David Catuhe
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b7389e19dd
Add non linear mode for imageprocessing
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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7c74c9f0b4
DefaultRenderingPipeline - step 1
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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dd6bcc45a4
fix imageProcessing bug
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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3dc425d38e
And obviously I forgot to use my own code...
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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f10eae3acf
Fixed small issues with imagePRocessingPP
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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a0c4af9dec
imageProcessing done + support for emptyTexture at engine level
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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9a774578be
imageProcessing step 1
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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7a93a135ae
HighlightsPostProcess done + step 1 of imageProcessingPostProcess
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%!s(int64=8) %!d(string=hai) anos |