提交歷史

作者 SHA1 備註 提交日期
  Justin Murray dee4ccde1e First version of render target textures for native engine. Capabilities still quite limited. 6 年之前
  Justin Murray 594421947d Fixing missing capabilities to get branch working with Native again. 6 年之前
  Justin Murray 6f70436803 Merge from master, with broken Playground problems. 6 年之前
  Justin Murray be951512f3 Changed NativeEngine for blend mode. 6 年之前
  Gary Hsu 3835232502 Revert "Added ability to toggle matrix caching in effects and set NativeEngine to disable it. This is a stopgap measure until we decide what the right way/place to cache uniform values is. This problem arose because the old underlying native layer had different expectations/assumptions than the new, so we just need to reevaluate (and possibly implement) the contract." 6 年之前
  Gary Hsu 28cf489a19 Fixes for skinning and morph targets 6 年之前
  Gary Hsu 8c5e7e45c8 Fixes to vertex buffer handling 6 年之前
  Gary Hsu f7c88ff1b8 Add native shader processor 6 年之前
  Gary Hsu 120cdb8cec Merge branch 'native_updated' into native 6 年之前
  Gary Hsu fd73f6ec6a Merge fixes 6 年之前
  syntheticmagus baedfc7f2e Added ability to toggle matrix caching in effects and set NativeEngine to disable it. This is a stopgap measure until we decide what the right way/place to cache uniform values is. This problem arose because the old underlying native layer had different expectations/assumptions than the new, so we just need to reevaluate (and possibly implement) the contract. 6 年之前
  Gary Hsu 9ece3ed170 Revert "Pass channel to setTexture" 6 年之前
  Gary Hsu b1f7a6aa5f Pass channel to setTexture 6 年之前
  Gary Hsu 58337608f8 Merge remote-tracking branch 'origin/master' into native 6 年之前
  Gary Hsu 642c013cd7 Support non-float data 6 年之前
  Gary Hsu 3d5742f682 Updates for bgfx engine 6 年之前
  Gary Hsu 49929b196b Merge remote-tracking branch 'origin/master' into native 6 年之前