var BABYLON;
(function (BABYLON) {
var DebugLayer = (function () {
function DebugLayer(scene) {
var _this = this;
this._transformationMatrix = BABYLON.Matrix.Identity();
this._enabled = false;
this._labelsEnabled = false;
this._displayStatistics = true;
this._displayTree = false;
this._displayLogs = false;
this._identityMatrix = BABYLON.Matrix.Identity();
this.axisRatio = 0.02;
this.accentColor = "orange";
this._scene = scene;
this._syncPositions = function () {
var engine = _this._scene.getEngine();
var canvasRect = engine.getRenderingCanvasClientRect();
if (_this._showUI) {
_this._statsDiv.style.left = (canvasRect.width - 410) + "px";
_this._statsDiv.style.top = (canvasRect.height - 290) + "px";
_this._statsDiv.style.width = "400px";
_this._statsDiv.style.height = "auto";
_this._statsSubsetDiv.style.maxHeight = "240px";
_this._optionsDiv.style.left = "0px";
_this._optionsDiv.style.top = "10px";
_this._optionsDiv.style.width = "200px";
_this._optionsDiv.style.height = "auto";
_this._optionsSubsetDiv.style.maxHeight = (canvasRect.height - 225) + "px";
_this._logDiv.style.left = "0px";
_this._logDiv.style.top = (canvasRect.height - 170) + "px";
_this._logDiv.style.width = "600px";
_this._logDiv.style.height = "160px";
_this._treeDiv.style.left = (canvasRect.width - 310) + "px";
_this._treeDiv.style.top = "10px";
_this._treeDiv.style.width = "300px";
_this._treeDiv.style.height = "auto";
_this._treeSubsetDiv.style.maxHeight = (canvasRect.height - 340) + "px";
}
_this._globalDiv.style.left = canvasRect.left + "px";
_this._globalDiv.style.top = canvasRect.top + "px";
_this._drawingCanvas.style.left = "0px";
_this._drawingCanvas.style.top = "0px";
_this._drawingCanvas.style.width = engine.getRenderWidth() + "px";
_this._drawingCanvas.style.height = engine.getRenderHeight() + "px";
var devicePixelRatio = window.devicePixelRatio || 1;
var context = _this._drawingContext;
var backingStoreRatio = context.webkitBackingStorePixelRatio ||
context.mozBackingStorePixelRatio ||
context.msBackingStorePixelRatio ||
context.oBackingStorePixelRatio ||
context.backingStorePixelRatio || 1;
_this._ratio = devicePixelRatio / backingStoreRatio;
_this._drawingCanvas.width = engine.getRenderWidth() * _this._ratio;
_this._drawingCanvas.height = engine.getRenderHeight() * _this._ratio;
};
this._onCanvasClick = function (evt) {
_this._clickPosition = {
x: evt.clientX * _this._ratio,
y: evt.clientY * _this._ratio
};
};
this._syncUI = function () {
if (_this._showUI) {
if (_this._displayStatistics) {
_this._displayStats();
_this._statsDiv.style.display = "";
}
else {
_this._statsDiv.style.display = "none";
}
if (_this._displayLogs) {
_this._logDiv.style.display = "";
}
else {
_this._logDiv.style.display = "none";
}
if (_this._displayTree) {
_this._treeDiv.style.display = "";
if (_this._needToRefreshMeshesTree) {
_this._needToRefreshMeshesTree = false;
_this._refreshMeshesTreeContent();
}
}
else {
_this._treeDiv.style.display = "none";
}
}
};
this._syncData = function () {
if (_this._labelsEnabled || !_this._showUI) {
_this._camera.getViewMatrix().multiplyToRef(_this._camera.getProjectionMatrix(), _this._transformationMatrix);
_this._drawingContext.clearRect(0, 0, _this._drawingCanvas.width, _this._drawingCanvas.height);
var engine = _this._scene.getEngine();
var viewport = _this._camera.viewport;
var globalViewport = viewport.toGlobal(engine);
// Meshes
var meshes = _this._camera.getActiveMeshes();
for (var index = 0; index < meshes.length; index++) {
var mesh = meshes.data[index];
var position = mesh.getBoundingInfo().boundingSphere.center;
var projectedPosition = BABYLON.Vector3.Project(position, mesh.getWorldMatrix(), _this._transformationMatrix, globalViewport);
