Historique des commits

Auteur SHA1 Message Date
  David Catuhe 108a69f13f Fixed Highlight layer bug when used with cameras with viewports il y a 8 ans
  David Catuhe d01b8832e5 Context lsot - first experiment il y a 8 ans
  David Catuhe 64da21b7f5 nightly il y a 8 ans
  David Catuhe e65db6ee0c Fix issue with query on Edge il y a 8 ans
  David Catuhe 642524f830 Nightly il y a 8 ans
  David Catuhe 9b5e508976 Added a new activeLight property to ShadowOnly material il y a 8 ans
  David Catuhe 4b5e6a868d Moved to TS 2.4 il y a 8 ans
  David Catuhe deefbcdbae Fixed serialization issue when dealing with complex hiearchies il y a 8 ans
  David Catuhe 3ba6974344 Fixed issues with gltfLoader and Normal maps orientation il y a 8 ans
  David Catuhe 670052040e Nightly il y a 8 ans
  David Catuhe a0c4af9dec imageProcessing done + support for emptyTexture at engine level il y a 8 ans
  Benjamin Guignabert 7c8f3603af handling compatibility with material library il y a 8 ans
  David Catuhe ffe6954495 Nightly il y a 8 ans
  David Catuhe eaf41be602 nightly il y a 8 ans
  David Catuhe 8a2cea5513 fix some issues on materials il y a 8 ans
  David Catuhe be32ca40a2 Fixed compat issues with new material push mode il y a 8 ans
  David Catuhe 9bd86160fe Using TS 2.2! il y a 8 ans
  David Catuhe 40b8d50654 Nightly + ESM placeholder + stencil on by default il y a 8 ans
  David Catuhe 11cec9627d Nightly + worldMatrix fix il y a 8 ans
  David Catuhe c93f8dcf72 New ShadowOnlyMaterial for the material library il y a 8 ans