(e){function t(t){void 0===t&&(t=2);var i=e.call(this)||this;return i.exponent=t,i}return __extends(t,e),t.prototype.easeInCore=function(e){return this.exponent<=0?e:(Math.exp(this.exponent*e)-1)/(Math.exp(this.exponent)-1)},t})(t);e.ExponentialEase=a;var h=(function(e){function t(t){void 0===t&&(t=2);var i=e.call(this)||this;return i.power=t,i}return __extends(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.power);return Math.pow(e,t)},t})(t);e.PowerEase=h;var u=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e*e},t})(t);e.QuadraticEase=u;var c=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e*e*e*e},t})(t);e.QuarticEase=c;var l=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e*e*e*e*e},t})(t);e.QuinticEase=l;var f=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return 1-Math.sin(1.5707963267948966*(1-e))},t})(t);e.SineEase=f;var d=(function(t){function i(e,i,r,n){void 0===e&&(e=0),void 0===i&&(i=0),void 0===r&&(r=1),void 0===n&&(n=1);var s=t.call(this)||this;return s.x1=e,s.y1=i,s.x2=r,s.y2=n,s}return __extends(i,t),i.prototype.easeInCore=function(t){return e.BezierCurve.interpolate(t,this.x1,this.y1,this.x2,this.y2)},i})(t);e.BezierCurveEase=d})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){e.CameraInputTypes={};var t=(function(){function t(e){this.attached={},this.camera=e,this.checkInputs=function(){}}return t.prototype.add=function(t){var i=t.getSimpleName();if(this.attached[i])return void e.Tools.Warn("camera input of type "+i+" already exists on camera");this.attached[i]=t,t.camera=this.camera,t.checkInputs&&(this.checkInputs=this._addCheckInputs(t.checkInputs.bind(t))),this.attachedElement&&t.attachControl(this.attachedElement)},t.prototype.remove=function(e){for(var t in this.attached){var i=this.attached[t];i===e&&(i.detachControl(this.attachedElement),delete this.attached[t],this.rebuildInputCheck())}},t.prototype.removeByType=function(e){for(var t in this.attached){var i=this.attached[t];i.getTypeName()===e&&(i.detachControl(this.attachedElement),delete this.attached[t],this.rebuildInputCheck())}},t.prototype._addCheckInputs=function(e){var t=this.checkInputs;return function(){t(),e()}},t.prototype.attachInput=function(e){e.attachControl(this.attachedElement,this.noPreventDefault)},t.prototype.attachElement=function(t,i){if(!this.attachedElement){i=!e.Camera.ForceAttachControlToAlwaysPreventDefault&&i,this.attachedElement=t,this.noPreventDefault=i;for(var r in this.attached){this.attached[r];this.attached[r].attachControl(t,i)}}},t.prototype.detachElement=function(e){if(this.attachedElement===e){for(var t in this.attached){this.attached[t];this.attached[t].detachControl(e)}this.attachedElement=null}},t.prototype.rebuildInputCheck=function(){this.checkInputs=function(){};for(var e in this.attached){var t=this.attached[e];t.checkInputs&&(this.checkInputs=this._addCheckInputs(t.checkInputs.bind(t)))}},t.prototype.clear=function(){this.attachedElement&&this.detachElement(this.attachedElement),this.attached={},this.attachedElement=null,this.checkInputs=function(){}},t.prototype.serialize=function(t){var i={};for(var r in this.attached){var n=this.attached[r],s=e.SerializationHelper.Serialize(n);i[n.getTypeName()]=s}t.inputsmgr=i},t.prototype.parse=function(t){var i=t.inputsmgr;if(i){this.clear();for(var r in i){var n=e.CameraInputTypes[r];if(n){var s=i[r],o=e.SerializationHelper.Parse((function(){return new n}),s,null);this.add(o)}}}else for(var r in this.attached){var n=e.CameraInputTypes[this.attached[r].getTypeName()];if(n){var o=e.SerializationHelper.Parse((function(){return new n}),t,null);this.remove(this.attached[r]),this.add(o)}}},t})();e.CameraInputsManager=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n){var s=t.call(this,i,r,n)||this;return s.cameraDirection=new e.Vector3(0,0,0),s.cameraRotation=new e.Vector2(0,0),s.rotation=new e.Vector3(0,0,0),s.speed=2,s.noRotationConstraint=!1,s.lockedTarget=null,s._currentTarget=e.Vector3.Zero(),s._viewMatrix=e.Matrix.Zero(),s._camMatrix=e.Matrix.Zero(),s._cameraTransformMatrix=e.Matrix.Zero(),s._cameraRotationMatrix=e.Matrix.Zero(),s._referencePoint=new e.Vector3(0,0,1),s._defaultUpVector=new e.Vector3(0,1,0),s._transformedReferencePoint=e.Vector3.Zero(),s._lookAtTemp=e.Matrix.Zero(),s._tempMatrix=e.Matrix.Zero(),s}return __extends(i,t),i.prototype.getFrontPosition=function(e){var t=this.getTarget().subtract(this.position);return t.normalize(),t.scaleInPlace(e),this.globalPosition.add(t)},i.prototype._getLockedTargetPosition=function(){return this.lockedTarget?(this.lockedTarget.absolutePosition&&this.lockedTarget.computeWorldMatrix(),this.lockedTarget.absolutePosition||this.lockedTarget):null},i.prototype._initCache=function(){t.prototype._initCache.call(this),this._cache.lockedTarget=new e.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.rotation=new e.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.rotationQuaternion=new e.Quaternion(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE)},i.prototype._updateCache=function(e){e||t.prototype._updateCache.call(this);var i=this._getLockedTargetPosition();i?this._cache.lockedTarget?this._cache.lockedTarget.copyFrom(i):this._cache.lockedTarget=i.clone():this._cache.lockedTarget=null,this._cache.rotation.copyFrom(this.rotation),this.rotationQuaternion&&this._cache.rotationQuaternion.copyFrom(this.rotationQuaternion)},i.prototype._isSynchronizedViewMatrix=function(){if(!t.prototype._isSynchronizedViewMatrix.call(this))return!1;var e=this._getLockedTargetPosition();return(this._cache.lockedTarget?this._cache.lockedTarget.equals(e):!e)&&(this.rotationQuaternion?this.rotationQuaternion.equals(this._cache.rotationQuaternion):this._cache.rotation.equals(this.rotation))},i.prototype._computeLocalCameraSpeed=function(){var e=this.getEngine();return this.speed*Math.sqrt(e.getDeltaTime()/(100*e.getFps()))},i.prototype.setTarget=function(t){this.upVector.normalize(),e.Matrix.LookAtLHToRef(this.position,t,this._defaultUpVector,this._camMatrix),this._camMatrix.invert(),this.rotation.x=Math.atan(this._camMatrix.m[6]/this._camMatrix.m[10]);var i=t.subtract(this.position);i.x>=0?this.rotation.y=-Math.atan(i.z/i.x)+Math.PI/2:this.rotation.y=-Math.atan(i.z/i.x)-Math.PI/2,this.rotation.z=0,isNaN(this.rotation.x)&&(this.rotation.x=0),isNaN(this.rotation.y)&&(this.rotation.y=0),isNaN(this.rotation.z)&&(this.rotation.z=0),this.rotationQuaternion&&e.Quaternion.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this.rotationQuaternion)},i.prototype.getTarget=function(){return this._currentTarget},i.prototype._decideIfNeedsToMove=function(){return Math.abs(this.cameraDirection.x)>0||Math.abs(this.cameraDirection.y)>0||Math.abs(this.cameraDirection.z)>0},i.prototype._updatePosition=function(){if(this.parent)return this.parent.getWorldMatrix().invertToRef(e.Tmp.Matrix[0]),e.Vector3.TransformNormalToRef(this.cameraDirection,e.Tmp.Matrix[0],e.Tmp.Vector3[0]),void this.position.addInPlace(e.Tmp.Vector3[0]);this.position.addInPlace(this.cameraDirection)},i.prototype._checkInputs=function(){var i=this._decideIfNeedsToMove(),r=Math.abs(this.cameraRotation.x)>0||Math.abs(this.cameraRotation.y)>0;if(i&&this._updatePosition(),r){if(this.rotation.x+=this.cameraRotation.x,this.rotation.y+=this.cameraRotation.y,this.rotationQuaternion){this.rotation.lengthSquared()&&e.Quaternion.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this.rotationQuaternion)}if(!this.noRotationConstraint){var n=Math.PI/2*.95;this.rotation.x>n&&(this.rotation.x=n),this.rotation.x<-n&&(this.rotation.x=-n)}}i&&(Math.abs(this.cameraDirection.x)=0&&r._keys.splice(t,1),e.preventDefault&&(i||e.preventDefault())}},this._onLostFocus=function(){r._keys=[]},t.addEventListener("keydown",this._onKeyDown,!1),t.addEventListener("keyup",this._onKeyUp,!1),e.Tools.RegisterTopRootEvents([{name:"blur",handler:this._onLostFocus}])},t.prototype.detachControl=function(t){t&&(t.removeEventListener("keydown",this._onKeyDown),t.removeEventListener("keyup",this._onKeyUp)),e.Tools.UnregisterTopRootEvents([{name:"blur",handler:this._onLostFocus}]),this._keys=[],this._onKeyDown=null,this._onKeyUp=null,this._onLostFocus=null},t.prototype.checkInputs=function(){if(this._onKeyDown)for(var e=this.camera,t=0;tMath.PI&&(this.beta=this.beta-2*Math.PI):this.betathis.upperBetaLimit&&(this.beta=this.upperBetaLimit),this.lowerAlphaLimit&&this.alphathis.upperAlphaLimit&&(this.alpha=this.upperAlphaLimit),this.lowerRadiusLimit&&this.radiusthis.upperRadiusLimit&&(this.radius=this.upperRadiusLimit)},i.prototype.rebuildAnglesAndRadius=function(){var e=this.position.subtract(this._getTargetPosition());this.radius=e.length(),this.alpha=Math.acos(e.x/Math.sqrt(Math.pow(e.x,2)+Math.pow(e.z,2))),e.z<0&&(this.alpha=2*Math.PI-this.alpha),this.beta=Math.acos(e.y/this.radius),this._checkLimits()},i.prototype.setPosition=function(e){this.position.equals(e)||(this.position.copyFrom(e),this.rebuildAnglesAndRadius())},i.prototype.setTarget=function(e,t,i){if(void 0===t&&(t=!1),void 0===i&&(i=!1),e.getBoundingInfo)this._targetBoundingCenter=t?e.getBoundingInfo().boundingBox.centerWorld.clone():null,this._targetHost=e,this._target=this._getTargetPosition();else{var r=e,n=this._getTargetPosition();if(n&&!i&&n.equals(r))return;this._target=r,this._targetBoundingCenter=null}this.rebuildAnglesAndRadius()},i.prototype._getViewMatrix=function(){var t=Math.cos(this.alpha),i=Math.sin(this.alpha),r=Math.cos(this.beta),n=Math.sin(this.beta);0===n&&(n=1e-4);var s=this._getTargetPosition();if(s.addToRef(new e.Vector3(this.radius*t*n,this.radius*r,this.radius*i*n),this._newPosition),this.getScene().collisionsEnabled&&this.checkCollisions)this._collider||(this._collider=new e.Collider),this._collider.radius=this.collisionRadius,this._newPosition.subtractToRef(this.position,this._collisionVelocity),this._collisionTriggered=!0,this.getScene().collisionCoordinator.getNewPosition(this.position,this._collisionVelocity,this._collider,3,null,this._onCollisionPositionChange,this.uniqueId);else{this.position.copyFrom(this._newPosition);var o=this.upVector;this.allowUpsideDown&&n<0&&(o=o.clone(),o=o.negate()),this.getScene().useRightHandedSystem?e.Matrix.LookAtRHToRef(this.position,s,o,this._viewMatrix):e.Matrix.LookAtLHToRef(this.position,s,o,this._viewMatrix),this._viewMatrix.m[12]+=this.targetScreenOffset.x,this._viewMatrix.m[13]+=this.targetScreenOffset.y}return this._currentTarget=s,this._viewMatrix},i.prototype.zoomOn=function(t,i){void 0===i&&(i=!1),t=t||this.getScene().meshes;var r=e.Mesh.MinMax(t),n=e.Vector3.Distance(r.min,r.max);this.radius=n*this.zoomOnFactor,this.focusOn({min:r.min,max:r.max,distance:n},i)},i.prototype.focusOn=function(t,i){void 0===i&&(i=!1);var r,n;void 0===t.min?(r=t||this.getScene().meshes,r=e.Mesh.MinMax(r),n=e.Vector3.Distance(r.min,r.max)):(r=t,n=t.distance),this._target=e.Mesh.Center(r),i||(this.maxZ=2*n)},i.prototype.createRigCamera=function(t,r){var n;switch(this.cameraRigMode){case e.Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case e.Camera.RIG_MODE_STEREOSCOPIC_OVERUNDER:case e.Camera.RIG_MODE_VR:n=this._cameraRigParams.stereoHalfAngle*(0===r?1:-1);break;case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:n=this._cameraRigParams.stereoHalfAngle*(0===r?