declare module BABYLON { class OculusDistortionCorrectionPostProcess extends PostProcess { public aspectRatio: number; private _isRightEye; private _distortionFactors; private _postProcessScaleFactor; private _lensCenterOffset; private _scaleIn; private _scaleFactor; private _lensCenter; constructor(name: string, camera: Camera, isRightEye: boolean, cameraSettings: any); } }