import { NodeMaterialConnectionPoint } from './nodeMaterialBlockConnectionPoint'; import { NodeMaterialBlockConnectionPointTypes } from './nodeMaterialBlockConnectionPointTypes'; import { NodeMaterialWellKnownValues } from './nodeMaterialWellKnownValues'; import { NodeMaterialBlockTargets } from './nodeMaterialBlockTargets'; import { NodeMaterialBuildStateSharedData } from './NodeMaterialBuildStateSharedData'; import { Effect } from '../effect'; /** * Class used to store node based material build state */ export class NodeMaterialBuildState { /** * Gets the list of emitted attributes */ public attributes = new Array(); /** * Gets the list of emitted uniforms */ public uniforms = new Array(); /** * Gets the list of emitted samplers */ public samplers = new Array(); /** * Gets the list of emitted functions */ public functions: { [key: string]: string } = {}; /** * Gets the target of the compilation state */ public target: NodeMaterialBlockTargets; /** * Shared data between multiple NodeMaterialBuildState instances */ public sharedData: NodeMaterialBuildStateSharedData; /** @hidden */ public _vertexState: NodeMaterialBuildState; private _attributeDeclaration = ""; private _uniformDeclaration = ""; private _samplerDeclaration = ""; private _varyingTransfer = ""; /** * Gets the emitted compilation strings */ public compilationString = ""; /** * Finalize the compilation strings * @param state defines the current compilation state */ public finalize(state: NodeMaterialBuildState) { let emitComments = state.sharedData.emitComments; let isFragmentMode = (this.target === NodeMaterialBlockTargets.Fragment); this.compilationString = `\r\n${emitComments ? "//Entry point\r\n" : ""}void main(void) {\r\n${this.compilationString}`; for (var functionName in this.functions) { let functionCode = this.functions[functionName]; this.compilationString = `\r\n${functionCode}\r\n${this.compilationString}`; } if (!isFragmentMode && this._varyingTransfer) { this.compilationString = `${this.compilationString}\r\n${this._varyingTransfer}`; } this.compilationString = `${this.compilationString}\r\n}`; if (this.sharedData.varyingDeclaration) { this.compilationString = `\r\n${emitComments ? "//Varyings\r\n" : ""}${this.sharedData.varyingDeclaration}\r\n${this.compilationString}`; } if (this._samplerDeclaration) { this.compilationString = `\r\n${emitComments ? "//Samplers\r\n" : ""}${this._samplerDeclaration}\r\n${this.compilationString}`; } if (this._uniformDeclaration) { this.compilationString = `\r\n${emitComments ? "//Uniforms\r\n" : ""}${this._uniformDeclaration}\r\n${this.compilationString}`; } if (this._attributeDeclaration && !isFragmentMode) { this.compilationString = `\r\n${emitComments ? "//Attributes\r\n" : ""}${this._attributeDeclaration}\r\n${this.compilationString}`; } } /** @hidden */ public _getFreeVariableName(prefix: string): string { if (this.sharedData.variableNames[prefix] === undefined) { this.sharedData.variableNames[prefix] = 0; } else { this.sharedData.variableNames[prefix]++; } return prefix + this.sharedData.variableNames[prefix]; } /** @hidden */ public _excludeVariableName(name: string) { this.sharedData.variableNames[name] = 0; } /** @hidden */ public _getGLType(type: NodeMaterialBlockConnectionPointTypes): string { switch (type) { case NodeMaterialBlockConnectionPointTypes.Float: return "float"; case NodeMaterialBlockConnectionPointTypes.Int: return "int"; case NodeMaterialBlockConnectionPointTypes.Vector2: return "vec2"; case NodeMaterialBlockConnectionPointTypes.Color3: case NodeMaterialBlockConnectionPointTypes.Vector3: case NodeMaterialBlockConnectionPointTypes.Vector3OrColor3: return "vec3"; case NodeMaterialBlockConnectionPointTypes.Color4: case NodeMaterialBlockConnectionPointTypes.Vector4: case NodeMaterialBlockConnectionPointTypes.Vector4OrColor4: return "vec4"; case NodeMaterialBlockConnectionPointTypes.Matrix: return "mat4"; case NodeMaterialBlockConnectionPointTypes.Texture: return "sampler2D"; } return ""; } /** @hidden */ public _emitFunction(name: string, code: string) { if (this.functions[name]) { return; } this.functions[name] = code; } /** @hidden */ public _emitCodeFromInclude(includeName: string, options?: { replaceStrings?: { search: RegExp, replace: string }[], }) { let code = Effect.IncludesShadersStore[includeName] + "\r\n"; if (!options) { return code; } if (options.replaceStrings) { for (var index = 0; index < options.replaceStrings.length; index++) { let replaceString = options.replaceStrings[index]; code = code.replace(replaceString.search, replaceString.replace); } } return code; } /** @hidden */ public _emitFunctionFromInclude(name: string, includeName: string, options?: { removeAttributes?: boolean, removeUniforms?: boolean, removeVaryings?: boolean, removeifDef?: boolean, replaceStrings?: { search: RegExp, replace: string }[], }) { if (this.functions[name]) { return; } this.functions[name] = Effect.IncludesShadersStore[includeName]; if (!options) { return; } if (options.removeifDef) { this.functions[name] = this.functions[name].replace(/^\s*?#ifdef.+$/gm, ""); this.functions[name] = this.functions[name].replace(/^\s*?#endif.*$/gm, ""); this.functions[name] = this.functions[name].replace(/^\s*?#else.*$/gm, ""); this.functions[name] = this.functions[name].replace(/^\s*?#elif.*$/gm, ""); } if (options.removeAttributes) { this.functions[name] = this.functions[name].replace(/^\s*?attribute.+$/gm, ""); } if (options.removeUniforms) { this.functions[name] = this.functions[name].replace(/^\s*?uniform.+$/gm, ""); } if (options.removeVaryings) { this.functions[name] = this.functions[name].replace(/^\s*?varying.+$/gm, ""); } if (options.replaceStrings) { for (var index = 0; index < options.replaceStrings.length; index++) { let replaceString = options.replaceStrings[index]; this.functions[name] = this.functions[name].replace(replaceString.search, replaceString.replace); } } } /** @hidden */ public _emitVaryings(point: NodeMaterialConnectionPoint, force = false, fromFragment = false) { if (point.isVarying || force) { if (this.sharedData.varyings.indexOf(point.associatedVariableName) !== -1) { return; } this.sharedData.varyings.push(point.associatedVariableName); this.sharedData.varyingDeclaration += `varying ${this._getGLType(point.type)} ${point.associatedVariableName};\r\n`; if (this.target === NodeMaterialBlockTargets.Vertex && fromFragment) { this._varyingTransfer += `${point.associatedVariableName} = ${point.name};\r\n`; } } } /** @hidden */ public _emitUniformOrAttributes(point: NodeMaterialConnectionPoint) { // Samplers if (point.type === NodeMaterialBlockConnectionPointTypes.Texture) { point.name = this._getFreeVariableName(point.name); point.associatedVariableName = point.name; if (this.samplers.indexOf(point.name) !== -1) { return; } this.samplers.push(point.name); this._samplerDeclaration += `uniform ${this._getGLType(point.type)} ${point.name};\r\n`; this.sharedData.uniformConnectionPoints.push(point); return; } if (!point.isUniform && !point.isAttribute) { return; } point.associatedVariableName = point.name; // Uniforms if (point.isUniform) { if (this.uniforms.indexOf(point.name) !== -1) { return; } this.uniforms.push(point.name); this._uniformDeclaration += `uniform ${this._getGLType(point.type)} ${point.name};\r\n`; // well known let hints = this.sharedData.hints; if (point._wellKnownValue !== null) { switch (point._wellKnownValue) { case NodeMaterialWellKnownValues.WorldView: hints.needWorldViewMatrix = true; break; case NodeMaterialWellKnownValues.WorldViewProjection: hints.needWorldViewProjectionMatrix = true; break; } } else { this.sharedData.uniformConnectionPoints.push(point); } return; } if (point.isAttribute) { if (this.target === NodeMaterialBlockTargets.Fragment) { // Attribute for fragment need to be carried over by varyings this._vertexState._emitUniformOrAttributes(point); point.associatedVariableName = this._getFreeVariableName(point.name); this._emitVaryings(point, true); this._vertexState._emitVaryings(point, true, true); return; } if (this.attributes.indexOf(point.name) !== -1) { return; } this.attributes.push(point.name); this._attributeDeclaration += `attribute ${this._getGLType(point.type)} ${point.name};\r\n`; } } }