-1:1)}var s=new i(t,this.alpha+n,this.beta,this.radius,this._target,this.getScene());return s._cameraRigParams={},s},i.prototype._updateRigCameras=function(){var i=this._rigCameras[0],r=this._rigCameras[1];switch(i.beta=r.beta=this.beta,i.radius=r.radius=this.radius,this.cameraRigMode){case e.Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case e.Camera.RIG_MODE_STEREOSCOPIC_OVERUNDER:case e.Camera.RIG_MODE_VR:i.alpha=this.alpha-this._cameraRigParams.stereoHalfAngle,r.alpha=this.alpha+this._cameraRigParams.stereoHalfAngle;break;case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:i.alpha=this.alpha+this._cameraRigParams.stereoHalfAngle,r.alpha=this.alpha-this._cameraRigParams.stereoHalfAngle}t.prototype._updateRigCameras.call(this)},i.prototype.dispose=function(){this.inputs.clear(),t.prototype.dispose.call(this)},i.prototype.getClassName=function(){return"ArcRotateCamera"},i})(e.TargetCamera);__decorate([e.serialize()],t.prototype,"alpha",void 0),__decorate([e.serialize()],t.prototype,"beta",void 0),__decorate([e.serialize()],t.prototype,"radius",void 0),__decorate([e.serializeAsVector3("target")],t.prototype,"_target",void 0),__decorate([e.serialize()],t.prototype,"inertialAlphaOffset",void 0),__decorate([e.serialize()],t.prototype,"inertialBetaOffset",void 0),__decorate([e.serialize()],t.prototype,"inertialRadiusOffset",void 0),__decorate([e.serialize()],t.prototype,"lowerAlphaLimit",void 0),__decorate([e.serialize()],t.prototype,"upperAlphaLimit",void 0),__decorate([e.serialize()],t.prototype,"lowerBetaLimit",void 0),__decorate([e.serialize()],t.prototype,"upperBetaLimit",void 0),__decorate([e.serialize()],t.prototype,"lowerRadiusLimit",void 0),__decorate([e.serialize()],t.prototype,"upperRadiusLimit",void 0),__decorate([e.serialize()],t.prototype,"inertialPanningX",void 0),__decorate([e.serialize()],t.prototype,"inertialPanningY",void 0),__decorate([e.serialize()],t.prototype,"zoomOnFactor",void 0),__decorate([e.serialize()],t.prototype,"allowUpsideDown",void 0),e.ArcRotateCamera=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e){return t.call(this,e)||this}return __extends(i,t),i.prototype.addMouseWheel=function(){return this.add(new e.ArcRotateCameraMouseWheelInput),this},i.prototype.addPointers=function(){return this.add(new e.ArcRotateCameraPointersInput),this},i.prototype.addKeyboard=function(){return this.add(new e.ArcRotateCameraKeyboardMoveInput),this},i.prototype.addGamepad=function(){return this.add(new e.ArcRotateCameraGamepadInput),this},i.prototype.addVRDeviceOrientation=function(){return this.add(new e.ArcRotateCameraVRDeviceOrientationInput),this},i})(e.CameraInputsManager);e.ArcRotateCameraInputsManager=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,s,o,a,h,u){void 0===a&&(a=null),void 0===h&&(h=null),void 0===u&&(u=e.Engine.TEXTUREFORMAT_RGBA);var c=t.call(this,r)||this;if(c.coordinatesMode=e.Texture.CUBIC_MODE,c.name=i,c.url=i,c._noMipmap=s,c.hasAlpha=!1,c._format=u,!i&&!o)return c;if(c._texture=c._getFromCache(i,s),!o){n||(n=["_px.jpg","_py.jpg","_pz.jpg","_nx.jpg","_ny.jpg","_nz.jpg"]),o=[];for(var l=0;l=0&&this._renderingManager.dispatchParticles(_))}if(this.isCube)for(var m=0;m<6;m++)this.renderToTarget(m,h,u,e,t),i.incrementRenderId(),i.resetCachedMaterial();else this.renderToTarget(0,h,u,e,t);this.onAfterUnbindObservable.notifyObservers(this),this.activeCamera&&this.activeCamera!==i.activeCamera&&i.setTransformMatrix(i.activeCamera.getViewMatrix(),i.activeCamera.getProjectionMatrix(!0)),r.setViewport(i.activeCamera.viewport),i.resetCachedMaterial()}},i.prototype.renderToTarget=function(t,i,r,n,s){var o=this,a=this.getScene(),h=a.getEngine();n&&a.postProcessManager._prepareFrame(this._texture)||(this.isCube?h.bindFramebuffer(this._texture,t):h.bindFramebuffer(this._texture)),this.onBeforeRenderObservable.notifyObservers(t),this.onClearObservable.hasObservers()?this.onClearObservable.notifyObservers(h):h.clear(a.clearColor,!0,!0,!0),this._doNotChangeAspectRatio||a.updateTransformMatrix(!0),this._renderingManager.render(this.customRenderFunction,i,this.renderParticles,this.renderSprites),n&&a.postProcessManager._finalizeFrame(!1,this._texture,t),this._doNotChangeAspectRatio||a.updateTransformMatrix(!0),s&&e.Tools.DumpFramebuffer(this._size,this._size,h),this.isCube&&5!==t?this.onAfterRenderObservable.notifyObservers(t):(this.isCube&&5===t&&h.generateMipMapsForCubemap(this._texture),h.unBindFramebuffer(this._texture,this.isCube,(function(){o.onAfterRenderObservable.notifyObservers(t)})))},i.prototype.setRenderingOrder=function(e,t,i,r){void 0===t&&(t=null),void 0===i&&(i=null),void 0===r&&(r=null),this._renderingManager.setRenderingOrder(e,t,i,r)},i.prototype.setRenderingAutoClearDepthStencil=function(e,t){this._renderingManager.setRenderingAutoClearDepthStencil(e,t)},i.prototype.clone=function(){var e=this.getSize(),t=new i(this.name,e.width,this.getScene(),this._renderTargetOptions.generateMipMaps,this._doNotChangeAspectRatio,this._renderTargetOptions.type,this.isCube,this._renderTargetOptions.samplingMode,this._renderTargetOptions.generateDepthBuffer,this._renderTargetOptions.generateStencilBuffer);return t.hasAlpha=this.hasAlpha,t.level=this.level,t.coordinatesMode=this.coordinatesMode,t.renderList=this.renderList.slice(0),t},i.prototype.serialize=function(){if(!this.name)return null;var e=t.prototype.serialize.call(this);e.renderTargetSize=this.getRenderSize(),e.renderList=[];for(var i=0;ir.length)return void e.Tools.Error("Unable to load TGA file - Not enough data");n+=s.id_length;var o=!1,a=!1,h=!1;switch(s.image_type){case t._TYPE_RLE_INDEXED:o=!0;case t._TYPE_INDEXED:a=!0;break;case t._TYPE_RLE_RGB:o=!0;case t._TYPE_RGB:!0;break;case t._TYPE_RLE_GREY:o=!0;case t._TYPE_GREY:h=!0}var u,c,l=(s.flags,s.pixel_size>>3),f=s.width*s.height*l;if(a&&(c=r.subarray(n,n+=s.colormap_length*(s.colormap_size>>3))),o){u=new Uint8Array(f);for(var d,p,_,m=0,g=new Uint8Array(l);n>t._ORIGIN_SHIFT){default:case t._ORIGIN_UL:y=0,b=1,E=s.width,v=0,x=1,T=s.height;break;case t._ORIGIN_BL:y=0,b=1,E=s.width,v=s.height-1,x=-1,T=-1;break;case t._ORIGIN_UR:y=s.width-1,b=-1,E=-1,v=0,x=1,T=s.height;break;case t._ORIGIN_BR:y=s.width-1,b=-1,E=-1,v=s.height-1,x=-1,T=-1}var A="_getImageData"+(h?"Grey":"")+s.pixel_size+"bits",M=t[A](s,c,u,v,x,T,y,b,E);i.texImage2D(i.TEXTURE_2D,0,i.RGBA,s.width,s.height,0,i.RGBA,i.UNSIGNED_BYTE,M)},t._getImageData8bits=function(e,t,i,r,n,s,o,a,h){var u,c,l,f=i,d=t,p=e.width,_=e.height,m=0,g=new Uint8Array(p*_*4);for(l=r;l!==s;l+=n)for(c=o;c!==h;c+=a,m++)u=f[m],g[4*(c+p*l)+3]=255,g[4*(c+p*l)+2]=d[3*u+0],g[4*(c+p*l)+1]=d[3*u+1],g[4*(c+p*l)+0]=d[3*u+2];return g},t._getImageData16bits=function(e,t,i,r,n,s,o,a,h){var u,c,l,f=i,d=e.width,p=e.height,_=0,m=new Uint8Array(d*p*4);for(l=r;l!==s;l+=n)for(c=o;c!==h;c+=a,_+=2)u=f[_+0]+(f[_+1]<<8),m[4*(c+d*l)+0]=(31744&u)>>7,m[4*(c+d*l)+1]=(992&u)>>2,m[4*(c+d*l)+2]=(31&u)>>3,m[4*(c+d*l)+3]=32768&u?0:255;return m},t._getImageData24bits=function(e,t,i,r,n,s,o,a,h){var u,c,l=i,f=e.width,d=e.height,p=0,_=new Uint8Array(f*d*4);for(c=r;c!==s;c+=n)for(u=o;u!==h;u+=a,p+=3)_[4*(u+f*c)+3]=255,_[4*(u+f*c)+2]=l[p+0],_[4*(u+f*c)+1]=l[p+1],_[4*(u+f*c)+0]=l[p+2];return _},t._getImageData32bits=function(e,t,i,r,n,s,o,a,h){var u,c,l=i,f=e.width,d=e.height,p=0,_=new Uint8Array(f*d*4);for(c=r;c!==s;c+=n)for(u=o;u!==h;u+=a,p+=4)_[4*(u+f*c)+2]=l[p+0],_[4*(u+f*c)+1]=l[p+1],_[4*(u+f*c)+0]=l[p+2],_[4*(u+f*c)+3]=l[p+3];return _},t._getImageDataGrey8bits=function(e,t,i,r,n,s,o,a,h){var u,c,l,f=i,d=e.width,p=e.height,_=0,m=new Uint8Array(d*p*4);for(l=r;l!==s;l+=n)for(c=o;c!==h;c+=a,_++)u=f[_], m[4*(c+d*l)+0]=u,m[4*(c+d*l)+1]=u,m[4*(c+d*l)+2]=u,m[4*(c+d*l)+3]=255;return m},t._getImageDataGrey16bits=function(e,t,i,r,n,s,o,a,h){var u,c,l=i,f=e.width,d=e.height,p=0,_=new Uint8Array(f*d*4);for(c=r;c!==s;c+=n)for(u=o;u!==h;u+=a,p+=2)_[4*(u+f*c)+0]=l[p+0],_[4*(u+f*c)+1]=l[p+0],_[4*(u+f*c)+2]=l[p+0],_[4*(u+f*c)+3]=l[p+1];return _},t})();i._TYPE_NO_DATA=0,i._TYPE_INDEXED=1,i._TYPE_RGB=2,i._TYPE_GREY=3,i._TYPE_RLE_INDEXED=9,i._TYPE_RLE_RGB=10,i._TYPE_RLE_GREY=11,i._ORIGIN_MASK=48,i._ORIGIN_SHIFT=4,i._ORIGIN_BL=0,i._ORIGIN_BR=1,i._ORIGIN_UL=2,i._ORIGIN_UR=3,t.TGATools=i})(e.Internals||(e.Internals={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){!(function(t){function i(e){return e.charCodeAt(0)+(e.charCodeAt(1)<<8)+(e.charCodeAt(2)<<16)+(e.charCodeAt(3)<<24)}function r(e){return String.fromCharCode(255&e,e>>8&255,e>>16&255,e>>24&255)}var n=i("DXT1"),s=i("DXT3"),o=i("DXT5"),a=(function(){function t(){}return t.GetDDSInfo=function(e){var t=new Int32Array(e,0,31),i=1;return 131072&t[2]&&(i=Math.max(1,t[7])),{width:t[4],height:t[3],mipmapCount:i,isFourCC:4==(4&t[20]),isRGB:64==(64&t[20]),isLuminance:131072==(131072&t[20]),isCube:512==(512&t[28])}},t.GetRGBAArrayBuffer=function(e,t,i,r,n){for(var s=new Uint8Array(r),o=new Uint8Array(n),a=0,h=t-1;h>=0;h--)for(var u=0;u=0;h--)for(var u=0;u=0;h--)for(var u=0;u>8&65280|e>>24&255},t.prototype.uploadLevels=function(e,i){switch(this.loadType){case t.COMPRESSED_2D:this._upload2DCompressedLevels(e,i);break;case t.TEX_2D:case t.COMPRESSED_3D:case t.TEX_3D:}},t.prototype._upload2DCompressedLevels=function(e,i){for(var r=t.HEADER_LEN+this.bytesOfKeyValueData,n=this.pixelWidth,s=this.pixelHeight,o=i?this.numberOfMipmapLevels:1,a=0;athis._maxX||ithis._maxZ)return this.position.y;this._heightQuads&&0!=this._heightQuads.length||(this._initHeightQuads(),this._computeHeightQuads());var o=this._getFacetAt(t,i),a=-(o.x*t+o.z*i+o.w)/o.y;return e.Vector3.TransformCoordinatesFromFloatsToRef(0,a,0,r,s),s.y},i.prototype.getNormalAtCoordinates=function(t,i){var r=new e.Vector3(0,1,0);return this.getNormalAtCoordinatesToRef(t,i,r),r},i.prototype.getNormalAtCoordinatesToRef=function(t,i,r){var n=this.getWorldMatrix(),s=e.Tmp.Matrix[5];n.invertToRef(s);var o=e.Tmp.Vector3[8];if(e.Vector3.TransformCoordinatesFromFloatsToRef(t,0,i,s,o),t=o.x,i=o.z,tthis._maxX||ithis._maxZ)return this;this._heightQuads&&0!=this._heightQuads.length||(this._initHeightQuads(),this._computeHeightQuads());var a=this._getFacetAt(t,i);return e.Vector3.TransformNormalFromFloatsToRef(a.x,a.y,a.z,n,r),this},i.prototype.updateCoordinateHeights=function(){return this._heightQuads&&0!