Commit History

Autor SHA1 Mensaxe Data
  Weber, Raanan 90ddcb1244 Serialization and deserialization of the physics engine %!s(int64=9) %!d(string=hai) anos
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism %!s(int64=9) %!d(string=hai) anos
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline %!s(int64=9) %!d(string=hai) anos
  davrous f264850657 Updating loader for core without audio engine %!s(int64=10) %!d(string=hai) anos
  David catuhe ab358d1ce4 Introducing babylon.core.js %!s(int64=10) %!d(string=hai) anos
  David Catuhe 17a874df67 Update for reflection probes %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2e6bc32694 Merging last PRs %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0f082e3472 Setting files up for PBRMaterial %!s(int64=10) %!d(string=hai) anos
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant %!s(int64=10) %!d(string=hai) anos
  David catuhe a8665a4f77 Fixing cullFace cache %!s(int64=10) %!d(string=hai) anos
  David catuhe c6aae2264e Added Material.sideOrientation %!s(int64=10) %!d(string=hai) anos
  David catuhe 2931ae3e7c Fixing LinesMesh cloning %!s(int64=10) %!d(string=hai) anos
  David catuhe ca95323040 Fixing latest PR %!s(int64=10) %!d(string=hai) anos
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial %!s(int64=10) %!d(string=hai) anos
  David catuhe a0ae371d60 Fixing glossinessmap %!s(int64=10) %!d(string=hai) anos
  David catuhe c5873a70cb New postprocess: Tone mapping %!s(int64=10) %!d(string=hai) anos
  David catuhe 054109be8a fixing bug with RGBA and raw textures %!s(int64=10) %!d(string=hai) anos
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter %!s(int64=10) %!d(string=hai) anos
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions %!s(int64=10) %!d(string=hai) anos
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled %!s(int64=10) %!d(string=hai) anos
  David catuhe f5d8555e9c Adding material.disableDepthWrite %!s(int64=10) %!d(string=hai) anos
  David Catuhe 436337ffa7 Fixing for ts 1.5 %!s(int64=10) %!d(string=hai) anos
  David Catuhe 105f98fb19 Integrating latest PRs %!s(int64=10) %!d(string=hai) anos
  David Catuhe 30bd2fe61a fixing issue with extra uvs %!s(int64=10) %!d(string=hai) anos
  David Catuhe cd21c58353 renaming Base64String to base64String %!s(int64=10) %!d(string=hai) anos
  David Catuhe de18328e28 Adding inertia to ArcRotateCamera panning %!s(int64=10) %!d(string=hai) anos
  Raanan Weber d94e12be87 Update babylon.babylonFileLoader.js %!s(int64=10) %!d(string=hai) anos
  David Catuhe bbf7b6fafb New rewored StandardMaterial.isReady for better memory usage and performance %!s(int64=10) %!d(string=hai) anos
  David Catuhe 4f64fa1ee6 Adding support for uv3, uv4, uv5 and uv6 for ShaderMaterial %!s(int64=10) %!d(string=hai) anos
  David Catuhe f0b894768f fixes #584 %!s(int64=10) %!d(string=hai) anos