David Catuhe
|
f27e3618c0
Improved alpha testing optimization
|
il y a 7 ans |
David Catuhe
|
ab9cb1af81
Fix #3537
|
il y a 7 ans |
David Catuhe
|
ec47654d7f
Nightly
|
il y a 7 ans |
David Catuhe
|
4a513abe21
Associated with #2982 (Holy cow!!)
|
il y a 7 ans |
David Catuhe
|
08783affe9
NoImplicitThis
|
il y a 7 ans |
David Catuhe
|
b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
|
il y a 7 ans |
Gary Hsu
|
7baaa7a094
InvertNormalMapX/Y now invert the tangent space instead of normal map values
|
il y a 8 ans |
David Catuhe
|
cfdf6aa20d
Improved depth pre pass
|
il y a 8 ans |
David Catuhe
|
deefbcdbae
Fixed serialization issue when dealing with complex hiearchies
|
il y a 8 ans |
David Catuhe
|
7104e45378
Added new material.hasTexture
|
il y a 8 ans |
Gary Hsu
|
df6751067b
Add material.getActiveTextures and BaseTexture.WhenAllReady
|
il y a 8 ans |
Sebastien Vandenberghe
|
070a83291c
Improve Shadows
|
il y a 8 ans |
Gary Hsu
|
d8270322d4
Update push materials for useRightHandedSystem
|
il y a 8 ans |
Benjamin Guignabert
|
7f9852cc65
cleaned some normalMaterial code
|
il y a 8 ans |
Benjamin Guignabert
|
7c8f3603af
handling compatibility with material library
|
il y a 8 ans |
David Catuhe
|
ffe6954495
Nightly
|
il y a 8 ans |
David Catuhe
|
8b90b4a1ba
NormalMaterial moved to push mode
|
il y a 8 ans |
David Catuhe
|
aee9ada58f
.
|
il y a 8 ans |
David Catuhe
|
8a2cea5513
fix some issues on materials
|
il y a 8 ans |
David Catuhe
|
4d7d9045cb
Multiple fixes + simplematerial for material library
|
il y a 8 ans |
David Catuhe
|
be32ca40a2
Fixed compat issues with new material push mode
|
il y a 8 ans |
David Catuhe
|
3ad6edb33f
ESM for point light
|
il y a 8 ans |
sevan
|
20f2fe0cf8
Dev tools 2
|
il y a 8 ans |
sevan
|
6aeb3de726
Move materials library
|
il y a 8 ans |