Историја ревизија

Аутор SHA1 Порука Датум
  Gary Hsu bacc324209 Fix bug with glTF loader morph target tangents пре 8 година
  Gary Hsu 449305f7fa Fix glTF loader issue with morph targets in multiple primitives пре 8 година
  David Catuhe 08783affe9 NoImplicitThis пре 8 година
  Gary Hsu dbafb8a565 Code clean up after enabling noImpicitAny пре 8 година
  Gary Hsu 1bf44e3757 Use JSON pointer in glTF loader error messages пре 8 година
  David Catuhe b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo пре 8 година
  Gary Hsu 3bfe36d362 More glTF loader error handling пре 8 година
  Sebastien Vandenberghe 8a8eeebf4f Alpha пре 8 година
  Gary Hsu 8c45844551 glTF loader error handling and make root node always first пре 8 година
  Gary Hsu c8ae5a7eba Initial MSFT_LOD implementation for node LODs пре 8 година
  Gary Hsu 8588c2cdf8 Prefix non-contract API functions with underscore пре 8 година
  David Catuhe 62f0caece8 Nightly пре 8 година
  Gary Hsu bf43a5b4cc Fix bone math and simplify loading using bone indices пре 8 година
  Gary Hsu 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values пре 8 година
  Gary Hsu f00e8b778e Add handed root transform to the list of meshes returned by glTF loader пре 8 година
  Gary Hsu a436844476 Bug fixes for glTF loader (texture caching and alpha) пре 8 година
  David Catuhe 4b1652b318 Fix unsigned values for gltf loader пре 8 година
  David Catuhe 4d52de7ad2 Fixes #2374 пре 8 година
  David Catuhe 5a3a899687 nightly пре 8 година
  Sebastien Vandenberghe 8fbec0f270 Fix Loader Pending Data пре 8 година
  David Catuhe 6d55c04478 Improved control over material compilation for gltf пре 8 година
  David Catuhe 73474a8866 One day I will push a complete commit in one try...but not today пре 8 година
  David Catuhe 93e73662ae - Allow users to configure plugins upon loading a scene пре 8 година
  David Catuhe de541d29fa Added a new event for gltf loader: onFirstLODComplete пре 8 година
  David Catuhe b78fe78f05 Change how gltf loader handle LOD. Now onComplete is called when the first lod is ready пре 8 година
  David Catuhe a33d13fbb5 Added new option to material.forceCompilation пре 8 година
  Gary Hsu 346961fa4b Load materials after geometry has been loaded to ensure forceCompilation works пре 8 година
  Gary Hsu 4714f7aee7 Bug fix for glTF models with MSFT_LOD пре 8 година
  Gary Hsu 7cc2dc1ed6 Force compilation for initial load in glTF loader and clean up пре 8 година
  Sebastien Vandenberghe b9c9092b0a Add Loader's changes for material Callback пре 8 година