=this._heightQuads.length||this._initHeightQuads(),this._computeHeightQuads(),this},i.prototype._getFacetAt=function(e,t){var i=(this._subdivisionsX,this._subdivisionsY,Math.floor((e+this._maxX)*this._subdivisionsX/this._width)),r=Math.floor(-(t+this._maxZ)*this._subdivisionsY/this._height+this._subdivisionsY),n=this._heightQuads[r*this._subdivisionsX+i];return t0,a.REFLECTIONOVERALPHA=this._useReflectionOverAlpha,a.INVERTCUBICMAP=this._reflectionTexture.coordinatesMode===e.Texture.INVCUBIC_MODE,a.REFLECTIONMAP_3D=this._reflectionTexture.isCube,this._reflectionTexture.coordinatesMode){case e.Texture.CUBIC_MODE:case e.Texture.INVCUBIC_MODE:a.setReflectionMode("REFLECTIONMAP_CUBIC");break;case e.Texture.EXPLICIT_MODE:a.setReflectionMode("REFLECTIONMAP_EXPLICIT");break;case e.Texture.PLANAR_MODE:a.setReflectionMode("REFLECTIONMAP_PLANAR");break;case e.Texture.PROJECTION_MODE:a.setReflectionMode("REFLECTIONMAP_PROJECTION");break;case e.Texture.SKYBOX_MODE:a.setReflectionMode("REFLECTIONMAP_SKYBOX");break;case e.Texture.SPHERICAL_MODE:a.setReflectionMode("REFLECTIONMAP_SPHERICAL");break;case e.Texture.EQUIRECTANGULAR_MODE:a.setReflectionMode("REFLECTIONMAP_EQUIRECTANGULAR");break;case e.Texture.FIXED_EQUIRECTANGULAR_MODE:a.setReflectionMode("REFLECTIONMAP_EQUIRECTANGULAR_FIXED");break;case e.Texture.FIXED_EQUIRECTANGULAR_MIRRORED_MODE:a.setReflectionMode("REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED")}}else a.REFLECTION=!1;if(this._emissiveTexture&&r.EmissiveTextureEnabled){if(!this._emissiveTexture.isReady())return!1;a._needUVs=!0,a.EMISSIVE=!0}else a.EMISSIVE=!1;if(this._lightmapTexture&&r.LightmapTextureEnabled){if(!this._lightmapTexture.isReady())return!1;a._needUVs=!0,a.LIGHTMAP=!0,a.USELIGHTMAPASSHADOWMAP=this._useLightmapAsShadowmap}else a.LIGHTMAP=!1;if(this._specularTexture&&r.SpecularTextureEnabled){if(!this._specularTexture.isReady())return!1;a._needUVs=!0,a.SPECULAR=!0,a.GLOSSINESS=this._useGlossinessFromSpecularMapAlpha}else a.SPECULAR=!1;if(o.getEngine().getCaps().standardDerivatives&&this._bumpTexture&&r.BumpTextureEnabled){if(!this._bumpTexture.isReady())return!1;a._needUVs=!0,a.BUMP=!0,a.INVERTNORMALMAPX=this.invertNormalMapX,a.INVERTNORMALMAPY=this.invertNormalMapY,a.PARALLAX=this._useParallax,a.PARALLAXOCCLUSION=this._useParallaxOcclusion}else a.BUMP=!1;if(this._refractionTexture&&r.RefractionTextureEnabled){if(!this._refractionTexture.isReady())return!1;a._needUVs=!0,a.REFRACTION=!0,a.REFRACTIONMAP_3D=this._refractionTexture.isCube}else a.REFRACTION=!1;if(this._cameraColorGradingTexture&&r.ColorGradingTextureEnabled){if(!this._cameraColorGradingTexture.isReady())return!1;a.CAMERACOLORGRADING=!0}else a.CAMERACOLORGRADING=!1;a.TWOSIDEDLIGHTING=!this._backFaceCulling&&this._twoSidedLighting}else a.DIFFUSE=!1,a.AMBIENT=!1,a.OPACITY=!1,a.REFLECTION=!1,a.EMISSIVE=!1,a.LIGHTMAP=!1,a.BUMP=!1,a.REFRACTION=!1,a.CAMERACOLORGRADING=!1;a.CAMERACOLORCURVES=void 0!==this._cameraColorCurves&&null!==this._cameraColorCurves,a.ALPHAFROMDIFFUSE=this._shouldUseAlphaFromDiffuseTexture(),a.EMISSIVEASILLUMINATION=this._useEmissiveAsIllumination,a.LINKEMISSIVEWITHDIFFUSE=this._linkEmissiveWithDiffuse,a.SPECULAROVERALPHA=this._useSpecularOverAlpha}if(a._areFresnelDirty&&(r.FresnelEnabled?(this._diffuseFresnelParameters&&this._diffuseFresnelParameters.isEnabled||this._opacityFresnelParameters&&this._opacityFresnelParameters.isEnabled||this._emissiveFresnelParameters&&this._emissiveFresnelParameters.isEnabled||this._refractionFresnelParameters&&this._refractionFresnelParameters.isEnabled||this._reflectionFresnelParameters&&this._reflectionFresnelParameters.isEnabled)&&(a.DIFFUSEFRESNEL=this._diffuseFresnelParameters&&this._diffuseFresnelParameters.isEnabled,a.OPACITYFRESNEL=this._opacityFresnelParameters&&this._opacityFresnelParameters.isEnabled,a.REFLECTIONFRESNEL=this._reflectionFresnelParameters&&this._reflectionFresnelParameters.isEnabled,a.REFLECTIONFRESNELFROMSPECULAR=this._useReflectionFresnelFromSpecular,a.REFRACTIONFRESNEL=this._refractionFresnelParameters&&this._refractionFresnelParameters.isEnabled,a.EMISSIVEFRESNEL=this._emissiveFresnelParameters&&this._emissiveFresnelParameters.isEnabled,a._needNormals=!0,a.FRESNEL=!0):a.FRESNEL=!1),e.MaterialHelper.PrepareDefinesForMisc(i,o,this._useLogarithmicDepth,this.pointsCloud,this.fogEnabled,a),e.MaterialHelper.PrepareDefinesForAttributes(i,a,!0,!0,!0),e.MaterialHelper.PrepareDefinesForFrameBoundValues(o,h,a,s),o._mirroredCameraPosition&&a.BUMP&&(a.INVERTNORMALMAPX=!this.invertNormalMapX,a.INVERTNORMALMAPY=!this.invertNormalMapY,a.markAsUnprocessed()),a.isDirty){a.markAsProcessed(),o.resetCachedMaterial();var u=new e.EffectFallbacks;a.REFLECTION&&u.addFallback(0,"REFLECTION"),a.SPECULAR&&u.addFallback(0,"SPECULAR"),a.BUMP&&u.addFallback(0,"BUMP"),a.PARALLAX&&u.addFallback(1,"PARALLAX"),a.PARALLAXOCCLUSION&&u.addFallback(0,"PARALLAXOCCLUSION"),a.SPECULAROVERALPHA&&u.addFallback(0,"SPECULAROVERALPHA"),a.FOG&&u.addFallback(1,"FOG"),a.POINTSIZE&&u.addFallback(0,"POINTSIZE"),a.LOGARITHMICDEPTH&&u.addFallback(0,"LOGARITHMICDEPTH"),e.MaterialHelper.HandleFallbacksForShadows(a,u,this._maxSimultaneousLights),a.SPECULARTERM&&u.addFallback(0,"SPECULARTERM"),a.DIFFUSEFRESNEL&&u.addFallback(1,"DIFFUSEFRESNEL"),a.OPACITYFRESNEL&&u.addFallback(2,"OPACITYFRESNEL"),a.REFLECTIONFRESNEL&&u.addFallback(3,"REFLECTIONFRESNEL"),a.EMISSIVEFRESNEL&&u.addFallback(4,"EMISSIVEFRESNEL"),a.FRESNEL&&u.addFallback(4,"FRESNEL");var c=[e.VertexBuffer.PositionKind];a.NORMAL&&c.push(e.VertexBuffer.NormalKind),a.UV1&&c.push(e.VertexBuffer.UVKind),a.UV2&&c.push(e.VertexBuffer.UV2Kind),a.VERTEXCOLOR&&c.push(e.VertexBuffer.ColorKind),e.MaterialHelper.PrepareAttributesForBones(c,i,a,u),e.MaterialHelper.PrepareAttributesForInstances(c,a),e.MaterialHelper.PrepareAttributesForMorphTargets(c,i,a);var l="default",f=["world","view","viewProjection","vEyePosition","vLightsType","vAmbientColor","vDiffuseColor","vSpecularColor","vEmissiveColor","vFogInfos","vFogColor","pointSize","vDiffuseInfos","vAmbientInfos","vOpacityInfos","vReflectionInfos","vEmissiveInfos","vSpecularInfos","vBumpInfos","vLightmapInfos","vRefractionInfos","mBones","vClipPlane","diffuseMatrix","ambientMatrix","opacityMatrix","reflectionMatrix","emissiveMatrix","specularMatrix","bumpMatrix","lightmapMatrix","refractionMatrix","depthValues","diffuseLeftColor","diffuseRightColor","opacityParts","reflectionLeftColor","reflectionRightColor","emissiveLeftColor","emissiveRightColor","refractionLeftColor","refractionRightColor","logarithmicDepthConstant"],d=["diffuseSampler","ambientSampler","opacitySampler","reflectionCubeSampler","reflection2DSampler","emissiveSampler","specularSampler","bumpSampler","lightmapSampler","refractionCubeSampler","refraction2DSampler"],p=["Material","Scene"];a.CAMERACOLORCURVES&&e.ColorCurves.PrepareUniforms(f),a.CAMERACOLORGRADING&&e.ColorGradingTexture.PrepareUniformsAndSamplers(f,d),e.MaterialHelper.PrepareUniformsAndSamplersList({uniformsNames:f,uniformBuffersNames:p,samplers:d,defines:a,maxSimultaneousLights:this._maxSimultaneousLights}),this.customShaderNameResolve&&(l=this.customShaderNameResolve(l,f,p,d,a));var _=a.toString();n.setEffect(o.getEngine().createEffect(l,{attributes:c,uniformsNames:f,uniformBuffersNames:p,samplers:d,defines:_,fallbacks:u,onCompiled:this.onCompiled,onError:this.onError,indexParameters:{maxSimultaneousLights:this._maxSimultaneousLights,maxSimultaneousMorphTargets:a.NUM_MORPH_INFLUENCERS}},h),a),this.buildUniformLayout()}return!!n.effect.isReady()&&(a._renderId=o.getRenderId(),this._wasPreviouslyReady=!0,!0)},r.prototype.buildUniformLayout=function(){this._uniformBuffer.addUniform("diffuseLeftColor",4),this._uniformBuffer.addUniform("diffuseRightColor",4),this._uniformBuffer.addUniform("opacityParts",4),this._uniformBuffer.addUniform("reflectionLeftColor",4),this._uniformBuffer.addUniform("reflectionRightColor",4),this._uniformBuffer.addUniform("refractionLeftColor",4),this._uniformBuffer.addUniform("refractionRightColor",4),this._uniformBuffer.addUniform("emissiveLeftColor",4),this._uniformBuffer.addUniform("emissiveRightColor",4),this._uniformBuffer.addUniform("vDiffuseInfos",2),this._uniformBuffer.addUniform("vAmbientInfos",2),this._uniformBuffer.addUniform("vOpacityInfos",2),this._uniformBuffer.addUniform("vReflectionInfos",2),this._uniformBuffer.addUniform("vEmissiveInfos",2),this._uniformBuffer.addUniform("vLightmapInfos",2),this._uniformBuffer.addUniform("vSpecularInfos",2),this._uniformBuffer.addUniform("vBumpInfos",3),this._uniformBuffer.addUniform("diffuseMatrix",16),this._uniformBuffer.addUniform("ambientMatrix",16),this._uniformBuffer.addUniform("opacityMatrix",16),this._uniformBuffer.addUniform("reflectionMatrix",16),this._uniformBuffer.addUniform("emissiveMatrix",16),this._uniformBuffer.addUniform("lightmapMatrix",16),this._uniformBuffer.addUniform("specularMatrix",16),this._uniformBuffer.addUniform("bumpMatrix",16),this._uniformBuffer.addUniform("refractionMatrix",16),this._uniformBuffer.addUniform("vRefractionInfos",4),this._uniformBuffer.addUniform("vSpecularColor",4),this._uniformBuffer.addUniform("vEmissiveColor",3),this._uniformBuffer.addUniform("vDiffuseColor",4),this._uniformBuffer.addUniform("pointSize",1),this._uniformBuffer.create()},r.prototype.unbind=function(){this._activeEffect&&(this._reflectionTexture&&this._reflectionTexture.isRenderTarget&&this._activeEffect.setTexture("reflection2DSampler",null),this._refractionTexture&&this._refractionTexture.isRenderTarget&&this._activeEffect.setTexture("refraction2DSampler",null)),i.prototype.unbind.call(this)},r.prototype.bindForSubMesh=function(t,i,n){var s=this.getScene(),o=n._materialDefines;if(o){var a=n.effect;if(this._activeEffect=a,this.bindOnlyWorldMatrix(t),e.MaterialHelper.BindBonesParameters(i,a),this._mustRebind(s,a,i.visibility)){if(this._uniformBuffer.bindToEffect(a,"Material"),this.bindViewProjection(a),!this._uniformBuffer.useUbo||!this.isFrozen||!this._uniformBuffer.isSync){if(r.FresnelEnabled&&o.FRESNEL&&(this.diffuseFresnelParameters&&this.diffuseFresnelParameters.isEnabled&&(this._uniformBuffer.updateColor4("diffuseLeftColor",this.diffuseFresnelParameters.leftColor,this.diffuseFresnelParameters.power),this._uniformBuffer.updateColor4("diffuseRightColor",this.diffuseFresnelParameters.rightColor,this.diffuseFresnelParameters.bias)),this.opacityFresnelParameters&&this.opacityFresnelParameters.isEnabled&&this._uniformBuffer.updateColor4("opacityParts",new