Commit History

Author SHA1 Message Date
  nockawa 69d33edf2b Canvas2D: bug fixing 9 years ago
  nockawa 104e243ae0 Canvas2D: Improvements around Scaling 9 years ago
  nockawa 7a408fc314 Canvas2D: adding Primitive Refresh as long as it doesn't succeed. 9 years ago
  nockawa 0476fad924 Canvas2D 9 years ago
  nockawa ee334fd14c Support Primitive Model Change 9 years ago
  nockawa a06c4a95ce Support Primitive Model Change 9 years ago
  nockawa dec095e308 Fixing Sprite Texture loading delay and Primitive not added to Dirty List. Attempt #2 9 years ago
  nockawa 3bb7c89192 Canvas2D: Opacity added + bug fixes 9 years ago
  nockawa 2bd664b53b Canvas2D: Z-Order feature 9 years ago
  nockawa 7fc410f792 Canvas2D: perf improvement, new metric 9 years ago
  nockawa bd7c39c4f5 Canvas2D: PerfMetric and bug fixes + misc 9 years ago
  nockawa af9007234a Math, FontTexture, MapTexture, Canvas2D improvements 9 years ago
  Loïc Baumann 03feeacf29 Canvas2D: Inline doc updated (#1201) 9 years ago
  nockawa abcec88710 Canvas2D: TrackedNode feature + bug fixes 9 years ago
  nockawa 7b6054135a Canvas2D: auto size feature + bugs fixing 9 years ago
  nockawa 2a9ee8c73a Canvas 2D Breaking changes 9 years ago
  nockawa 6f0849f2ee Canvas2D Breaking Changes 9 years ago
  nockawa c22290aae6 Alignment/LayoutEngine WIP 9 years ago
  nockawa 37b8ab35e0 Canvas2D: major changes, one evol in DynamicFloatArray and in Engine 9 years ago
  nockawa 641bb2105a updatem from upstream 9 years ago
  nockawa bfca80555d Canvas2D improvements & bug fixes 9 years ago
  nockawa dfcb5cf3ef More Primitives on the way + Math/Tools 9 years ago
  David Catuhe 019f4e59c2 Nightly 9 years ago
  nockawa f8fa0d7759 markAsDirty changed back for compliance 9 years ago
  nockawa 1222b75340 Canvas2D: Animation and ActionManager support + bugs fixes 9 years ago
  nockawa b8dd646321 Animation support in Canvas2D Primitives 9 years ago
  nockawa 638beabd9f Bug fixing time! 9 years ago
  nockawa 65b2fe1455 Many improvements on Canvas2D and also MapTexture 9 years ago
  nockawa 00a4b076de Engine: added the pattern to attach external data to an instance of the engine through the addExternalData(), getExternalData(), getOrAddExternalDataWithFactory() and removeExternalData() methods. 9 years ago
  nockawa 87d7a6f59f Big commit! 9 years ago