if (mesh.renderOverlay || _this.shouldDisplayAxis && _this.shouldDisplayAxis(mesh)) {
_this._renderAxis(projectedPosition, mesh, globalViewport);
}
if (!_this.shouldDisplayLabel || _this.shouldDisplayLabel(mesh)) {
_this._renderLabel(mesh.name, projectedPosition, 12, function () { mesh.renderOverlay = !mesh.renderOverlay; }, function () { return mesh.renderOverlay ? 'red' : 'black'; });
}
}
// Cameras
var cameras = _this._scene.cameras;
for (index = 0; index < cameras.length; index++) {
var camera = cameras[index];
if (camera === _this._camera) {
continue;
}
projectedPosition = BABYLON.Vector3.Project(BABYLON.Vector3.Zero(), camera.getWorldMatrix(), _this._transformationMatrix, globalViewport);
if (!_this.shouldDisplayLabel || _this.shouldDisplayLabel(camera)) {
_this._renderLabel(camera.name, projectedPosition, 12, function () {
_this._camera.detachControl(engine.getRenderingCanvas());
_this._camera = camera;
_this._camera.attachControl(engine.getRenderingCanvas());
}, function () { return "purple"; });
}
}
// Lights
var lights = _this._scene.lights;
for (index = 0; index < lights.length; index++) {
var light = lights[index];
if (light.position) {
projectedPosition = BABYLON.Vector3.Project(light.getAbsolutePosition(), _this._identityMatrix, _this._transformationMatrix, globalViewport);
if (!_this.shouldDisplayLabel || _this.shouldDisplayLabel(light)) {
_this._renderLabel(light.name, projectedPosition, -20, function () {
light.setEnabled(!light.isEnabled());
}, function () { return light.isEnabled() ? "orange" : "gray"; });
}
}
}
}
_this._clickPosition = undefined;
};
}
DebugLayer.prototype._refreshMeshesTreeContent = function () {
while (this._treeSubsetDiv.hasChildNodes()) {
this._treeSubsetDiv.removeChild(this._treeSubsetDiv.lastChild);
}
// Add meshes
var sortedArray = this._scene.meshes.slice(0, this._scene.meshes.length);
sortedArray.sort(function (a, b) {
if (a.name === b.name) {
return 0;
}
return (a.name > b.name) ? 1 : -1;
});
for (var index = 0; index < sortedArray.length; index++) {
var mesh = sortedArray[index];
if (!mesh.isEnabled()) {
continue;
}
this._generateAdvancedCheckBox(this._treeSubsetDiv, mesh.name, mesh.getTotalVertices() + " verts", mesh.isVisible, function (element, m) {
m.isVisible = element.checked;
}, mesh);
}
};
DebugLayer.prototype._renderSingleAxis = function (zero, unit, unitText, label, color) {
this._drawingContext.beginPath();
this._drawingContext.moveTo(zero.x, zero.y);
this._drawingContext.lineTo(unit.x, unit.y);
this._drawingContext.strokeStyle = color;
this._drawingContext.lineWidth = 4;
this._drawingContext.stroke();
this._drawingContext.font = "normal 14px Segoe UI";
this._drawingContext.fillStyle = color;
this._drawingContext.fillText(label, unitText.x, unitText.y);
};
DebugLayer.prototype._renderAxis = function (projectedPosition, mesh, globalViewport) {
var position = mesh.getBoundingInfo().boundingSphere.center;
var worldMatrix = mesh.getWorldMatrix();
var unprojectedVector = BABYLON.Vector3.UnprojectFromTransform(projectedPosition.add(new BABYLON.Vector3(this._drawingCanvas.width * this.axisRatio, 0, 0)), globalViewport.width, globalViewport.height, worldMatrix, this._transformationMatrix);
var unit = (unprojectedVector.subtract(position)).length();
var xAxis = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(unit, 0, 0)), worldMatrix, this._transformationMatrix, globalViewport);
var xAxisText = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(unit * 1.5, 0, 0)), worldMatrix, this._transformationMatrix, globalViewport);
this._renderSingleAxis(projectedPosition, xAxis, xAxisText, "x", "#FF0000");
var yAxis = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(0, unit, 0)), worldMatrix, this._transformationMatrix, globalViewport);