e.Color3(this.opacityFresnelParameters.leftColor.toLuminance(),this.opacityFresnelParameters.rightColor.toLuminance(),this.opacityFresnelParameters.bias),this.opacityFresnelParameters.power),this.reflectionFresnelParameters&&this.reflectionFresnelParameters.isEnabled&&(this._uniformBuffer.updateColor4("reflectionLeftColor",this.reflectionFresnelParameters.leftColor,this.reflectionFresnelParameters.power),this._uniformBuffer.updateColor4("reflectionRightColor",this.reflectionFresnelParameters.rightColor,this.reflectionFresnelParameters.bias)),this.refractionFresnelParameters&&this.refractionFresnelParameters.isEnabled&&(this._uniformBuffer.updateColor4("refractionLeftColor",this.refractionFresnelParameters.leftColor,this.refractionFresnelParameters.power),this._uniformBuffer.updateColor4("refractionRightColor",this.refractionFresnelParameters.rightColor,this.refractionFresnelParameters.bias)),this.emissiveFresnelParameters&&this.emissiveFresnelParameters.isEnabled&&(this._uniformBuffer.updateColor4("emissiveLeftColor",this.emissiveFresnelParameters.leftColor,this.emissiveFresnelParameters.power),this._uniformBuffer.updateColor4("emissiveRightColor",this.emissiveFresnelParameters.rightColor,this.emissiveFresnelParameters.bias))),s.texturesEnabled&&(this._diffuseTexture&&r.DiffuseTextureEnabled&&(this._uniformBuffer.updateFloat2("vDiffuseInfos",this._diffuseTexture.coordinatesIndex,this._diffuseTexture.level),this._uniformBuffer.updateMatrix("diffuseMatrix",this._diffuseTexture.getTextureMatrix())), this._ambientTexture&&r.AmbientTextureEnabled&&(this._uniformBuffer.updateFloat2("vAmbientInfos",this._ambientTexture.coordinatesIndex,this._ambientTexture.level),this._uniformBuffer.updateMatrix("ambientMatrix",this._ambientTexture.getTextureMatrix())),this._opacityTexture&&r.OpacityTextureEnabled&&(this._uniformBuffer.updateFloat2("vOpacityInfos",this._opacityTexture.coordinatesIndex,this._opacityTexture.level),this._uniformBuffer.updateMatrix("opacityMatrix",this._opacityTexture.getTextureMatrix())),this._reflectionTexture&&r.ReflectionTextureEnabled&&(this._uniformBuffer.updateFloat2("vReflectionInfos",this._reflectionTexture.level,this.roughness),this._uniformBuffer.updateMatrix("reflectionMatrix",this._reflectionTexture.getReflectionTextureMatrix())),this._emissiveTexture&&r.EmissiveTextureEnabled&&(this._uniformBuffer.updateFloat2("vEmissiveInfos",this._emissiveTexture.coordinatesIndex,this._emissiveTexture.level),this._uniformBuffer.updateMatrix("emissiveMatrix",this._emissiveTexture.getTextureMatrix())),this._lightmapTexture&&r.LightmapTextureEnabled&&(this._uniformBuffer.updateFloat2("vLightmapInfos",this._lightmapTexture.coordinatesIndex,this._lightmapTexture.level),this._uniformBuffer.updateMatrix("lightmapMatrix",this._lightmapTexture.getTextureMatrix())),this._specularTexture&&r.SpecularTextureEnabled&&(this._uniformBuffer.updateFloat2("vSpecularInfos",this._specularTexture.coordinatesIndex,this._specularTexture.level),this._uniformBuffer.updateMatrix("specularMatrix",this._specularTexture.getTextureMatrix())),this._bumpTexture&&s.getEngine().getCaps().standardDerivatives&&r.BumpTextureEnabled&&(this._uniformBuffer.updateFloat3("vBumpInfos",this._bumpTexture.coordinatesIndex,1/this._bumpTexture.level,this.parallaxScaleBias),this._uniformBuffer.updateMatrix("bumpMatrix",this._bumpTexture.getTextureMatrix())),this._refractionTexture&&r.RefractionTextureEnabled)){var h=1;this._refractionTexture.isCube||(this._uniformBuffer.updateMatrix("refractionMatrix",this._refractionTexture.getReflectionTextureMatrix()),this._refractionTexture.depth&&(h=this._refractionTexture.depth)),this._uniformBuffer.updateFloat4("vRefractionInfos",this._refractionTexture.level,this.indexOfRefraction,h,this.invertRefractionY?-1:1)}this.pointsCloud&&this._uniformBuffer.updateFloat("pointSize",this.pointSize),o.SPECULARTERM&&this._uniformBuffer.updateColor4("vSpecularColor",this.specularColor,this.specularPower),this._uniformBuffer.updateColor3("vEmissiveColor",this.emissiveColor),this._uniformBuffer.updateColor4("vDiffuseColor",this.diffuseColor,this.alpha*i.visibility)}if(s.texturesEnabled){if(this._diffuseTexture&&r.DiffuseTextureEnabled&&a.setTexture("diffuseSampler",this._diffuseTexture),this._ambientTexture&&r.AmbientTextureEnabled&&a.setTexture("ambientSampler",this._ambientTexture),this._opacityTexture&&r.OpacityTextureEnabled&&a.setTexture("opacitySampler",this._opacityTexture),this._reflectionTexture&&r.ReflectionTextureEnabled&&(this._reflectionTexture.isCube?a.setTexture("reflectionCubeSampler",this._reflectionTexture):a.setTexture("reflection2DSampler",this._reflectionTexture)),this._emissiveTexture&&r.EmissiveTextureEnabled&&a.setTexture("emissiveSampler",this._emissiveTexture),this._lightmapTexture&&r.LightmapTextureEnabled&&a.setTexture("lightmapSampler",this._lightmapTexture),this._specularTexture&&r.SpecularTextureEnabled&&a.setTexture("specularSampler",this._specularTexture),this._bumpTexture&&s.getEngine().getCaps().standardDerivatives&&r.BumpTextureEnabled&&a.setTexture("bumpSampler",this._bumpTexture),this._refractionTexture&&r.RefractionTextureEnabled){var h=1;this._refractionTexture.isCube?a.setTexture("refractionCubeSampler",this._refractionTexture):a.setTexture("refraction2DSampler",this._refractionTexture)}this._cameraColorGradingTexture&&r.ColorGradingTextureEnabled&&e.ColorGradingTexture.Bind(this._cameraColorGradingTexture,a)}e.MaterialHelper.BindClipPlane(a,s),s.ambientColor.multiplyToRef(this.ambientColor,this._globalAmbientColor),a.setVector3("vEyePosition",s._mirroredCameraPosition?s._mirroredCameraPosition:s.activeCamera.position),a.setColor3("vAmbientColor",this._globalAmbientColor)}!this._mustRebind(s,a)&&this.isFrozen||(s.lightsEnabled&&!this._disableLighting&&e.MaterialHelper.BindLights(s,i,a,o,this._maxSimultaneousLights),(s.fogEnabled&&i.applyFog&&s.fogMode!==e.Scene.FOGMODE_NONE||this._reflectionTexture||this._refractionTexture)&&this.bindView(a),e.MaterialHelper.BindFogParameters(s,i,a),o.NUM_MORPH_INFLUENCERS&&e.MaterialHelper.BindMorphTargetParameters(i,a),e.MaterialHelper.BindLogDepth(o,a,s),this._cameraColorCurves&&e.ColorCurves.Bind(this._cameraColorCurves,a)),this._uniformBuffer.update(),this._afterBind(i,this._activeEffect)}},r.prototype.getAnimatables=function(){var e=[];return this._diffuseTexture&&this._diffuseTexture.animations&&this._diffuseTexture.animations.length>0&&e.push(this._diffuseTexture),this._ambientTexture&&this._ambientTexture.animations&&this._ambientTexture.animations.length>0&&e.push(this._ambientTexture),this._opacityTexture&&this._opacityTexture.animations&&this._opacityTexture.animations.length>0&&e.push(this._opacityTexture),this._reflectionTexture&&this._reflectionTexture.animations&&this._reflectionTexture.animations.length>0&&e.push(this._reflectionTexture),this._emissiveTexture&&this._emissiveTexture.animations&&this._emissiveTexture.animations.length>0&&e.push(this._emissiveTexture),this._specularTexture&&this._specularTexture.animations&&this._specularTexture.animations.length>0&&e.push(this._specularTexture),this._bumpTexture&&this._bumpTexture.animations&&this._bumpTexture.animations.length>0&&e.push(this._bumpTexture),this._lightmapTexture&&this._lightmapTexture.animations&&this._lightmapTexture.animations.length>0&&e.push(this._lightmapTexture),this._refractionTexture&&this._refractionTexture.animations&&this._refractionTexture.animations.length>0&&e.push(this._refractionTexture),this._cameraColorGradingTexture&&this._cameraColorGradingTexture.animations&&this._cameraColorGradingTexture.animations.length>0&&e.push(this._cameraColorGradingTexture),e},r.prototype.dispose=function(e,t){t&&(this._diffuseTexture&&this._diffuseTexture.dispose(),this._ambientTexture&&this._ambientTexture.dispose(),this._opacityTexture&&this._opacityTexture.dispose(),this._reflectionTexture&&this._reflectionTexture.dispose(),this._emissiveTexture&&this._emissiveTexture.dispose(),this._specularTexture&&this._specularTexture.dispose(),this._bumpTexture&&this._bumpTexture.dispose(),this._lightmapTexture&&this._lightmapTexture.dispose(),this._refractionTexture&&this._refractionTexture.dispose(),this._cameraColorGradingTexture&&this._cameraColorGradingTexture.dispose()),i.prototype.dispose.call(this,e,t)},r.prototype.clone=function(t){var i=this,n=e.SerializationHelper.Clone((function(){return new r(t,i.getScene())}),this);return n.name=t,n.id=t,n},r.prototype.serialize=function(){return e.SerializationHelper.Serialize(this)},r.Parse=function(t,i,n){return e.SerializationHelper.Parse((function(){return new r(t.name,i)}),t,i,n)},Object.defineProperty(r,"DiffuseTextureEnabled",{get:function(){return r._DiffuseTextureEnabled},set:function(t){r._DiffuseTextureEnabled!==t&&(r._DiffuseTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"AmbientTextureEnabled",{get:function(){return r._AmbientTextureEnabled},set:function(t){r._AmbientTextureEnabled!==t&&(r._AmbientTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"OpacityTextureEnabled",{get:function(){return r._OpacityTextureEnabled},set:function(t){r._OpacityTextureEnabled!==t&&(r._OpacityTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"ReflectionTextureEnabled",{get:function(){return r._ReflectionTextureEnabled},set:function(t){r._ReflectionTextureEnabled!==t&&(r._ReflectionTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"EmissiveTextureEnabled",{get:function(){return r._EmissiveTextureEnabled},set:function(t){r._EmissiveTextureEnabled!==t&&(r._EmissiveTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"SpecularTextureEnabled",{get:function(){return r._SpecularTextureEnabled},set:function(t){r._SpecularTextureEnabled!==t&&(r._SpecularTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"BumpTextureEnabled",{get:function(){return r._BumpTextureEnabled},set:function(t){r._BumpTextureEnabled!==t&&(r._BumpTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"LightmapTextureEnabled",{get:function(){return r._LightmapTextureEnabled},set:function(t){r._LightmapTextureEnabled!==t&&(r._LightmapTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"RefractionTextureEnabled",{get:function(){return r._RefractionTextureEnabled},set:function(t){r._RefractionTextureEnabled!==t&&(r._RefractionTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"ColorGradingTextureEnabled",{get:function(){return r._ColorGradingTextureEnabled},set:function(t){r._ColorGradingTextureEnabled!==t&&(r._ColorGradingTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"FresnelEnabled",{get:function(){return r._FresnelEnabled},set:function(t){r._FresnelEnabled!==t&&(r._FresnelEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.FresnelDirtyFlag))},enumerable:!0,configurable:!0}),r})(e.PushMaterial);i._DiffuseTextureEnabled=!0,i._AmbientTextureEnabled=!0,i._OpacityTextureEnabled=!0,i._ReflectionTextureEnabled=!0,i._EmissiveTextureEnabled=!0,i._SpecularTextureEnabled=!0,i._BumpTextureEnabled=!0,i._LightmapTextureEnabled=!0,i._RefractionTextureEnabled=!0,i._ColorGradingTextureEnabled=!0,i._FresnelEnabled=!0,__decorate([e.serializeAsTexture("diffuseTexture")],i.prototype,"_diffuseTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"diffuseTexture",void 0),__decorate([e.serializeAsTexture("ambientTexture")],i.prototype,"_ambientTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"ambientTexture",void 0),__decorate([e.serializeAsTexture("opacityTexture")],i.prototype,"_opacityTexture",void 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0),__decorate([e.expandToProperty("_markAllSubMeshesAsLightsDirty")],i.prototype,"maxSimultaneousLights",void 0),__decorate([e.serialize("invertNormalMapX")],i.prototype,"_invertNormalMapX",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"invertNormalMapX",void 0),__decorate([e.serialize("invertNormalMapY")],i.prototype,"_invertNormalMapY",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"invertNormalMapY",void 0),__decorate([e.serialize("twoSidedLighting")],i.prototype,"_twoSidedLighting",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"twoSidedLighting",void 0),__decorate([e.serializeAsTexture("cameraColorGradingTexture")],i.prototype,"_cameraColorGradingTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"cameraColorGradingTexture",void 0),__decorate([e.serializeAsColorCurves("cameraColorCurves")],i.prototype,"_cameraColorCurves",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"cameraColorCurves",void 0),__decorate([e.serialize()],i.prototype,"useLogarithmicDepth",null),e.StandardMaterial=i})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(){this._count=0,this._data={}}return e.prototype.copyFrom=function(e){var t=this;this.clear(),e.forEach((function(e,i){return t.add(e,i)}))},e.prototype.get=function(e){var t=this._data[e];if(void 0!