Commit History

Autor SHA1 Mensaxe Data
  David Catuhe f39fa91d68 Added a few observables to actions %!s(int64=8) %!d(string=hai) anos
  David Catuhe 613af5b1b9 Fix playground bug when dist=true %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 8db11d51df Update built customConfiguration %!s(int64=8) %!d(string=hai) anos
  David Catuhe 295b03b1f5 nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 94c58432fa Fix limit check on animations %!s(int64=8) %!d(string=hai) anos
  David Catuhe f5ee1f446a nightly %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 35b476f407 ArcRotateCamera ZoomAndPan %!s(int64=8) %!d(string=hai) anos
  David Catuhe 156b371cc7 NIghtly %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 16be186371 Nightly custom config %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4e265b4e26 nightly %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 58a3c32933 Control Sensibility %!s(int64=8) %!d(string=hai) anos
  David Catuhe 0416b1d416 NIghtly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 92bf3cd566 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 0e55672453 Revert module update %!s(int64=8) %!d(string=hai) anos
  David Catuhe 98116c9c5e NIghtly %!s(int64=8) %!d(string=hai) anos
  David Rousset f93245b1a9 Fixing bug in dispose logic in gamepadManager %!s(int64=8) %!d(string=hai) anos
  David Catuhe d95238cf66 Fixes https://github.com/BabylonJS/Website/issues/128 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7bc86ab0b5 added new observables on gamepads %!s(int64=8) %!d(string=hai) anos
  David Catuhe 52b75f2597 Fix bug with animation speedratio %!s(int64=8) %!d(string=hai) anos
  David Catuhe d81aba0d67 fixy issue with getHierarchyBoundingVectors %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3ffb27cd9a NIghtly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6177ffe83b gamepadManager will raise the onGamepadConnected for all gamepads ALREADY connected %!s(int64=8) %!d(string=hai) anos
  David Catuhe a46189427c NIghtly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 10d82c48c5 Introducing running animations to better support multiple animations %!s(int64=8) %!d(string=hai) anos
  David Catuhe 0782dca165 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe fd518b368f Fixes #2782 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 73b5778e9d small fix for scene.getWorldExtends() %!s(int64=8) %!d(string=hai) anos
  David Rousset 3cd9878d28 Adding final paths for VR controllers %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 9dfe3818fd two fingers pan if closer only %!s(int64=8) %!d(string=hai) anos
  David Catuhe 450f12624e Points WMR controllers to CDN %!s(int64=8) %!d(string=hai) anos