Popov72
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e12396f907
Don't serialize texture if is a render target
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%!s(int64=4) %!d(string=hai) anos |
Popov72
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1b3eeeb46c
Add support for inverse cubic reflection mode
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%!s(int64=4) %!d(string=hai) anos |
Popov72
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23b3e299d1
Multiple updates to the PBR NME blocks
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%!s(int64=4) %!d(string=hai) anos |
Popov72
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83fbefc013
Code cleaning
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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dbb18081bd
Add sub surface PBR block (still missing refraction)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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eb2df6d07e
Remove redundant code
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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edae603f29
Make typedoc happy
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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ff240661ff
Add sheen support (completed)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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bca2e165da
Reflection: reuse the existing fragment code block
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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530405b697
Make the doc checker happy
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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6d3b91b2d1
Handle right handed scenes for the reflection block
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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c501889038
Add docs
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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6d4a437896
Fix name of defines
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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847a0dfa40
Make reflection use the scene env texture if texture not provided
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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14016b13b7
Emit the uniform for the reflection matrix from the vertex code
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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002527f5b0
PBR Reflection implementation (WIP)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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5b266dbe94
Make a base class for the reflection texture, to be reused for the PBR reflection block
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%!s(int64=5) %!d(string=hai) anos |