var BABYLON; (function (BABYLON) { var PostProcessRenderEffect = (function () { function PostProcessRenderEffect(engine, name, postProcessType, ratio, samplingMode, singleInstance) { this.name = name; this._engine = engine; this._name = name; this._postProcessType = postProcessType; this._ratio = ratio || 1.0; this._samplingMode = samplingMode || null; this._singleInstance = singleInstance || true; this._cameras = []; this._postProcesses = []; this._indicesForCamera = []; this._renderPasses = []; this._renderEffectAsPasses = []; this.parameters = function () { }; } PostProcessRenderEffect.getInstance = function (engine, postProcessType, ratio, samplingMode) { var tmpClass; var instance; var args = new Array(); var parameters = PostProcessRenderEffect.getParametersNames(postProcessType); for (var i = 0; i < parameters.length; i++) { switch (parameters[i]) { case "name": args[i] = postProcessType.toString(); break; case "ratio": args[i] = ratio; break; case "camera": args[i] = null; break; case "samplingMode": args[i] = samplingMode; break; case "engine": args[i] = engine; break; case "reusable": args[i] = true; break; default: args[i] = null; break; } } tmpClass = function () { }; tmpClass.prototype = postProcessType.prototype; instance = new tmpClass(); postProcessType.apply(instance, args); return instance; }; PostProcessRenderEffect.getParametersNames = function (func) { var commentsRegex = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg; var functWithoutComments = eval(func).toString().replace(commentsRegex, ''); var parameters = functWithoutComments.slice(functWithoutComments.indexOf('(') + 1, functWithoutComments.indexOf(')')).match(/([^\s,]+)/g); if (parameters === null) parameters = []; return parameters; }; PostProcessRenderEffect.prototype._update = function () { for (var renderPassName in this._renderPasses) { this._renderPasses[renderPassName]._update(); } }; PostProcessRenderEffect.prototype.addPass = function (renderPass) { this._renderPasses[renderPass.name] = renderPass; this._linkParameters(); }; PostProcessRenderEffect.prototype.removePass = function (renderPass) { delete this._renderPasses[renderPass.name]; this._linkParameters(); }; PostProcessRenderEffect.prototype.addRenderEffectAsPass = function (renderEffect) { this._renderEffectAsPasses[renderEffect.name] = renderEffect; this._linkParameters(); }; PostProcessRenderEffect.prototype.getPass = function (passName) { for (var renderPassName in this._renderPasses) { if (renderPassName == passName) { return this._renderPasses[passName]; } } }; PostProcessRenderEffect.prototype.emptyPasses = function () { this._renderPasses.length = 0; this._linkParameters(); }; PostProcessRenderEffect.prototype.attachCameras = function (cameras) { var postProcess = null; cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); for (var i = 0; i < cameras.length; i++) { if (this._singleInstance) { postProcess = this._postProcesses[0] || PostProcessRenderEffect.getInstance(this._engine, this._postProcessType, this._ratio, this._samplingMode); this._postProcesses[0] = postProcess; } else { postProcess = this._postProcesses[cameras[i].name] || PostProcessRenderEffect.getInstance(this._engine, this._postProcessType, this._ratio, this._samplingMode); this._postProcesses[cameras[i].name] = postProcess; } var index = cameras[i].attachPostProcess(postProcess); if (this._indicesForCamera[cameras[i].name] == null) { this._indicesForCamera[cameras[i].name] = []; } this._indicesForCamera[cameras[i].name].push(index); if (this._cameras.indexOf(cameras[i]) == -1) { this._cameras.push(cameras[i]); } for (var passName in this._renderPasses) { this._renderPasses[passName].incRefCount(); } } this._linkParameters(); }; PostProcessRenderEffect.prototype.detachCamera = function (cameras) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); for (var i = 0; i < cameras.length; i++) { if (this._singleInstance) { cameras[i].detachPostProcess(this._postProcesses[0], this._indicesForCamera[cameras[i].name]); } else { cameras[i].detachPostProcess(this._postProcesses[cameras[i].name], this._indicesForCamera[cameras[i].name]); } var index = this._cameras.indexOf(cameras[i].name); this._indicesForCamera.splice(index, 1); this._cameras.splice(index, 1); for (var passName in this._renderPasses) { this._renderPasses[passName].decRefCount(); } } }; PostProcessRenderEffect.prototype.enable = function (cameras) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); for (var i = 0; i < cameras.length; i++) { for (var j = 0; j < this._indicesForCamera[cameras[i].name].length; j++) { if (cameras[i]._postProcesses[this._indicesForCamera[cameras[i].name][j]] === undefined) { if (this._singleInstance) { cameras[i].attachPostProcess(this._postProcesses[0], this._indicesForCamera[cameras[i].name][j]); } else { cameras[i].attachPostProcess(this._postProcesses[cameras[i].name], this._indicesForCamera[cameras[i].name][j]); } } } for (var passName in this._renderPasses) { this._renderPasses[passName].incRefCount(); } } }; PostProcessRenderEffect.prototype.disable = function (cameras) { cameras = BABYLON.Tools.MakeArray(cameras || this._cameras); for (var i = 0; i < cameras.length; i++) { if (this._singleInstance) { cameras[i].detachPostProcess(this._postProcesses[0], this._indicesForCamera[cameras[i].name]); } else { cameras[i].detachPostProcess(this._postProcesses[cameras[i].name], this._indicesForCamera[cameras[i].name]); } for (var passName in this._renderPasses) { this._renderPasses[passName].decRefCount(); } } }; PostProcessRenderEffect.prototype.getPostProcess = function () { return this._postProcesses[0]; }; PostProcessRenderEffect.prototype._linkParameters = function () { var that = this; for (var index in this._postProcesses) { this._postProcesses[index].onApply = function (effect) { that.parameters(effect); that._linkTextures(effect); }; } }; PostProcessRenderEffect.prototype._linkTextures = function (effect) { for (var renderPassName in this._renderPasses) { effect.setTexture(renderPassName, this._renderPasses[renderPassName].getRenderTexture()); } for (var renderEffectName in this._renderEffectAsPasses) { effect.setTextureFromPostProcess(renderEffectName + "Sampler", this._renderEffectAsPasses[renderEffectName].getPostProcess()); } }; return PostProcessRenderEffect; })(); BABYLON.PostProcessRenderEffect = PostProcessRenderEffect; })(BABYLON || (BABYLON = {})); //# sourceMappingURL=babylon.postProcessRenderEffect.js.map