Commit History

Author SHA1 Message Date
  David Catuhe e98c6d93d8 Fixing bias for shadows filters 10 years ago
  David Catuhe 5127e21c9c SIMD.js - step 2 10 years ago
  David Catuhe 4fc7ced807 Fixing nearest sampling issue 10 years ago
  David Catuhe 5eee708739 Integrating latest PR 10 years ago
  David Catuhe 16f8606208 Restoring .js files 10 years ago
  jbousquie f6948c15c3 màj BJS 10 years ago
  David Catuhe ada879ec61 Fixing a bunch of bugs 10 years ago
  David Catuhe 7efb3eadb7 Moving to beta stage 10 years ago
  David Catuhe c11545eac8 Code cleanup 10 years ago
  David Catuhe fe16904584 New ParticleSystem.updateFunction 10 years ago
  David Catuhe 3b100c8046 Fixing .js issues introduce by previous PR 10 years ago
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties 10 years ago
  David Catuhe f622cc1061 Merge pull request #312 from FreeFrags/master 10 years ago
  David Catuhe 5d77cb87ae Added the possibility to disable fog for a specific sprite manager 10 years ago
  Raymond Bergen c462415969 Added support for point rendering 10 years ago
  David Catuhe 18d09ec94a Port to Typescript step 3 11 years ago
  David Catuhe 05358eeb88 More files ported to Typescript 11 years ago
  David Catuhe 7089b52686 v1.7.1 11 years ago
  David Catuhe 124d4279c2 v1.5.2 12 years ago
  Deltakosh ca4bbf378a v1.4.1 12 years ago
  Deltakosh 944cfb41aa v1.4.0 12 years ago
  Cyle 370ffbbd40 - oops, wrong keyword -- replaced return with continue 12 years ago
  Cyle 065a3c8af0 - added Sprite dispose() instance method, and Sprite property to automatically dispose of Sprite when it's finished animating 12 years ago
  deltakosh 0087abb3ad 1.2.0: 12 years ago
  deltakosh d25a4e4e95 v1.0.6 12 years ago
  deltakosh 6efd0ecaa3 v1.0.5 12 years ago
  Deltakosh b04bfe22cf v1.0.4 12 years ago
  Deltakosh 4cc6c3ba92 Move things to correct folders and adding website 12 years ago