Commit History

Author SHA1 Message Date
  Sébastien Vandenberghe fd3072fdb0 Add configuration for auto microsurface if no alpha on specmap 9 years ago
  Sébastien Vandenberghe 82b4c847cc Add pipeline linear or gamma for scalar colors 9 years ago
  Sébastien Vandenberghe 23c820cff6 Merge remote-tracking branch 'BabylonJS/master' into PBRLihts 9 years ago
  David Catuhe 030a1e648d PrepareAttributesForInstances 9 years ago
  Sébastien Vandenberghe 830bc695c7 Merge remote-tracking branch 'BabylonJS/master' into PBRLihts 9 years ago
  David Catuhe 081cd6f579 PrepareAttributesForBones 9 years ago
  Sébastien Vandenberghe 9a54ea8aa3 Merge remote-tracking branch 'BabylonJS/master' into PBRLihts 9 years ago
  David Catuhe 15844401a9 Adding bones and fog as shared resources 9 years ago
  Sébastien Vandenberghe 0b9a867f28 Merge remote-tracking branch 'BabylonJS/master' into PBRLihts 9 years ago
  David Catuhe 01a82f5284 adding more code refactoring 9 years ago
  Sébastien Vandenberghe 086406944f Merge remote-tracking branch 'BabylonJS/master' into PBRLihts 9 years ago
  Sébastien Vandenberghe 568c16769e Add Light Radius and Inverse Squared Falloff 9 years ago
  David Catuhe 606f3837d3 Factoring defines for lights 9 years ago
  Sébastien Vandenberghe 84fb744c6a Add Lod based Glossiness 9 years ago
  Sébastien Vandenberghe 5ea94a3264 Add PBR Refraction 9 years ago
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 9 years ago
  luaacro 905de44e1b Materials Library: improved rendering of Fur Material 9 years ago
  David Catuhe 4e477ee969 New point light shadow engines 9 years ago
  David Catuhe a37cc79ec4 PBR parametes renaming 9 years ago
  David Catuhe c2fff22aec Fixing custom types for mat lib 9 years ago
  David Catuhe 1ca00839e5 Added serializaing/parse for PBR 9 years ago
  David Catuhe 6e3564892c Improved PBR (demo included) 9 years ago
  David catuhe 7e7213dd89 improved PBR 9 years ago
  David catuhe b18667e152 Added first PBR version to material library 9 years ago