Justin Murray
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dee4ccde1e
First version of render target textures for native engine. Capabilities still quite limited.
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6 年之前 |
Justin Murray
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594421947d
Fixing missing capabilities to get branch working with Native again.
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6 年之前 |
Justin Murray
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6f70436803
Merge from master, with broken Playground problems.
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6 年之前 |
Justin Murray
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be951512f3
Changed NativeEngine for blend mode.
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6 年之前 |
Gary Hsu
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3835232502
Revert "Added ability to toggle matrix caching in effects and set NativeEngine to disable it. This is a stopgap measure until we decide what the right way/place to cache uniform values is. This problem arose because the old underlying native layer had different expectations/assumptions than the new, so we just need to reevaluate (and possibly implement) the contract."
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6 年之前 |
Gary Hsu
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28cf489a19
Fixes for skinning and morph targets
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6 年之前 |
Gary Hsu
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8c5e7e45c8
Fixes to vertex buffer handling
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6 年之前 |
Gary Hsu
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f7c88ff1b8
Add native shader processor
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6 年之前 |
Gary Hsu
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120cdb8cec
Merge branch 'native_updated' into native
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6 年之前 |
Gary Hsu
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fd73f6ec6a
Merge fixes
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6 年之前 |
syntheticmagus
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baedfc7f2e
Added ability to toggle matrix caching in effects and set NativeEngine to disable it. This is a stopgap measure until we decide what the right way/place to cache uniform values is. This problem arose because the old underlying native layer had different expectations/assumptions than the new, so we just need to reevaluate (and possibly implement) the contract.
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6 年之前 |
Gary Hsu
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9ece3ed170
Revert "Pass channel to setTexture"
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6 年之前 |
Gary Hsu
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b1f7a6aa5f
Pass channel to setTexture
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6 年之前 |
Gary Hsu
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58337608f8
Merge remote-tracking branch 'origin/master' into native
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6 年之前 |
Gary Hsu
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642c013cd7
Support non-float data
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6 年之前 |
Gary Hsu
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3d5742f682
Updates for bgfx engine
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6 年之前 |
Gary Hsu
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49929b196b
Merge remote-tracking branch 'origin/master' into native
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6 年之前 |