==t)return t},e.prototype.getOrAddWithFactory=function(e,t){var i=this.get(e);return void 0!==i?i:(i=t(e),i&&this.add(e,i),i)},e.prototype.getOrAdd=function(e,t){var i=this.get(e);return void 0!==i?i:(this.add(e,t),t)},e.prototype.contains=function(e){return void 0!==this._data[e]},e.prototype.add=function(e,t){return void 0===this._data[e]&&(this._data[e]=t,++this._count,!0)},e.prototype.set=function(e,t){return void 0!==this._data[e]&&(this._data[e]=t,!0)},e.prototype.getAndRemove=function(e){var t=this.get(e);return void 0!==t?(delete this._data[e],--this._count,t):null},e.prototype.remove=function(e){return!!this.contains(e)&&(delete this._data[e],--this._count,!0)},e.prototype.clear=function(){this._data={},this._count=0},Object.defineProperty(e.prototype,"count",{get:function(){return this._count},enumerable:!0,configurable:!0}),e.prototype.forEach=function(e){for(var t in this._data){e(t,this._data[t])}},e.prototype.first=function(e){for(var t in this._data){var i=this._data[t],r=e(t,i);if(r)return r}return null},e})();e.StringDictionary=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(){}return e})();e.DynamicFloatArrayElementInfo=t;var i=(function(){function e(e,i){this.compareValueOffset=null,this.sortingAscending=!0,this._stride=e,this.buffer=new Float32Array(e*i),this._lastUsed=0,this._firstFree=0,this._allEntries=new Array(i),this._freeEntries=new Array(i);for(var r=0;r0?this._firstFree=this._freeEntries[this._freeEntries.length-1].offset:this._firstFree+=this._stride),e},e.prototype.freeElement=function(e){this._firstFree=Math.min(e.offset,this._firstFree),this._freeEntries.push(e)},e.prototype.pack=function(){if(0===this._freeEntries.length)return this.buffer;if(this._lastUsed=a);u++){var c=r[u],l=c.offset,f=l-h;if(f!==e){for(var d=f/e-1,p=l-e,_=Math.min(o,d),m=0;m<_;m++){var g=s/e,y=p/e,v=n[y];this._moveElement(v,s);var b=n[g];b.offset=p,n[g]=v,n[y]=b,p-=e,s+=e}o<=d?(s=p+e,o=1+_):o=(l-s)/e+1,h=l}else++o,h=l}var x=this.buffer.subarray(0,s);return this._lastUsed=s-e,this._firstFree=s,r.pop(),this._freeEntries=r.sort((function(e,t){return t.offset-e.offset})),this._allEntries=n,x},e.prototype._moveElement=function(e,t){for(var i=0;ithis.value;case i.IsLesser:return this._effectiveTarget[this._property]-1&&this._scene._actionManagers.splice(e,1)},t.prototype.getScene=function(){return this._scene},t.prototype.hasSpecificTriggers=function(e){for(var t=0;t-1)return!0}return!1},t.prototype.hasSpecificTrigger=function(e){for(var t=0;t=t._OnPickTrigger&&i.trigger<=t._OnPointerOutTrigger)return!0}return!1},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hasPickTriggers",{get:function(){for(var e=0;e=t._OnPickTrigger&&i.trigger<=t._OnPickUpTrigger)return!0}return!1},enumerable:!0,configurable:!0}),Object.defineProperty(t,"HasTriggers",{get:function(){for(var e in t.Triggers)if(t.Triggers.hasOwnProperty(e))return!0;return!1},enumerable:!0,configurable:!0}),Object.defineProperty(t,"HasPickTriggers",{get:function(){for(var e in t.Triggers)if(t.Triggers.hasOwnProperty(e)){var i=parseInt(e);if(i>=t._OnPickTrigger&&i<=t._OnPickUpTrigger)return!0}return!1},enumerable:!0,configurable:!0}),t.HasSpecificTrigger=function(e){for(var i in t.Triggers)if(t.Triggers.hasOwnProperty(i)){var r=parseInt(i);if(r===e)return!0}return!1},t.prototype.registerAction=function(i){return i.trigger===t.OnEveryFrameTrigger&&this.getScene().actionManager!==this?(e.Tools.Warn("OnEveryFrameTrigger can only be used with scene.actionManager"),null):(this.actions.push(i),t.Triggers[i.trigger]?t.Triggers[i.trigger]++:t.Triggers[i.trigger]=1,i._actionManager=this,i._prepare(),i)},t.prototype.processTrigger=function(e,i){for(var r=0;r0;if(2===i.type?f.push(s):f.push(r),_){for(var m=new Array,g=0;g0){var f=l.properties[0].value,d=null===l.properties[0].targetType?f:n.getMeshByName(f);d._meshId&&(d.mesh=n.getMeshByID(d._meshId)),c={trigger:e.ActionManager[l.name],parameter:d}}else c=e.ActionManager[l.name];for(var p=0;p=0;o--){var a=t[o],h=a.getParent();if(h){var u=this._debugLines[n];u||(u=[e.Vector3.Zero(),e.Vector3.Zero()],this._debugLines[n]=u),a.getAbsolutePositionToRef(this.mesh,u[0]),h.getAbsolutePositionToRef(this.mesh,u[1]),u[0].subtractInPlace(s),u[1].subtractInPlace(s),n++}}},t.prototype.update=function(){this.autoUpdateBonesMatrices&&this.skeleton.computeAbsoluteTransforms(),void 0===this.skeleton.bones[0].length?this._getLinesForBonesNoLength(this.skeleton.bones,this.mesh.getWorldMatrix()):this._getLinesForBonesWithLength(this.skeleton.bones,this.mesh.getWorldMatrix()),this._debugMesh?e.MeshBuilder.CreateLineSystem(null,{lines:this._debugLines,updatable:!0,instance:this._debugMesh},this._scene):(this._debugMesh=e.MeshBuilder.CreateLineSystem(null,{lines:this._debugLines,updatable:!0},this._scene),this._debugMesh.renderingGroupId=this.renderingGroupId),this._debugMesh.position.copyFrom(this.mesh.position),this._debugMesh.color=this.color},t.prototype.dispose=function(){this._debugMesh&&(this.isEnabled=!1,this._debugMesh.dispose(),this._debugMesh=null)},t})();t.SkeletonViewer=i})(e.Debug||(e.Debug={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){!(function(t){var i=(function(){function t(t,i){void 0===i&&(i=1),this._xline=[e.Vector3.Zero(),e.Vector3.Zero()],this._yline=[e.Vector3.Zero(),e.Vector3.Zero()],this._zline=[e.Vector3.Zero(),e.Vector3.Zero()],this.scaleLines=1,this.scaleLines=i,this._xmesh=e.Mesh.CreateLines("xline",this._xline,t,!0),this._ymesh=e.Mesh.CreateLines("yline",this._yline,t,!0),this._zmesh=e.Mesh.CreateLines("zline",this._zline,t,!0),this._xmesh.renderingGroupId=2,this._ymesh.renderingGroupId=2,this._zmesh.renderingGroupId=2,this._xmesh.material.checkReadyOnlyOnce=!0,this._xmesh.color=new e.Color3(1,0,0),this._ymesh.material.checkReadyOnlyOnce=!0,this._ymesh.color=new e.Color3(0,1,0),this._zmesh.material.checkReadyOnlyOnce=!0,this._zmesh.color=new e.Color3(0,0,1),this.scene=t}return t.prototype.update=function(t,i,r,n){var s=this.scaleLines;this._xmesh.position.copyFrom(t),this._ymesh.position.copyFrom(t),this._zmesh.position.copyFrom(t);var o=this._xline[1];o.x=i.x*s,o.y=i.y*s,o.z=i.z*s,e.Mesh.CreateLines(null,this._xline,null,null,this._xmesh),o=this._yline[1],o.x=r.x*s,o.y=r.y*s,o.z=r.z*s,e.Mesh.CreateLines(null,this._yline,null,null,this._ymesh),o=this._zline[1],o.x=n.x*s,o.y=n.y*s,o.z=n.z*s,e.Mesh.CreateLines(null,this._zline,null,null,this._zmesh)},t.prototype.dispose=function(){this._xmesh&&(this._xmesh.dispose(),this._ymesh.dispose(),this._zmesh.dispose(),this._xmesh=null,this._ymesh=null,this._zmesh=null,this._xline=null,this._yline=null,this._zline=null,this.scene=null)},t})();t.AxesViewer=i})(e.Debug||(e.Debug={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){!(function(t){var i=(function(t){function i(i,r,n,s){void 0===s&&(s=1);var o=t.call(this,i,s)||this;return o.pos=e.Vector3.Zero(),o.xaxis=e.Vector3.Zero(),o.yaxis=e.Vector3.Zero(),o.zaxis=e.Vector3.Zero(),o.mesh=n,o.bone=r,o}return __extends(i,t),i.prototype.update=function(){var i=this.bone;i.getAbsolutePositionToRef(this.mesh,this.pos),i.getDirectionToRef(e.Axis.X,this.mesh,this.xaxis),i.getDirectionToRef(e.Axis.Y,this.mesh,this.yaxis),i.getDirectionToRef(e.Axis.Z,this.mesh,this.zaxis),t.prototype.update.call(this,this.pos,this.xaxis,this.yaxis,this.zaxis)},i.prototype.dispose=function(){this.pos&&(this.pos=null,this.xaxis=null,this.yaxis=null,this.zaxis=null,this.mesh=null,this.bone=null,t.prototype.dispose.call(this))},i})(t.AxesViewer);t.BoneAxesViewer=i})(e.Debug||(e.Debug={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e){this.ray=e}return t.CreateAndShow=function(e,i,r){var n=new t(e);return n.show(i,r),n},t.prototype.show=function(t,i){if(!this._renderFunction){var r=this.ray;this._renderFunction=this._render.bind(this),this._scene=t,this._renderPoints=[r.origin,r.origin.add(r.direction.scale(r.length))],this._renderLine=e.Mesh.CreateLines("ray",this._renderPoints,t,!0),this._scene.registerBeforeRender(this._renderFunction)}i&&this._renderLine.color.copyFrom(i)},t.prototype.hide=function(){this._renderFunction&&(this._scene.unregisterBeforeRender(this._renderFunction),this._scene=null,this._renderFunction=null,this._renderLine.dispose(),this._renderLine=null,this._renderPoints=null)},t.prototype._render=function(){var t=this.ray,i=this._renderPoints[1],r=Math.min(t.length,1e6);i.copyFrom(t.direction),i.scaleInPlace(r),i.addInPlace(t.origin),e.Mesh.CreateLines("ray",this._renderPoints,this._scene,!0,this._renderLine)},t.prototype.attachToMesh=function(t,i,r,n){this._attachedToMesh=t;var s=this.ray;s.direction||(s.direction=e.Vector3.Zero()),s.origin||(s.origin=e.Vector3.Zero()),n&&(s.length=n),r||(r=e.Vector3.Zero()),i||(i=new e.Vector3(0,0,-1)),this._meshSpaceDirection?(this._meshSpaceDirection.copyFrom(i),this._meshSpaceOrigin.copyFrom(r)):(this._meshSpaceDirection=i.clone(),this._meshSpaceOrigin=r.clone()),this._updateToMeshFunction||(this._updateToMeshFunction=this._updateToMesh.bind(this),this._attachedToMesh.getScene().registerBeforeRender(this._updateToMeshFunction)),this._updateToMesh()},t.prototype.detachFromMesh=function(){this._attachedToMesh&&(this._attachedToMesh.getScene().unregisterBeforeRender(this._updateToMeshFunction),this._attachedToMesh=null,this._updateToMeshFunction=null)},t.prototype._updateToMesh=function(){var t=this.ray;if(this._attachedToMesh._isDisposed)return void this.detachFromMesh();this._attachedToMesh.getDirectionToRef(this._meshSpaceDirection,t.direction),e.Vector3.TransformCoordinatesToRef(this._meshSpaceOrigin,this._attachedToMesh.getWorldMatrix(),t.origin)},t.prototype.dispose=function(){this.hide(),this.detachFromMesh(),this.ray=null},t})();e.RayHelper=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e){this._scene=e}return t.prototype._createInspector=function(e){void 0===e&&(e={});var t=e.popup||!1,i=e.initialTab||0,r=e.parentElement||null;this._inspector||(this._inspector=new INSPECTOR.Inspector(this._scene,t,i,r,e.newColors))},t.prototype.isVisible=function(){return!!this._inspector},t.prototype.hide=function(){if(this._inspector){try{this._inspector.dispose()}catch(e){}this._inspector=null}},t.prototype.show=function(i){void 0===i&&(i={}),"undefined"==typeof INSPECTOR?e.Tools.LoadScript(t.InspectorURL,this._createInspector.bind(this,i)):this._createInspector(i)},t})();t.InspectorURL=window.location.href.split("/")[0]+"//www.babylonjs.com/babylon.inspector.bundle.js",e.DebugLayer=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t){this.frontColor=new e.Color3(1,1,1),this.backColor=new e.Color3(.1,.1,.1),this.showBackLines=!0,this.renderList=new e.SmartArray(32),this._vertexBuffers={},this._scene=t}return t.prototype._prepareRessources=function(){if(!this._colorShader){this._colorShader=new e.ShaderMaterial("colorShader",this._scene,"color",{attributes:[e.VertexBuffer.PositionKind],uniforms:["world","viewProjection","color"]});var t=this._scene.getEngine(),i=e.VertexData.CreateBox(1);this._vertexBuffers[e.VertexBuffer.PositionKind]=new e.VertexBuffer(t,i.positions,e.VertexBuffer.PositionKind,!1),this._indexBuffer=t.createIndexBuffer([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,7,1,6,2,5,3,4])}},t.prototype.reset=function(){this.renderList.reset()},t.prototype.render=function(){if(0!