Commit History

作者 SHA1 備註 提交日期
  David Catuhe 5052ac0a00 Fix issue with onPointerUp with multiple cameras 9 年之前
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks 9 年之前
  David Catuhe 7c87bbe6a4 Code cleanup 9 年之前
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 年之前
  David Catuhe 35b4def1e4 Fixing typo 9 年之前
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 年之前
  David Catuhe 2ccaaf497e Adding fresnel support for Refraction channel 9 年之前
  David Catuhe 0eb782a6c7 v2.3 9 年之前
  David Catuhe 458f79c823 Fixing tiny issue with SPS 9 年之前
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 年之前
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 年之前
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 年之前
  David Catuhe 2d15e67b33 Fixing issues 9 年之前
  David catuhe d2397bcce6 Improved lens pipeline 9 年之前
  David catuhe fb280ef0ec Merging latest PR (correctly this time..) 9 年之前
  David catuhe 571dba4722 Fixing a couple of issues with shaders 9 年之前
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 9 年之前
  David Catuhe f2f01f7f33 Improved reflection when shadows are on 9 年之前
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 9 年之前
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 9 年之前
  David Catuhe d610234e71 New cache mecanism for StandardMaterial 9 年之前
  David Catuhe d53493a57e Better reflection shader 10 年之前
  David catuhe 5ed026c0e8 Moving more code to MeshBuilder 10 年之前
  David catuhe f9c3c85bd4 Introducing meshBuilder 10 年之前
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 年之前