var yAxisText = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(0, unit * 1.5, 0)), worldMatrix, this._transformationMatrix, globalViewport);
this._renderSingleAxis(projectedPosition, yAxis, yAxisText, "y", "#00FF00");
var zAxis = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(0, 0, unit)), worldMatrix, this._transformationMatrix, globalViewport);
var zAxisText = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(0, 0, unit * 1.5)), worldMatrix, this._transformationMatrix, globalViewport);
this._renderSingleAxis(projectedPosition, zAxis, zAxisText, "z", "#0000FF");
};
DebugLayer.prototype._renderLabel = function (text, projectedPosition, labelOffset, onClick, getFillStyle) {
if (projectedPosition.z > 0 && projectedPosition.z < 1.0) {
this._drawingContext.font = "normal 12px Segoe UI";
var textMetrics = this._drawingContext.measureText(text);
var centerX = projectedPosition.x - textMetrics.width / 2;
var centerY = projectedPosition.y;
var clientRect = this._drawingCanvas.getBoundingClientRect();
if (this._showUI && this._isClickInsideRect(clientRect.left * this._ratio + centerX - 5, clientRect.top * this._ratio + centerY - labelOffset - 12, textMetrics.width + 10, 17)) {
onClick();
}
this._drawingContext.beginPath();
this._drawingContext.rect(centerX - 5, centerY - labelOffset - 12, textMetrics.width + 10, 17);
this._drawingContext.fillStyle = getFillStyle();
this._drawingContext.globalAlpha = 0.5;
this._drawingContext.fill();
this._drawingContext.globalAlpha = 1.0;
this._drawingContext.strokeStyle = '#FFFFFF';
this._drawingContext.lineWidth = 1;
this._drawingContext.stroke();
this._drawingContext.fillStyle = "#FFFFFF";
this._drawingContext.fillText(text, centerX, centerY - labelOffset);
this._drawingContext.beginPath();
this._drawingContext.arc(projectedPosition.x, centerY, 5, 0, 2 * Math.PI, false);
this._drawingContext.fill();
}
};
DebugLayer.prototype._isClickInsideRect = function (x, y, width, height) {
if (!this._clickPosition) {
return false;
}
if (this._clickPosition.x < x || this._clickPosition.x > x + width) {
return false;
}
if (this._clickPosition.y < y || this._clickPosition.y > y + height) {
return false;
}
return true;
};
DebugLayer.prototype.isVisible = function () {
return this._enabled;
};
DebugLayer.prototype.hide = function () {
if (!this._enabled) {
return;
}
this._enabled = false;
var engine = this._scene.getEngine();
this._scene.unregisterBeforeRender(this._syncData);
this._scene.unregisterAfterRender(this._syncUI);
document.body.removeChild(this._globalDiv);
window.removeEventListener("resize", this._syncPositions);
this._scene.forceShowBoundingBoxes = false;
this._scene.forceWireframe = false;
BABYLON.StandardMaterial.DiffuseTextureEnabled = true;
BABYLON.StandardMaterial.AmbientTextureEnabled = true;
BABYLON.StandardMaterial.SpecularTextureEnabled = true;
BABYLON.StandardMaterial.EmissiveTextureEnabled = true;
BABYLON.StandardMaterial.BumpTextureEnabled = true;
BABYLON.StandardMaterial.OpacityTextureEnabled = true;
BABYLON.StandardMaterial.ReflectionTextureEnabled = true;
this._scene.shadowsEnabled = true;
this._scene.particlesEnabled = true;
this._scene.postProcessesEnabled = true;
this._scene.collisionsEnabled = true;
this._scene.lightsEnabled = true;
this._scene.texturesEnabled = true;
this._scene.lensFlaresEnabled = true;
this._scene.proceduralTexturesEnabled = true;
this._scene.renderTargetsEnabled = true;
engine.getRenderingCanvas().removeEventListener("click", this._onCanvasClick);
};
DebugLayer.prototype.show = function (showUI, camera) {
if (showUI === void 0) { showUI = true; }
if (camera === void 0) { camera = null; }
if (this._enabled) {
return;
}
this._enabled = true;
if (camera) {
this._camera = camera;
}
else {
this._camera = this._scene.activeCamera;
