Sébastien Vandenberghe
|
fd3072fdb0
Add configuration for auto microsurface if no alpha on specmap
|
9 years ago |
Sébastien Vandenberghe
|
82b4c847cc
Add pipeline linear or gamma for scalar colors
|
9 years ago |
Sébastien Vandenberghe
|
23c820cff6
Merge remote-tracking branch 'BabylonJS/master' into PBRLihts
|
9 years ago |
David Catuhe
|
030a1e648d
PrepareAttributesForInstances
|
9 years ago |
Sébastien Vandenberghe
|
830bc695c7
Merge remote-tracking branch 'BabylonJS/master' into PBRLihts
|
9 years ago |
David Catuhe
|
081cd6f579
PrepareAttributesForBones
|
9 years ago |
Sébastien Vandenberghe
|
9a54ea8aa3
Merge remote-tracking branch 'BabylonJS/master' into PBRLihts
|
9 years ago |
David Catuhe
|
15844401a9
Adding bones and fog as shared resources
|
9 years ago |
Sébastien Vandenberghe
|
0b9a867f28
Merge remote-tracking branch 'BabylonJS/master' into PBRLihts
|
9 years ago |
David Catuhe
|
01a82f5284
adding more code refactoring
|
9 years ago |
Sébastien Vandenberghe
|
086406944f
Merge remote-tracking branch 'BabylonJS/master' into PBRLihts
|
9 years ago |
Sébastien Vandenberghe
|
568c16769e
Add Light Radius and Inverse Squared Falloff
|
9 years ago |
David Catuhe
|
606f3837d3
Factoring defines for lights
|
9 years ago |
Sébastien Vandenberghe
|
84fb744c6a
Add Lod based Glossiness
|
9 years ago |
Sébastien Vandenberghe
|
5ea94a3264
Add PBR Refraction
|
9 years ago |
Sébastien Vandenberghe
|
c60b5f0e7c
PBR: Add HDR File support for environment lighting.
|
9 years ago |
luaacro
|
905de44e1b
Materials Library: improved rendering of Fur Material
|
9 years ago |
David Catuhe
|
4e477ee969
New point light shadow engines
|
9 years ago |
David Catuhe
|
a37cc79ec4
PBR parametes renaming
|
9 years ago |
David Catuhe
|
c2fff22aec
Fixing custom types for mat lib
|
9 years ago |
David Catuhe
|
1ca00839e5
Added serializaing/parse for PBR
|
9 years ago |
David Catuhe
|
6e3564892c
Improved PBR (demo included)
|
9 years ago |
David catuhe
|
7e7213dd89
improved PBR
|
9 years ago |
David catuhe
|
b18667e152
Added first PBR version to material library
|
9 years ago |