==this.renderList.length&&(this._prepareRessources(),this._colorShader.isReady())){var t=this._scene.getEngine();t.setDepthWrite(!1),this._colorShader._preBind();for(var i=0;i=this.subMaterials.length?this.getScene().defaultMaterial:this.subMaterials[e]},i.prototype.getClassName=function(){return"MultiMaterial"},i.prototype.isReady=function(e){for(var t=0;t\n\nuniform mat4 viewProjection;\nuniform mat4 world;\n\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\nvoid main(void) {\nmat4 finalWorld=world;\n#include\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\n#ifdef VERTEXCOLOR\n\nvColor=color;\n#endif\n}",colorPixelShader:"#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#else\nuniform vec4 color;\n#endif\nvoid main(void) {\n#ifdef VERTEXCOLOR\ngl_FragColor=vColor;\n#else\ngl_FragColor=color;\n#endif\n}",defaultVertexShader:"#include<__decl__defaultVertex>\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef TANGENT\nattribute vec4 tangent;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include\n\n#include\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\n#endif\n#ifdef AMBIENT\nvarying vec2 vAmbientUV;\n#endif\n#ifdef OPACITY\nvarying vec2 vOpacityUV;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vEmissiveUV;\n#endif\n#ifdef LIGHTMAP\nvarying vec2 vLightmapUV;\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nvarying vec2 vSpecularUV;\n#endif\n#ifdef BUMP\nvarying vec2 vBumpUV;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include\n#include\n#include\n#include[0..maxSimultaneousLights]\n#include\n#include[0..maxSimultaneousMorphTargets]\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#include\nvoid main(void) {\nvec3 positionUpdated=position;\n#ifdef NORMAL \nvec3 normalUpdated=normal;\n#endif\n#ifdef TANGENT\nvec4 tangentUpdated=tangent;\n#endif\n#include[0..maxSimultaneousMorphTargets]\n#ifdef REFLECTIONMAP_SKYBOX\nvPositionUVW=positionUpdated;\n#endif \n#include\n#include\ngl_Position=viewProjection*finalWorld*vec4(positionUpdated,1.0);\nvec4 worldPos=finalWorld*vec4(positionUpdated,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normalUpdated,0.0)));\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvDirectionW=normalize(vec3(finalWorld*vec4(positionUpdated,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef AMBIENT\nif (vAmbientInfos.x == 0.)\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef OPACITY\nif (vOpacityInfos.x == 0.)\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef EMISSIVE\nif (vEmissiveInfos.x == 0.)\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef LIGHTMAP\nif (vLightmapInfos.x == 0.)\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nif (vSpecularInfos.x == 0.)\n{\nvSpecularUV=vec2(specularMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvSpecularUV=vec2(specularMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef BUMP\nif (vBumpInfos.x == 0.)\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#include\n#include\n#include\n#include[0..maxSimultaneousLights]\n#ifdef VERTEXCOLOR\n\nvColor=color;\n#endif\n#include\n#include\n}", defaultPixelShader:"#include<__decl__defaultFragment>\n#ifdef BUMP\n#extension GL_OES_standard_derivatives : enable\n#endif\n#ifdef LOGARITHMICDEPTH\n#extension GL_EXT_frag_depth : enable\n#endif\n\n#define RECIPROCAL_PI2 0.15915494\nuniform vec3 vEyePosition;\nuniform vec3 vAmbientColor;\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include\n#include\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\n#endif\n#ifdef AMBIENT\nvarying vec2 vAmbientUV;\nuniform sampler2D ambientSampler;\n#endif\n#ifdef OPACITY \nvarying vec2 vOpacityUV;\nuniform sampler2D opacitySampler;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vEmissiveUV;\nuniform sampler2D emissiveSampler;\n#endif\n#ifdef LIGHTMAP\nvarying vec2 vLightmapUV;\nuniform sampler2D lightmapSampler;\n#endif\n#ifdef REFRACTION\n#ifdef REFRACTIONMAP_3D\nuniform samplerCube refractionCubeSampler;\n#else\nuniform sampler2D refraction2DSampler;\n#endif\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nvarying vec2 vSpecularUV;\nuniform sampler2D specularSampler;\n#endif\n\n#include\n\n#ifdef REFLECTION\n#ifdef REFLECTIONMAP_3D\nuniform samplerCube reflectionCubeSampler;\n#else\nuniform sampler2D reflection2DSampler;\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#else\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#endif\n#include\n#endif\n#ifdef CAMERACOLORGRADING\n#include \n#include\n#endif\n#ifdef CAMERACOLORCURVES\n#include\n#include\n#endif\n#include\n#include\n#include\n#include\nvoid main(void) {\n#include\nvec3 viewDirectionW=normalize(vEyePosition-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#include\n#ifdef TWOSIDEDLIGHTING\nnormalW=gl_FrontFacing ? normalW : -normalW;\n#endif\n#ifdef DIFFUSE\nbaseColor=texture2D(diffuseSampler,vDiffuseUV+uvOffset);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#ifdef ALPHAFROMDIFFUSE\nalpha*=baseColor.a;\n#endif\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\nvec3 baseAmbientColor=vec3(1.,1.,1.);\n#ifdef AMBIENT\nbaseAmbientColor=texture2D(ambientSampler,vAmbientUV+uvOffset).rgb*vAmbientInfos.y;\n#endif\n\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularColor=vSpecularColor.rgb;\n#ifdef SPECULAR\nvec4 specularMapColor=texture2D(specularSampler,vSpecularUV+uvOffset);\nspecularColor=specularMapColor.rgb;\n#ifdef GLOSSINESS\nglossiness=glossiness*specularMapColor.a;\n#endif\n#endif\n#else\nfloat glossiness=0.;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\nfloat shadow=1.;\n#ifdef LIGHTMAP\nvec3 lightmapColor=texture2D(lightmapSampler,vLightmapUV+uvOffset).rgb*vLightmapInfos.y;\n#endif\n#include[0..maxSimultaneousLights]\n\nvec3 refractionColor=vec3(0.,0.,0.);\n#ifdef REFRACTION\nvec3 refractionVector=normalize(refract(-viewDirectionW,normalW,vRefractionInfos.y));\n#ifdef REFRACTIONMAP_3D\nrefractionVector.y=refractionVector.y*vRefractionInfos.w;\nif (dot(refractionVector,viewDirectionW)<1.0)\n{\nrefractionColor=textureCube(refractionCubeSampler,refractionVector).rgb*vRefractionInfos.x;\n}\n#else\nvec3 vRefractionUVW=vec3(refractionMatrix*(view*vec4(vPositionW+refractionVector*vRefractionInfos.z,1.0)));\nvec2 refractionCoords=vRefractionUVW.xy/vRefractionUVW.z;\nrefractionCoords.y=1.0-refractionCoords.y;\nrefractionColor=texture2D(refraction2DSampler,refractionCoords).rgb*vRefractionInfos.x;\n#endif\n#endif\n\nvec3 reflectionColor=vec3(0.,0.,0.);\n#ifdef REFLECTION\nvec3 vReflectionUVW=computeReflectionCoords(vec4(vPositionW,1.0),normalW);\n#ifdef REFLECTIONMAP_3D\n#ifdef ROUGHNESS\nfloat bias=vReflectionInfos.y;\n#ifdef SPECULARTERM\n#ifdef SPECULAR\n#ifdef GLOSSINESS\nbias*=(1.0-specularMapColor.a);\n#endif\n#endif\n#endif\nreflectionColor=textureCube(reflectionCubeSampler,vReflectionUVW,bias).rgb*vReflectionInfos.x;\n#else\nreflectionColor=textureCube(reflectionCubeSampler,vReflectionUVW).rgb*vReflectionInfos.x;\n#endif\n#else\nvec2 coords=vReflectionUVW.xy;\n#ifdef REFLECTIONMAP_PROJECTION\ncoords/=vReflectionUVW.z;\n#endif\ncoords.y=1.0-coords.y;\nreflectionColor=texture2D(reflection2DSampler,coords).rgb*vReflectionInfos.x;\n#endif\n#ifdef REFLECTIONFRESNEL\nfloat reflectionFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,reflectionRightColor.a,reflectionLeftColor.a);\n#ifdef REFLECTIONFRESNELFROMSPECULAR\n#ifdef SPECULARTERM\nreflectionColor*=specularColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#else\nreflectionColor*=reflectionLeftColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#endif\n#else\nreflectionColor*=reflectionLeftColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#endif\n#endif\n#endif\n#ifdef REFRACTIONFRESNEL\nfloat refractionFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,refractionRightColor.a,refractionLeftColor.a);\nrefractionColor*=refractionLeftColor.rgb*(1.0-refractionFresnelTerm)+refractionFresnelTerm*refractionRightColor.rgb;\n#endif\n#ifdef OPACITY\nvec4 opacityMap=texture2D(opacitySampler,vOpacityUV+uvOffset);\n#ifdef OPACITYRGB\nopacityMap.rgb=opacityMap.rgb*vec3(0.3,0.59,0.11);\nalpha*=(opacityMap.x+opacityMap.y+opacityMap.z)* vOpacityInfos.y;\n#else\nalpha*=opacityMap.a*vOpacityInfos.y;\n#endif\n#endif\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef OPACITYFRESNEL\nfloat opacityFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,opacityParts.z,opacityParts.w);\nalpha+=opacityParts.x*(1.0-opacityFresnelTerm)+opacityFresnelTerm*opacityParts.y;\n#endif\n\nvec3 emissiveColor=vEmissiveColor;\n#ifdef EMISSIVE\nemissiveColor+=texture2D(emissiveSampler,vEmissiveUV+uvOffset).rgb*vEmissiveInfos.y;\n#endif\n#ifdef EMISSIVEFRESNEL\nfloat emissiveFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,emissiveRightColor.a,emissiveLeftColor.a);\nemissiveColor*=emissiveLeftColor.rgb*(1.0-emissiveFresnelTerm)+emissiveFresnelTerm*emissiveRightColor.rgb;\n#endif\n\n#ifdef DIFFUSEFRESNEL\nfloat diffuseFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,diffuseRightColor.a,diffuseLeftColor.a);\ndiffuseBase*=diffuseLeftColor.rgb*(1.0-diffuseFresnelTerm)+diffuseFresnelTerm*diffuseRightColor.rgb;\n#endif\n\n#ifdef EMISSIVEASILLUMINATION\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#else\n#ifdef LINKEMISSIVEWITHDIFFUSE\nvec3 finalDiffuse=clamp((diffuseBase+emissiveColor)*diffuseColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#else\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor+emissiveColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#endif\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#ifdef SPECULAROVERALPHA\nalpha=clamp(alpha+dot(finalSpecular,vec3(0.3,0.59,0.11)),0.,1.);\n#endif\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\n#ifdef REFLECTIONOVERALPHA\nalpha=clamp(alpha+dot(reflectionColor,vec3(0.3,0.59,0.11)),0.,1.);\n#endif\n\n#ifdef EMISSIVEASILLUMINATION\nvec4 color=vec4(clamp(finalDiffuse*baseAmbientColor+finalSpecular+reflectionColor+emissiveColor+refractionColor,0.0,1.0),alpha);\n#else\nvec4 color=vec4(finalDiffuse*baseAmbientColor+finalSpecular+reflectionColor+refractionColor,alpha);\n#endif\n\n#ifdef LIGHTMAP\n#ifndef LIGHTMAPEXCLUDED\n#ifdef USELIGHTMAPASSHADOWMAP\ncolor.rgb*=lightmapColor;\n#else\ncolor.rgb+=lightmapColor;\n#endif\n#endif\n#endif\n#include\n#include\n#ifdef CAMERACOLORGRADING\ncolor=colorGrades(color);\n#endif\n#ifdef CAMERACOLORCURVES\ncolor.rgb=applyColorCurves(color.rgb);\n#endif\ngl_FragColor=color;\n}"},BABYLON.Effect.IncludesShadersStore={bonesDeclaration:"#if NUM_BONE_INFLUENCERS>0\nuniform mat4 mBones[BonesPerMesh];\nattribute vec4 matricesIndices;\nattribute vec4 matricesWeights;\n#if NUM_BONE_INFLUENCERS>4\nattribute vec4 matricesIndicesExtra;\nattribute vec4 matricesWeightsExtra;\n#endif\n#endif",instancesDeclaration:"#ifdef INSTANCES\nattribute vec4 world0;\nattribute vec4 world1;\nattribute vec4 world2;\nattribute vec4 world3;\n#else\nuniform mat4 world;\n#endif",pointCloudVertexDeclaration:"#ifdef POINTSIZE\nuniform float pointSize;\n#endif",bumpVertexDeclaration:"#if