msDestiny14
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fb8106a3e9
moving more components
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%!s(int64=4) %!d(string=hai) anos |
msDestiny14
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b36eb9f486
moving lock object
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%!s(int64=4) %!d(string=hai) anos |
msDestiny14
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4f9fe0ca78
adding more shared UI
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%!s(int64=4) %!d(string=hai) anos |
msDestiny14
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07ee867c24
moving checkbox line component
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%!s(int64=4) %!d(string=hai) anos |
sebavan
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3137555061
Metallic Roughness Inspector UX
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%!s(int64=4) %!d(string=hai) anos |
Popov72
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2d2ae66e9f
Merge branch 'master' into gltf-spec-sheen-clearcoat
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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cde03c46c9
Fix clearcoat F0 that should not be remapped for gltf files
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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6936db9425
Update clear coat to latest spec + fix sheen
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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d84f97c990
Sync PBR sheen with the latest spec
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%!s(int64=5) %!d(string=hai) anos |
Benjamin Guignabert
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cfbd416f3d
removing subsurface dependency from prepass
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%!s(int64=5) %!d(string=hai) anos |
Benjamin Guignabert
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347d9ef6a1
lint
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%!s(int64=5) %!d(string=hai) anos |
Benjamin Guignabert
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321e6717e9
updating metersPerUnit location
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%!s(int64=5) %!d(string=hai) anos |
Benjamin Guignabert
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61de278985
warning WebGL 1 + avoiding early effect creation if subsurface is set to false on a material
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%!s(int64=5) %!d(string=hai) anos |
Benjamin Guignabert
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51edef4bf3
adding subsurface to debuglayer
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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49ef6fbf11
Update inspector for detail maps (#8381)
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%!s(int64=5) %!d(string=hai) anos |
Michael Bond
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5755673f57
First support of KHR_materials_transmission
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%!s(int64=5) %!d(string=hai) anos |
Benjamin Guignabert
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dea21f64ac
adding unit tests for hdr filtering + inspector property
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%!s(int64=5) %!d(string=hai) anos |
sebavan
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d94a6d2d83
KHR_materials ior and specular
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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a9a4a21a86
Add missing properties to inspector
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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7ef7ffd421
Edit all textures for PBR materials
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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fee1affeae
Handle PBR colors as colors in linear space
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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c01d9d0a61
Cleaning of the code
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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6cef84adb3
Sheen: add albedo scaling and softer look (uses V_charlie instead of V_Ashikhmin)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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108d6cfbc5
Add roughness to PBR sheen
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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5c290488f8
Fix #7574
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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35b6a6be67
Expose inverters for normal maps to Inspector
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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84d942653d
Fix #7150
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%!s(int64=5) %!d(string=hai) anos |
sebavan
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8ce9956f73
Fix inspector F0
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%!s(int64=5) %!d(string=hai) anos |
sebavan
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55d265af1d
First push GLTF clearcoat and specular Extension
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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987864044a
Added roughness channel to inspector for pbr material
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%!s(int64=6) %!d(string=hai) anos |