}
this._showUI = showUI;
var engine = this._scene.getEngine();
this._globalDiv = document.createElement("div");
document.body.appendChild(this._globalDiv);
this._generateDOMelements();
window.addEventListener("resize", this._syncPositions);
engine.getRenderingCanvas().addEventListener("click", this._onCanvasClick);
this._syncPositions();
this._scene.registerBeforeRender(this._syncData);
this._scene.registerAfterRender(this._syncUI);
};
DebugLayer.prototype._clearLabels = function () {
this._drawingContext.clearRect(0, 0, this._drawingCanvas.width, this._drawingCanvas.height);
for (var index = 0; index < this._scene.meshes.length; index++) {
var mesh = this._scene.meshes[index];
mesh.renderOverlay = false;
}
};
DebugLayer.prototype._generateheader = function (root, text) {
var header = document.createElement("div");
header.innerHTML = text + " ";
header.style.textAlign = "right";
header.style.width = "100%";
header.style.color = "white";
header.style.backgroundColor = "Black";
header.style.padding = "5px 5px 4px 0px";
header.style.marginLeft = "-5px";
header.style.fontWeight = "bold";
root.appendChild(header);
};
DebugLayer.prototype._generateTexBox = function (root, title, color) {
var label = document.createElement("label");
label.innerHTML = title;
label.style.color = color;
root.appendChild(label);
root.appendChild(document.createElement("br"));
};
DebugLayer.prototype._generateAdvancedCheckBox = function (root, leftTitle, rightTitle, initialState, task, tag) {
if (tag === void 0) { tag = null; }
var label = document.createElement("label");
var boundingBoxesCheckbox = document.createElement("input");
boundingBoxesCheckbox.type = "checkbox";
boundingBoxesCheckbox.checked = initialState;
boundingBoxesCheckbox.addEventListener("change", function (evt) {
task(evt.target, tag);
});
label.appendChild(boundingBoxesCheckbox);
var container = document.createElement("span");
var leftPart = document.createElement("span");
var rightPart = document.createElement("span");
rightPart.style.cssFloat = "right";
leftPart.innerHTML = leftTitle;
rightPart.innerHTML = rightTitle;
rightPart.style.fontSize = "12px";
rightPart.style.maxWidth = "200px";
container.appendChild(leftPart);
container.appendChild(rightPart);
label.appendChild(container);
root.appendChild(label);
root.appendChild(document.createElement("br"));
};
DebugLayer.prototype._generateCheckBox = function (root, title, initialState, task, tag) {
if (tag === void 0) { tag = null; }
var label = document.createElement("label");
var checkBox = document.createElement("input");
checkBox.type = "checkbox";
checkBox.checked = initialState;
checkBox.addEventListener("change", function (evt) {
task(evt.target, tag);
});
label.appendChild(checkBox);
label.appendChild(document.createTextNode(title));
root.appendChild(label);
root.appendChild(document.createElement("br"));
};
DebugLayer.prototype._generateButton = function (root, title, task, tag) {
if (tag === void 0) { tag = null; }
var button = document.createElement("button");
button.innerHTML = title;
button.style.height = "24px";
button.style.color = "#444444";
button.style.border = "1px solid white";
button.className = "debugLayerButton";
button.addEventListener("click", function (evt) {
task(evt.target, tag);
});
root.appendChild(button);
root.appendChild(document.createElement("br"));
};
DebugLayer.prototype._generateRadio = function (root, title, name, initialState, task, tag) {
if (tag === void 0) { tag = null; }
var label = document.createElement("label");
var boundingBoxesRadio = document.createElement("input");
boundingBoxesRadio.type = "radio";
boundingBoxesRadio.name = name;
boundingBoxesRadio.checked = initialState;
boundingBoxesRadio.addEventListener("change", function (evt) {
