David Catuhe
|
e9e48a68b0
improved color ramp support for particles
|
%!s(int64=7) %!d(string=hai) anos |
David Catuhe
|
b0bd7de41e
First stab at adding ramp color. Associated with #5064
|
%!s(int64=7) %!d(string=hai) anos |
David Catuhe
|
e3849b162e
Integrate part alpha to blend multiply mode
|
%!s(int64=7) %!d(string=hai) anos |
David Catuhe
|
a4abbefc7c
Fix multiply mode for particles
|
%!s(int64=7) %!d(string=hai) anos |
David Catuhe
|
2de9bb3e81
Added clip planes
|
%!s(int64=7) %!d(string=hai) anos |
sebastien
|
0d006e8a07
Add ACES tone mapping and integrate image processing in particle system
|
%!s(int64=7) %!d(string=hai) anos |
David Catuhe
|
bb50b674d3
Automatic shader precision management
|
%!s(int64=9) %!d(string=hai) anos |
David Catuhe
|
8220f1520a
Fixing file format
|
%!s(int64=9) %!d(string=hai) anos |
David catuhe
|
ab358d1ce4
Introducing babylon.core.js
|
%!s(int64=10) %!d(string=hai) anos |
David Catuhe
|
699045fb3f
Folder reorg
|
%!s(int64=10) %!d(string=hai) anos |