تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices 10 سال پیش
  David Catuhe b48472c684 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 10 سال پیش
  David Catuhe 79abec7eb5 New ```Texture.CreateFromBase64String``` function 10 سال پیش
  Raanan Weber 9994e4ccd9 Added parent to light objects parsing 10 سال پیش
  David Catuhe b2060b3c54 LOD 10 سال پیش
  David Catuhe abc9760177 Fixing loading bugs 11 سال پیش
  jeff Palmer 57567330a9 TOB 1.1 11 سال پیش
  David Catuhe 3b883ea25a Complete integration of binary format 11 سال پیش
  r2d2Proton b2baeebdc3 Changes to support binary file formats for vertex data 11 سال پیش
  David Catuhe cc1d8d90cc New Fresnel parameters for StandardMaterial 11 سال پیش
  David Catuhe 0f1c1e1329 Fresnel support step 1 11 سال پیش
  David Catuhe 1cd7c6f69f New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light 11 سال پیش
  David Catuhe a09571b428 TypeScript port done! 11 سال پیش