namespace Max2Babylon { partial class ScenePropertiesForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.groupBox1 = new System.Windows.Forms.GroupBox(); this.label3 = new System.Windows.Forms.Label(); this.butCancel = new System.Windows.Forms.Button(); this.butOK = new System.Windows.Forms.Button(); this.gravityControl = new Max2Babylon.Vector3Control(); this.groupBox1.SuspendLayout(); this.SuspendLayout(); // // groupBox1 // this.groupBox1.Controls.Add(this.gravityControl); this.groupBox1.Controls.Add(this.label3); this.groupBox1.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.groupBox1.Location = new System.Drawing.Point(12, 12); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(319, 87); this.groupBox1.TabIndex = 0; this.groupBox1.TabStop = false; this.groupBox1.Text = "Collisions"; // // label3 // this.label3.AutoSize = true; this.label3.Location = new System.Drawing.Point(18, 28); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(43, 13); this.label3.TabIndex = 4; this.label3.Text = "Gravity:"; // // butCancel // this.butCancel.Anchor = System.Windows.Forms.AnchorStyles.Bottom; this.butCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.butCancel.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.butCancel.Location = new System.Drawing.Point(174, 355); this.butCancel.Name = "butCancel"; this.butCancel.Size = new System.Drawing.Size(75, 23); this.butCancel.TabIndex = 4; this.butCancel.Text = "Cancel"; this.butCancel.UseVisualStyleBackColor = true; // // butOK // this.butOK.Anchor = System.Windows.Forms.AnchorStyles.Bottom; this.butOK.DialogResult = System.Windows.Forms.DialogResult.OK; this.butOK.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.butOK.Location = new System.Drawing.Point(93, 355); this.butOK.Name = "butOK"; this.butOK.Size = new System.Drawing.Size(75, 23); this.butOK.TabIndex = 3; this.butOK.Text = "OK"; this.butOK.UseVisualStyleBackColor = true; this.butOK.Click += new System.EventHandler(this.butOK_Click); // // gravityControl // this.gravityControl.Location = new System.Drawing.Point(21, 44); this.gravityControl.Name = "gravityControl"; this.gravityControl.Size = new System.Drawing.Size(294, 28); this.gravityControl.TabIndex = 5; this.gravityControl.X = 0F; this.gravityControl.Y = 0F; this.gravityControl.Z = 0F; // // ScenePropertiesForm // this.AcceptButton = this.butOK; this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.CancelButton = this.butCancel; this.ClientSize = new System.Drawing.Size(343, 390); this.Controls.Add(this.butCancel); this.Controls.Add(this.butOK); this.Controls.Add(this.groupBox1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow; this.Name = "ScenePropertiesForm"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "Babylon.js - Scene Properties"; this.Load += new System.EventHandler(this.ScenePropertiesForm_Load); this.groupBox1.ResumeLayout(false); this.groupBox1.PerformLayout(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.GroupBox groupBox1; private Vector3Control gravityControl; private System.Windows.Forms.Label label3; private System.Windows.Forms.Button butCancel; private System.Windows.Forms.Button butOK; } }