defined(BUMP) || defined(PARALLAX)\n#if defined(TANGENT) && defined(NORMAL) \nvarying mat3 vTBN;\n#endif\n#endif\n",clipPlaneVertexDeclaration:"#ifdef CLIPPLANE\nuniform vec4 vClipPlane;\nvarying float fClipDistance;\n#endif",fogVertexDeclaration:"#ifdef FOG\nvarying vec3 vFogDistance;\n#endif",shadowsVertexDeclaration:"#ifdef SHADOWS\n#if defined(SPOTLIGHT{X}) || defined(DIRLIGHT{X})\nuniform mat4 lightMatrix{X};\nvarying vec4 vPositionFromLight{X};\n#endif\n#endif\n",morphTargetsVertexGlobalDeclaration:"#ifdef MORPHTARGETS\nuniform float morphTargetInfluences[NUM_MORPH_INFLUENCERS];\n#endif",morphTargetsVertexDeclaration:"#ifdef MORPHTARGETS\nattribute vec3 position{X};\n#ifdef MORPHTARGETS_NORMAL\nattribute vec3 normal{X};\n#endif\n#ifdef MORPHTARGETS_TANGENT\nattribute vec3 tangent{X};\n#endif\n#endif",logDepthDeclaration:"#ifdef LOGARITHMICDEPTH\nuniform float logarithmicDepthConstant;\nvarying float vFragmentDepth;\n#endif",morphTargetsVertex:"#ifdef MORPHTARGETS\npositionUpdated+=(position{X}-position)*morphTargetInfluences[{X}];\n#ifdef MORPHTARGETS_NORMAL\nnormalUpdated+=(normal{X}-normal)*morphTargetInfluences[{X}];\n#endif\n#ifdef MORPHTARGETS_TANGENT\ntangentUpdated.xyz+=(tangent{X}-tangent.xyz)*morphTargetInfluences[{X}];\n#endif\n#endif",instancesVertex:"#ifdef INSTANCES\nmat4 finalWorld=mat4(world0,world1,world2,world3);\n#else\nmat4 finalWorld=world;\n#endif",bonesVertex:"#if NUM_BONE_INFLUENCERS>0\nmat4 influence;\ninfluence=mBones[int(matricesIndices[0])]*matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\ninfluence+=mBones[int(matricesIndices[1])]*matricesWeights[1];\n#endif \n#if NUM_BONE_INFLUENCERS>2\ninfluence+=mBones[int(matricesIndices[2])]*matricesWeights[2];\n#endif \n#if NUM_BONE_INFLUENCERS>3\ninfluence+=mBones[int(matricesIndices[3])]*matricesWeights[3];\n#endif \n#if NUM_BONE_INFLUENCERS>4\ninfluence+=mBones[int(matricesIndicesExtra[0])]*matricesWeightsExtra[0];\n#endif \n#if NUM_BONE_INFLUENCERS>5\ninfluence+=mBones[int(matricesIndicesExtra[1])]*matricesWeightsExtra[1];\n#endif \n#if NUM_BONE_INFLUENCERS>6\ninfluence+=mBones[int(matricesIndicesExtra[2])]*matricesWeightsExtra[2];\n#endif \n#if NUM_BONE_INFLUENCERS>7\ninfluence+=mBones[int(matricesIndicesExtra[3])]*matricesWeightsExtra[3];\n#endif \nfinalWorld=finalWorld*influence;\n#endif",bumpVertex:"#if defined(BUMP) || defined(PARALLAX)\n#if defined(TANGENT) && defined(NORMAL)\nvec3 normalW=normalize(vec3(finalWorld*vec4(normalUpdated,0.0)));\nvec3 tangentW=normalize(vec3(finalWorld*vec4(tangentUpdated.xyz,0.0)));\nvec3 bitangentW=cross(normalW,tangentW)*tangentUpdated.w;\nvTBN=mat3(tangentW,bitangentW,normalW);\n#endif\n#endif",clipPlaneVertex:"#ifdef CLIPPLANE\nfClipDistance=dot(worldPos,vClipPlane);\n#endif",fogVertex:"#ifdef FOG\nvFogDistance=(view*worldPos).xyz;\n#endif",shadowsVertex:"#ifdef SHADOWS\n#if defined(SPOTLIGHT{X}) || defined(DIRLIGHT{X})\nvPositionFromLight{X}=lightMatrix{X}*worldPos;\n#endif\n#endif",pointCloudVertex:"#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif",logDepthVertex:"#ifdef LOGARITHMICDEPTH\nvFragmentDepth=1.0+gl_Position.w;\ngl_Position.z=log2(max(0.000001,vFragmentDepth))*logarithmicDepthConstant;\n#endif",helperFunctions:"mat3 transposeMat3(mat3 inMatrix) {\nvec3 i0=inMatrix[0];\nvec3 i1=inMatrix[1];\nvec3 i2=inMatrix[2];\nmat3 outMatrix=mat3(\nvec3(i0.x,i1.x,i2.x),\nvec3(i0.y,i1.y,i2.y),\nvec3(i0.z,i1.z,i2.z)\n);\nreturn outMatrix;\n}",lightFragmentDeclaration:"#ifdef LIGHT{X}\nuniform vec4 vLightData{X};\nuniform vec4 vLightDiffuse{X};\n#ifdef SPECULARTERM\nuniform vec3 vLightSpecular{X};\n#else\nvec3 vLightSpecular{X}=vec3(0.);\n#endif\n#ifdef SHADOW{X}\n#if defined(SPOTLIGHT{X}) || defined(DIRLIGHT{X})\nvarying vec4 vPositionFromLight{X};\nuniform sampler2D shadowSampler{X};\n#else\nuniform samplerCube shadowSampler{X};\n#endif\nuniform vec3 shadowsInfo{X};\n#endif\n#ifdef SPOTLIGHT{X}\nuniform vec4 vLightDirection{X};\n#endif\n#ifdef HEMILIGHT{X}\nuniform vec3 vLightGround{X};\n#endif\n#endif",lightsFragmentFunctions:"\nstruct lightingInfo\n{\nvec3 diffuse;\n#ifdef SPECULARTERM\nvec3 specular;\n#endif\n#ifdef NDOTL\nfloat ndl;\n#endif\n};\nlightingInfo computeLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec3 diffuseColor,vec3 specularColor,float range,float glossiness) {\nlightingInfo result;\nvec3 lightVectorW;\nfloat attenuation=1.0;\nif (lightData.w == 0.)\n{\nvec3 direction=lightData.xyz-vPositionW;\nattenuation=max(0.,1.0-length(direction)/range);\nlightVectorW=normalize(direction);\n}\nelse\n{\nlightVectorW=normalize(-lightData.xyz);\n}\n\nfloat ndl=max(0.,dot(vNormal,lightVectorW));\n#ifdef NDOTL\nresult.ndl=ndl;\n#endif\nresult.diffuse=ndl*diffuseColor*attenuation;\n#ifdef SPECULARTERM\n\nvec3 angleW=normalize(viewDirectionW+lightVectorW);\nfloat specComp=max(0.,dot(vNormal,angleW));\nspecComp=pow(specComp,max(1.,glossiness));\nresult.specular=specComp*specularColor*attenuation;\n#endif\nreturn result;\n}\nlightingInfo computeSpotLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec4 lightDirection,vec3 diffuseColor,vec3 specularColor,float range,float glossiness) {\nlightingInfo result;\nvec3 direction=lightData.xyz-vPositionW;\nvec3 lightVectorW=normalize(direction);\nfloat attenuation=max(0.,1.0-length(direction)/range);\n\nfloat cosAngle=max(0.,dot(lightDirection.xyz,-lightVectorW));\nif (cosAngle>=lightDirection.w)\n{\ncosAngle=max(0.,pow(cosAngle,lightData.w));\nattenuation*=cosAngle;\n\nfloat ndl=max(0.,dot(vNormal,lightVectorW));\n#ifdef NDOTL\nresult.ndl=ndl;\n#endif\nresult.diffuse=ndl*diffuseColor*attenuation;\n#ifdef SPECULARTERM\n\nvec3 angleW=normalize(viewDirectionW+lightVectorW);\nfloat specComp=max(0.,dot(vNormal,angleW));\nspecComp=pow(specComp,max(1.,glossiness));\nresult.specular=specComp*specularColor*attenuation;\n#endif\nreturn result;\n}\nresult.diffuse=vec3(0.);\n#ifdef SPECULARTERM\nresult.specular=vec3(0.);\n#endif\n#ifdef NDOTL\nresult.ndl=0.;\n#endif\nreturn result;\n}\nlightingInfo computeHemisphericLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec3 diffuseColor,vec3 specularColor,vec3 groundColor,float glossiness) {\nlightingInfo result;\n\nfloat ndl=dot(vNormal,lightData.xyz)*0.5+0.5;\n#ifdef NDOTL\nresult.ndl=ndl;\n#endif\nresult.diffuse=mix(groundColor,diffuseColor,ndl);\n#ifdef SPECULARTERM\n\nvec3 angleW=normalize(viewDirectionW+lightData.xyz);\nfloat specComp=max(0.,dot(vNormal,angleW));\nspecComp=pow(specComp,max(1.,glossiness));\nresult.specular=specComp*specularColor;\n#endif\nreturn result;\n}\n",lightUboDeclaration:"#ifdef LIGHT{X}\nuniform Light{X}\n{\nvec4 vLightData;\nvec4 vLightDiffuse;\nvec3 vLightSpecular;\n#ifdef SPOTLIGHT{X}\nvec4 vLightDirection;\n#endif\n#ifdef HEMILIGHT{X}\nvec3 vLightGround;\n#endif\nvec3 shadowsInfo;\n} light{X};\n#ifdef SHADOW{X}\n#if defined(SPOTLIGHT{X}) || defined(DIRLIGHT{X})\nvarying vec4 vPositionFromLight{X};\nuniform sampler2D shadowSampler{X};\n#else\nuniform samplerCube shadowSampler{X};\n#endif\n#endif\n#endif",defaultVertexDeclaration:"\nuniform mat4 viewProjection;\nuniform mat4 view;\n#ifdef DIFFUSE\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef AMBIENT\nuniform mat4 ambientMatrix;\nuniform vec2 vAmbientInfos;\n#endif\n#ifdef OPACITY\nuniform mat4 opacityMatrix;\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nuniform vec2 vEmissiveInfos;\nuniform mat4 emissiveMatrix;\n#endif\n#ifdef LIGHTMAP\nuniform vec2 vLightmapInfos;\nuniform mat4 lightmapMatrix;\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nuniform vec2 vSpecularInfos;\nuniform mat4 specularMatrix;\n#endif\n#ifdef BUMP\nuniform vec3 vBumpInfos;\nuniform mat4 bumpMatrix;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n",defaultFragmentDeclaration:"uniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\nuniform vec3 vEmissiveColor;\n\n#ifdef DIFFUSE\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef AMBIENT\nuniform vec2 vAmbientInfos;\n#endif\n#ifdef OPACITY \nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nuniform vec2 vEmissiveInfos;\n#endif\n#ifdef LIGHTMAP\nuniform vec2 vLightmapInfos;\n#endif\n#ifdef BUMP\nuniform vec3 vBumpInfos;\n#endif\n#if defined(REFLECTIONMAP_SPHERICAL) || defined(REFLECTIONMAP_PROJECTION) || defined(REFRACTION)\nuniform mat4 view;\n#endif\n#ifdef REFRACTION\nuniform vec4 vRefractionInfos;\n#ifndef REFRACTIONMAP_3D\nuniform mat4 refractionMatrix;\n#endif\n#ifdef REFRACTIONFRESNEL\nuniform vec4 refractionLeftColor;\nuniform vec4 refractionRightColor;\n#endif\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nuniform vec2 vSpecularInfos;\n#endif\n#ifdef DIFFUSEFRESNEL\nuniform vec4 diffuseLeftColor;\nuniform vec4 diffuseRightColor;\n#endif\n#ifdef OPACITYFRESNEL\nuniform vec4 opacityParts;\n#endif\n#ifdef EMISSIVEFRESNEL\nuniform vec4 emissiveLeftColor;\nuniform vec4 emissiveRightColor;\n#endif\n\n#ifdef REFLECTION\nuniform vec2 vReflectionInfos;\n#ifdef REFLECTIONMAP_SKYBOX\n#else\n#if defined(REFLECTIONMAP_PLANAR) || defined(REFLECTIONMAP_CUBIC) || defined(REFLECTIONMAP_PROJECTION)\nuniform mat4 reflectionMatrix;\n#endif\n#endif\n#ifdef REFLECTIONFRESNEL\nuniform vec4 reflectionLeftColor;\nuniform vec4 reflectionRightColor;\n#endif\n#endif",defaultUboDeclaration:"layout(std140,column_major) uniform;\nuniform Material\n{\nvec4 diffuseLeftColor;\nvec4 diffuseRightColor;\nvec4 opacityParts;\nvec4 reflectionLeftColor;\nvec4 reflectionRightColor;\nvec4 refractionLeftColor;\nvec4 refractionRightColor;\nvec4 emissiveLeftColor; \nvec4 emissiveRightColor;\nvec2 vDiffuseInfos;\nvec2 vAmbientInfos;\nvec2 vOpacityInfos;\nvec2 vReflectionInfos;\nvec2 vEmissiveInfos;\nvec2 vLightmapInfos;\nvec2 vSpecularInfos;\nvec3 vBumpInfos;\nmat4 diffuseMatrix;\nmat4 ambientMatrix;\nmat4 opacityMatrix;\nmat4 reflectionMatrix;\nmat4 emissiveMatrix;\nmat4 lightmapMatrix;\nmat4 specularMatrix;\nmat4 bumpMatrix; \nmat4 refractionMatrix;\nvec4 vRefractionInfos;\nvec4 vSpecularColor;\nvec3 vEmissiveColor;\nvec4 vDiffuseColor;\nfloat pointSize; \n};\nuniform Scene {\nmat4 viewProjection;\nmat4 view;\n};",shadowsFragmentFunctions:"#ifdef SHADOWS\n#ifndef SHADOWFULLFLOAT\nfloat unpack(vec4 color)\n{\nconst vec4 bit_shift=vec4(1.0/(255.0*255.0*255.0),1.0/(255.0*255.0),1.0/255.0,1.0);\nreturn dot(color,bit_shift);\n}\n#endif\nuniform vec2 depthValues;\nfloat computeShadowCube(vec3 lightPosition,samplerCube shadowSampler,float darkness)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth-depthValues.x)/(depthValues.y-depthValues.x);\ndepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\n#ifndef SHADOWFULLFLOAT\nfloat shadow=unpack(textureCube(shadowSampler,directionToLight));\n#else\nfloat shadow=textureCube(shadowSampler,directionToLight).x;\n#endif\nif (depth>shadow)\n{\n#ifdef OVERLOADEDSHADOWVALUES\nreturn mix(1.0,darkness,vOverloadedShadowIntensity.x);\n#else\nreturn darkness;\n#endif\n}\nreturn 1.0;\n}\nfloat computeShadowWithPCFCube(vec3 lightPosition,samplerCube shadowSampler,float mapSize,float darkness)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth-depthValues.x)/(depthValues.y-depthValues.x);\ndepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\nfloat visibility=1.;\nvec3 