task(evt.target, tag);
});
label.appendChild(boundingBoxesRadio);
label.appendChild(document.createTextNode(title));
root.appendChild(label);
root.appendChild(document.createElement("br"));
};
DebugLayer.prototype._generateDOMelements = function () {
var _this = this;
this._globalDiv.id = "DebugLayer";
this._globalDiv.style.position = "absolute";
this._globalDiv.style.fontFamily = "Segoe UI, Arial";
this._globalDiv.style.fontSize = "14px";
this._globalDiv.style.color = "white";
// Drawing canvas
this._drawingCanvas = document.createElement("canvas");
this._drawingCanvas.id = "DebugLayerDrawingCanvas";
this._drawingCanvas.style.position = "absolute";
this._drawingCanvas.style.pointerEvents = "none";
this._drawingContext = this._drawingCanvas.getContext("2d");
this._globalDiv.appendChild(this._drawingCanvas);
if (this._showUI) {
var background = "rgba(128, 128, 128, 0.4)";
var border = "rgb(180, 180, 180) solid 1px";
// Stats
this._statsDiv = document.createElement("div");
this._statsDiv.id = "DebugLayerStats";
this._statsDiv.style.border = border;
this._statsDiv.style.position = "absolute";
this._statsDiv.style.background = background;
this._statsDiv.style.padding = "0px 0px 0px 5px";
this._generateheader(this._statsDiv, "STATISTICS");
this._statsSubsetDiv = document.createElement("div");
this._statsSubsetDiv.style.paddingTop = "5px";
this._statsSubsetDiv.style.paddingBottom = "5px";
this._statsSubsetDiv.style.overflowY = "auto";
this._statsDiv.appendChild(this._statsSubsetDiv);
// Tree
this._treeDiv = document.createElement("div");
this._treeDiv.id = "DebugLayerTree";
this._treeDiv.style.border = border;
this._treeDiv.style.position = "absolute";
this._treeDiv.style.background = background;
this._treeDiv.style.padding = "0px 0px 0px 5px";
this._treeDiv.style.display = "none";
this._generateheader(this._treeDiv, "MESHES TREE");
this._treeSubsetDiv = document.createElement("div");
this._treeSubsetDiv.style.paddingTop = "5px";
this._treeSubsetDiv.style.paddingRight = "5px";
this._treeSubsetDiv.style.overflowY = "auto";
this._treeSubsetDiv.style.maxHeight = "300px";
this._treeDiv.appendChild(this._treeSubsetDiv);
this._needToRefreshMeshesTree = true;
// Logs
this._logDiv = document.createElement("div");
this._logDiv.style.border = border;
this._logDiv.id = "DebugLayerLogs";
this._logDiv.style.position = "absolute";
this._logDiv.style.background = background;
this._logDiv.style.padding = "0px 0px 0px 5px";
this._logDiv.style.display = "none";
this._generateheader(this._logDiv, "LOGS");
this._logSubsetDiv = document.createElement("div");
this._logSubsetDiv.style.height = "127px";
this._logSubsetDiv.style.paddingTop = "5px";
this._logSubsetDiv.style.overflowY = "auto";
this._logSubsetDiv.style.fontSize = "12px";
this._logSubsetDiv.style.fontFamily = "consolas";
this._logSubsetDiv.innerHTML = BABYLON.Tools.LogCache;
this._logDiv.appendChild(this._logSubsetDiv);
BABYLON.Tools.OnNewCacheEntry = function (entry) {
_this._logSubsetDiv.innerHTML = entry + _this._logSubsetDiv.innerHTML;
};
// Options
this._optionsDiv = document.createElement("div");
this._optionsDiv.id = "DebugLayerOptions";
this._optionsDiv.style.border = border;
this._optionsDiv.style.position = "absolute";
this._optionsDiv.style.background = background;
this._optionsDiv.style.padding = "0px 0px 0px 5px";
this._optionsDiv.style.overflowY = "auto";
this._generateheader(this._optionsDiv, "OPTIONS");
this._optionsSubsetDiv = document.createElement("div");
this._optionsSubsetDiv.style.paddingTop = "5px";
this._optionsSubsetDiv.style.paddingBottom = "5px";
this._optionsSubsetDiv.style.overflowY = "auto";
this._optionsSubsetDiv.style.maxHeight = "200px";
this._optionsDiv.appendChild(this._optionsSubsetDiv);
