Commit History

Autor SHA1 Mensaxe Data
  Gary Hsu bacc324209 Fix bug with glTF loader morph target tangents %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 449305f7fa Fix glTF loader issue with morph targets in multiple primitives %!s(int64=8) %!d(string=hai) anos
  David Catuhe 08783affe9 NoImplicitThis %!s(int64=8) %!d(string=hai) anos
  Gary Hsu dbafb8a565 Code clean up after enabling noImpicitAny %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 1bf44e3757 Use JSON pointer in glTF loader error messages %!s(int64=8) %!d(string=hai) anos
  David Catuhe b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 3bfe36d362 More glTF loader error handling %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 8a8eeebf4f Alpha %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 8c45844551 glTF loader error handling and make root node always first %!s(int64=8) %!d(string=hai) anos
  Gary Hsu c8ae5a7eba Initial MSFT_LOD implementation for node LODs %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 8588c2cdf8 Prefix non-contract API functions with underscore %!s(int64=8) %!d(string=hai) anos
  David Catuhe 62f0caece8 Nightly %!s(int64=8) %!d(string=hai) anos
  Gary Hsu bf43a5b4cc Fix bone math and simplify loading using bone indices %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values %!s(int64=8) %!d(string=hai) anos
  Gary Hsu f00e8b778e Add handed root transform to the list of meshes returned by glTF loader %!s(int64=8) %!d(string=hai) anos
  Gary Hsu a436844476 Bug fixes for glTF loader (texture caching and alpha) %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4b1652b318 Fix unsigned values for gltf loader %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4d52de7ad2 Fixes #2374 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 5a3a899687 nightly %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 8fbec0f270 Fix Loader Pending Data %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6d55c04478 Improved control over material compilation for gltf %!s(int64=8) %!d(string=hai) anos
  David Catuhe 73474a8866 One day I will push a complete commit in one try...but not today %!s(int64=8) %!d(string=hai) anos
  David Catuhe 93e73662ae - Allow users to configure plugins upon loading a scene %!s(int64=8) %!d(string=hai) anos
  David Catuhe de541d29fa Added a new event for gltf loader: onFirstLODComplete %!s(int64=8) %!d(string=hai) anos
  David Catuhe b78fe78f05 Change how gltf loader handle LOD. Now onComplete is called when the first lod is ready %!s(int64=8) %!d(string=hai) anos
  David Catuhe a33d13fbb5 Added new option to material.forceCompilation %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 346961fa4b Load materials after geometry has been loaded to ensure forceCompilation works %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 4714f7aee7 Bug fix for glTF models with MSFT_LOD %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 7cc2dc1ed6 Force compilation for initial load in glTF loader and clean up %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe b9c9092b0a Add Loader's changes for material Callback %!s(int64=8) %!d(string=hai) anos