import { RenderOnlyViewer } from './viewer/renderOnlyViewer'; // Required side effects import 'babylonjs-loaders/glTF/2.0'; import "babylonjs/Lights/Shadows/shadowGeneratorSceneComponent" import "babylonjs/Debug/debugLayer"; import "babylonjs/Meshes/Builders/planeBuilder"; import "babylonjs/Meshes/Builders/boxBuilder"; import "babylonjs/Materials/Textures/Loaders/ddsTextureLoader" import "babylonjs/Materials/Textures/Loaders/envTextureLoader" import "babylonjs/Materials/Textures/Loaders/ktxTextureLoader" import "babylonjs/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent"; // Override default material factory to avoid the dependency on standard material import { Scene } from 'babylonjs/scene'; Scene.DefaultMaterialFactory = (scene:Scene)=>{return null as any}; export { RenderOnlyViewer };