Commit History

Author SHA1 Message Date
  David Catuhe f73c3e06e3 Nightly 8 years ago
  David Catuhe 8ab3589f14 merge 8 years ago
  David Catuhe 46c6654e57 fixed cache 8 years ago
  David Catuhe ffe6954495 Nightly 8 years ago
  David Catuhe 6d0bcb182a Improved matrices cache 8 years ago
  David Catuhe e73eaa1283 Fixed #1990 8 years ago
  David Catuhe 745e6870bc Morph target serialization support - step 1 8 years ago
  David Catuhe 1b47d3a45a Small improvements for morph targets 8 years ago
  David Catuhe 0273a36722 Morph targets 8 years ago
  David Catuhe 06df1abeac REmove debug code 8 years ago
  David Catuhe 29427f58e9 Fixed FIlesInput to avoid tracking textures files 8 years ago
  David Catuhe beaa4f949a nightly 8 years ago
  David Catuhe fa85e77a68 Moved LavaMaterial to pushMode 8 years ago
  David Catuhe 3d25ceb268 gridMaterial moved to pushMode 8 years ago
  David Catuhe eaf41be602 nightly 8 years ago
  David Catuhe 7ff79c4f62 Moved shadowOnly to push mode 8 years ago
  David Catuhe c6170a1ee5 nightly 8 years ago
  David Catuhe 336abd8b67 Nightly 8 years ago
  David Catuhe 285cb6ad34 WaterMaterial moved to push mode 8 years ago
  David Catuhe fc100d8c84 Nightly 8 years ago
  David Catuhe 83ca07188b tiny boost :) 8 years ago
  David Catuhe 431c853c10 Better optim regarding getters 8 years ago
  David Catuhe de4549aaef nightly 8 years ago
  David Catuhe aee9ada58f . 8 years ago
  David Catuhe 8a2cea5513 fix some issues on materials 8 years ago
  David Catuhe b5c59cfdd8 Fix mesh.dispose and octree 8 years ago
  David Catuhe ac2fb2e6b1 . 8 years ago
  David Catuhe 6778621518 Move PBR to use lightsources 8 years ago
  David Catuhe e47ef8f5f1 Moved FireMaterial to push mode 8 years ago
  David Catuhe 4d7d9045cb Multiple fixes + simplematerial for material library 8 years ago