Commit History

Author SHA1 Message Date
  David Catuhe f6fb6da848 Renaming lightmaThreshold to useLightmapAsShadowmap 9 years ago
  David catuhe f9c3c85bd4 Introducing meshBuilder 9 years ago
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 years ago
  David catuhe bd40d34bd3 Adding new serializers folder 10 years ago
  David Catuhe 70b674d7ee Merge pull request #735 from BitOfGold/master 10 years ago
  László Matuska, BitOfGold e8c98e9d0b Do I need to vommit also .js files? 10 years ago
  Raanan Weber 6757aeb40b Update babylon.sceneSerializer.js 10 years ago
  Raanan Weber 0509daa947 Fixing instance serialization 10 years ago
  David Catuhe 2e6bc32694 Merging last PRs 10 years ago
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 years ago
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 years ago
  David catuhe a8665a4f77 Fixing cullFace cache 10 years ago
  David catuhe c6aae2264e Added Material.sideOrientation 10 years ago
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial 10 years ago
  David catuhe a0ae371d60 Fixing glossinessmap 10 years ago
  David catuhe c5873a70cb New postprocess: Tone mapping 10 years ago
  David catuhe 054109be8a fixing bug with RGBA and raw textures 10 years ago
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter 10 years ago
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions 10 years ago
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled 10 years ago
  David catuhe 53c95c2fbf Adding wheel support to actionmanager 10 years ago
  Raanan Weber dd28eb132b materials will not repeat 10 years ago
  Raanan Weber a2276097ac Making sure toSerialize acts as Set 10 years ago
  David Catuhe 436337ffa7 Fixing for ts 1.5 10 years ago
  David Catuhe 105f98fb19 Integrating latest PRs 10 years ago
  Raanan Weber f7f88a9ab6 Should parents be serialized as well 10 years ago
  Raanan Weber 98ae37350e Serialize Mesh accepts an array 10 years ago
  David Catuhe d05defb436 Added Animatable.reset() 10 years ago
  David Catuhe 4f64fa1ee6 Adding support for uv3, uv4, uv5 and uv6 for ShaderMaterial 10 years ago
  David Catuhe f0b894768f fixes #584 10 years ago