this._generateTexBox(this._optionsSubsetDiv, "Windows:", this.accentColor);
this._generateCheckBox(this._optionsSubsetDiv, "Statistics", this._displayStatistics, function (element) { _this._displayStatistics = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Logs", this._displayLogs, function (element) { _this._displayLogs = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Meshes tree", this._displayTree, function (element) {
_this._displayTree = element.checked;
_this._needToRefreshMeshesTree = true;
});
this._optionsSubsetDiv.appendChild(document.createElement("br"));
this._generateTexBox(this._optionsSubsetDiv, "General:", this.accentColor);
this._generateCheckBox(this._optionsSubsetDiv, "Bounding boxes", this._scene.forceShowBoundingBoxes, function (element) { _this._scene.forceShowBoundingBoxes = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Clickable labels", this._labelsEnabled, function (element) {
_this._labelsEnabled = element.checked;
if (!_this._labelsEnabled) {
_this._clearLabels();
}
});
this._generateCheckBox(this._optionsSubsetDiv, "Generate user marks (F12)", BABYLON.Tools.PerformanceLogLevel === BABYLON.Tools.PerformanceUserMarkLogLevel, function (element) {
if (element.checked) {
BABYLON.Tools.PerformanceLogLevel = BABYLON.Tools.PerformanceUserMarkLogLevel;
}
else {
BABYLON.Tools.PerformanceLogLevel = BABYLON.Tools.PerformanceNoneLogLevel;
}
});
;
this._optionsSubsetDiv.appendChild(document.createElement("br"));
this._generateTexBox(this._optionsSubsetDiv, "Rendering mode:", this.accentColor);
this._generateRadio(this._optionsSubsetDiv, "Solid", "renderMode", !this._scene.forceWireframe && !this._scene.forcePointsCloud, function (element) {
if (element.checked) {
_this._scene.forceWireframe = false;
_this._scene.forcePointsCloud = false;
}
});
this._generateRadio(this._optionsSubsetDiv, "Wireframe", "renderMode", this._scene.forceWireframe, function (element) {
if (element.checked) {
_this._scene.forceWireframe = true;
_this._scene.forcePointsCloud = false;
}
});
this._generateRadio(this._optionsSubsetDiv, "Point", "renderMode", this._scene.forcePointsCloud, function (element) {
if (element.checked) {
_this._scene.forceWireframe = false;
_this._scene.forcePointsCloud = true;
}
});
this._optionsSubsetDiv.appendChild(document.createElement("br"));
this._generateTexBox(this._optionsSubsetDiv, "Texture channels:", this.accentColor);
this._generateCheckBox(this._optionsSubsetDiv, "Diffuse", BABYLON.StandardMaterial.DiffuseTextureEnabled, function (element) { BABYLON.StandardMaterial.DiffuseTextureEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Ambient", BABYLON.StandardMaterial.AmbientTextureEnabled, function (element) { BABYLON.StandardMaterial.AmbientTextureEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Specular", BABYLON.StandardMaterial.SpecularTextureEnabled, function (element) { BABYLON.StandardMaterial.SpecularTextureEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Emissive", BABYLON.StandardMaterial.EmissiveTextureEnabled, function (element) { BABYLON.StandardMaterial.EmissiveTextureEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Bump", BABYLON.StandardMaterial.BumpTextureEnabled, function (element) { BABYLON.StandardMaterial.BumpTextureEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Opacity", BABYLON.StandardMaterial.OpacityTextureEnabled, function (element) { BABYLON.StandardMaterial.OpacityTextureEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Reflection", BABYLON.StandardMaterial.ReflectionTextureEnabled, function (element) { BABYLON.StandardMaterial.ReflectionTextureEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Fresnel", BABYLON.StandardMaterial.FresnelEnabled, function (element) { BABYLON.StandardMaterial.FresnelEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Lightmap", BABYLON.StandardMaterial.LightmapEnabled, function (element) { BABYLON.StandardMaterial.LightmapEnabled = element.checked; });
