module BABYLON { export interface IOctreeContainer { blocks: Array; } export class Octree { public blocks: Array; private _maxBlockCapacity: number; private _selection; constructor(maxBlockCapacity?: number) { this._maxBlockCapacity = maxBlockCapacity || 64; this._selection = new BABYLON.SmartArray(256); } // Methods public update(worldMin: Vector3, worldMax: Vector3, meshes): void { Octree._CreateBlocks(worldMin, worldMax, meshes, this._maxBlockCapacity, this); } public addMesh(mesh): void { for (var index = 0; index < this.blocks.length; index++) { var block = this.blocks[index]; block.addMesh(mesh); } } public select(frustumPlanes: Plane[]) { this._selection.reset(); for (var index = 0; index < this.blocks.length; index++) { var block = this.blocks[index]; block.select(frustumPlanes, this._selection); } return this._selection; } // Statics static _CreateBlocks(worldMin: Vector3, worldMax: Vector3, meshes, maxBlockCapacity: number, target: IOctreeContainer): void { target.blocks = []; var blockSize = new BABYLON.Vector3((worldMax.x - worldMin.x) / 2, (worldMax.y - worldMin.y) / 2, (worldMax.z - worldMin.z) / 2); // Segmenting space for (var x = 0; x < 2; x++) { for (var y = 0; y < 2; y++) { for (var z = 0; z < 2; z++) { var localMin = worldMin.add(blockSize.multiplyByFloats(x, y, z)); var localMax = worldMin.add(blockSize.multiplyByFloats(x + 1, y + 1, z + 1)); var block = new BABYLON.OctreeBlock(localMin, localMax, maxBlockCapacity); block.addEntries(meshes); target.blocks.push(block); } } } } } }