poissonDisk[4];\npoissonDisk[0]=vec3(-1.0,1.0,-1.0);\npoissonDisk[1]=vec3(1.0,-1.0,-1.0);\npoissonDisk[2]=vec3(-1.0,-1.0,-1.0);\npoissonDisk[3]=vec3(1.0,-1.0,1.0);\n\n#ifndef SHADOWFULLFLOAT\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[0]*mapSize))1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\n#ifndef SHADOWFULLFLOAT\nfloat shadow=unpack(texture2D(shadowSampler,uv));\n#else\nfloat shadow=texture2D(shadowSampler,uv).x;\n#endif\nif (depth.z>shadow)\n{\n#ifdef OVERLOADEDSHADOWVALUES\nreturn mix(1.0,darkness,vOverloadedShadowIntensity.x);\n#else\nreturn darkness;\n#endif\n}\nreturn 1.;\n}\nfloat computeShadowWithPCF(vec4 vPositionFromLight,sampler2D shadowSampler,float mapSize,float darkness)\n{\nvec3 depth=vPositionFromLight.xyz/vPositionFromLight.w;\ndepth=0.5*depth+vec3(0.5);\nvec2 uv=depth.xy;\nif (uv.x<0. || uv.x>1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\nfloat visibility=1.;\nvec2 poissonDisk[4];\npoissonDisk[0]=vec2(-0.94201624,-0.39906216);\npoissonDisk[1]=vec2(0.94558609,-0.76890725);\npoissonDisk[2]=vec2(-0.094184101,-0.92938870);\npoissonDisk[3]=vec2(0.34495938,0.29387760);\n\n#ifndef SHADOWFULLFLOAT\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[0]*mapSize))1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\n#ifndef SHADOWFULLFLOAT\nfloat shadowMapSample=unpack(texture2D(shadowSampler,uv));\n#else\nfloat shadowMapSample=texture2D(shadowSampler,uv).x;\n#endif\nfloat esm=1.0-clamp(exp(min(87.,depthScale*shadowPixelDepth))*shadowMapSample-darkness,0.,1.); \n\n\n\n\n\n#ifdef OVERLOADEDSHADOWVALUES\nreturn mix(1.0,esm,vOverloadedShadowIntensity.x);\n#else\nreturn esm;\n#endif\n}\n#endif",fresnelFunction:"#ifdef FRESNEL\nfloat computeFresnelTerm(vec3 viewDirection,vec3 worldNormal,float bias,float power)\n{\nfloat fresnelTerm=pow(bias+abs(dot(viewDirection,worldNormal)),power);\nreturn clamp(fresnelTerm,0.,1.);\n}\n#endif",reflectionFunction:"vec3 computeReflectionCoords(vec4 worldPos,vec3 worldNormal)\n{\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvec3 direction=normalize(vDirectionW);\nfloat t=clamp(direction.y*-0.5+0.5,0.,1.0);\nfloat s=atan(direction.z,direction.x)*RECIPROCAL_PI2+0.5;\n#ifdef REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED\nreturn vec3(1.0-s,t,0);\n#else\nreturn vec3(s,t,0);\n#endif\n#endif\n#ifdef REFLECTIONMAP_EQUIRECTANGULAR\nvec3 cameraToVertex=normalize(worldPos.xyz-vEyePosition);\nvec3 r=reflect(cameraToVertex,worldNormal);\nfloat t=clamp(r.y*-0.5+0.5,0.,1.0);\nfloat s=atan(r.z,r.x)*RECIPROCAL_PI2+0.5;\nreturn vec3(s,t,0);\n#endif\n#ifdef REFLECTIONMAP_SPHERICAL\nvec3 viewDir=normalize(vec3(view*worldPos));\nvec3 viewNormal=normalize(vec3(view*vec4(worldNormal,0.0)));\nvec3 r=reflect(viewDir,viewNormal);\nr.z=r.z-1.0;\nfloat m=2.0*length(r);\nreturn vec3(r.x/m+0.5,1.0-r.y/m-0.5,0);\n#endif\n#ifdef REFLECTIONMAP_PLANAR\nvec3 viewDir=worldPos.xyz-vEyePosition;\nvec3 coords=normalize(reflect(viewDir,worldNormal));\nreturn vec3(reflectionMatrix*vec4(coords,1));\n#endif\n#ifdef REFLECTIONMAP_CUBIC\nvec3 viewDir=worldPos.xyz-vEyePosition;\nvec3 coords=reflect(viewDir,worldNormal);\n#ifdef INVERTCUBICMAP\ncoords.y=1.0-coords.y;\n#endif\nreturn vec3(reflectionMatrix*vec4(coords,0));\n#endif\n#ifdef REFLECTIONMAP_PROJECTION\nreturn vec3(reflectionMatrix*(view*worldPos));\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nreturn vPositionUVW;\n#endif\n#ifdef REFLECTIONMAP_EXPLICIT\nreturn vec3(0,0,0);\n#endif\n}",colorGradingDefinition:"uniform sampler2D cameraColorGrading2DSampler;\nuniform vec4 vCameraColorGradingInfos;\nuniform vec4 vCameraColorGradingScaleOffset;",colorGrading:"vec4 colorGrades(vec4 color) \n{ \n\nfloat sliceContinuous=color.z*vCameraColorGradingInfos.z;\nfloat sliceInteger=floor(sliceContinuous);\n\n\nfloat sliceFraction=sliceContinuous-sliceInteger; \n\nvec2 sliceUV=color.xy*vCameraColorGradingScaleOffset.xy+vCameraColorGradingScaleOffset.zw;\n\n\nsliceUV.x+=sliceInteger*vCameraColorGradingInfos.w;\nvec4 slice0Color=texture2D(cameraColorGrading2DSampler,sliceUV);\nsliceUV.x+=vCameraColorGradingInfos.w;\nvec4 slice1Color=texture2D(cameraColorGrading2DSampler,sliceUV);\nvec3 result=mix(slice0Color.rgb,slice1Color.rgb,sliceFraction);\ncolor.rgb=mix(color.rgb,result,vCameraColorGradingInfos.x);\nreturn color;\n}",colorCurvesDefinition:"uniform vec4 vCameraColorCurveNeutral;\nuniform vec4 vCameraColorCurvePositive;\nuniform vec4 vCameraColorCurveNegative;",colorCurves:"const vec3 HDTVRec709_RGBLuminanceCoefficients=vec3(0.2126,0.7152,0.0722);\nvec3 applyColorCurves(vec3 original) {\nvec3 result=original;\n\n\n\nfloat luma=dot(result.rgb,HDTVRec709_RGBLuminanceCoefficients);\nvec2 curveMix=clamp(vec2(luma*3.0-1.5,luma*-3.0+1.5),vec2(0.0,0.0),vec2(1.0,1.0));\nvec4 colorCurve=vCameraColorCurveNeutral+curveMix.x*vCameraColorCurvePositive-curveMix.y*vCameraColorCurveNegative;\nresult.rgb*=colorCurve.rgb;\nresult.rgb=mix(vec3(luma,luma,luma),result.rgb,colorCurve.a);\nreturn result;\n}",bumpFragmentFunctions:"#ifdef BUMP\nvarying vec2 vBumpUV;\nuniform sampler2D bumpSampler;\n#if defined(TANGENT) && defined(NORMAL) \nvarying mat3 vTBN;\n#endif\n\nmat3 cotangent_frame(vec3 normal,vec3 p,vec2 uv)\n{\n\nuv=gl_FrontFacing ? uv : -uv;\n\nvec3 dp1=dFdx(p);\nvec3 dp2=dFdy(p);\nvec2 duv1=dFdx(uv);\nvec2 duv2=dFdy(uv);\n\nvec3 dp2perp=cross(dp2,normal);\nvec3 dp1perp=cross(normal,dp1);\nvec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;\nvec3 binormal=dp2perp*duv1.y+dp1perp*duv2.y;\n\nfloat invmax=inversesqrt(max(dot(tangent,tangent),dot(binormal,binormal)));\nreturn mat3(tangent*invmax,binormal*invmax,normal);\n}\nvec3 perturbNormal(mat3 cotangentFrame,vec2 uv)\n{\nvec3 map=texture2D(bumpSampler,uv).xyz;\n#ifdef INVERTNORMALMAPX\nmap.x=1.0-map.x;\n#endif\n#ifdef INVERTNORMALMAPY\nmap.y=1.0-map.y;\n#endif\nmap=map*255./127.-128./127.;\nreturn normalize(cotangentFrame*map);\n}\n#ifdef PARALLAX\nconst float minSamples=4.;\nconst float maxSamples=15.;\nconst int iMaxSamples=15;\n\nvec2 parallaxOcclusion(vec3 vViewDirCoT,vec3 vNormalCoT,vec2 texCoord,float parallaxScale) {\nfloat parallaxLimit=length(vViewDirCoT.xy)/vViewDirCoT.z;\nparallaxLimit*=parallaxScale;\nvec2 vOffsetDir=normalize(vViewDirCoT.xy);\nvec2 vMaxOffset=vOffsetDir*parallaxLimit;\nfloat numSamples=maxSamples+(dot(vViewDirCoT,vNormalCoT)*(minSamples-maxSamples));\nfloat stepSize=1.0/numSamples;\n\nfloat currRayHeight=1.0;\nvec2 vCurrOffset=vec2(0,0);\nvec2 vLastOffset=vec2(0,0);\nfloat lastSampledHeight=1.0;\nfloat currSampledHeight=1.0;\nfor (int i=0; icurrRayHeight)\n{\nfloat delta1=currSampledHeight-currRayHeight;\nfloat delta2=(currRayHeight+stepSize)-lastSampledHeight;\nfloat ratio=delta1/(delta1+delta2);\nvCurrOffset=(ratio)* vLastOffset+(1.0-ratio)*vCurrOffset;\n\nbreak;\n}\nelse\n{\ncurrRayHeight-=stepSize;\nvLastOffset=vCurrOffset;\nvCurrOffset+=stepSize*vMaxOffset;\nlastSampledHeight=currSampledHeight;\n}\n}\nreturn vCurrOffset;\n}\nvec2 parallaxOffset(vec3 viewDir,float heightScale)\n{\n\nfloat height=texture2D(bumpSampler,vBumpUV).w;\nvec2 texCoordOffset=heightScale*viewDir.xy*height;\nreturn -texCoordOffset;\n}\n#endif\n#endif",clipPlaneFragmentDeclaration:"#ifdef CLIPPLANE\nvarying float fClipDistance;\n#endif",fogFragmentDeclaration:"#ifdef FOG\n#define FOGMODE_NONE 0.\n#define FOGMODE_EXP 1.\n#define FOGMODE_EXP2 2.\n#define FOGMODE_LINEAR 3.\n#define E 2.71828\nuniform vec4 vFogInfos;\nuniform vec3 vFogColor;\nvarying vec3 vFogDistance;\nfloat CalcFogFactor()\n{\nfloat fogCoeff=1.0;\nfloat fogStart=vFogInfos.y;\nfloat fogEnd=vFogInfos.z;\nfloat fogDensity=vFogInfos.w;\nfloat fogDistance=length(vFogDistance);\nif (FOGMODE_LINEAR == vFogInfos.x)\n{\nfogCoeff=(fogEnd-fogDistance)/(fogEnd-fogStart);\n}\nelse if (FOGMODE_EXP == vFogInfos.x)\n{\nfogCoeff=1.0/pow(E,fogDistance*fogDensity);\n}\nelse if (FOGMODE_EXP2 == vFogInfos.x)\n{\nfogCoeff=1.0/pow(E,fogDistance*fogDistance*fogDensity*fogDensity);\n}\nreturn clamp(fogCoeff,0.0,1.0);\n}\n#endif",clipPlaneFragment:"#ifdef CLIPPLANE\nif (fClipDistance>0.0)\n{\ndiscard;\n}\n#endif", bumpFragment:"vec2 uvOffset=vec2(0.0,0.0);\n#if defined(BUMP) || defined(PARALLAX)\n#if defined(TANGENT) && defined(NORMAL)\nmat3 TBN=vTBN;\n#else\nmat3 TBN=cotangent_frame(normalW*vBumpInfos.y,vPositionW,vBumpUV);\n#endif\n#endif\n#ifdef PARALLAX\nmat3 invTBN=transposeMat3(TBN);\n#ifdef PARALLAXOCCLUSION\nuvOffset=parallaxOcclusion(invTBN*-viewDirectionW,invTBN*normalW,vBumpUV,vBumpInfos.z);\n#else\nuvOffset=parallaxOffset(invTBN*viewDirectionW,vBumpInfos.z);\n#endif\n#endif\n#ifdef BUMP\nnormalW=perturbNormal(TBN,vBumpUV+uvOffset);\n#endif",lightFragment:"#ifdef LIGHT{X}\n#if defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X}) && defined(LIGHTMAPNOSPECULAR{X})\n\n#else\n#ifdef SPOTLIGHT{X}\ninfo=computeSpotLighting(viewDirectionW,normalW,light{X}.vLightData,light{X}.vLightDirection,light{X}.vLightDiffuse.rgb,light{X}.vLightSpecular,light{X}.vLightDiffuse.a,glossiness);\n#endif\n#ifdef HEMILIGHT{X}\ninfo=computeHemisphericLighting(viewDirectionW,normalW,light{X}.vLightData,light{X}.vLightDiffuse.rgb,light{X}.vLightSpecular,light{X}.vLightGround,glossiness);\n#endif\n#if defined(POINTLIGHT{X}) || defined(DIRLIGHT{X})\ninfo=computeLighting(viewDirectionW,normalW,light{X}.vLightData,light{X}.vLightDiffuse.rgb,light{X}.vLightSpecular,light{X}.vLightDiffuse.a,glossiness);\n#endif\n#endif\n#ifdef SHADOW{X}\n#ifdef SHADOWESM{X}\n#if defined(POINTLIGHT{X})\nshadow=computeShadowWithESMCube(light{X}.vLightData.xyz,shadowSampler{X},light{X}.shadowsInfo.x,light{X}.shadowsInfo.z);\n#else\nshadow=computeShadowWithESM(vPositionFromLight{X},shadowSampler{X},light{X}.shadowsInfo.x,light{X}.shadowsInfo.z);\n#endif\n#else \n#ifdef SHADOWPCF{X}\n#if defined(POINTLIGHT{X})\nshadow=computeShadowWithPCFCube(light{X}.vLightData.xyz,shadowSampler{X},light{X}.shadowsInfo.y,light{X}.shadowsInfo.x);\n#else\nshadow=computeShadowWithPCF(vPositionFromLight{X},shadowSampler{X},light{X}.shadowsInfo.y,light{X}.shadowsInfo.x);\n#endif\n#else\n#if defined(POINTLIGHT{X})\nshadow=computeShadowCube(light{X}.vLightData.xyz,shadowSampler{X},light{X}.shadowsInfo.x);\n#else\nshadow=computeShadow(vPositionFromLight{X},shadowSampler{X},light{X}.shadowsInfo.x);\n#endif\n#endif\n#endif\n#else\nshadow=1.;\n#endif\n#ifdef CUSTOMUSERLIGHTING\ndiffuseBase+=computeCustomDiffuseLighting(info,diffuseBase,shadow);\n#ifdef SPECULARTERM\nspecularBase+=computeCustomSpecularLighting(info,specularBase,shadow);\n#endif\n#elif defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X})\ndiffuseBase+=lightmapColor*shadow;\n#ifdef SPECULARTERM\n#ifndef LIGHTMAPNOSPECULAR{X}\nspecularBase+=info.specular*shadow*lightmapColor;\n#endif\n#endif\n#else\ndiffuseBase+=info.diffuse*shadow;\n#ifdef SPECULARTERM\nspecularBase+=info.specular*shadow;\n#endif\n#endif\n#endif",logDepthFragment:"#ifdef LOGARITHMICDEPTH\ngl_FragDepthEXT=log2(vFragmentDepth)*logarithmicDepthConstant*0.5;\n#endif",fogFragment:"#ifdef FOG\nfloat fog=CalcFogFactor();\ncolor.rgb=fog*color.rgb+(1.0-fog)*vFogColor;\n#endif"},("undefined"!=typeof window&&window.module||"undefined"!=typeof module)&&void 0!==module.exports&&(module.exports=BABYLON);