Commit History

Autor SHA1 Mensaxe Data
  David `Deltakosh` Catuhe e9ba2b0315 Fix https://forum.babylonjs.com/t/broken-particle-sub-emitter-playground-pg-with-missing-texture/12400 %!s(int64=5) %!d(string=hai) anos
  Raanan Weber fff9cf0ff3 Codedoc changees %!s(int64=5) %!d(string=hai) anos
  David Catuhe befef38a62 Fix %!s(int64=5) %!d(string=hai) anos
  David Catuhe 9334ba190e Getting rid of deepCopier for particleSystem %!s(int64=5) %!d(string=hai) anos
  David Catuhe 8fe67c11dc Fix part cloning %!s(int64=5) %!d(string=hai) anos
  Popov72 9ab0d42521 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into nme-particle-position %!s(int64=5) %!d(string=hai) anos
  sebavan 1336d2f4ff Fix warnings %!s(int64=5) %!d(string=hai) anos
  Popov72 8aad2f0d59 Pass the world position to the fragment shader %!s(int64=5) %!d(string=hai) anos
  Popov72 1f6292088a Add support for custom effect to GPU particle systems %!s(int64=5) %!d(string=hai) anos
  Popov72 5d9a9c5420 Fix doc %!s(int64=5) %!d(string=hai) anos
  Popov72 e68b1bc2cf Add support for multiple custom effects depending on the blend mode %!s(int64=5) %!d(string=hai) anos
  Popov72 4bc7ef8e77 Make sure the particle effect is created with all uniforms/attributes/samplers/defines needed %!s(int64=5) %!d(string=hai) anos
  Popov72 95825f35cd Allow more flexibility in the Engine.createEffectForParticles method %!s(int64=5) %!d(string=hai) anos
  Popov72 76dd0c6e32 Add a customEffect property %!s(int64=5) %!d(string=hai) anos
  David Catuhe 03871f3c2e Nightly %!s(int64=5) %!d(string=hai) anos
  David Catuhe d64be8059b Fix point particle emitter serialization %!s(int64=5) %!d(string=hai) anos
  David Catuhe de8f948e8f Nightly %!s(int64=5) %!d(string=hai) anos
  David Catuhe 0ca696dffc Fix ramp gradient %!s(int64=5) %!d(string=hai) anos
  David Catuhe 610d5bc1ec Texture serialization for particle editor %!s(int64=5) %!d(string=hai) anos
  David Catuhe fb71fcdaed Improve particle editor %!s(int64=5) %!d(string=hai) anos
  sebavan dc0d1fa16f Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=5) %!d(string=hai) anos
  sebavan 6e69cb6a75 Fix ParticleSystem and NoiseTexture Clone %!s(int64=5) %!d(string=hai) anos
  David Catuhe b8af37b441 Fix gpu part with particle editor %!s(int64=5) %!d(string=hai) anos
  David Catuhe e324c8d04f Fixed stop/pause and dispose (particle inspector) %!s(int64=5) %!d(string=hai) anos
  David Catuhe 15df562822 Nightly %!s(int64=5) %!d(string=hai) anos
  David Catuhe 01259548d6 More feature for particle editor %!s(int64=5) %!d(string=hai) anos
  David Catuhe 9dd5184ea3 More features for particle editor %!s(int64=5) %!d(string=hai) anos
  David Catuhe 8152aaf5e8 Nightly %!s(int64=5) %!d(string=hai) anos
  David Catuhe 4336a04c9f Fix particle.isLocal %!s(int64=5) %!d(string=hai) anos
  David Catuhe 8b482339d1 Nightly %!s(int64=5) %!d(string=hai) anos