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Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ***************************************************************************** */ var o=function(e,t){return(o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function n(e,t){function r(){this.constructor=e}o(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function u(e,t,r,o){var n,u=arguments.length,i=u<3?t:null===o?o=Object.getOwnPropertyDescriptor(t,r):o;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,r,o);else for(var a=e.length-1;a>=0;a--)(n=e[a])&&(i=(u<3?n(i):u>3?n(t,r,i):n(t,r))||i);return u>3&&i&&Object.defineProperty(t,r,i),i}Object.create;Object.create},12:function(e,t,r){"use strict";r.r(t),r.d(t,"NormalMapProceduralTexture",(function(){return i}));var o=r(1),n=r(0),u="precision highp float;\n\nuniform sampler2D baseSampler;\nuniform float size;\n\nvarying vec2 vUV;\n\nconst vec3 LUMA_COEFFICIENT=vec3(0.2126,0.7152,0.0722);\nfloat lumaAtCoord(vec2 coord)\n{\nvec3 pixel=texture2D(baseSampler,coord).rgb;\nfloat luma=dot(pixel,LUMA_COEFFICIENT);\nreturn luma;\n}\nvoid main()\n{\nfloat lumaU0=lumaAtCoord(vUV+vec2(-1.0,0.0)/size);\nfloat lumaU1=lumaAtCoord(vUV+vec2( 1.0,0.0)/size);\nfloat lumaV0=lumaAtCoord(vUV+vec2( 0.0,-1.0)/size);\nfloat lumaV1=lumaAtCoord(vUV+vec2( 0.0,1.0)/size);\nvec2 slope=(vec2(lumaU0-lumaU1,lumaV0-lumaV1)+1.0)*0.5;\ngl_FragColor=vec4(slope,1.0,1.0);\n}\n";n.Effect.ShadersStore.normalMapProceduralTexturePixelShader=u;var i=function(e){function t(t,r,o,n,u){var i=e.call(this,t,r,"normalMapProceduralTexture",o,n,u)||this;return i.updateShaderUniforms(),i}return Object(o.b)(t,e),t.prototype.updateShaderUniforms=function(){this.setTexture("baseSampler",this._baseTexture),this.setFloat("size",this.getRenderSize())},t.prototype.render=function(t){e.prototype.render.call(this,t)},t.prototype.resize=function(t,r){e.prototype.resize.call(this,t,r),this.updateShaderUniforms()},Object.defineProperty(t.prototype,"baseTexture",{get:function(){return this._baseTexture},set:function(e){this._baseTexture=e,this.updateShaderUniforms()},enumerable:!1,configurable:!0}),t.prototype.serialize=function(){var t=n.SerializationHelper.Serialize(this,e.prototype.serialize.call(this));return t.customType="BABYLON.NormalMapProceduralTexture",t},t.Parse=function(e,r,o){return n.SerializationHelper.Parse((function(){return new t(e.name,e._size,r,void 0,e._generateMipMaps)}),e,r,o)},Object(o.a)([Object(n.serializeAsTexture)()],t.prototype,"baseTexture",null),t}(n.ProceduralTexture);n._TypeStore.RegisteredTypes["BABYLON.NormalMapProceduralTexture"]=i},2:function(e,t){var r;r=function(){return this}();try{r=r||new Function("return this")()}catch(e){"object"==typeof window&&(r=window)}e.exports=r},20:function(e,t,r){"use strict";r.r(t),function(e){var o=r(12);r.d(t,"NormalMapProceduralTexture",(function(){return o.NormalMapProceduralTexture}));var n=void 0!==e?e:"undefined"!=typeof window?window:void 0;if(void 0!==n)for(var u in o)n.BABYLON[u]=o[u]}.call(this,r(2))}})}));