import { RenderOnlyViewer } from './viewer/renderOnlyViewer'; // Required side effects import '@babylonjs/loaders/glTF/2.0'; import "@babylonjs/core/Lights/Shadows/shadowGeneratorSceneComponent" import "@babylonjs/core/Debug/debugLayer"; import "@babylonjs/core/Meshes/Builders/planeBuilder"; import "@babylonjs/core/Meshes/Builders/boxBuilder"; import "@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader" import "@babylonjs/core/Materials/Textures/Loaders/envTextureLoader" import "@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader" import "@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent"; // Override default material factory to avoid the dependency on standard material import { Scene } from '@babylonjs/core/scene'; Scene.DefaultMaterialFactory = (scene:Scene)=>{return null as any}; export { RenderOnlyViewer };