Commit History

Autor SHA1 Mensaxe Data
  Popov72 e12396f907 Don't serialize texture if is a render target %!s(int64=4) %!d(string=hai) anos
  Popov72 1b3eeeb46c Add support for inverse cubic reflection mode %!s(int64=4) %!d(string=hai) anos
  Popov72 23b3e299d1 Multiple updates to the PBR NME blocks %!s(int64=4) %!d(string=hai) anos
  Popov72 83fbefc013 Code cleaning %!s(int64=5) %!d(string=hai) anos
  Popov72 dbb18081bd Add sub surface PBR block (still missing refraction) %!s(int64=5) %!d(string=hai) anos
  Popov72 eb2df6d07e Remove redundant code %!s(int64=5) %!d(string=hai) anos
  Popov72 edae603f29 Make typedoc happy %!s(int64=5) %!d(string=hai) anos
  Popov72 ff240661ff Add sheen support (completed) %!s(int64=5) %!d(string=hai) anos
  Popov72 bca2e165da Reflection: reuse the existing fragment code block %!s(int64=5) %!d(string=hai) anos
  Popov72 530405b697 Make the doc checker happy %!s(int64=5) %!d(string=hai) anos
  Popov72 6d3b91b2d1 Handle right handed scenes for the reflection block %!s(int64=5) %!d(string=hai) anos
  Popov72 c501889038 Add docs %!s(int64=5) %!d(string=hai) anos
  Popov72 6d4a437896 Fix name of defines %!s(int64=5) %!d(string=hai) anos
  Popov72 847a0dfa40 Make reflection use the scene env texture if texture not provided %!s(int64=5) %!d(string=hai) anos
  Popov72 14016b13b7 Emit the uniform for the reflection matrix from the vertex code %!s(int64=5) %!d(string=hai) anos
  Popov72 002527f5b0 PBR Reflection implementation (WIP) %!s(int64=5) %!d(string=hai) anos
  Popov72 5b266dbe94 Make a base class for the reflection texture, to be reused for the PBR reflection block %!s(int64=5) %!d(string=hai) anos