this._optionsSubsetDiv.appendChild(document.createElement("br"));
this._generateTexBox(this._optionsSubsetDiv, "Options:", this.accentColor);
this._generateCheckBox(this._optionsSubsetDiv, "Animations", this._scene.animationsEnabled, function (element) { _this._scene.animationsEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Collisions", this._scene.collisionsEnabled, function (element) { _this._scene.collisionsEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Fog", this._scene.fogEnabled, function (element) { _this._scene.fogEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Lens flares", this._scene.lensFlaresEnabled, function (element) { _this._scene.lensFlaresEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Lights", this._scene.lightsEnabled, function (element) { _this._scene.lightsEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Particles", this._scene.particlesEnabled, function (element) { _this._scene.particlesEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Post-processes", this._scene.postProcessesEnabled, function (element) { _this._scene.postProcessesEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Procedural textures", this._scene.proceduralTexturesEnabled, function (element) { _this._scene.proceduralTexturesEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Render targets", this._scene.renderTargetsEnabled, function (element) { _this._scene.renderTargetsEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Shadows", this._scene.shadowsEnabled, function (element) { _this._scene.shadowsEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Skeletons", this._scene.skeletonsEnabled, function (element) { _this._scene.skeletonsEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Sprites", this._scene.spritesEnabled, function (element) { _this._scene.spritesEnabled = element.checked; });
this._generateCheckBox(this._optionsSubsetDiv, "Textures", this._scene.texturesEnabled, function (element) { _this._scene.texturesEnabled = element.checked; });
if (BABYLON.Engine.audioEngine.canUseWebAudio) {
this._optionsSubsetDiv.appendChild(document.createElement("br"));
this._generateTexBox(this._optionsSubsetDiv, "Audio:", this.accentColor);
this._generateRadio(this._optionsSubsetDiv, "Headphones", "panningModel", this._scene.headphone, function (element) {
if (element.checked) {
_this._scene.headphone = true;
}
});
this._generateRadio(this._optionsSubsetDiv, "Normal Speakers", "panningModel", !this._scene.headphone, function (element) {
if (element.checked) {
_this._scene.headphone = false;
}
});
this._generateCheckBox(this._optionsSubsetDiv, "Disable audio", !this._scene.audioEnabled, function (element) {
_this._scene.audioEnabled = !element.checked;
});
}
this._optionsSubsetDiv.appendChild(document.createElement("br"));
this._generateTexBox(this._optionsSubsetDiv, "Tools:", this.accentColor);
this._generateButton(this._optionsSubsetDiv, "Dump rendertargets", function (element) { _this._scene.dumpNextRenderTargets = true; });
this._optionsSubsetDiv.appendChild(document.createElement("br"));
this._globalDiv.appendChild(this._statsDiv);
this._globalDiv.appendChild(this._logDiv);
this._globalDiv.appendChild(this._optionsDiv);
this._globalDiv.appendChild(this._treeDiv);
}
};
DebugLayer.prototype._displayStats = function () {
var scene = this._scene;
var engine = scene.getEngine();
var glInfo = engine.getGlInfo();
this._statsSubsetDiv.innerHTML = "Babylon.js v" + BABYLON.Engine.Version + " - " + BABYLON.Tools.Format(engine.getFps(), 0) + " fps
"
+ "