Commit History

Autor SHA1 Mensaxe Data
  Pascal Bayer 179e8df7dd Load local assets from disk if not in browser storage %!s(int64=6) %!d(string=hai) anos
  David Catuhe 30ac25aa4a Fix #3340 %!s(int64=6) %!d(string=hai) anos
  David Catuhe 1a920cbb83 Full build %!s(int64=7) %!d(string=hai) anos
  David Catuhe 16c951521a More code comments %!s(int64=7) %!d(string=hai) anos
  David Catuhe 40ebc7e475 Fix #5147 %!s(int64=7) %!d(string=hai) anos
  Gary Hsu 28daddd494 Clean up scene loader typings %!s(int64=7) %!d(string=hai) anos
  sebastien cc990de399 Fix Texture Conflict in GLTF Loader %!s(int64=7) %!d(string=hai) anos
  David Catuhe 607bd990bf First push %!s(int64=7) %!d(string=hai) anos
  Trevor Baron dedead817f address comments %!s(int64=7) %!d(string=hai) anos
  Trevor Baron b3fb8ca12f add root/filename logic to all loading methods, make scene parameter nullable %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 53ae4e98b3 add comment %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 1423987aeb show warning to avoid silent promise rejection in edge %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 2caceae37a asset container root mesh, loading from file does not need to be split into 2 peices %!s(int64=7) %!d(string=hai) anos
  Eric Brooks 534a0ce9e2 * SceneLoader ImportMeshAsync now appropriately ushers its pluginExtension argument to the wrapped ImportMesh call %!s(int64=7) %!d(string=hai) anos
  David Catuhe 2358937fe0 Fix #4143 %!s(int64=7) %!d(string=hai) anos
  Gary Hsu 22ac1973fc Merge remote-tracking branch 'upstream/master' into return-animationGroup %!s(int64=7) %!d(string=hai) anos
  Gary Hsu c938caf6d1 Return animation groups when calling SceneLoader.ImportMesh %!s(int64=7) %!d(string=hai) anos
  David Catuhe 63825c6b6b Fix #4005 %!s(int64=7) %!d(string=hai) anos
  Gary Hsu b5389deeb3 glTF loader updates and related changes %!s(int64=7) %!d(string=hai) anos
  David Catuhe a419116d40 Better alignement for promise polyfill when all was called with empty array %!s(int64=7) %!d(string=hai) anos
  David Catuhe 6405fc2ef2 Allow sceneLoader to use only rootUrl %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 41aefe5222 provide warning if plugin did not provide loadAssets method %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 0680c8843f refactor to remove duplicated code %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 4ab7e3d1a9 rename to assetContainer, populate addAllToScene function %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 313078e729 move SceneAssetContainer to a new file and remove config data %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 846197e683 revert previous breaking change %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 471af6e4b9 modify loader interface with proposal to load sceneAssetContainer instead %!s(int64=7) %!d(string=hai) anos
  Gary Hsu 513df3fb77 Loader, scene, engine, tools dispose/abort fixes %!s(int64=7) %!d(string=hai) anos
  Gary Hsu 785eb63aa0 Replace ProgressEvent with custom SceneLoaderProgressEvent %!s(int64=7) %!d(string=hai) anos
  Raanan Weber d3e2413621 Making sure glb extension is loaded. %!s(int64=7) %!d(string=hai) anos